Run: 2026-03-18-01KM1GSG29EFYH1RRZ072GSQJ0

Run Details

Duration:
1m 23s
Cost:
$0.003702
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay sprawled across the platform edge like a discarded marionette, limbs bent at angles that made Quinn's knees ache in sympathy. Three years since Morris, and she still felt that phantom twinge whenever death showed off. "Detective Quinn." PC Davies approached with the particular shuffle of a man who'd rather be anywhere else. Young. competent enough, but soft. No stomach for the ugliness that lurked beneath London's surface. "We weren't expecting you." "Neither was he, I imagine." She crouched beside the corpse, careful to keep her heels planted on the tile rather than the blood spreading in a lazy pool toward the tracks. "What have we got?" "Male. Mid-thirties. No ID, but he had this on him." Davies held up an evidence bag. Inside, a small brass instrument caught the emergency lighting. A compass of some kind, green with age, its face etched with symbols that made her eyes water if she looked too long. Quinn took the bag. Turned it over. The needle swung lazily before settling northeast. Toward the tunnel. Toward nothing, as far as the Metropolitan Police were concerned. "Cause of death?" "Blunt force trauma. To the back of the skull. We're thinking robbery gone wrong." "Are we." It wasn't a question. She examined the body's pockets. Empty. No wallet, no phone, no keys. Just the compass and a small leather pouch that clinked with something metallic. She loosened the drawstring. Bone fragments. Tiny, white, carved with symbols that matched the compass. "Robbery," she repeated. "And the killer took everything valuable?" "Appears so." "Convenient." Quinn stood, knees protesting. The platform stretched into darkness beyond the emergency lights, shadows pooling thick where the illumination couldn't reach. Someone had dragged the body from wherever the murder occurred. Dragged it and positioned it here, centre stage, as if the audience simply hadn't arrived yet. She walked the perimeter. Davies followed, tablet in hand, ready to record her observations for a report he'd file in a drawer where it would gather dust. The crime scene unit bustled at the edges, snapping photos, measuring distances, treating the blood like evidence rather than a message. "You found him here?" "Maintenance worker discovered the body at 0600. Called it in immediately." "Maintenance worker." Quinn stopped. Squatted. The concrete held faint scratches near the platform edge. Drag marks. The body's final position had been dragged from the tracks, not placed on them. "Where's our witness?" "Left after giving his statement. Name of Clarke. Been working the night shift alone." "Alone." The word sat heavy on her tongue. "In an abandoned station. For a full night shift. And nobody thought to check on him until six in the morning." Davies frowned at his tablet. "Protocol says—" "Protocol says the Metropolitan Police don't patrol decommissioned stations. Protocol says this location doesn't exist on any active record." Quinn pulled out her phone, shone the torch toward the tunnel entrance. The darkness swallowed the light after a few metres. "Protocol also says Morris died of 'complications from acute stress'. I remember signing that paperwork." The silence stretched. Davies shifted his weight, uncomfortable. "With respect, ma'am, DS Morris's death was ruled—" "I know what it was ruled." She turned back to the body. "What was in his pockets?" "Sorry?" "The victim. Before you bagged everything. What was in his pockets?" Davies consulted his tablet. "Nothing. We already established—" "His jacket. His shirt. His shoes. Someone this clean doesn't die with nothing in their pockets. They either carried nothing, or someone emptied them." She crouched again, examined the body's hands. No defensive wounds. No struggle marks on the wrists. "He knew his killer. Trusted them enough to stand with his back turned." "Or they incapacitated him first. Sedatives, a blow to the head—" "From behind? After he'd already turned his back?" Quinn shook her head. "Work with me here, Davies. What don't you see?" He looked around, genuinely confused. "I don't know what you mean." "Exactly." She pointed to the blood pool. "It's spreading toward the tracks. Gravity. Simple physics. But the body is on the platform, and there are drag marks from the tracks to the platform. That means the blood was already pooling when they moved him. Which means he died down there, on the tracks, and someone dragged him up." "Then why move him at all?" "Because they're not finished yet." Quinn walked to the platform edge, peered down at the tracks. Gravel, debris, and in the distance, something glinted. "What else is down there?" Davies looked at her as if she'd suggested they jump. "I really wouldn't—" "Phone the crime scene unit. Tell them there's additional evidence on the tracks. Northeast, about twenty metres past the platform edge." "How do you—" "Because the compass points that direction, and whoever killed this man wanted us to find it. The compass, the body, the position. All breadcrumbs." She met his eyes. "The question is, breadcrumbs leading where?" He radioed for backup. Quinn waited, counting her heartbeats. The station hummed with the silence of abandoned places, that particular frequency of emptiness that made your ears ring. She'd heard it before. Three years ago, in the basement of a warehouse in Bermondsey, where