Run: 2026-03-25-01KMJ8NXDZ3KZNP74REHDV47JH

Run Details

Duration:
52.9s
Cost:
$0.000775
Provider:
Nebius

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the Fae Grove smelled of wet earth and something sharper—like burnt sugar. Aurora Carter stepped over a gnarled root, her boots sinking into the moss. The standing stones loomed around her, ancient oaks carved into twisted spirals, their shadows pooling like ink under the half-moon. She clutched the silver chain at her neck, the Heartstone pendant warm against her skin. It had led her here, pulsing steadily since she crossed the boundary. Whatever she’d come for—a portal, an answer, a ghost—it was close. She’d left Silas’s bar an hour ago, according to her watch. The streets outside the grove should still be half-lit by neon, the pubs humming with laughter. But here, time coiled like a struck match. The wildflowers around her swayed, though no wind touched the air. A rustle. Rory froze. The sound came from the thicket to her left, a dry, crackling whisper. She turned, her eyes scanning the underbrush. Nothing. Just the blackened trunks of trees, their bark peeling like old skin. "Hello?" Her voice bounced back at her, hollow. The pendant flared, heat seeping into her collarbone. She followed the pull, stepping deeper into the clearing. Her shadow stretched across the moss, long and jagged. A flicker in her periphery—movement just past the trees. She glanced up. The moon hung too high now, its glow filtered through the canopy. Another sound, this time closer. A sigh, or the creak of branches. She exhaled, sharp. *Don’t panic*. The grove was a place of thresholds, Eva had said. A pocket between worlds. Thresholds had rules. You didn’t argue with them. You listened. Rory knelt, pressing her palm to the ground. The moss was unnaturally smooth, as if combed. Her fingers found a seam in the earth, a faint warmth radiating upward. The pendant flared again, the crimson gemstone glowing like a ember. The portal was close. She stood. A twig snapped. This time, she saw it—a ripple in the shadows beyond the standing stones. A shape, indistinct but deliberate, moving *toward* her. Her breath hitched. The shape didn’t run. It *glided*. Rory turned, retracing her steps. The standing stones should’ve been to her left, but the grove had shifted. The roots beneath her feet tangled, slowing her. Her watch face reflected the moonlight, the hands frozen at 1:11. Impossible. The air thickened, sweet and cloying. A voice, soft as moth wings, brushed her ear. *"Aurora."* She spun. No one. But the flowers—those year-round wildflowers—had changed. Their petals darkened to a bruised purple, their stems curling like fingers. The pendant seared her, not a pulse now but a *throb*. "Cut it out," she muttered, though her voice shook. Her fingers fumbled at the chain. If the stone had tricked her, if this was another of the Fae’s games— A laugh, low and resonant, split the air. It came from *everywhere*. The trees groaned in response. Rory ran. Her boots struck something hard—roots? A stone?—and she stumbled, crashing to her knees. The pendant slipped free, glinting in the moss. She lunged for it, but a hand— No. A *thing*. Slender and pale, its fingers splayed like a spider’s across the pendant. It wore no flesh. Just sinew and bone, veined with the same dark-purple as the flowers. Its head tilted, revealing a face of shifting features, eyes like dead coals. Rory scrambled back. The creature didn’t flinch. It held the pendant close, the gemstone dimming. Around them, the grove *breathed*. The trees leaned inward, their branches knitting shut. *"Stupid girl,"* the thing hissed. Its mouth didn’t move—*it didn’t have a mouth*—but the words pressed into her skull. *"The heart does not give. The heart takes."* Something cold coiled around her ankle. She looked down. A root, thick and barbed, had latched into her calf. Her breath came in ragged bursts as it tugged her toward the earth. "Cut it—*cut it*—" She drove her boot heel into the root. It snapped, but another took its place, wrapping her thigh. The creature extended a hand. Rory reached for the dagger in her boot. She’d forgotten it was there, Eva’s gift—a cheap iron thing. The blade caught the moonlight as she slashed at the roots. They parted, but not before scraping her skin. She staggered to her feet. The creature had vanished. But the grove had changed again. The standing stones now formed a ring, their carved spirals rotating slowly, like gears. The pendant lay on the moss between her and the center of the ring. Rory’s fingers closed around it. The warmth returned, fiercer now. A portal hummed beneath the earth, a vibration in her teeth. The Fae didn’t do anything without a price. She knew that. But the grove’s wrongness had a focus now—a shape. The thing wanted the pendant. It had taken her blood once, in the roots. She’d given it nothing. The spirals on the stones locked into place. The ground split. A hand seized her wrist. It was human this time. A man, his face half-hidden by a moth-eaten scarf. His eyes gleamed under the brim of a trilby hat, sharp and knowing. "You shouldn’t have come here, miss," he said, low. “But perhaps I can…*negotiate*.” Rory’s dagger pressed to his throat before he could move. She recognized the glint of amusement in his gaze. Silas. “What do you want, Silas?” He didn’t flinch. “The same as you. Passage. A way to the other side.” The ground shuddered. The thing in the shadows—*the Fae*—watched them both. Waiting. Silas smiled. “But you, dear Rory, already have the key.” The pendant flared. The grove *screamed*.
created_at"2026-03-25T10:29:39.908Z" 3/25/2026, 10:29:39 AM
model"qwen/qwen3-32b-04-28"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency330
moderation_latency(null)
generation_time52684
tokens_prompt1061
tokens_completion2504
native_tokens_prompt941
native_tokens_completion2271
native_tokens_completion_images(null)
native_tokens_reasoning1019
