Run: 2026-03-18-01KM1GJZE9G25HZ73ZS1QX8DTK

Run Details

Duration:
1m 22s
Cost:
$0.004794
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay where it fell, arranged with almost theatrical precision on the cracked tile floor. Camden's forgotten depths had given up their secrets before, but nothing like this. "Someone really didn't want him found." Detective Harlow Quinn crouched beside the corpse, her worn leather watch catching the beam of her torch. The abandoned maintenance corridor stretched into darkness behind her, centuries of graffiti layered over Victorian brickwork. "Best guess? Three days. But the temperature down here..." She didn't finish. The temperature made no sense. Bodies decayed. That was the rule. This man looked as though he'd been dead for hours at most, not three days. His skin held a waxy pallor that seemed to flicker at the edges of her torchlight, and his eyes—open, staring—reflected the beam back with an odd luminescence. "Detective Quinn?" A young constable hovered at the corridor's mouth. Fresh-faced. Eager. Probably wondering why she'd been pulled from her desk on a Tuesday morning for a body in an empty tube station. "I've cordoned the upper level. Crime scene techs are en route, but—" "But the locals found him first." Quinn stood, knees protesting. Eighteen years on the force taught you to read a crime scene before the forensics team turned it into a sterile exhibit. Right now, reading this one felt like translating a language she'd never learned. "What's the uniform's initial theory?" The constable checked his notebook. "Partial asphyxiation. They thought maybe a bag over the head, but there's no bruising on the neck, no petechial hemorrhaging. Pathologist's stumped." Quinn circled the body. The man's hands lay open at his sides, palms upward. Deliberate. Intentional. His fingers had been broken at the knuckles—not all of them, just the fourth and fifth on both hands. Surgical. Precise. And around his neck, pressed into the flesh like a brand, a mark she didn't recognise. Geometric. Almost like a sigil. "Has anyone touched him?" "Only to check for a pulse. We were careful." "Was there anything on him? Personal effects?" The constable hesitated. "That's the thing. His pockets were empty. Completely empty. No wallet, no phone, no keys. But look at his shoes." Quinn looked. Italian leather. Handmade, probably worth more than her monthly rent. Someone had taken the time to polish them. Recently. "The victim's identity is our first priority. Check missing persons. Check recent arrests. Someone knows this man." She crouched again, studying the sigil branded into his throat. "And someone wanted everyone to know he was found here. This wasn't a hiding place. This was a stage." "Bit dramatic, isn't it?" A new voice. Female. Confident. Familiar. Quinn turned. Dr. Eleanor Vance stood at the corridor's entrance, her dark coat immaculate despite the grime of the underground, silver hair pulled back with military precision. The forensic pathologist carried her kit in one hand and a brass instrument in the other—a small compass, its face etched with symbols that seemed to shift in the torchlight. "Dr. Vance." Quinn rose. "You're not on the rotation for this district." "No." Vance's eyes swept the corridor, lingering on details Quinn had already catalogued. "But DI Clarke thought you might need someone with... particular expertise." "Particular expertise." "You've been asking questions about the Veil Market, Detective. About activities in the old Tube stations. About disappearances that never quite make it into official reports." Vance set down her kit and knelt beside the body with the casual grace of someone who had seen too much to be bothered by formality. "This isn't a standard homicide." Quinn said nothing. She'd heard the rumours. Three years ago, her partner Morris had started digging into something similar—bodies that didn't decay, wounds that couldn't be explained, a market that existed in the spaces between the ordinary world. He'd told her once, after too many whiskeys at the Crown, that London had layers. That the city they walked every day was just the surface. That beneath it lay something older. Hungrier. She'd told him to lay off the conspiracy theories. Six months later, Morris was dead. Officially, a tragic accident. A fall in an abandoned building in Southwark. No witnesses. No explanation for why a man who'd never touched alcohol on the job had enough alcohol in his bloodstream to float a barge. "Talk to me." Quinn's voice came out harder than intended. "What am I looking at?" Vance traced a finger around the sigil without touching it. "You've seen ritual marks before. Banishing circles. Pentagrams. The usual theatrical nonsense from people playing at things they don't understand." She tilted her head, studying