they'd found Morris's body and a symbol carved into the wall that still appeared in her nightmares. The compass needle swung again. Northeast. Always northeast. "Detective Quinn?" Davies approached with a evidence bag containing something his team had retrieved from the tracks. A bone token, white and smooth, carved with the same symbols as the compass. "They found this. Any idea what it is?" She took the token. Turned it over. Weighed it in her palm. "No," she lied. "Nothing at all." But her hand moved instinctively to her watch. The worn leather strap. The familiar dents on the clasp from when Morris had tightened it for her, six months before he died. A gift, he'd said. Something to keep her safe. She'd never taken it off since. "The scene's compromised," she said. "I'm taking this to someone who might understand what we're dealing with. Canvass the area, see if anyone saw anything unusual last night. Maintenance schedules, access logs, anything that might tell us how someone got into a decommissioned station unchallenged." "Understood." Davies hesitated. "Ma'am, if you don't mind me asking... DS Morris. Was there something about his death that wasn't... that the report didn't cover?" Quinn pocketed the bone token. "There are things in this city that don't fit in reports, Davies. Things that don't make sense to men who need everything explained in neat little boxes." She looked toward the darkness of the tunnel, the compass still pointing its unwavering direction. "You wanted to be a detective. Here's your first lesson: sometimes the evidence adds up to nothing because someone wants it to. The trick is figuring out who, and why." "And if you can't?" She smiled, though it didn't reach her eyes. "Then you learn to live with the questions." She left him there, standing over the body, and walked toward the tunnel entrance. The emergency lights flickered as she passed, casting her shadow long and wavering across the platform tiles. The compass needle hadn't moved. Northeast. Always northeast. Three blocks away, she pulled out her phone and dialled a number she knew by heart. "Eva Kowalski." The voice was harried, distracted, the sound of books rustling in the background. "British Museum restricted archives, we don't open until—" "It's Quinn." A pause. Papers stopped rustling. "Detective Quinn? It's been three months since—" "I need information. We just found a body in an abandoned Tube station. Male, mid-thirties, no identification. He was carrying a brass compass with sigils on the face and a pouch full of carved bone fragments." The silence on the other end stretched long enough that Quinn checked the screen. Still connected. "Eva?" "The Veil Market." The words came out barely above a whisper. "He was a trader. Or a buyer. Someone from the Market." "I was hoping you'd say something else." "You know I can't do that." Papers shuffled. "Where exactly? Which station?" "Camden. The old Northern line platform." Another pause. Longer this time. When Eva spoke again, her voice had changed. Colder. More careful. "That's not good, Quinn. That's not good at all." "I'd gathered." "The Market doesn't kill its own. It's against every协议, every treaty they have with the Keepers—" "The who?" "The Keepers. The ones who maintain the boundaries. They're supposed to prevent exactly this kind of incident." Eva's voice dropped further. "If someone killed a Market trader at the Market's doorstep, it means one of two things." "Which are?" "Either the Market is broken, or someone's trying to break it." Quinn stood in the alley behind the station, the morning traffic of London buzzing distantly above her. The bone token pressed against her palm like a brand. "And if the Market breaks?" "Then everything it keeps out comes in." Eva exhaled. "We're talking about rifts, Quinn. Portals to places that shouldn't exist, things that have been sealed away for centuries. The Market isn't just a black market. It's a lock." "A lock." She looked at the compass in her hand. The needle quivered but held its direction. "Then I suppose we'd better find out who's trying to pick it." "Quinn, wait. If you're going to investigate this, there are things you need to understand about how the Market works, about the players involved, about—" "I understand enough." She pocketed the token and started walking. "I understand that Morris died trying to protect something he didn't fully understand, and I've spent three years pretending that made sense. I understand that there are doors in this city that shouldn't be opened, and someone just killed a man to put a key in my hand." She turned onto the main road, blending into the morning crowd. "I'm done pretending, Eva. Whatever's in that station, whatever's waiting in those tunnels, I'm going to find it. And when I do, I'm going to make someone pay for Morris." "Quinn—" "Check your restricted archives. See if there's anything about the Market's current location, any patterns, anything that might tell me where they're meeting next." She hailed a cab. "I'll be in touch." She hung up before Eva could respond. The cab took her south, toward the river, away from the darkness pooling beneath Camden. But the compass in her pocket stayed warm against her hip, its needle still pointing northeast, still pulling, still promising answers to questions she'd spent three years refusing to ask. The game had changed. Someone had made sure of it. All she had to do now was figure out who held the cards.