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0007754
router(null)
provider_responses
0
endpoint_id"aaa39b6c-e488-491a-91e4-e5fb66f86601"
id"cmpl-bc54f2527e6c93fe"
is_byokfalse
latency330
model_permaslug"qwen/qwen3-32b-04-28"
provider_name"Nebius"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1774434579-UkF6Qxgon4p2EzEs451R"
upstream_id"cmpl-bc54f2527e6c93fe"
total_cost0.0007754
cache_discount(null)
upstream_inference_cost0
provider_name"Nebius"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.455
leniency0.909
rawRatio0
effectiveRatio0
94.67% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount938
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.70% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount938
totalAiIsms10
found
0
word"loomed"
count1
1
word"whisper"
count1
2
word"scanning"
count1
3
word"flicker"
count1
4
word"warmth"
count2
5
word"pulse"
count1
6
word"throb"
count1
7
word"glinting"
count1
8
word"glint"
count1
highlights
0"loomed"
1"whisper"
2"scanning"
3"flicker"
4"warmth"
5"pulse"
6"throb"
7"glinting"
8"glint"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences122
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences122
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans15
markdownWords30
totalWords929
ratio0.032
matches
0"Don’t panic"
1"toward"
2"glided"
3"\"Aurora.\""
4"throb"
5"everywhere"
6"thing"
7"breathed"
8"\"Stupid girl,\""
9"it didn’t have a mouth"
10"\"The heart does not give. The heart takes.\""
11"cut it"
12"negotiate"
13"the Fae"
14"screamed"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount877
uniqueNames7
maxNameDensity0.91
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Fae4
Grove1
Carter1
Heartstone1
Silas3
Eva2
Rory8
persons
0"Grove"
1"Carter"
2"Silas"
3"Eva"
4"Rory"
places
0"Fae"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount0
matches(empty)
92.36% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.076
wordCount929
matches
0"not a pulse now but a *throb*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean23.23
std18.06
cv0.778
sampleLengths
086
146
22
335
48
550
641
744
82
93
1030
1138
1216
1333
1429
1517
162
1728
183
1941
2028
2127
2232
2321
245
2537
2629
2714
2855
294
3011
315
3227
3313
3420
355
3614
3712
3810
396
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences122
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs162
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount17
semicolonCount0
flaggedSentences13
totalSentences128
ratio0.102
matches
0"The air in the Fae Grove smelled of wet earth and something sharper—like burnt sugar."
1"Whatever she’d come for—a portal, an answer, a ghost—it was close."
2"A flicker in her periphery—movement just past the trees."
3"This time, she saw it—a ripple in the shadows beyond the standing stones."
4"But the flowers—those year-round wildflowers—had changed."
5"If the stone had tricked her, if this was another of the Fae’s games—"
6"Her boots struck something hard—roots?"
7"A stone?—and she stumbled, crashing to her knees."
8"She lunged for it, but a hand—"
9"Its mouth didn’t move—*it didn’t have a mouth*—but the words pressed into her skull."
10"She’d forgotten it was there, Eva’s gift—a cheap iron thing."
11"But the grove’s wrongness had a focus now—a shape."
12"The thing in the shadows—*the Fae*—watched them both."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount892
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.0257847533632287
lyAdverbCount3
lyAdverbRatio0.0033632286995515697
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean7.26
std4.06
cv0.56
sampleLengths
015
113
220
315
412
511
611
716
88
911
102
112
1213
137
141
1512
168
178
189
199
209
213
2212
235
247
253
262
2710
284
293
305
312
328
338
3413
3511
364
372
383
3913
408
413
424
432
445
4513
468
4711
481
496
43.75% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.2578125
totalSentences128
uniqueOpeners33
62.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences106
matches
0"Just the blackened trunks of"
1"Just sinew and bone, veined"
ratio0.019
76.60% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences106
matches
0"She clutched the silver chain"
1"It had led her here,"
2"She’d left Silas’s bar an"
3"She turned, her eyes scanning"
4"Her voice bounced back at"
5"She followed the pull, stepping"
6"Her shadow stretched across the"
7"She glanced up."
8"She exhaled, sharp."
9"You didn’t argue with them."
10"Her fingers found a seam"
11"Her breath hitched."
12"Her watch face reflected the"
13"Their petals darkened to a"
14"she muttered, though her voice"
15"Her fingers fumbled at the"
16"It came from *everywhere*."
17"Her boots struck something hard—roots?"
18"She lunged for it, but"
19"It wore no flesh."
ratio0.358
2.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount97
totalSentences106
matches
0"The air in the Fae"
1"Aurora Carter stepped over a"
2"The standing stones loomed around"
3"She clutched the silver chain"
4"It had led her here,"
5"Whatever she’d come for—a portal,"
6"She’d left Silas’s bar an"
7"The streets outside the grove"
8"The wildflowers around her swayed,"
9"The sound came from the"
10"She turned, her eyes scanning"
11"Her voice bounced back at"
12"The pendant flared, heat seeping"
13"She followed the pull, stepping"
14"Her shadow stretched across the"
15"A flicker in her periphery—movement"
16"She glanced up."
17"The moon hung too high"
18"Another sound, this time closer."
19"A sigh, or the creak"
ratio0.915
47.17% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences106
matches
0"If the stone had tricked"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount0
matches(empty)
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount3
matches
0"Her voice bounced back, hollow"
1"she muttered, though her voice shook"
2"he said, low"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she muttered (mutter)"
1"the thing hissed (hiss)"
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0.667
effectiveRatio0.364
78.8864%