Run: 2026-03-25-01KMJ8008EWYRCHVS6KEEX3VRK

Run Details

Duration:
38.7s
Cost:
$0.001617
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The knife wasn’t in the chest. It was *beside* it. Detective Harlow Quinn crouched, her knees cracking like snapped twigs, and stared at the bloodless wound. Not a drop stained the dead man’s white shirt, not a spatter pattern on the cracked tile wall behind him. Just a twelve-inch silver dagger lying flat on the floor, tip pointing away from the body, as if placed there with ceremony. “Stabbed in the heart,” said DS Rook, adjusting his cufflinks. “Classic honour killing. Eastern European, probably.” Quinn didn’t move. Her eyes tracked the dead man’s hands—palms down, fingers splayed, no defensive wounds, no tremors in death. Clean. Too clean. “Who found him?” she asked. “Night cleaner. Called it in at 01:17. Found the door propped open with a brick. Says the place was locked when he started his rounds.” Quinn stood. Her shadow fell across the body. She turned slowly, taking in the space—a forgotten storage room beneath Charing Cross, part of the old network of service tunnels buried beneath the Strand. Dust-coated shelves sagged under stacks of mouldering Ministry of Defence files. A single flickering bulb buzzed overhead. The air tasted of iron and mildew. And beneath that—something else. Faint. Sweet, almost. Like crushed violets left too long in a jar. She stepped over the threshold, boots scraping on stone. A trail of fine white powder dusted the floorboards just inside the door. Not flour. Not chalk. She knelt again, touched it with a gloved finger. Fine as ash, cool to the touch. “You see that?” she asked. Rook didn’t look. “See what?” “The line across the threshold. Someone drew a circle. Half-scrubbed. Salt, or ground bone. Ritual marker.” Rook snorted. “Now you’re seeing magic shows in the dust?” Quinn ignored him. She moved to the body, rolled the man’s sleeve up with two fingers. No injection marks. No burns. Just a small tattoo on the inside of his wrist—three interlocking spirals, ink faded but precise. Her breath caught. She’d seen that symbol before. In Morris’s notebook. The night he died. “Name?” she asked, voice low. “Leonard Voss. Civil servant. Retired. No record. Neighbours say he kept to himself. Quiet man.” *Quiet men don’t end up in abandoned tunnels with ceremonial knives beside them*, she thought. *And quiet men don’t have occult sigils on their wrists.* She turned to the shelves, ran a hand along the spines. Files on Cold War defectors. Nuclear contingency plans. All real. All irrelevant. Then she saw it. One shelf stood apart. Empty except for a single manila envelope, unmarked, unopened. She pulled it out. Light. Paper thin. She slit it open with her penknife. Inside—a small brass compass, caked in verdigris. The needle spun, not north, but in tight, erratic circles, then snapped to stillness, pointing at the far wall. Toward a section of brickwork that didn’t belong. Quinn stepped forward. Her boots landed on a square tile that didn’t match the others—slightly darker, slightly raised. She pressed down. A soft *click*. Then a shudder beneath her feet. “Quinn, what the hell—?” The wall groaned. Bricks shifted, sliding sideways like gears turning, revealing a narrow passage beyond—curved, lined with smooth black stone, walls humming with a low, subsonic vibration. Rook staggered back. “What in God’s name—” “Not God,” she said. “And not yours.” She stepped into the passage. The air changed. Thick. Electric. The scent of violets stronger now, laced with ozone. The compass in her hand vibrated, needle fixed on the darkness ahead. Rook grabbed her arm. “This is over, Quinn. We call in backup. Hazardous structure. We seal it.” She looked at him. Really looked. His pupils were dilated. Sweat on his temple. And his left hand—clenched into a fist, but she saw it twitch. The twitch of a man fighting an urge. A compulsion. She reached out, not to push him, but to tilt his collar aside. There, just above his pulse point, a faint mark. Three interlocking spirals. Fresh. “You’ve been here before,” she said. “I don’t know what you’re talking about.” “The cleaner said the door was locked. Then propped open. But there’s no scuff marks on the floor. No brick. So who moved it? You?” She gestured to the tile. “And this mechanism—you knew it was here. You didn’t react when it opened. You *expected* it.” “I came down to secure the scene. Alone. Found this—this tunnel. Didn’t go in. Didn’t touch anything.” But his fingers trembled. And the compass—still pointing at the wall—had begun to spin wildly the moment he stepped near. Liar. And worse—the needle wasn’t reacting to the portal. It was reacting to *him*. Quinn slipped the compass into her pocket and unclipped her radio. “Call for reinforcements,” she said, voice flat. “And a forensic team. Full contamination protocols. This isn’t a murder.” She paused. “It’s a delivery.” Rook’s laugh was too sharp. “A delivery? What, the knife? The body?” “No.” Her eyes locked on his. “*He* was the delivery. And you’re the recipient.” He froze. Behind them, deep in the black passage, something breathed. Not air. Not life. Something that echoed in the bones. The lights above flickered once. Then died. In the dark, the compass glowed faintly. Verdigris cracked. Brass gleamed. And the needle—now steady—pointed straight at Rook’s chest.