created_at"2026-03-18T22:24:20.56Z" 3/18/2026, 10:24:20 PM
model"minimax/minimax-m2.7-20260318"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1058
moderation_latency(null)
generation_time82513
tokens_prompt4671
tokens_completion3597
native_tokens_prompt4129
native_tokens_completion2871
native_tokens_completion_images(null)
native_tokens_reasoning586
native_tokens_cached4093
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00370158
router(null)
provider_responses
0
endpoint_id"471cf4ea-3548-4dd7-9f86-8c0f9c21d3ca"
id"060a5914b8d67c81ee7fc68f104e7f08"
is_byokfalse
latency1058
model_permaslug"minimax/minimax-m2.7-20260318"
provider_name"Minimax"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773872660-BA099YR6sY3TCXn7Acjj"
upstream_id"060a5914b8d67c81ee7fc68f104e7f08"
total_cost0.00370158
cache_discount0.00098232
upstream_inference_cost0
provider_name"Minimax"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags28
adverbTagCount3
adverbTags
0"She turned back [back]"
1"She crouched again [again]"
2"Eva's voice dropped further [further]"
dialogueSentences88
tagDensity0.318
leniency0.636
rawRatio0.107
effectiveRatio0.068
91.56% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1777
totalAiIsmAdverbs3
found
0
adverb"lazily"
count1
1
adverb"really"
count1
2
adverb"barely above a whisper"
count1
highlights
0"lazily"
1"really"
2"barely above a whisper"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
66.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1777
totalAiIsms12
found
0
word"stomach"
count1
1
word"etched"
count1
2
word"silence"
count3
3
word"weight"
count1
4
word"familiar"
count1
5
word"unwavering"
count1
6
word"flickered"
count1
7
word"wavering"
count1
8
word"whisper"
count1
9
word"quivered"
count1
highlights
0"stomach"
1"etched"
2"silence"
3"weight"
4"familiar"
5"unwavering"
6"flickered"
7"wavering"
8"whisper"
9"quivered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences112
matches
0"e in sympathy"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences112
filterMatches
0"watch"
hedgeMatches(empty)
99.42% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences171
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen59
ratio0.006
matches
0"\"The Market doesn't kill its own. It's against every协议, every treaty they have with the Keepers—\""
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1777
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount893
uniqueNames14
maxNameDensity1.23
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn11
Morris3
Davies9
Young1
London2
Metropolitan1
Police1
Squatted1
Gravel1
Bermondsey1
Papers2
Eva4
Camden1
Three3
persons
0"Quinn"
1"Morris"
2"Davies"
3"Papers"
4"Eva"
places
0"London"
1"Bermondsey"
globalScore0.884
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1777
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences171
matches
0"felt that phantom"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs79
mean22.49
std19.29
cv0.858
sampleLengths
038
136
235
348
427
53
614
746
89
92
1048
1148
124
1311
1433
1514
1629
177
1855
198
208
2117
221
2311
248
2553
2611
2721
2811
2958
306
3129
3213
3321
343
3534
3661
378
3839
3912
406
4140
426
4345
4425
4577
464
4716
4839
4916
95.86% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences112
matches
0"were concerned"
1"been dragged"
2"was harried"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs166
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences171
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount893
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.03583426651735722
lyAdverbCount6
lyAdverbRatio0.006718924972004479
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences171
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences171
mean10.39
std9.81
cv0.944
sampleLengths
023
115
217
31
44
510
64
731
84
916
109
1123
124
133
147
153
1610
173
1814
196
205
211
226
2313
244
252
269
273
286
292
305
3117
3210
3316
344
3523
3621
374
3811
394
401
419
422
4314
443
4514
468
4721
485
492
72.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4678362573099415
totalSentences171
uniqueOpeners80
36.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences91
matches
0"Just the compass and a"
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences91
matches
0"She crouched beside the corpse,"
1"It wasn't a question"
2"She examined the body's pockets."
3"She loosened the drawstring."
4"She walked the perimeter."
5"She turned back to the"
6"She crouched again, examined the"
7"He looked around, genuinely confused."
8"She pointed to the blood"
9"She met his eyes"
10"He radioed for backup."
11"She'd heard it before."
12"She took the token."
13"She'd never taken it off"
14"She looked toward the darkness"
15"She smiled, though it didn't"
16"She left him there, standing"
17"She looked at the compass"
18"She pocketed the token and"
19"She turned onto the main"
ratio0.242
80.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences91
matches
0"The body lay sprawled across"
1"PC Davies approached with the"
2"She crouched beside the corpse,"
3"Davies held up an evidence"
4"A compass of some kind,"
5"Quinn took the bag."
6"The needle swung lazily before"
7"It wasn't a question"
8"She examined the body's pockets."
9"She loosened the drawstring."
10"Quinn stood, knees protesting"
11"The platform stretched into darkness"
12"Someone had dragged the body"
13"She walked the perimeter."
14"Davies followed, tablet in hand,"
15"The crime scene unit bustled"
16"The concrete held faint scratches"
17"The body's final position had"
18"The word sat heavy on"
19"Davies frowned at his tablet."
ratio0.758
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences91
matches(empty)
ratio0
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"The body lay sprawled across the platform edge like a discarded marionette, limbs bent at angles that made Quinn's knees ache in sympathy."
1"A compass of some kind, green with age, its face etched with symbols that made her eyes water if she looked too long."
2"The station hummed with the silence of abandoned places, that particular frequency of emptiness that made your ears ring."
89.29% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags28
uselessAdditionCount2
matches
0"Quinn stood, knees protesting"
1"She looked, the compass still pointing its unwavering direction"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she repeated (repeat)"
1"she lied (lie)"
dialogueSentences88
tagDensity0.034
leniency0.068
rawRatio0.667
effectiveRatio0.045
89.1922%