Run: 2026-03-18-01KM1GK9XS3NMC180VVH9PNKSN

Run Details

Duration:
2m 4s
Cost:
$0.002083
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay where it shouldn't be. Detective Harlow Quinn crouched behind the yellow tape, her eyes tracing the chalk outline that told a story no coroner would认同. Fourteen years on the force had taught her that bodies revealed themselves in angles, in the spaces between where they fell and where they started. This one had fallen wrong. "Corner's already called it." Sergeant Davies dropped beside her, breath fogging in the chill of the disused platform. "Blunt force trauma. No witnesses, no cameras. Classic." "Classic." Quinn repeated the word without inflection. Her fingers hovered over the dried blood pattern spreading from the skull. Not arterial spray. Not the scatter of a fall. This was something closer to a splatter, concentric and deliberate, like someone had opened a bag of paint against the tile. She glanced up at the tunnel mouth behind them. The darkness there seemed thicker somehow, pressing against the inadequate glow of their torches. Old instinct, the kind that came from growing up in places where shadows had weight. "Tell me about the token," she said. Davies fished into his coat pocket and produced a small bone disc, no larger than a pence piece, etched with symbols that seemed to shift when viewed directly. "Found it in his pocket. Alongside his wallet, phone, all personal effects untouched.robbery doesn't fit the profile." "Robbery." Quinn took the token, turning it in her gloved fingers. The symbols caught the light at angles that didn't correspond to the torch. "The victim's name?" "Edmund Thorne. Fifty-three. Worked at the British Museum. Restricted archives." Quinn's jaw tightened. Restricted archives. Her mind snagged on a memory, a conversation weeks ago, coffee gone cold while a red-haired woman with round glasses talked about bone tokens and passage fees. "What's with the face?" Davies asked. "Nothing." She handed the token back. "Where exactly did we find him?" "Platform edge. Looks like he tripped, hit his head on the pillar." Quinn stood, her knees protesting the cold, and walked the distance from body to pillar. Seven steps. She counted them twice. The chalk outline sat equidistant between the tunnel mouth and the emergency exit, positioned with the kind of precision that made her skin prickle. "Show me the photos from the initial call." Davies passed her phone. She scrolled through, pausing on the wide shot. Something in the composition bothered her, an imbalance she couldn't name. The body lay perpendicular to the tracks, arms at its sides, legs straight. Peaceful, almost. Nobody died peaceful on concrete after tripping. Except this wasn't concrete beneath the body. She'd assumed, but the torch beam now revealed what the crime scene photos obscured: a shallow depression in the platform's surface, rectangular, filled with fine grey ash that had been carefully swept around the corpse rather than disturbed by it. "Davies. This depression." "What about it?" "When was this section of the station decommissioned?" "Early nineties. Why?" "And the maintenance logs?" She gestured to the ash. "Clean. No records of any work performed here in the past decade." Quinn crouched again, her nose inches from the depression. The ash smelled faintly of copper and something older, something her grandmother might have called saint's breath. "This was deliberate. Someone prepared this spot." "Prepared it for what?" "For him." She stood, wiping her hands on her coat despite the gloves. "Or for whatever happened to him." The token's symbols kept swimming through her thoughts, refusing to settle into the orderly patterns of things she understood. "Get me everything on Edmund Thorne. Personnel files, financial records, anyone he's contacted in the past six months." "That's a lot of paperwork for a fall." "His head wound faces the wrong direction." Quinn pointed to the body without approaching it again. "Force came from above and behind. If he'd fallen forward and hit the pillar, the wound would be frontal, defensive fractures on the hands at minimum. He didn't fall. He was placed." Davies stared at her. "That's... not how murder usually works." "No. It's not." She moved toward the tunnel mouth, torch cutting through the darkness. The air here tasted different, metallic and cold, the particular chill of places that hadn't seen circulation in decades. But beneath that, something else. Something that made her partner's death three years ago suddenly feel less like a mystery and more like a door she'd been standing outside of, unable to find the handle. The beam caught something on the tunnel wall. Symbols, carved deep into the stone, the same shifting etchings as the bone token. They spiraled outward from a central point, a pattern designed to draw the eye inward, and at the centre, scratched with less care than the rest, a single word. QUINN Her surname. Carved into stone beneath London, surrounded by ritual ash and a body that shouldn't exist. "Sergeant." Her voice came out steadier than she felt. "Call it in. I need Forensics down here immediately, and I need them specifically looking for anything that doesn't match standard criminal methodology." She turned back toward the platform, toward Davies and his confusion and his very reasonable questions that she suddenly couldn't answer. "And find me Eva Kowalski at the British Museum. We need to have a conversation about what exactly Edmund Thorne was working on in those restricted archives." Because nothing about this crime scene made sense, and sense was the only currency Quinn had ever traded in. Someone had carved her name into a wall of London. Someone had prepared a space with ritual ash and positioned a body with geometric precision. Someone wanted her here, wanted her looking at this, wanted her to see what everyone else had missed. The question was whether finding the answer would cost her more than she could afford to pay. Davies was already moving, phone pressed to his ear, barking orders into the receiver. Quinn stood alone on the platform edge, the chill of the tunnel pressing against her back, and made herself look again at that impossible word scratched into stone. The darkness behind her seemed to breathe.
created_at"2026-03-18T22:22:14.873Z" 3/18/2026, 10:22:14 PM
model"minimax/minimax-m2.7-20260318"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency560
moderation_latency(null)
generation_time47142
tokens_prompt4671
tokens_completion1945
native_tokens_prompt4129
native_tokens_completion1522
native_tokens_completion_images(null)
native_tokens_reasoning270
native_tokens_cached4093
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00208278
router(null)
provider_responses
0
endpoint_id"471cf4ea-3548-4dd7-9f86-8c0f9c21d3ca"
id"060a589602bfb192498d80b617511f8d"
is_byokfalse
latency560
model_permaslug"minimax/minimax-m2.7-20260318"
provider_name"Minimax"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773872534-br6VPcw1bA39KiQv3waD"
upstream_id"060a589602bfb192498d80b617511f8d"
total_cost0.00208278
cache_discount0.00098232
upstream_inference_cost0
provider_name"Minimax"