the geometry. "This isn't that." "Then what is it?" "A binding mark. Specifically, a severing binding." Vance's expression remained clinical, but something flickered in her eyes. "Someone wanted this man's soul removed from his body before he died. Or rather, as he died. The asphyxiation you mentioned? He's not suffocated. His soul was pulled out through his throat. The body's a shell now. An empty vessel." The constable made a strangled sound. Quinn ignored him. "You're telling me this man was murdered by magic." "I'm telling you what the evidence shows." Vance opened her kit and began laying out instruments with practiced efficiency. "The binding mark, the state of the body, the deliberate positioning—this is a message. Someone wanted the Veil Market to know that their messenger had been intercepted. That their business was being observed." "Or someone wanted us to think that." Vance paused. "Yes. That's also possible." Quinn crouched again, this time studying the man's face rather than the body. The features were regular, unremarkable. Forgettable by design, perhaps. But something nagged at her—a detail that didn't fit the theatrical staging of the scene. "His shoes." She leaned closer. "Handmade Italian leather. Polished within hours of his death. But his socks are wrong." "Wrong how?" "Cheap. Mismatched. One's navy, one's black." Quinn stood, brushing dust from her knees. "This man dressed carefully. Deliberately. He wouldn't have left the house with mismatched socks unless..." "Unless someone dressed him after he died." Vance finished the thought without inflection. "Took the time to polish his shoes. Didn't bother with the details that no one would see." "The details that would tell us he was important. Wealthy. Connected." Quinn's jaw tightened. "They wanted us to find him. To see the body, the mark, the theatrical staging. But they didn't want us to know who he really was." "Which suggests the message isn't for us." Vance snapped shut her kit. "It's for someone who already knows his identity. Someone who will see past the mismatched socks and recognise what was taken." The torchlight flickered. For a moment—just a moment—the sigil on the dead man's throat seemed to pulse with a faint, sickly luminescence. Quinn didn't flinch. She was done flinching when things didn't make sense. Morris had died chasing explanations for the inexplicable. Three years she'd spent pretending she didn't believe him. Pretending the world was simple and ordered and explicable. She pulled the brass compass from Vance's kit. The pathologist raised an eyebrow but didn't object. "Fascinating piece of equipment." "It belonged to a colleague." Vance's voice was carefully neutral. "He won't be needing it anymore." Quinn turned the compass over. The verdigris patina gave it an aged appearance, but the mechanism inside felt too precise for its apparent age. She watched the needle spin once, twice, then settle. It pointed down. Toward something beneath them. "What's down here?" "The Market moves. But its roots remain." Vance stood, brushing dust from her coat. "The original entrance. Abandoned decades ago when the authorities started paying too much attention. No one uses it anymore." "Except whoever killed this man." "Except them." Vance retrieved her kit. "I'll process the body. Standard protocol. But Detective, if you're wise, you'll file this as an unsolved missing persons case and walk away. The people involved in this—they don't take kindly to police interference. Your predecessor learned that lesson rather conclusively." Quinn turned the compass in her hands. The needle held steady, pointing down with unwavering certainty. "My predecessor was sloppy. He went looking for answers alone." She pocketed the instrument. "I don't plan to make the same mistake." Vance studied her for a long moment. Whatever she saw seemed to satisfy her. "The British Museum's restricted archives. There's a researcher there. Eva Kowalski. She knows the Market's history better than anyone living. If you want answers, she's your best chance of getting them before you're in over your head." "I'll find her." "I don't doubt that." Vance gathered her kit. "But finding answers and surviving them are different things. The compass will guide you to what's beneath this city. What's beneath your world. I suggest you consider carefully how deep you're willing to go." She walked toward the corridor's exit, then paused. "One more thing. The binding mark. That particular configuration has a signature. A style. Whoever did this learned their craft somewhere specific." A thin smile crossed her lips. "The same place your partner found his answers. The same place that killed him for asking the wrong questions." Quinn's hand closed around the compass. The metal was warm, almost alive. "I'm asking the