Run: 2026-03-18-01KM0AV03EK26XEMT1JFEYSCTT

Run Details

Duration:
16.3s
Cost:
$0.013421
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory’s boot caught on a root, and she slammed a hand against the nearest oak to keep from going over face-first into the wildflowers. The trunk flexed under her palm. She froze. Not a branch. Not a trick of her own balance. The tree gave, just enough to make her stomach turn, like skin under pressure. Her fingers tightened around the chain at her throat, where the Heartstone Pendant hung warm against her collarbone, and the crimson gem gave a small, stubborn pulse. “Don’t start with me,” she muttered. The little clearing ahead waited in a ring of standing oaks, their pale bark ridged like old knuckles. It should have looked like a patch of Richmond Park that nobody had bothered to trim. Instead, it looked claimed. The grass sat too neatly under the moon’s bruised light. Wildflowers crowded the ground in every colour she could name and a few she couldn’t, and the stones around the boundary stood like witnesses with their backs to the world. Rory took one step, then another. The pendant warmed. A thin thread of sound reached her from somewhere beyond the trees, soft enough to be almost swallowed by the leaves. Not wind. Not an owl. A voice, low and bright with laughter, cut in half by distance. She stopped again, listening. Nothing. Her pulse pressed hard at the scar on her wrist. The crescent mark pulled tight as she slid her sleeve down over it. The phone in her pocket showed no signal, as useless as a wet match. She had expected that. She had expected the impossible after the message on the crumpled scrap of paper, after the mark drawn in red ink beside the words come alone, after the way the Heartstone had gone hot in her hand as soon as she crossed the park’s outer path. She had not expected the grove to feel like it was listening back. A fox darted across the far side of the clearing. Rory tracked it with her eyes, keeping still. Its coat looked wrong at first glance, too sleek, too dark, the white tip of its tail catching the moonlight like a bone. Then it turned its head towards her. A human eye stared back. She blinked, and the fox vanished behind a veil of ferns. Her mouth dried. “Brilliant,” she whispered. “That’s lovely.” The oak nearest her creaked. Rory spun round so fast her heel skidded in the grass. The trunk stood empty. No movement. No face. No hand pressed against bark. She stared at it a second longer anyway, then shifted her gaze to the ring of trees beyond the stones. A shape moved there. Not a body. Not a person. Something narrow and tall enough to catch her attention, gone the instant she focused on it. A seam in the dark. A gap where there should have been none. She reached into her jacket and curled her fingers around the small torch in her pocket. The beam snapped on, white and sharp, cutting a line through the clearing. Nothing. The light washed over the stones, the grass, a scatter of fallen petals. It did not touch whatever had moved. She swept the beam left and right until her wrist began to ache, then forced herself to lower it. “Alright,” she said to the empty clearing. “You wanted me here. I’m here.” The pendant answered with a faint throb of heat. For a second, the coppery smell of a struck coin filled her nose, sharp enough to sting. She drew in a slow breath through her mouth and tasted something green and bitter beneath it, sap or crushed stems. Her trainers sank slightly into the damp earth. Every step she had taken from the park path had made the ground feel softer, less like soil and more like something that remembered being soil. She crossed to the nearest standing stone. Its surface looked like old oak bark until her torch passed over it, then the texture shifted, lines crossing lines in a pattern that made her eyes slide away. She leaned in despite herself and found a score in the stone, shallow and deliberate. Notches. Marks like claw traces, but too even. Too neat. A second voice drifted through the grove. This one sounded close enough for her skin to tighten. Rory shut off the torch. Silence dropped on her like a wet cloth. She held her breath, listening for the click of a branch or the crunch of a footstep. Instead she heard the soft rustle of leaves, a sound coming from all sides at once, as though something moved through the trees just beyond the reach of sight. The pendant grew warmer against her throat, then warmer still, until she could feel its pulse through the silver chain. Hel portal. The word from the benefactor’s note flashed through her head before she could stop it. That had been the whole point, hadn’t it? Follow the heat. Find the door. Find the thing that had started appearing in her dreams, all those black roots and red light and the sense of a hand closing round her ribs from the inside. She had come prepared for a place that bent the rules. She had not come prepared to find herself at the centre of it. A sound broke from the far