created_at"2026-03-25T10:17:41.908Z" 3/25/2026, 10:17:41 AM
model"qwen/qwen3-235b-a22b-07-25"
app_id182717
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cancelledfalse
latency468
moderation_latency(null)
generation_time38645
tokens_prompt4671
tokens_completion1489
native_tokens_prompt4240
native_tokens_completion1281
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0016166
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provider_responses
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latency468
model_permaslug"qwen/qwen3-235b-a22b-07-25"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences26
tagDensity0.346
leniency0.692
rawRatio0
effectiveRatio0
77.53% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount890
totalAiIsmAdverbs4
found
0
adverb"slowly"
count1
1
adverb"slightly"
count2
2
adverb"really"
count1
highlights
0"slowly"
1"slightly"
2"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount890
totalAiIsms7
found
0
word"electric"
count1
1
word"vibrated"
count1
2
word"structure"
count1
3
word"pulse"
count1
4
word"trembled"
count1
5
word"echoed"
count1
6
word"flickered"
count1
highlights
0"electric"
1"vibrated"
2"structure"
3"pulse"
4"trembled"
5"echoed"
6"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences107
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords28
totalWords875
ratio0.032
matches
0"beside"
1"Quiet men don’t end up in abandoned tunnels with ceremonial knives beside them"
2"And quiet men don’t have occult sigils on their wrists."
3"click"
4"expected"
5"him"
6"He"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
97.29% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount664
uniqueNames11
maxNameDensity1.05
worstName"Rook"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn6
Rook7
Charing1
Cross1
Strand1
Ministry1
Defence1
Morris1
Cold1
War1
persons
0"Harlow"
1"Quinn"
2"Rook"
3"Defence"
4"Morris"
places(empty)
globalScore0.973
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences42
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.286
wordCount875
matches
0"not north, but in tight, erratic circles, then snapped to stillness, pointi"
1"not to push him, but to tilt his collar aside"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences124
matches
0"seen that symbol"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs57
mean15.35
std13.2
cv0.86
sampleLengths
010
158
216
323
45
525
657
716
842
95
105
1116
1210
1337
1415
155
1615
1725
1823
194
2027
2126
228
2330
244
2527
267
277
285
2926
3017
316
3230
3313
3413
356
367
3746
3817
3920
401
418
425
4311
4418
452
463
4712
4814
492
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences107
matches
0"were dilated"
92.47% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs124
matches
0"wasn’t reacting"
1"was reacting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences124
ratio0.089
matches
0"Her eyes tracked the dead man’s hands—palms down, fingers splayed, no defensive wounds, no tremors in death."
1"She turned slowly, taking in the space—a forgotten storage room beneath Charing Cross, part of the old network of service tunnels buried beneath the Strand."
2"And beneath that—something else."
3"Just a small tattoo on the inside of his wrist—three interlocking spirals, ink faded but precise."
4"Inside—a small brass compass, caked in verdigris."
5"Her boots landed on a square tile that didn’t match the others—slightly darker, slightly raised."
6"Bricks shifted, sliding sideways like gears turning, revealing a narrow passage beyond—curved, lined with smooth black stone, walls humming with a low, subsonic vibration."
7"And his left hand—clenched into a fist, but she saw it twitch."
8"And the compass—still pointing at the wall—had begun to spin wildly the moment he stepped near."
9"And worse—the needle wasn’t reacting to the portal."
10"And the needle—now steady—pointed straight at Rook’s chest."
98.92% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount679
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.041237113402061855
lyAdverbCount6
lyAdverbRatio0.008836524300441826
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean7.06
std5.88
cv0.833
sampleLengths
06
14
216
320
422
510
66
73
817
91
102
115
1225
132
146
1525
1611
176
187
194
201
212
229
239
2413
252
262
279
287
295
303
312
3216
332
348
353
3613
373
382
3916
403
415
423
434
445
4515
4615
4710
4811
495
75.81% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4838709677419355
totalSentences124
uniqueOpeners60
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences77
matches
0"Just a twelve-inch silver dagger"
1"Just a small tattoo on"
2"Then she saw it."
3"Then a shudder beneath her"
ratio0.052
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences77
matches
0"It was *beside* it."
1"Her eyes tracked the dead"
2"Her shadow fell across the"
3"She turned slowly, taking in"
4"She stepped over the threshold,"
5"She knelt again, touched it"
6"She moved to the body,"
7"Her breath caught."
8"She’d seen that symbol before."
9"she asked, voice low"
10"She turned to the shelves,"
11"She pulled it out."
12"She slit it open with"
13"Her boots landed on a"
14"She pressed down."
15"She stepped into the passage."
16"She looked at him."
17"His pupils were dilated."
18"She reached out, not to"
19"She gestured to the tile"
ratio0.299
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences77
matches
0"The knife wasn’t in the"
1"It was *beside* it."
2"Detective Harlow Quinn crouched, her"
3"Quinn didn’t move."
4"Her eyes tracked the dead"
5"Her shadow fell across the"
6"She turned slowly, taking in"
7"A single flickering bulb buzzed"
8"The air tasted of iron"
9"She stepped over the threshold,"
10"A trail of fine white"
11"She knelt again, touched it"
12"Rook didn’t look."
13"Quinn ignored him."
14"She moved to the body,"
15"Her breath caught."
16"She’d seen that symbol before."
17"The night he died."
18"she asked, voice low"
19"She turned to the shelves,"
ratio0.649
64.94% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences77
matches
0"*And quiet men don’t have"
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences21
technicalSentenceCount1
matches
0"Just a twelve-inch silver dagger lying flat on the floor, tip pointing away from the body, as if placed there with ceremony."
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount2
matches
0"she asked, voice low"
1"she said, voice flat"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences26
tagDensity0.269
leniency0.538
rawRatio0
effectiveRatio0
86.0504%