Run: 2026-03-18-01KM0A08PWJ7M380X9K6X4TMHB

Run Details

Duration:
10.6s
Cost:
$0.001271
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rusted iron gate hung ajar, its hinges shrieking like a dying animal. Rory didn’t remember pushing it open, but her boots crunched on the gravel path beyond, each step deliberate, as if a puppeteer controlled her movements. A breath of cold air skittered across the back of her neck, raising the fine hairs like static. She hadn’t expected anyone to be out this late. London’s streets had thrummed with life even at midnight, drunks stumbling from pub to kebab shop, taxis honking, their engines a symphony of urban hunger. But here, in the quiet burial garden tucked behind St. Mary’s, all sound had dissolved into the gloom. Not silence—never true silence—more like the hush of a held breath before the scream. Rory shivered. Her delivery bike leaned against the footpath back in Putney, its basket still half-full of fishy smelling parcels destined for some unlucky Flatmate. She’d thought this detour would take twenty minutes at most. *What could go wrong in a graveyard?* A chuckle bubbled up from somewhere beneath the wind. Soft. Female. Unmoored from any visible source. Rory’s pulse quickened. No one knew she was here. Everyone thought she was asleep. Eva had kicked her out of the flat after Rory got back from work, muttering something about “needing proper time off for once,” but Rory had left her phone charging on the kitchen counter anyway. Maybe Eva would call the cops if she didn’t show up in the morning. Or maybe not. Eva hadn’t spoken to her in three days. The path curled gently through the tombstones, their inscriptions worn smooth by decades of rain. Ivy climbed the crumbling walls like green veins pulsing with a slow, unnatural life. Rory’s torch beam wobbled as her grip tightened, casting a trembling arc across a sculpted angel’s face, its stone eyes watching her. Something skittered across gravel to the left. Not footsteps—more like fingernails dragging. Dry, brittle, desperate. Rory spun, heart hammering against her ribs. The torchlight trembled, catching movement near a yew hedge—too fast, too low to be a fox. A shape. A hunched figure in a tattered shawl, moving away from her. “Hey!” Rory’s voice cracked. “I need to know where he is!” The figure didn’t stop. Didn’t turn. Only its gloved hand lifted in a shaky wave. A laugh escaped Rory, half relief, half disbelief. *God, now I’m hallucinating.* She broke into a jog, her trainers muffled by damp grass. The air grew thicker, honeyed with the scent of rotting leaves and something older—something metallic and alive. The torch flickered again. Battery dying. Of course it was. Ahead, the yew hedge parted into a small circular glade. Four standing stones circled a low altar of blackened slate. The Heartstone Pendant pulsed warmly against her collarbone, its deep crimson glow bleeding through layers of leather and wool. She hadn’t even realised she was wearing it until now. The hunched figure stood before the altar, whispering into the stone. Rory slowed, breath ragged. “Excuse me?” The figure turned slowly. Its face was stretched tight over sharp bones, its mouth sewn shut with coarse thread. The needlework looked fresh. Bloody. Rory stumbled back. The torch clattered to the ground. The beam spun, illuminating a pool of dark liquid at her feet. Blood. Fresh. Still wet. The figure raised its hands—fingers too long, joints bending wrong—and plucked the needle from its mouth. A wet sound like a door slowly opening came from its throat. Rory’s stomach lurched. She fumbled with the pendant, thumb pressing the warm stone. It throbbed in her grip. “You’re not supposed to be here,” the figure hissed. The voice was female, but layered with whispers—hundreds of them, tiny voices swirling into something monstrous. “Where—where is he?” Rory demanded, pulse roaring in her ears. The figure smiled. The stitches split apart. Dark liquid dripped from the wound. A gust of wind screamed through the glade. The stones around the altar hummed, vibrating at a frequency that made Rory’s teeth ache. The ground trembled. The air smelled suddenly of iron and salt. The figure’s eyes darkened, pupils expanding into endless pits. Behind Rory, the yew hedge rustled. Something large moved within the shadows. Her breath came in sharp, panicked bursts. The pendant’s glow intensified, burning against her skin, almost painful now. The figure’s mouth stretched too wide, impossibly wide, as it screamed—a sound that wasn’t sound, but a vibration that rattled her bones, her teeth, her soul. The torchlight died. Darkness swallowed the glade whole. And the thing in the hedge took its first step forward.