same questions now." "Yes." Vance's smile faded. "I noticed. That's why I came myself instead of sending a junior. Good luck, Detective. You'll need it." The footsteps faded. The torchlight steadied. And in the silence, Quinn turned the compass toward the darkness below. The needle spun. Then it stopped. And began to pulse. Right on cue, her phone buzzed. Unknown number. She answered without speaking. "Detective Quinn." A woman's voice. Younger than Vance. Nervous. "Dr. Vance said you might call. I'm Eva Kowalski. I... I know who that body belonged to. And I know why he was killed." A shaky breath. "But you need to understand—if you pursue this, there's no going back. They'll know your name. They'll come for you too." "Tell me his name first." A long pause. Then: "His name was Marcus Webb. He was one of seven merchants who run the Veil Market. And yesterday, someone murdered him in his own domain." Her voice dropped to a whisper. "Someone inside the Market did this. Which means the rules have changed. The Market's at war with itself." Quinn looked at the body. At the sigil pulsing faintly against dead flesh. At the compass pulsing in her palm. "Send me everything you have. Every name, every location, every rumour. We're going to find out who started this war." "And then?" "And then we finish it." She ended the call. The compass pulsed again, urgent now, demanding attention. Morris had died chasing shadows. Three years she'd spent pretending they didn't exist. No more. She descended into the dark.
created_at"2026-03-18T22:20:46.932Z" 3/18/2026, 10:20:46 PM
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tokens_prompt4671
tokens_completion3764
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native_tokens_completion2963
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native_tokens_reasoning638
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount1
adverbTags
0"She crouched again [again]"
dialogueSentences73
tagDensity0.315
leniency0.63
rawRatio0.043
effectiveRatio0.027
80.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1794
totalAiIsmAdverbs7
found
0
adverb"really"
count2
1
adverb"completely"
count1
2
adverb"carefully"
count3
3
adverb"deliberately"
count1
highlights
0"really"
1"completely"
2"carefully"
3"deliberately"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1794
totalAiIsms20
found
0
word"depths"
count1
1
word"flicker"
count1
2
word"pulse"
count3
3
word"familiar"
count1
4
word"etched"
count1
5
word"standard"
count2
6
word"traced"
count1
7
word"flickered"
count2
8
word"eyebrow"
count1
9
word"fascinating"
count1
10
word"unwavering"
count1
11
word"almost alive"
count1
12
word"footsteps"
count1
13
word"silence"
count1
14
word"whisper"
count1
15
word"pulsed"
count1
highlights
0"depths"
1"flicker"
2"pulse"
3"familiar"
4"etched"
5"standard"
6"traced"
7"flickered"
8"eyebrow"
9"fascinating"
10"unwavering"
11"almost alive"
12"footsteps"
13"silence"
14"whisper"
15"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences128
matches(empty)
75.89% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount5
narrationSentences128
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences173
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1783
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions53
wordCount940
uniqueNames14
maxNameDensity2.02
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Vance"
discoveredNames
Harlow1
Quinn19
Victorian1
Fresh-faced1
Tuesday1
Eighteen1
Female1
Vance17
Morris4
Crown1
London1
Southwark1
Younger1
Three3
persons
0"Harlow"
1"Quinn"
2"Vance"
3"Morris"
places
0"Crown"
1"London"
2"Southwark"
globalScore0.489
windowScore0.333
30.95% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount3
matches
0"pallor that seemed to flicker at the edges of her torchlight, and his eyes—open, staring—reflected the beam back with an odd luminescence"
1"felt like translating a language she'd"
2"symbols that seemed to shift in the torchlight"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1783
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences173
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs74
mean24.09
std18.91
cv0.785
sampleLengths
029
148
256
345
450
527
658
74
89
97
1023
1121
1246
1310
1457
1512
1624
172
1857
1971
209
2143
2215
2340
244
2557
269
279
2852
297
306
3137
3219
332
3428
3530
3640
3733
3822
3938
4016
414
4216
4333
447
453
4633
475
4847
4916
99.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences128
matches
0"been pulled"
1"been broken"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs163
matches(empty)
43.77% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences6
totalSentences173
ratio0.035
matches
0"His skin held a waxy pallor that seemed to flicker at the edges of her torchlight, and his eyes—open, staring—reflected the beam back with an odd luminescence."
