Run: 2026-03-18-01KM1H3SJBJP4Q73VKP2T39NQ0

Run Details

Duration:
50.7s
Cost:
$0.002491
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones loomed like frozen sentinels, their bark-covered surfaces twisted with patterns that seemed to shift when viewed directly. Aurora's fingers found the Heartstone pendant at her throat, its crimson warmth pulsing against her clavicle in a rhythm that matched her heartbeat. "Something's watching us." Nyx's whisper carried no fear, only the flat assessment of a being who had long since shed mortal concerns. Their violet eyes swept the perimeter of the clearing beyond the stones. "Not hostile. Curious." "Comforting." Aurora stepped across the threshold. The air changed instantly, thick and sweet like honey poured into her lungs. Behind her, the London skyline vanished as if it had never existed. The clearing opened before them like a wound in reality. Wildflowers carpeted the ground in impossible abundance: foxglove beside forget-me-nots, roses blooming scarlet and white in the same bush, orchids of colours Aurora had no names for. Yet the sky above remained curiously absent, replaced by a dome of soft luminescence that cast no shadows. "The pendant." Nyx drifted closer, their shadow-form flickering between solid and smoke. "It's singing." Aurora felt it then, a vibration more felt than heard, resonating through her teeth and the bones of her wrists. The crimson gemstone blazed with inner light, casting dancing patterns across her palms. A path of flat stones wound through the undergrowth, barely visible beneath the riot of colour. Aurora followed it, boots sinking slightly into soil that felt older than anything she had walked on before. Each step carried the squelch of earth too rich, too alive. Fungi the size of dinner plates clung to nearby trunks, their gills pulsing with bioluminescence in shades of electric blue. "Ever been to the Fae Courts?" She kept her voice low, respectful. "I was human when I last walked between worlds." Nyx glided ahead, their form casting no darkness on the luminous ground. "The Courts have changed. This—" they paused beside a tree whose bark appeared woven from actual silk, "—this predates the Courts." A sound reached them then. Not birdsong, though the branches overhead rustled with unseen movement. Not wind, though the wildflowers swayed in rhythmic waves. Something between a hymn and a heartbeat, rising and falling in patterns that tugged at the edges of comprehension. "The boundary here is thin." Nyx's voice dropped lower. "Thinner than I've felt in centuries." Aurora drew the fae-forged blade at her hip. The moonsilver caught the ambient light, its leaf-shaped edge glowing faintly cold, and the singing sound intensified momentarily, as if acknowledging the weapon's presence. She had not expected the gift from Isolde to react here, in this space between spaces, but the dagger's glow intensified as they walked deeper into the grove. The trees began to change. Bark gave way to something smoother, almost flesh-like in texture. Branches interlocked overhead until the canopy became a living ceiling, punctuated by fruits that glowed from within like captured starlight. The scent shifted from floral sweetness to something older, muskier, underlaid with the faint copper tang of old blood. "Dymas." Aurora breathed the word like a curse. The pendant pulsed hot against her skin, confirmation enough. "We're close to a rift point." "Closer than close." Nyx halted abruptly. Their form solidified, taking on more defined edges than Aurora had ever witnessed. "We're standing on it." Beneath her feet, the rich soil had given way to stone, dark and veined with lines of amber light that pulsed in perfect synchronization with her pendant. Aurora looked down and saw not ground but something almost organic, a membrane stretched thin over depths that glowed with hungry warmth. The membrane bulged. A hand pressed against it from below. Pale. Too many fingers. It withdrew before she could count them properly. "We need to move." Aurora grabbed for Nyx's arm, her fingers passing through shadow before catching on something more solid. "Now." "Patience." But Nyx was already moving, pulling her toward a break in the tree line where silver birches stood in perfect geometric formation. "Isolde's home lies beyond. She'll know what we've walked into." More hands pressed against the membrane. Three, then seven, then more than Aurora could track. They pushed upward in rhythm, testing the boundary between realms, and with each test the amber veins brightened, the membrane stretching thinner. "They know." Nyx's whisper carried genuine unease. "Something has drawn their attention. Something has weakened the Veil." Aurora's pendant seared against her flesh, and she tasted copper. The fae blade in her grip hummed with eager coldness. Ahead, through the geometric birches, she glimpsed movement, a figure of silver hair and impossible grace standing at the centre of a ring of standing stones far older than those at the grove's entrance. The membrane burst. Not with sound but with sensation, a rush of heat and hunger that knocked Aurora from her feet. She hit the strange soil hard, the fae blade clattering from her grip, and when she raised her head she saw them emerging. Pale shapes pulling themselves through the rupture, all wrong angles and reaching limbs, their mouths opening to reveal rows of teeth like broken glass. "Little mortal." The voice came from everywhere and nowhere, ancient and amused. Isolde stood motionless at the centre of her stone ring, pale lavender eyes fixed not on the horrors pouring through the rift but on Aurora herself. "You brought Hel to my doorstep." The nearest creature reached for her ankle. Aurora's hand closed around the fae blade's hilt, and the world narrowed to silver edge and desperate survival. "I think," she managed, parrying a slash of too-long claws, "we need to have that conversation now."
