Run: 2026-03-18-01KM09V64KRZ8FA7B1SKC38H25

Run Details

Duration:
12.1s
Cost:
$0.000906
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The full moon hung low over Richmond Park, casting long, skeletal shadows through the trees. Rory stepped off the worn path, her boots crunching on frost-hardened grass. The air smelled wrong—too sweet, like overripe fruit left to rot in the dark. She adjusted the strap of her delivery bag, fingers brushing the pendant beneath her jacket. It pulsed once, sharp and warm, like a second heartbeat. The standing stones loomed ahead, their gnarled oak surfaces bleached bone-white in the moonlight. She counted five instead of the usual seven. A mistake—must’ve been a mistake. The stone near the center had a fresh gouge, deep and jagged, as if something had clawed its way out. *Just get the damn job done.* The thought came sharp, cold. She wasn’t supposed to be here. No one was. But Eva’s message had been frantic, almost nonsensical: *Something’s wrong with the stones. The pendant’ll help. Hurry.* And now Rory stood where she shouldn’t, under a sky that felt too small, too close. The first sound hit her right foot. A wet crunch. Footsteps in the grass, too heavy for hers. Her breath hitched. No one else was supposed to be here. She turned slowly, boots angled toward the trees. Nothing. A gust of wind cut through the branches, and for a second, the Grove didn’t just feel wrong—it *moved*. A shudder ran through the air, like heat off tarmac on a summer’s day. The trees leaned in. Not enough to notice, not enough to scream, but enough to know something wasn’t right. Rory exhaled through her nose. She crouched, pulling the Heartstone pendant from her jacket. The crimson gem caught the weak light like a drop of fresh blood. No glow. Not tonight. Just a dull, stubborn warmth. “Okay,” she muttered, “so what now?” A snap of a branch behind her. She spun, hand flying to her hip where her knife should be. Empty. Delivery bag. That’s all. No knife. No phone. Nothing but the pendant and her wits. A shape moved between the trees. Tall. Too tall. Bulky, but not broad. Its form rippled like heat haze over road, solid one second, gone the next. Then back—closer. Right at the edge of her vision, just out of focus. Her pulse hammered in her throat. “I don’t have time for this.” A whisper slithered through the air, not quite words, like someone dragging fingernails across a windowpane. Rory’s fingers tightened around the pendant. It pulsed again—stronger now. The air thickened, sweet and cloying, like honeysuckle left to ferment. The shape stepped forward. Fully there. Fully *wrong*. It had the rough outline of a person—head, torso, limbs—but the proportions made her stomach twist. Its arms hung too long, fingers ending in curved, yellowed nails that scraped the bark of a nearby tree. The face was smooth, featureless, like a doll’s but stretched too tight. Rory didn’t move. Didn’t blink. It tilted its head. A wet sound came from its throat—part growl, part gurgle. “You’re not on the map,” Rory said. The thing took a step closer. Its feet didn’t quite touch the ground, just hovered a few inches above the grass, disturbing the frost in a slow-motion circle. She swallowed. The pendant’s warmth spread up her arm, sharp as pins and needles. “I said,” Rory repeated, voice steady, “you’re not on the map.” The faceless thing lunged. Not a charge. Not a sprint. It was *unfurled*, like a blade snapping open, moving faster than anything should. Rory barely had time to flinch before it was on her, hands—*hands*—gripping her arms with cold that burned worse than frostbite. “Shit—” Its mouth opened. Not a mouth. A *split*, vertical and glistening, lined with needle teeth that dripped something dark and thick. She yanked her arms back, the pendant flashing as she swung it between them. The thing hissed, recoiling like it’d touched a brand, but its grip didn’t slip. Rory stomped down hard on its instep. A foot, maybe, but the texture was wrong—soft, yielding, like treading on old mushroom. It staggered, just for a second, enough to wrench herself free. She bolted. Branches whipped at her face, wet and heavy. The air clogged her lungs, thick as syrup. Behind her, the thing made a sound like tearing silk—angry, hurt. Her breath came in ragged gasps. She veered left, cutting toward the standing stones. Maybe she could circle back to the path. Maybe Eva’s bar was closer than she thought. Something shifted in the dark ahead. A figure stood between the trees. Same height. Same wrongness. But this one wore a dress—or what used to be one. Rags of fabric clung to its frame, stained dark. Its long fingers were clasped together, palms open, as if in prayer. It stepped forward. The moonlight fell on its face—or what should’ve been a face. Now just a smooth, featureless mask with a single vertical slit where a mouth should be. Rory skidded to a stop. Her back met a tree trunk, bark biting into her ribs. The first creature staggered into view behind her, breathing in wet, rattling bursts. The one in front tilted its head. The vertical mouth split wider—just a little—and a sound leaked out. A word? Or just wind through bone? “Malphora.” The pendant burned against her skin, crimson glow flickering like a failing flame. Rory’s mind raced. *Names work in stories. They trap things.* She swallowed. “Isolde.”
created_at"2026-03-18T11:03:41.47Z" 3/18/2026, 11:03:41 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency401
moderation_latency(null)
generation_time12040
tokens_prompt1038
tokens_completion1429
native_tokens_prompt963
native_tokens_completion1269
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00090585
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"4ecf1b9797334539b30aa1e933c2013f"
is_byokfalse
latency401
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773831821-XAiSZCllaKiHDrG1BHd4"
upstream_id"4ecf1b9797334539b30aa1e933c2013f"
total_cost0.00090585
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
94.53% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount914
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount914
totalAiIsms12
found
0
word"pulsed"
count2
1
word"loomed"
count1
2
word"footsteps"
count1
3
word"warmth"
count2
4
word"pulse"
count1
5
word"whisper"
count1
6
word"stomach"
count1
7
word"glistening"
count1
8
word"silk"
count1
9
word"raced"
count1
highlights
0"pulsed"
1"loomed"
2"footsteps"
3"warmth"
4"pulse"
5"whisper"
6"stomach"
7"glistening"
8"silk"
9"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences112
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences112
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences116
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans8
markdownWords27
totalWords900
ratio0.03
matches
0"Just get the damn job done."
