Run: 2026-03-18-01KM0ABXNM068JB18FDR279HPW

Run Details

Duration:
23.6s
Cost:
$0.017430
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter yanked the silver chain from under her collar and hissed as the Heartstone burned against her palm. “Fine. I heard you.” The crimson gem throbbed once, a small hard pulse, as if it had a heart of its own. She curled her fingers around it and pushed through the last knot of blackthorn into the clearing. The grove waited beyond the trees like a held breath. Ancient oak standing stones rose from the grass in a broken ring, their bark split and silvered with age. Wildflowers crowded their bases in thick drifts, pale heads nodding against one another, too bright, too alive for a place hidden inside Richmond Park and cut off from everything sane. Rory stopped just inside the boundary and listened. No traffic. No distant shouts from the park. No fox chatter. Only the thin scrape of leaves touching stone, and something lower beneath it, a low, wet murmur that made her teeth ache. She tightened her grip on the pendant and stepped closer to the nearest stone. The gem warmed, then pulsed again, harder this time, pulling towards the centre of the ring. She had felt that tug in the alley behind Golden Empress three nights ago. Then again on the bus. Then at the bar, with Silas rinsing glasses and pretending not to watch her rifling through her coat pocket like a lunatic. Go to Richmond Grove when the stone warms. No signature. No threat. Just that one line on the folded scrap of paper that had sat in the restaurant bag with her wages. The note had smelled faintly of rose oil and something bitter underneath, like ground almonds left to rot. She had come anyway. Because whatever had given her the pendant had not done so by accident. Because the thing had pulsed whenever she passed one of the old tunnel mouths under the city, and once, near an abandoned underground stairwell in Holborn, it had gone so hot that she had dropped it and nearly burned a hole through her shirt. Because she had learned long ago that ignoring strange warnings only made them louder. Her trainers sank into soft moss. The grove smelled of damp earth, crushed stems, and something sweet turning sour at the edges. She skimmed a hand over the scar on her left wrist, the crescent mark tugging tight as she flexed her fingers. The skin there had gone cold, though the rest of her body sweat under her jacket. “Show me the hole in the world,” she muttered. The wildflowers shivered. Rory went still. Her breath snagged. A pair of pale petals drifted past her cheek, though nothing moved above them. She turned her head slowly, eyes narrowing. At the edge of the grove, just beyond the standing stones, the dark between the trees shifted. Not much. A twitch. A suggestion of shape. She caught the outline of a slim shoulder, then nothing at all, only the bark of a trunk and a spill of leaves. She swallowed once and kept walking. The centre of the clearing dipped into a shallow bowl of grass. Moths circled there, fat and white, though she could not see what drew them. The pendant dragged at her hand like a compass needle under strain. It pointed towards the bowl. Her phone sat dead in her pocket. She pulled it out anyway. The screen woke at her touch, lit the cracked glass with a flat blue glare, then flickered numbers that made no sense. 01:14. 01:03. 22:88. “Brilliant.” She shoved it away. A sound ticked from the stones behind her. Rory spun. Nothing. Only the ring of oaks, the flowers, the grass bending in a shape that did not fit the breeze. She waited for the second sound, the one her nerves had already promised, but the clearing held itself perfectly still. Then, from somewhere overhead, came the clink of cutlery against china. She stared up through the branches. No house. No picnic table. No lantern. No one. The clink came again, followed by a murmured laugh, soft and pleased, like a woman amused by a private joke. Rory backed one step into the grass. The sound broke off at once. Her throat tightened. She had heard enough things in London to know when a noise belonged to the city and when it belonged to somewhere else. This did not belong to either. The pendant flashed heat through her palm. At the centre of the grove, the grass flattened in a slow circle. Rory frowned. No wind touched it. No animal crossed it. Still the blades bent, one by one, as if something heavy pressed down from above. She moved towards it because she had never learned how to do anything else with danger but follow it until it showed its teeth. The bowl of grass opened around a patch of bare earth no bigger than a dining table. Someone had dug there, recently. The soil looked black and wet, the edges cut sharp as a