side of the grove, a dry snap of wood against wood. Rory turned. The standing stones framed the other end of the clearing, and between them a narrow gap yawned where no gap had been a moment before. She stared at it. Darker than the spaces around it. Not empty, but occupied by absence. It seemed to breathe, slow and shallow, as if the grove had opened a mouth and forgotten how to speak. She took one step back. The grass behind her shifted. She turned too quickly to catch the movement, but she felt it, a pressure just outside her shoulder, close enough that she jerked the torch back up and stabbed the beam across the space beside her. A hand. Pale fingers. Gone. Her mouth went tight. She backed towards the stones, the pendant burning now, hot enough to make her skin prickle. “Enough.” The word sounded foolish the second she said it, too thin for the place, too human. But the grove did not laugh. The trees only stood and watched. The gap between the stones widened by a fraction, or her eyes decided it had. Something shifted behind it, just beyond the edge of the beam, and the air there turned slick and cold. A whisper touched her ear. Rory jerked round, heart hammering once, hard. Nothing. The clearing remained empty. The whisper came again, not in a language she knew and not one she could quite forget. Soft. Familiar. Wrong in the way a voice sounded when someone wore a beloved face as a mask. She swallowed. The pendant grew heavy, tugging at the chain as if it wanted to drop towards the ground. She lifted it out from her shirt. The crimson stone glowed from within, a faint and dim ember. Then it flared. Light spilled through the grove, dark red and brief, and with it came a smell like hot iron and wet leaves. The standing stones answered with a low hum that set her teeth on edge. The gap between them shivered. Rory’s breathing came shallow now. Her mind moved fast, cold and clean, filing the facts the way she had learned to do when fear wanted to become panic. Portal. Heat. Reaction. No visible source. No sign of anyone on the path behind her. No noise from the park. No signal. No sensible explanation for a doorway made of dark. A twig cracked behind her. She whipped round. A figure stood at the edge of the clearing. Not properly stood. It hovered there at the tree line, just beyond the reach of the moon’s washed-out light. Tall, narrow, draped in something that caught no detail at all. Rory could not tell if it wore a coat or skin or shadow. The only thing she saw clearly was its face, if face it had: a smooth pale oval with no features, and in the centre of it a slit that opened and closed like a smile remembered badly. Her lungs stopped for half a beat. Then the figure tilted its head. “Clever little thing,” it said. The voice came from everywhere. From the trees, from the stones, from the ground beneath her feet. Rory kept the pendant in her fist and lifted her other hand, torch still clenched uselessly at her side. “You’re late.” The thing’s smile widened. “Am I?” It moved without crossing the space between them. One moment it stood at the edge of the grove, the next it leaned against the nearest tree, head canted, as though it had always been there and her eyes had simply failed to notice. The movement made her stomach lurch. No footfalls. No rustle. Just position changing, as if the grove folded around it. Rory backed towards the stones again, careful, not taking her eyes off the pale face. “You left the note.” The figure’s hands emerged from the dark sleeves. Long-fingered. Wrongly jointed. The fingers opened and closed once, as if testing the air. “Did I?” The pendant in her hand burned so hot she almost dropped it. She tightened her grip until the metal edge bit into her palm. “Who sent me here?” The smile on the featureless face thinned. “You came because it called you.” A low laugh came from somewhere in the trees. Then another. A dozen voices, all different, all too close. Rory’s skin tightened across her arms. She glanced left, then right, and caught movement in each direction, pale shapes skimming behind the trunks, vanishing the instant she focused. “I’ve heard worse answers,” she said. The figure stepped forward. No, not stepped. It simply occupied a nearer place. The air around it bent. Her torch sputtered in her hand. “You carry what belongs to a gate,” it said. “You wear it against your throat like a charm. Foolish, or brave. I have not decided.” Rory’s jaw set. “It’s not yours.” A thin sound came from the grove, a chitter of amusement, and the thing’s head tilted further to one side until the movement should have snapped something inside it. “You think ownership matters here?” The pendant pulsed hard in her fist. The red glow licked over her knuckles, over the crescent scar on her wrist, and the skin there went cold, then numb. Rory sucked in a breath. The standing stones behind her began to hum again. Lower. Stronger. She glanced over her shoulder and saw the gap between them widening, not as a shape but as a