Run: 2026-03-18-01KM1GEDPEH03QZ6QVKPWV36GJ

Run Details

Duration:
51.7s
Cost:
$0.003370
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pendant had grown warm against her collarbone three streets before Richmond Park, and now it pulsed like a second heartbeat beneath her chin. Rory pressed through the railings at Pembroke Lodge, the rusted metal cold and slick beneath her fingers. Something had pulled her here after her shift ended, a tugging sensation behind her sternum that hadn't let up since she'd closed the restaurant's back door. Yu-Fei had looked at her strangely when she'd left early. *You alright, love? You look peaked.* She hadn't answered. Couldn't explain a compulsion she didn't understand. The path through the trees lay before her, silver-white under a moon that seemed too bright, too close. She'd walked through Richmond Park dozens of times since moving to London, but tonight the familiar route felt like walking into a painting of itself. Same trees, same grass, same benches. Except wrong somehow. The shadows pooled differently. The silence held a weight that pressed against her eardrums. She found the standing stones where the pendant told her she would. Three ancient oaks, gnarled and massive, formed a triangle around a clearing carpeted with wildflowers that shouldn't exist in October. They swayed gently despite the absence of wind, petals the colour of old bruises catching the moonlight. The air here tasted different. Cleaner. Older. Like stepping into a room someone had sealed decades ago and forgotten. The pendant flared hot. Not painful, but insistent. A gentle burn that spread down her chest and into her stomach. "Alright," she said aloud, and her voice came back strange, flattened against the unnatural stillness. "This is mad. This is absolutely—" A sound. Behind her. The snap of a twig, wet and deliberate, like a bone breaking. Rory spun. Nothing. The path stretched empty back toward the park entrance, moonlight painting the ground in pale stripes between the shadows of the trees. She watched the darkness between the oaks at the clearing's edge. Waited. The wildflowers continued their impossible sway. Then, from somewhere deeper in the grove, a low tone. Not quite a hum. Not quite a voice. A resonance that she felt more than heard, vibrating in her teeth and the base of her skull. The pendant responded, its pulse synchronising with the frequency until she couldn't tell which heartbeat belonged to her. She should leave. Every rational part of her brain screamed it. She'd come here following an urge she couldn't explain, wandered into a clearing that defied botanical reason, and now something was making sounds in the dark. Time to go. Time to put her head down and walk back to her flat and pretend this had been some kind of stress-induced fugue state. Her feet carried her forward instead. The centre of the clearing felt warmer than the edges, though the air temperature hadn't changed. The pendant's glow intensified, its crimson light throwing strange shadows across the grass. Up close, she could see the wildflowers weren't just swaying. They were turning. Slowly, collectively, as if tracking something moving between them. Or tracking her. Another sound. To her left this time. A rustling that moved against the wind rather than with it. "I know you're there." Her voice came out steadier than she felt. "I'm not easily frightened." *No?* The thought arrived unbidden, not quite her own. *Then why does your heart beat like a trapped bird?* The wildflowers parted. Not from any breeze, but as though something moved through them, low to the ground, circling. Rory tracked the movement, her delivery bag still slung over her shoulder like it might protect her somehow. Silly. But she'd left the restaurant in such a hurry that she'd forgotten to drop it at the flat first. The circling stopped. Directly ahead, where the light didn't quite reach between two of the standing stones. Something pale resolved there, just at the edge of perception. A shape that her eyes refused to properly focus on. Every time she tried to look directly at it, her vision blurred, slid sideways, found something else to examine instead. The pendant burned. Her skin prickled with heat that had nothing to do with temperature. She could leave. She could absolutely leave. Turn around, walk back the way she came, and this would become one of those strange stories she told Eva later. *You won't believe what happened after work tonight.