fresh wound. A few roots protruded from the ground, pale and slick, and between them lay a strip of metal half-buried in the mud. She crouched and brushed it clear. A hinge. Old brass, tarnished green around the seams. Part of a lid, or a box, or a door. Her pulse quickened, clean and cold. The pendant burned. Rory jerked her hand back and rose at once. The clink of cutlery returned, much closer now. A plate scraped against wood. A chair leg dragged across stone. She whirled towards the nearest standing stone. The space beside it trembled. For a single blink she saw a woman in a pale dress standing there, head tilted, her hair hanging in sheets over her face. The figure lifted one hand. Long fingers. Mud under the nails. A smile flashed between the hair, too wide, too many teeth. Rory lunged back. The figure vanished. She hit one of the stones with her shoulder and bit back a curse as rough bark scraped through her jacket. The stone vibrated under her touch. Not with sound. With intent. A deep, steady thrum climbed through the oak into her bones, as if the whole ring had just noticed her. “Right.” She kept her voice low, clipped. Steady. “Enough of this.” The clearing answered with a whisper of grass. Not one whisper. Many. As if dozens of mouths had leaned close to the roots and breathed her name through wet lips. Aurora. Her stomach dropped. No one in London used her full name unless they wanted something. Brendan had only said it when angry. Jennifer had used it when she needed Rory to sit still and stop talking back. Evan had loved it when he spat it like a threat. This voice did none of those things. It came from all around her, from under the soil and through the trunks and out of the dark between the flowers. It sounded patient. Familiar. Almost kind. Rory backed towards the centre pit, eyes searching every line of shadow. “Not interested.” The whisper came again, closer. Aurora. Her skin prickled. She had not heard that voice before. She knew it anyway. Not the name, the shape of the name. Something in it fit too well, like a key cut from her own lock. The pendant throbbed hard enough to sting. She looked down. The crimson stone had gone bright at its core, the glow pushing through the gem like a coal in ash. Warmth spread into her fingers, then into her wrist, and for one impossible second she felt another pulse beneath it, deeper, slower, as if something vast and far away had answered. The bare patch of earth opened. Not split. Not cracked. Opened as a mouth opens. A seam of darkness unstitched itself across the soil. Black air leaked up from it, thin and cold, carrying the smell of iron and drowned roots. The flowers around the hole folded inwards. Their petals curled and browned at the edges in a blink. Rory stumbled back, breath breaking. The phone in her pocket vibrated once. Her dead screen lit against her thigh. She did not take it out. The seam widened a finger’s breadth. A sound came from within it, slow and dragging, like a hand passing over stone. Then another sound joined it. Footsteps. Not hers. Not human. Too light, too many, and each one landed with the soft damp smack of something crossing wet clay. Rory glanced up, quick and sharp, and saw movement between the standing stones. A line of pale faces peered from behind the bark, each one only half there, stretched thin as wax. Eyes watched her without blinking. Dark eyes. Bright eyes. Empty holes where eyes should have been. One of them smiled. The pendant flared white-hot in her fist. Rory flinched and nearly dropped it. She snatched at the chain, knuckles whitening, and the seam in the ground answered with a low, hungry breath. Something rose inside it. At first she saw only hair, long and black and slick with mud, then the curve of a shoulder, then the pale arc of a hand spreading across the edge of the opening. Fingers hooked over the soil. Nails blackened. The hand pulled. The earth began to buckle around it. Rory took one step back, then another, but the grass behind her had gone taut as a net. It caught her trainers, snagged at her heels, and the whisper returned in a dozen voices at once, all of them speaking right at the base of her spine. Aurora. She turned, fast. A figure stood where the nearest stone had been. Too tall. Too still. Its outline wavered, as if the clearing could not decide what shape to keep it in. A face emerged from the dark, blurred and smooth as wet clay, then sharpened into something with hollow cheeks and a mouth full of fine white teeth. The Heartstone drove heat into her skin. Rory grabbed the pendant with both hands and the chain snapped tight, the silver biting into her neck. The thing in the stone ring smiled wider. Then its hand lifted, and reached for her throat.