depth, a corridor into somewhere with no stars and no horizon, only a thick dark shimmer like oil on water. Something moved in that darkness. Something large. Slow. Patient. Her heart punched against her ribs. The featureless figure noticed her looking and laughed through that narrow mouth. “There. You see it now.” Rory snapped her gaze back. “What is it?” The thing leaned closer. The air smelled of sap and old rain and the sharp bite of struck metal. “Home.” The word landed wrong, too heavy, and at once every sound in the grove changed. The whispering in the trees sharpened into syllables. Leaves hissed against bark. Something ran across the far side of the clearing on too many feet. Rory spun towards it and caught a pale shape crouched low in the grass, all elbows and antlered shadow, before it slipped flat into the dark. The pendant jerked hard in her hand. Not pulled. Driven. Rory looked down and saw the silver chain stretching taut towards the gap between the stones, vibrating like a wire struck with a knife. She tried to brace herself, but the force yanked again, sharp enough to drag her one step forward. “No.” The figure’s smile split wider. “Yes.” Rory dug in her heels. The grass tore under her boots. The chain bit into her palm. Heat flashed through the pendant and raced up her arm in a savage pulse. For a second she saw something inside the crimson stone, a shape moving deep within it, a dark point turning as if to look back at her. Then the grove screamed. The sound burst from the stones, not loud but wrong, a layered cry of branches snapping, glass breaking, and a throat trying to remember how to die. Rory clapped a hand over one ear, staggered, and almost lost the pendant. The featureless figure recoiled, its pale face cracking at the edges like old porcelain. The gap between the stones widened further. A hand came through first. Not the creature’s. A human hand, bloody at the knuckles, fingers clawing at the air. Rory’s breath caught. The hand scrabbled against the edge of the opening, and a voice she knew too well hissed from the dark. “Rory.” She stared. The voice came again, thin and ruined. “Don’t let it see you.” Her name, her voice, but not hers. Not possible. The hand pushed farther through the dark, and the skin across Rory’s forearms went tight with gooseflesh. She could not move. Could not make herself look away. The figure at the tree line turned its smooth face towards the opening, and for the first time the mouth stopped smiling. The thing in the dark behind the stones breathed out. The whole grove leaned towards the sound. The wildflowers bowed. The trees shuddered. Rory’s pendant flared white-hot in her fist, and the chain snapped free with a sound like a scream tearing in half. The crimson stone dropped. It struck the grass, bounced once, and rolled straight towards the widening dark as if the ground itself had tilted under it. Rory lunged after it just as another hand, pale and boneless, shot out from the gap and caught her wrist.
created_at"2026-03-18T11:21:03.88Z" 3/18/2026, 11:21:03 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency395
moderation_latency(null)
generation_time16136
tokens_prompt4560
tokens_completion3486
native_tokens_prompt4064
native_tokens_completion2881
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0134205
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_04d4da81e2afd1420169ba8a9ff25c8196ad0fee4c86cd37e2"
is_byokfalse
latency190
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773832863-P9WqctsOTQAA8OvWWdEI"
upstream_id"resp_04d4da81e2afd1420169ba8a9ff25c8196ad0fee4c86cd37e2"
total_cost0.0134205
cache_discount0.002592
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.24
leniency0.48
rawRatio0
effectiveRatio0
95.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2335
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"quickly"
count1
highlights
0"slightly"
1"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
61.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2335
totalAiIsms18
found
0
word"stomach"
count2
1
word"pulse"
count4
2
word"throb"
count1
3
word"silence"
count1
4
word"could feel"
count1
5
word"sense of"
count1
6
word"whisper"
count2
7
word"familiar"
count1
8
word"lurch"
count1
9
word"charm"
count1
10
word"pulsed"
count1
11
word"raced"
count1
12
word"porcelain"
count1
highlights
0"stomach"
1"pulse"
2"throb"
3"silence"
4"could feel"
5"sense of"
6"whisper"
7"familiar"
8"lurch"
9"charm"
10"pulsed"
11"raced"
12"porcelain"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences228
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount4
narrationSentences228
filterMatches
0"feel"
1"look"
hedgeMatches
0"began to"
1"seemed to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences247
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2335
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
98.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount2245
uniqueNames5
maxNameDensity1.02
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Heartstone2