Evaluation details

Result Evaluator Details Meta Data
75.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount2
adverbTags
0"Quinn crouched again [again]"
1"She turned back [back]"
dialogueSentences32
tagDensity0.438
leniency0.875
rawRatio0.143
effectiveRatio0.125
80.18% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1009
totalAiIsmAdverbs4
found
0
adverb"carefully"
count1
1
adverb"suddenly"
count2
2
adverb"very"
count1
highlights
0"carefully"
1"suddenly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.31% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1009
totalAiIsms7
found
0
word"tracing"
count1
1
word"chill"
count3
2
word"weight"
count1
3
word"etched"
count1
4
word"standard"
count1
highlights
0"tracing"
1"chill"
2"weight"
3"etched"
4"standard"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences60
matches(empty)
71.43% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences60
filterMatches
0"look"
hedgeMatches
0"seemed to"
94.61% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences78
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0.013
matches
0"Detective Harlow Quinn crouched behind the yellow tape, her eyes tracing the chalk outline that told a story no coroner would认同."
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1009
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
90.16% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount752
uniqueNames4
maxNameDensity1.2
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn9
Davies7
London2
persons
0"Harlow"
1"Quinn"
2"Davies"
places
0"London"
globalScore0.902
windowScore1
38.89% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences45
glossingSentenceCount2
matches
0"seemed thicker somehow, pressing against the inadequate glow of their torches"
1"symbols that seemed to shift when viewed directly"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1009
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences78
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean28.03
std22.33
cv0.797
sampleLengths
07
151
226
349
438
57
645
727
810
932
106
1112
1212
1345
148
1545
1647
173
183
198
203
2154
224
2356
248
2548
2610
2768
2851
291
3017
3180
3262
3317
3442
357
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences60
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs123
matches
0"was already moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences78
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount753
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.02656042496679947
lyAdverbCount7
lyAdverbRatio0.009296148738379814
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences78
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences78
mean12.94
std9.13
cv0.706
sampleLengths
07
121
225
35
418
58
67
712
83
96
1021
119
1214
1315
147
1528
1617
1711
1813
193
2010
213
222
2327
246
256
266
2712
2815
292
304
3124
328
334
348
3511
3613
372
387
397
4040
413
423
438
443
459
4621
4717
487
494
94.87% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.6153846153846154
totalSentences78
uniqueOpeners48
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences55
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences55
matches
0"Her fingers hovered over the"
1"She glanced up at the"
2"Her mind snagged on a"
3"She handed the token back"
4"She counted them twice."
5"She scrolled through, pausing on"
6"She'd assumed, but the torch"
7"She gestured to the ash"
8"She stood, wiping her hands"
9"She moved toward the tunnel"
10"They spiraled outward from a"
11"Her voice came out steadier"
12"She turned back toward the"
ratio0.236
32.73% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences55
matches
0"The body lay where it"
1"Detective Harlow Quinn crouched behind"
2"This one had fallen wrong."
3"Sergeant Davies dropped beside her,"
4"Quinn repeated the word without"
5"Her fingers hovered over the"
6"This was something closer to"
7"She glanced up at the"
8"The darkness there seemed thicker"
9"Davies fished into his coat"
10"Quinn took the token, turning"
11"The symbols caught the light"
12"Quinn's jaw tightened."
13"Her mind snagged on a"
14"She handed the token back"
15"Quinn stood, her knees protesting"
16"She counted them twice."
17"The chalk outline sat equidistant"
18"Davies passed her phone."
19"She scrolled through, pausing on"
ratio0.855
90.91% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences55
matches
0"Because nothing about this crime"
ratio0.018
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount6
matches
0"Detective Harlow Quinn crouched behind the yellow tape, her eyes tracing the chalk outline that told a story no coroner would认同."
1"The chalk outline sat equidistant between the tunnel mouth and the emergency exit, positioned with the kind of precision that made her skin prickle."
2"She'd assumed, but the torch beam now revealed what the crime scene photos obscured: a shallow depression in the platform's surface, rectangular, filled with fi…"
3"The air here tasted different, metallic and cold, the particular chill of places that hadn't seen circulation in decades."
4"Something that made her partner's death three years ago suddenly feel less like a mystery and more like a door she'd been standing outside of, unable to find th…"
5"Davies was already moving, phone pressed to his ear, barking orders into the receiver."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount2
matches
0"Sergeant Davies dropped, breath fogging in the chill of the disused platform"
1"She moved, torch cutting through the darkness"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Quinn repeated (repeat)"
dialogueSentences32
tagDensity0.094
leniency0.188
rawRatio0.333
effectiveRatio0.063
82.9218%