* Maybe she'd even believe herself by morning. But the pendant pulsed again, and this time she felt it in her bones, and she understood with sudden horrible clarity that she had not chosen to come here at all. Something had called her. Something had been waiting. A laugh drifted from the shadows. Light. Musical. Wrong. "Little carrier." The voice emerged from everywhere and nowhere, a whisper that seemed to come from the flowers themselves, from the stones, from inside her own skull. "You brought it. You actually brought it." The shape in the shadows shifted, grew more solid, and Rory's breath caught in her throat as something tall and thin and terribly graceful stepped into the moonlight. It wore a face that almost looked human, features too symmetrical to be real, eyes like polished obsidian that reflected nothing. It smiled, and the expression didn't reach past its mouth. Eyes remained cold. Dead. Ancient. "We felt it the moment you crossed into the outer ring." It moved closer, and its joints bent at angles that suggested the bones inside worked differently than hers. "Such a strong pull you felt. Such a beautiful compass your bearer gave you." "I don't know what you're talking about." The words scraped past the tightness in her throat. The creature tilted its head, a gesture that would have seemed curious on something more human. "You do. You've always known. That's why you ran, isn't it? From Cardiff. From your father. From that man who hurt you." It took another step, and the wildflowers bowed as it passed. "You felt the wrongness even then. Before you understood what you were carrying. Before you knew the door was already open." The pendant seared against her skin, and Rory gasped, her hand flying to her chest. Through her fingers, the crimson stone blazed like a coal, brighter and brighter until the shadows in the clearing reversed, darkness pooling where light should fall. The creature stopped. Its smile widened. Too wide. "There it is." It extended one long, pale hand, fingers ending in nails like obsidian shards. "The key. The carrier. The door." Its obsidian eyes fixed on hers, and she found she couldn't look away, couldn't move, couldn't do anything but stand frozen as the thing drew closer with its wrong-bent limbs and its too-wide smile. "We've waited so long for someone to bring it home." The wildflowers turned toward her, thousands of blooms lifting their faces like supplicants, and the low tone swelled into something almost musical, almost words, almost a name. The standing stones groaned. The air thickened. And from somewhere deep beneath the clearing, from somewhere impossibly far down, something began to climb.
created_at"2026-03-18T22:18:17.692Z" 3/18/2026, 10:18:17 PM
model"minimax/minimax-m2.7-20260318"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency954
moderation_latency(null)
generation_time51696
tokens_prompt4560
tokens_completion2275
native_tokens_prompt4030
native_tokens_completion1801
native_tokens_completion_images(null)
native_tokens_reasoning363
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0033702
router(null)
provider_responses
0
endpoint_id"471cf4ea-3548-4dd7-9f86-8c0f9c21d3ca"
id"060a57a9a9dde00c228ed34b1dbdfa4b"
is_byokfalse
latency954
model_permaslug"minimax/minimax-m2.7-20260318"
provider_name"Minimax"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
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total_cost0.0033702
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upstream_inference_cost0
provider_name"Minimax"

Evaluation details

Result Evaluator Details Meta Data
57.14% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"she said aloud [aloud]"
dialogueSentences14
tagDensity0.5
leniency1
rawRatio0.143
effectiveRatio0.143
91.45% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1170
totalAiIsmAdverbs2
found
0
adverb"gently"
count1
1
adverb"slowly"
count1
highlights
0"gently"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
48.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1170
totalAiIsms12
found
0
word"pulsed"
count2
1
word"familiar"
count1
2
word"silence"
count1
3
word"weight"
count1
4
word"stomach"
count1
5
word"absolutely"
count2
6
word"resonance"
count1
7
word"pulse"
count1
8
word"resolved"
count1
9
word"whisper"
count1
highlights
0"pulsed"
1"familiar"
2"silence"
3"weight"
4"stomach"
5"absolutely"
6"resonance"
7"pulse"
8"resolved"
9"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
72.14% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences101
filterMatches
0"look"
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences107
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords25
totalWords1170
ratio0.021
matches
0"You alright, love? You look peaked."
1"No?"
2"Then why does your heart beat like a trapped bird?"