Pendant1
Richmond1
Park1
Rory23
persons
0"Heartstone"
1"Pendant"
2"Rory"
places
0"Richmond"
1"Park"
globalScore0.988
windowScore1
94.44% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences135
glossingSentenceCount3
matches
0"looked like a patch of Richmond Park that"
1"looked like old oak bark until her torch"
2"as if testing the air"
71.52% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.285
wordCount2335
matches
0"Not empty, but occupied by absence"
1"not as a shape but as a depth, a corridor into somewhere with no stars"
2"not loud but wrong, a layered cry of branches snapping, glass breaking"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences247
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs114
mean20.48
std21.85
cv1.067
sampleLengths
024
16
22
351
46
578
66
73
838
94
101
1187
1213
1310
148
1530
165
1711
183
195
205
2144
224
2335
2429
251
2639
2713
289
2972
307
3154
327
3310
345
358
3666
372
3859
3911
4013
4117
422
4361
445
455
4636
475
4820
491
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences228
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs354
matches
0"was listening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences247
ratio0
matches(empty)
96.09% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2249
adjectiveStacks0
stackExamples(empty)
adverbCount100
adverbRatio0.044464206313917294
lyAdverbCount13
lyAdverbRatio0.005780346820809248
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences247
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences247
mean9.45
std8.31
cv0.879
sampleLengths
024
16
22
33
47
514
627
76
818
916
104
1110
1230
136
143
1521
162
173
1812
194
201
2110
2213
2314
244
2546
2613
2710
288
2923
307
315
3211
333
343
352
365
3711
384
392
402
415
4220
434
443
453
4616
475
488
4916
37.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats30
diversityRatio0.2550607287449393
totalSentences247
uniqueOpeners63
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences188
matches
0"Instead, it looked claimed."
1"Then it turned its head"
2"Instead she heard the soft"
3"Then it flared."
4"Then the figure tilted its"
5"Just position changing, as if"
6"Then the grove screamed."
ratio0.037
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount45
totalSentences188
matches
0"Her fingers tightened around the"
1"It should have looked like"
2"She stopped again, listening."
3"Her pulse pressed hard at"
4"She had expected that."
5"She had expected the impossible"
6"She had not expected the"
7"Its coat looked wrong at"
8"She blinked, and the fox"
9"Her mouth dried."
10"She stared at it a"
11"She reached into her jacket"
12"It did not touch whatever"
13"She swept the beam left"
14"she said to the empty"
15"She drew in a slow"
16"Her trainers sank slightly into"
17"She crossed to the nearest"
18"Its surface looked like old"
19"She leaned in despite herself"
ratio0.239
47.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount155
totalSentences188
matches
0"Rory’s boot caught on a"
1"The trunk flexed under her"
2"The tree gave, just enough"
3"Her fingers tightened around the"
4"The little clearing ahead waited"
5"It should have looked like"
6"The grass sat too neatly"
7"Wildflowers crowded the ground in"
8"Rory took one step, then"
9"The pendant warmed."
10"A thin thread of sound"
11"A voice, low and bright"
12"She stopped again, listening."
13"Her pulse pressed hard at"
14"The crescent mark pulled tight"
15"The phone in her pocket"
16"She had expected that."
17"She had expected the impossible"
18"She had not expected the"
19"A fox darted across the"
ratio0.824
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences188
matches(empty)
ratio0
86.04% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences88
technicalSentenceCount7
matches
0"Every step she had taken from the park path had made the ground feel softer, less like soil and more like something that remembered being soil."
1"Its surface looked like old oak bark until her torch passed over it, then the texture shifted, lines crossing lines in a pattern that made her eyes slide away."
2"Instead she heard the soft rustle of leaves, a sound coming from all sides at once, as though something moved through the trees just beyond the reach of sight."
3"Find the thing that had started appearing in her dreams, all those black roots and red light and the sense of a hand closing round her ribs from the inside."
4"Tall, narrow, draped in something that caught no detail at all."
5"For a second she saw something inside the crimson stone, a shape moving deep within it, a dark point turning as if to look back at her."
6"It struck the grass, bounced once, and rolled straight towards the widening dark as if the ground itself had tilted under it."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
70.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount2
fancyTags
0"she muttered (mutter)"
1"she whispered (whisper)"
dialogueSentences25
tagDensity0.24
leniency0.48
rawRatio0.333
effectiveRatio0.16
88.6555%