1"His fingers had been broken at the knuckles—not all of them, just the fourth and fifth on both hands."
2"The forensic pathologist carried her kit in one hand and a brass instrument in the other—a small compass, its face etched with symbols that seemed to shift in the torchlight."
3"Three years ago, her partner Morris had started digging into something similar—bodies that didn't decay, wounds that couldn't be explained, a market that existed in the spaces between the ordinary world."
4"But something nagged at her—a detail that didn't fit the theatrical staging of the scene."
5"For a moment—just a moment—the sigil on the dead man's throat seemed to pulse with a faint, sickly luminescence."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount949
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.03582718651211802
lyAdverbCount8
lyAdverbRatio0.008429926238145416
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences173
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences173
mean10.31
std9.25
cv0.898
sampleLengths
016
113
223
316
49
53
65
72
84
915
1027
1110
121
131
1421
1512
1610
1722
1813
195
205
2122
224
2310
241
251
2619
271
281
2916
301
314
324
339
347
353
3620
372
382
398
408
411
4227
4319
447
451
461
471
482
491
68.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.4393063583815029
totalSentences173
uniqueOpeners76
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences105
matches
0"Probably wondering why she'd been"
1"Almost like a sigil."
2"Officially, a tragic accident."
3"Then it stopped."
ratio0.038
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences105
matches
0"She didn't finish."
1"His skin held a waxy"
2"His fingers had been broken"
3"She crouched again, studying the"
4"She'd heard the rumours."
5"He'd told her once, after"
6"She'd told him to lay"
7"She tilted her head, studying"
8"She leaned closer"
9"She was done flinching when"
10"She pulled the brass compass"
11"She watched the needle spin"
12"It pointed down."
13"She pocketed the instrument"
14"She walked toward the corridor's"
15"She answered without speaking."
16"She ended the call"
17"She descended into the dark."
ratio0.171
79.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences105
matches
0"The body lay where it"
1"Camden's forgotten depths had given"
2"Detective Harlow Quinn crouched beside"
3"The abandoned maintenance corridor stretched"
4"She didn't finish."
5"The temperature made no sense."
6"That was the rule."
7"This man looked as though"
8"His skin held a waxy"
9"A young constable hovered at"
10"Quinn stood, knees protesting"
11"The constable checked his notebook."
12"Quinn circled the body."
13"The man's hands lay open"
14"His fingers had been broken"
15"The constable hesitated."
16"Someone had taken the time"
17"She crouched again, studying the"
18"A new voice"
19"Eleanor Vance stood at the"
ratio0.762
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences105
matches(empty)
ratio0
18.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences23
technicalSentenceCount4
matches
0"His skin held a waxy pallor that seemed to flicker at the edges of her torchlight, and his eyes—open, staring—reflected the beam back with an odd luminescence."
1"The forensic pathologist carried her kit in one hand and a brass instrument in the other—a small compass, its face etched with symbols that seemed to shift in t…"
2"Three years ago, her partner Morris had started digging into something similar—bodies that didn't decay, wounds that couldn't be explained, a market that existe…"
3"No explanation for why a man who'd never touched alcohol on the job had enough alcohol in his bloodstream to float a barge."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount1
matches
0"Quinn stood, knees protesting"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Vance snapped (snap)"
dialogueSentences73
tagDensity0.014
leniency0.027
rawRatio1
effectiveRatio0.027
81.8250%