created_at"2026-03-18T11:06:27.956Z" 3/18/2026, 11:06:27 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency470
moderation_latency(null)
generation_time10510
tokens_prompt4560
tokens_completion1235
native_tokens_prompt4223
native_tokens_completion1063
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00127125
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"8b79058834314ccb986ceb176291726f"
is_byokfalse
latency470
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773831987-GdLOE1OeEW7iAn9KJs5g"
upstream_id"8b79058834314ccb986ceb176291726f"
total_cost0.00127125
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
67.45% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount768
totalAiIsmAdverbs5
found
0
adverb"gently"
count1
1
adverb"warmly"
count1
2
adverb"slowly"
count2
3
adverb"suddenly"
count1
highlights
0"gently"
1"warmly"
2"slowly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount768
totalAiIsms16
found
0
word"symphony"
count1
1
word"gloom"
count1
2
word"silence"
count2
3
word"pulse"
count2
4
word"quickened"
count1
5
word"footsteps"
count1
6
word"trembled"
count2
7
word"flickered"
count1
8
word"pulsed"
count1
9
word"stomach"
count1
10
word"lurched"
count1
11
word"throbbed"
count1
12
word"roaring"
count1
highlights
0"symphony"
1"gloom"
2"silence"
3"pulse"
4"quickened"
5"footsteps"
6"trembled"
7"flickered"
8"pulsed"
9"stomach"
10"lurched"
11"throbbed"
12"roaring"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences84
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences84
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords11
totalWords759
ratio0.014
matches
0"What could go wrong in a graveyard?"
1"God, now I’m hallucinating."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
47.82% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount734
uniqueNames7
maxNameDensity2.04
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
St1
Putney1
Flatmate1
Rory15
Eva3
Heartstone1
Pendant1
persons
0"Rory"
1"Eva"
places
0"St"
1"Putney"
globalScore0.478
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount759
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences86
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean25.3
std18.36
cv0.726
sampleLengths
056
19
257
342
416
574
651
715
836
911
1015
1112
1238
1349
1417
1524
1625
1728
1818
1925
2010
2113
2234
239
246
256
2644
273
285
2911
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences84
matches
0"was stretched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs137
matches
0"was wearing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences86
ratio0.081
matches
0"Not silence—never true silence—more like the hush of a held breath before the scream."
1"Not footsteps—more like fingernails dragging."
2"The torchlight trembled, catching movement near a yew hedge—too fast, too low to be a fox."
3"The air grew thicker, honeyed with the scent of rotting leaves and something older—something metallic and alive."
4"The figure raised its hands—fingers too long, joints bending wrong—and plucked the needle from its mouth."
5"The voice was female, but layered with whispers—hundreds of them, tiny voices swirling into something monstrous."
6"The figure’s mouth stretched too wide, impossibly wide, as it screamed—a sound that wasn’t sound, but a vibration that rattled her bones, her teeth, her soul."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount744
adjectiveStacks1
stackExamples
0"tight over sharp bones,"
adverbCount29
adverbRatio0.038978494623655914
lyAdverbCount7
lyAdverbRatio0.009408602150537635
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean8.83
std6.61
cv0.748
sampleLengths
013
125
218
39
425
510
68
714
82
923
1010
117
129
131
141
155
163
176
185
1935
2014
213
228
2315
2414
2522
267
275
283
297
3016
312
3211
334
347
354
362
379
388
394
4011
4117
424
432
444
4510
4610
4719
4810
4911
72.87% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.5
totalSentences86
uniqueOpeners43
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences74
matches
0"Maybe Eva would call the"
1"Only its gloved hand lifted"
2"Of course it was."
ratio0.041
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences74
matches
0"She hadn’t expected anyone to"
1"Her delivery bike leaned against"
2"She’d thought this detour would"
3"She broke into a jog,"
4"She hadn’t even realised she"
5"Its face was stretched tight"
6"She fumbled with the pendant,"
7"It throbbed in her grip."
8"Her breath came in sharp,"
ratio0.122
68.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences74
matches
0"The rusted iron gate hung"
1"Rory didn’t remember pushing it"
2"A breath of cold air"
3"She hadn’t expected anyone to"
4"London’s streets had thrummed with"
5"Mary’s, all sound had dissolved"
6"Her delivery bike leaned against"
7"She’d thought this detour would"
8"A chuckle bubbled up from"
9"Rory’s pulse quickened."
10"Everyone thought she was asleep."
11"Eva had kicked her out"
12"Eva hadn’t spoken to her"
13"The path curled gently through"
14"Ivy climbed the crumbling walls"
15"Rory’s torch beam wobbled as"
16"Something skittered across gravel to"
17"Rory spun, heart hammering against"
18"The torchlight trembled, catching movement"
19"A hunched figure in a"
ratio0.784
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
73.73% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount3
matches
0"The rusted iron gate hung ajar, its hinges shrieking like a dying animal."
1"Rory didn’t remember pushing it open, but her boots crunched on the gravel path beyond, each step deliberate, as if a puppeteer controlled her movements."
2"The figure’s mouth stretched too wide, impossibly wide, as it screamed—a sound that wasn’t sound, but a vibration that rattled her bones, her teeth, her soul."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"Rory demanded, pulse roaring in her ears"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"the figure hissed (hiss)"
1"Rory demanded (demand)"
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
77.4659%