1"Something’s wrong with the stones. The pendant’ll help. Hurry."
2"moved"
3"wrong"
4"unfurled"
5"hands"
6"split"
7"Names work in stories. They trap things."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount875
uniqueNames6
maxNameDensity1.26
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Eva2
Rory11
Grove1
Heartstone1
persons
0"Eva"
1"Rory"
2"Grove"
places
0"Richmond"
1"Park"
globalScore0.871
windowScore0.833
73.08% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount2
matches
0"not quite words, like someone dragging fingernails across a windowpane"
1"quite touch the ground, just hovered a few inches above the grass, disturbing the frost in a slow-motion circle"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.222
wordCount900
matches
0"Not enough to notice, not enough to scream, but enough to know something wasn’t right"
1"not enough to scream, but enough to know something wasn’t right"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences116
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean20.93
std16.65
cv0.795
sampleLengths
066
147
253
37
430
51
652
75
831
96
107
1128
1240
1312
1416
1521
168
1747
185
1914
207
2128
2214
2311
244
2540
261
2721
2828
2932
302
3127
3230
336
3442
3530
3616
3713
3825
391
4023
412
421
95.86% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences112
matches
0"was supposed"
1"was *unfurled"
2"were clasped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs147
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences13
totalSentences116
ratio0.112
matches
0"The air smelled wrong—too sweet, like overripe fruit left to rot in the dark."
1"A mistake—must’ve been a mistake."
2"A gust of wind cut through the branches, and for a second, the Grove didn’t just feel wrong—it *moved*."
3"Then back—closer."
4"It pulsed again—stronger now."
5"It had the rough outline of a person—head, torso, limbs—but the proportions made her stomach twist."
6"A wet sound came from its throat—part growl, part gurgle."
7"Rory barely had time to flinch before it was on her, hands—*hands*—gripping her arms with cold that burned worse than frostbite."
8"A foot, maybe, but the texture was wrong—soft, yielding, like treading on old mushroom."
9"Behind her, the thing made a sound like tearing silk—angry, hurt."
10"But this one wore a dress—or what used to be one."
11"The moonlight fell on its face—or what should’ve been a face."
12"The vertical mouth split wider—just a little—and a sound leaked out."
96.74% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount892
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.043721973094170405
lyAdverbCount4
lyAdverbRatio0.004484304932735426
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences116
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences116
mean7.76
std5.24
cv0.675
sampleLengths
015
112
214
315
410
514
68
75
820
911
106
113
1213
133
1417
157
163
178
183
198
208
211
2219
2314
244
2515
265
279
2813
292
302
315
326
337
3412
351
362
372
382
392
407
416
421
432
444
4514
462
4711
486
496
49.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3448275862068966
totalSentences116
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences90
matches
0"*Just get the damn job"
1"Just a dull, stubborn warmth."
2"Maybe she could circle back"
3"Maybe Eva’s bar was closer"
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences90
matches
0"She adjusted the strap of"
1"It pulsed once, sharp and"
2"She counted five instead of"
3"She wasn’t supposed to be"
4"Her breath hitched."
5"She turned slowly, boots angled"
6"She crouched, pulling the Heartstone"
7"She spun, hand flying to"
8"Its form rippled like heat"
9"Her pulse hammered in her"
10"It pulsed again—stronger now."
11"It had the rough outline"
12"Its arms hung too long,"
13"It tilted its head."
14"Its feet didn’t quite touch"
15"It was *unfurled*, like a"
16"Its mouth opened."
17"She yanked her arms back,"
18"It staggered, just for a"
19"Her breath came in ragged"
ratio0.278
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences90
matches
0"The full moon hung low"
1"Rory stepped off the worn"
2"The air smelled wrong—too sweet,"
3"She adjusted the strap of"
4"It pulsed once, sharp and"
5"The standing stones loomed ahead,"
6"She counted five instead of"
7"A mistake—must’ve been a mistake."
8"The stone near the center"
9"She wasn’t supposed to be"
10"The pendant’ll help."
11"The first sound hit her"
12"A wet crunch."
13"Footsteps in the grass, too"
14"Her breath hitched."
15"She turned slowly, boots angled"
16"A gust of wind cut"
17"A shudder ran through the"
18"The trees leaned in."
19"Rory exhaled through her nose."
ratio0.8
55.56% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences90
matches
0"Now just a smooth, featureless"
ratio0.011
90.59% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount3
matches
0"The stone near the center had a fresh gouge, deep and jagged, as if something had clawed its way out."
1"Hurry.* And now Rory stood where she shouldn’t, under a sky that felt too small, too close."
2"A *split*, vertical and glistening, lined with needle teeth that dripped something dark and thick."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"Rory repeated, voice steady,"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she muttered (mutter)"
1"Rory repeated (repeat)"
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0.667
effectiveRatio0.571
77.7921%