created_at"2026-03-18T11:12:49.864Z" 3/18/2026, 11:12:49 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency16423
moderation_latency(null)
generation_time23150
tokens_prompt4560
tokens_completion3141
native_tokens_prompt4064
native_tokens_completion3772
native_tokens_completion_images0
native_tokens_reasoning1667
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.01743
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_004df62483e65f750169ba88b1f13081939911b98baf5aff6f"
is_byokfalse
latency204
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773832369-uPFAyozOIfoocqrxkAdf"
upstream_id"resp_004df62483e65f750169ba88b1f13081939911b98baf5aff6f"
total_cost0.01743
cache_discount0.002592
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
94.11% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1699
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"perfectly"
count1
highlights
0"slowly"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1699
totalAiIsms21
found
0
word"throbbed"
count2
1
word"pulse"
count3
2
word"pulsed"
count2
3
word"flickered"
count1
4
word"quickened"
count1
5
word"trembled"
count1
6
word"vibrated"
count2
7
word"whisper"
count4
8
word"stomach"
count1
9
word"familiar"
count1
10
word"warmth"
count1
11
word"footsteps"
count1
12
word"wavered"
count1
highlights
0"throbbed"
1"pulse"
2"pulsed"
3"flickered"
4"quickened"
5"trembled"
6"vibrated"
7"whisper"
8"stomach"
9"familiar"
10"warmth"
11"footsteps"
12"wavered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences181
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences181
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences186
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1699
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1681
uniqueNames12
maxNameDensity0.83
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Carter1
Heartstone2
Richmond2
Park1
Golden1
Empress1
Silas1
Grove1
Holborn1
London2
Rory14
Aurora4
persons
0"Carter"
1"Heartstone"
2"Silas"
3"Rory"
4"Aurora"
places
0"Richmond"
1"Park"
2"Grove"
3"Holborn"
4"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences107
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1699
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences186
matches
0"felt that tug"
1"heard that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs97
mean17.52
std17.53
cv1.001
sampleLengths
019
14
235
359
48
533
671
78
842
94
1013
1144
1214
1359
149
153
1620
177
1848
196
2043
2137
221
234
248
252
261
2739
2811
296
309
3120
327
336
3432
357
3613
3725
3824
3958
406
4119
426
433
449
4519
467
475
4846
493
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences181
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs258
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences186
ratio0
matches(empty)
95.49% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1683
adjectiveStacks0
stackExamples(empty)
adverbCount76
adverbRatio0.0451574569221628
lyAdverbCount13
lyAdverbRatio0.007724301841948901
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences186
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences186
mean9.13
std7.75
cv0.849
sampleLengths
019
14
218
317
410
519
630
78
82
96
103
1122
1214
1316
1414
155
1622
178
182
192
2020
2118
224
2313
2444
2514
266
2716
2821
2916
309
313
323
333
3414
357
3617
372
382
394
4023
416
4212
4314
4412
455
467
475
4822
491
40.62% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.30601092896174864
totalSentences183
uniqueOpeners56
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount9
totalSentences146
matches
0"Only the thin scrape of"
1"Then again on the bus."
2"Then at the bar, with"
3"Just that one line on"
4"Only the ring of oaks,"
5"Then, from somewhere overhead, came"
6"Then another sound joined it."
7"Too light, too many, and"
8"Then its hand lifted, and"
ratio0.062
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences146
matches
0"She curled her fingers around"
1"She tightened her grip on"
2"She had felt that tug"
3"She had come anyway."
4"Her trainers sank into soft"
5"She skimmed a hand over"
6"Her breath snagged."
7"She turned her head slowly,"
8"She caught the outline of"
9"She swallowed once and kept"
10"It pointed towards the bowl."
11"Her phone sat dead in"
12"She pulled it out anyway."
13"She shoved it away."
14"She waited for the second"
15"She stared up through the"
16"Her throat tightened."
17"She had heard enough things"
18"She moved towards it because"
19"She crouched and brushed it"
ratio0.26
79.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences146
matches
0"Aurora Carter yanked the silver"
1"The crimson gem throbbed once,"
2"She curled her fingers around"
3"The grove waited beyond the"
4"Wildflowers crowded their bases in"
5"Rory stopped just inside the"
6"She tightened her grip on"
7"The gem warmed, then pulsed"
8"She had felt that tug"
9"The note had smelled faintly"
10"She had come anyway."
11"Her trainers sank into soft"
12"The grove smelled of damp"
13"She skimmed a hand over"
14"The skin there had gone"
15"The wildflowers shivered."
16"Rory went still."
17"Her breath snagged."
18"A pair of pale petals"
19"She turned her head slowly,"
ratio0.76
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences146
matches
0"Because whatever had given her"
1"Because the thing had pulsed"
2"Because she had learned long"
3"As if dozens of mouths"
ratio0.027
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences64
technicalSentenceCount4
matches
0"Only the thin scrape of leaves touching stone, and something lower beneath it, a low, wet murmur that made her teeth ache."
1"Still the blades bent, one by one, as if something heavy pressed down from above."
2"For a single blink she saw a woman in a pale dress standing there, head tilted, her hair hanging in sheets over her face."
3"Warmth spread into her fingers, then into her wrist, and for one impossible second she felt another pulse beneath it, deeper, slower, as if something vast and f…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio1
effectiveRatio0.333
91.5499%