3"You won't believe what happened after work tonight."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1052
uniqueNames9
maxNameDensity0.48
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Richmond"
discoveredNames
Heartstone1
Richmond2
Park2
Pembroke1
Lodge1
London1
October1
Eva1
Rory5
persons
0"Eva"
1"Rory"
places
0"Richmond"
1"Park"
2"Pembroke"
3"London"
4"October"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount6
matches
0"felt like walking into a painting of it"
1"as if tracking something moving between them"
2"not quite her own"
3"quite reach between two of the standing stones"
4"whisper that seemed to come from the flowers themselves, from the stones, from inside her own skull"
5"seemed curious on something more human"
29.06% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.709
wordCount1170
matches
0"Not painful, but insistent"
1"Not from any breeze, but as though something moved through them, low to the ground, c"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences107
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean37.74
std20.96
cv0.555
sampleLengths
025
169
266
312
456
520
621
716
843
954
1063
116
1254
1318
1416
1519
1657
1757
1815
1943
2039
219
2234
2364
2443
2516
2670
2741
288
2966
3050
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences101
matches(empty)
86.36% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs176
matches
0"was making"
1"weren't just swaying"
2"were turning"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences107
ratio0
matches(empty)
91.95% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1057
adjectiveStacks0
stackExamples(empty)
adverbCount52
adverbRatio0.04919583727530748
lyAdverbCount14
lyAdverbRatio0.013245033112582781
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences107
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences107
mean10.93
std8.79
cv0.804
sampleLengths
025
117
226
310
43
56
67
718
825
96
103
114
1210
1312
1420
1517
165
171
181
1912
204
214
2212
2315
246
252
262
2712
282
291
3022
3111
321
336
3410
354
364
3718
3818
393
408
4126
423
4323
446
4516
4613
4710
483
499
68.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4766355140186916
totalSentences107
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences86
matches
0"Then, from somewhere deeper in"
1"Slowly, collectively, as if tracking"
2"*Then why does your heart"
3"Directly ahead, where the light"
ratio0.047
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences86
matches
0"*You alright, love?"
1"You look peaked.* She hadn't"
2"She'd walked through Richmond Park"
3"She found the standing stones"
4"They swayed gently despite the"
5"she said aloud, and her"
6"She watched the darkness between"
7"She should leave."
8"She'd come here following an"
9"Her feet carried her forward"
10"They were turning."
11"Her voice came out steadier"
12"Her skin prickled with heat"
13"She could leave."
14"She could absolutely leave."
15"*You won't believe what happened"
16"It wore a face that"
17"It smiled, and the expression"
18"It moved closer, and its"
19"It took another step, and"
ratio0.267
99.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences86
matches
0"The Heartstone pendant had grown"
1"Rory pressed through the railings"
2"Something had pulled her here"
3"Yu-Fei had looked at her"
4"*You alright, love?"
5"You look peaked.* She hadn't"
6"The path through the trees"
7"She'd walked through Richmond Park"
8"The shadows pooled differently."
9"The silence held a weight"
10"She found the standing stones"
11"They swayed gently despite the"
12"The air here tasted different."
13"The pendant flared hot."
14"A gentle burn that spread"
15"she said aloud, and her"
16"The snap of a twig,"
17"The path stretched empty back"
18"She watched the darkness between"
19"The wildflowers continued their impossible"
ratio0.721
58.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences86
matches
0"To her left this time."
ratio0.012
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount4
matches
0"Something had pulled her here after her shift ended, a tugging sensation behind her sternum that hadn't let up since she'd closed the restaurant's back door."
1"The path through the trees lay before her, silver-white under a moon that seemed too bright, too close."
2"Three ancient oaks, gnarled and massive, formed a triangle around a clearing carpeted with wildflowers that shouldn't exist in October."
3"It wore a face that almost looked human, features too symmetrical to be real, eyes like polished obsidian that reflected nothing."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"It took, and the wildflowers bowed as it passed"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences14
tagDensity0.071
leniency0.143
rawRatio0
effectiveRatio0
84.4740%