created_at"2026-03-18T22:29:57.971Z" 3/18/2026, 10:29:57 PM
model"minimax/minimax-m2.7-20260318"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1232
moderation_latency(null)
generation_time50706
tokens_prompt5338
tokens_completion2245
native_tokens_prompt4799
native_tokens_completion1797
native_tokens_completion_images(null)
native_tokens_reasoning597
native_tokens_cached4605
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0024909
router(null)
provider_responses
0
endpoint_id"471cf4ea-3548-4dd7-9f86-8c0f9c21d3ca"
id"060a5a66259b08499d80820a8dc99061"
is_byokfalse
latency1232
model_permaslug"minimax/minimax-m2.7-20260318"
provider_name"Minimax"
status200
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http_referer(null)
api_type"completions"
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total_cost0.0024909
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provider_name"Minimax"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"Nyx halted abruptly [abruptly]"
dialogueSentences23
tagDensity0.609
leniency1
rawRatio0.071
effectiveRatio0.071
94.67% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount938
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
14.71% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount938
totalAiIsms16
found
0
word"loomed"
count1
1
word"sentinels"
count1
2
word"warmth"
count2
3
word"whisper"
count2
4
word"comforting"
count1
5
word"dancing"
count1
6
word"electric"
count1
7
word"silk"
count1
8
word"rhythmic"
count1
9
word"pulsed"
count2
10
word"perfect"
count2
11
word"depths"
count1
highlights
0"loomed"
1"sentinels"
2"warmth"
3"whisper"
4"comforting"
5"dancing"
6"electric"
7"silk"
8"rhythmic"
9"pulsed"
10"perfect"
11"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences61
matches(empty)
96.02% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences61
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences70
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords937
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
60.18% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount835
uniqueNames5
maxNameDensity1.8
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Heartstone1
London1
Aurora15
Nyx8
Isolde2
persons
0"Aurora"
1"Nyx"
places
0"London"
globalScore0.602
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount4
matches
0"patterns that seemed to shift when viewed directly"
1"appeared woven from actual silk, \"—this predates the"
2"Something between a hymn and a heartbeat, risin"
3"as if acknowledging the weapon's presence"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords3.202
wordCount937
matches
0"not ground but something almost organic, a membrane stretched thin over dep"
1"Not with sound but with sensation, a rush of heat"
2"not on the horrors pouring through the rift but on Aurora herself"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences70
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean32.31
std18.29
cv0.566
sampleLengths
043
137
231
355
414
533
665
712
842
943
1015
1160
1254
1323
1423
1549
163
1719
1821
1933
2037
2117
2254
233
2465
2544
267
2718
2817
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences61
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs132
matches
0"was already moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences70
ratio0.014
matches
0"\"The Courts have changed. This—\" they paused beside a tree whose bark appeared woven from actual silk, \"—this predates the Courts.\""
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount346
adjectiveStacks0
stackExamples(empty)
adverbCount11
adverbRatio0.031791907514450865
lyAdverbCount6
lyAdverbRatio0.017341040462427744
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences70
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences70
mean13.39
std7.75
cv0.579
sampleLengths
020
123
222
312
43
56
613
712
810
927
1018
1112
122
1320
1413
1516
1618
1711
1820
1912
2021
2121
225
2310
249
2519
269
276
288
2924
3028
315
3210
3320
3419
358
369
376
386
3913
404
4127
4222
433
447
451
463
478
4820
491
78.10% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4857142857142857
totalSentences70
uniqueOpeners34
55.56% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences60
matches
0"Too many fingers."
ratio0.017
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences60
matches
0"Their violet eyes swept the"
1"She kept her voice low,"
2"they paused beside a tree"
3"She had not expected the"
4"Their form solidified, taking on"
5"It withdrew before she could"
6"They pushed upward in rhythm,"
7"She hit the strange soil"
8"she managed, parrying a slash"
ratio0.15
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences60
matches
0"The standing stones loomed like"
1"Aurora's fingers found the Heartstone"
2"Nyx's whisper carried no fear,"
3"Their violet eyes swept the"
4"Aurora stepped across the threshold"
5"The air changed instantly, thick"
6"The clearing opened before them"
7"Wildflowers carpeted the ground in"
8"Nyx drifted closer, their shadow-form"
9"Aurora felt it then, a"
10"The crimson gemstone blazed with"
11"A path of flat stones"
12"Aurora followed it, boots sinking"
13"Each step carried the squelch"
14"Fungi the size of dinner"
15"She kept her voice low,"
16"Nyx glided ahead, their form"
17"they paused beside a tree"
18"A sound reached them then."
19"Something between a hymn and"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences60
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount7
matches
0"The standing stones loomed like frozen sentinels, their bark-covered surfaces twisted with patterns that seemed to shift when viewed directly."
1"Aurora's fingers found the Heartstone pendant at her throat, its crimson warmth pulsing against her clavicle in a rhythm that matched her heartbeat."
2"Something between a hymn and a heartbeat, rising and falling in patterns that tugged at the edges of comprehension."
3"The moonsilver caught the ambient light, its leaf-shaped edge glowing faintly cold, and the singing sound intensified momentarily, as if acknowledging the weapo…"
4"Branches interlocked overhead until the canopy became a living ceiling, punctuated by fruits that glowed from within like captured starlight."
5"Aurora looked down and saw not ground but something almost organic, a membrane stretched thin over depths that glowed with hungry warmth."
6"Not with sound but with sensation, a rush of heat and hunger that knocked Aurora from her feet."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount2
matches
0"Nyx drifted, their shadow-form flickering between solid and smoke"
1"She kept, respectful"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Aurora breathed (breathe)"
dialogueSentences23
tagDensity0.043
leniency0.087
rawRatio1
effectiveRatio0.087
77.0934%