Run: 2026-03-25-01KMJ8TA86XTTKFYQJM4835QEA

Run Details

Duration:
48.7s
Cost:
$0.001005
Provider:
Nebius

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant dug into Aurora’s palm as she stepped through the last of the oak arches. Its crimson heart pulsed faintly, a heartbeat out of sync with her own. She’d walked this path a dozen times before—twice last week alone—but tonight the Fae Grove felt tighter, as though the air had been siphoned off and replaced with something thicker, syrupy. Her boots crunched over frost-kissed leaves. No other sound. No breeze. No rustle of rabbits in the gorse. Just the pendulum-thump of her own pulse and the way the wildflowers ahead seemed to lean in, their petals shimmering like wet velvet under a moon she couldn’t see. She dropped to her haunches, tucking the pendant back into her coat. The silver chain caught the light as it fell, and that’s when she saw it: a faint glow beneath the moss at her feet. Not bioluminescent. Not natural. She dug her fingers into the earth, knuckles white, and yanked free a shard of glass the size of a thimble. A mirror fragment, its surface warped as though liquid had frozen mid-puddle. The air smelled of burnt sugar. “Aurora.” The voice was a whisper, but it landed like a hammer strike. She froze. The trees beyond the clearing had rearranged themselves. A minute ago, there’d been three twisted yews to her left. Now they were straight and featureless, their bark gleaming as if polished. Her breath misted, but the rest of the grove was dry. Wet footprints zigzagged through the grass to her right. New. “Aurora.” This time the voice had a gender. Female. Young. The same age she’d been when Evan first grabbed her wrist, when the crescent scar had been raw and pink. She stood, spine rigid, and followed the trail. The grass grew darker the farther she walked, a deepening green that turned to black just ahead of her boots. The pendulum-thump in her palm quickened. The pendant was warm now, almost hot, but the glass shard in her coat pocket had gone cold. A flicker of movement. She spun. Nothing. Just the black grass and the trees, their branches splayed like skeletal hands. Then the whisper again, closer now, from her left. She turned sharply, arm knocking against the trunk of an oak. The bark was no longer smooth. Scratched into it, in jagged letters, was *RUN*. Her phone buzzed in her pocket—a text from Silas at the bar, asking if she’d forgotten her shift. She stared at it, the screen’s blue light casting her face in shadows. It hadn’t been five minutes since she’d entered the grove. The whisper became words. “You’re not supposed to be here.” A figure materialized between the trees. Pale. Slender. Human-shaped, but wrong. Its face was a blur, a watercolour smudge, and its dress—a white frock with frilled sleeves like something from a Victorian orphan—hung off its body as though it were too small. The hem dragged, leaving a trail of wet mud. Aurora took a step back. “I’m looking for someone.” The figure tilted its head. The dress shortened. The face sharpened. Became a girl. Teenage. Familiar. Aurora’s breath hitched. The pendant burned now, white-hot, and she clutched it instinctively. “Eva,” she whispered. The figure smiled. Its teeth were too large. Too many. “You shouldn’t have come.” The grove shuddered. The trees swayed without wind. The black grass bled outward, a tide swallowing the wildflowers. Aurora’s phone buzzed again. Silas. Another text. Then a third. *5 mins late. 10 mins late. Walked out?* The figure crouched, mimicking her earlier stance. “You left me here,” it said. The words were Eva’s, but the tone was wrong—flat, robotic, as if spoken through a broken recorder. “I didn’t—” Aurora’s voice cracked. “Eva’s not real. You’re not—” The figure lunged. Aurora stumbled back, her heel catching on a root. She fell, the pendant flying from her hand. It struck the ground, its glow flaring brilliant red. The figure halted, recoiling. The air split with a sound like tearing silk. A new voice, this time. Male. Older. Rich with disdain. “She’s not yours.” The figure—Eva—whirled. Its form rippled, fraying at the edges. The dress dissolved, replaced by rags. The face became a mask, a porcelain thing with painted lips that curled in a sneer. “Neither are you, *lord*.” The trees groaned. The ground beneath Aurora buckled. She scrabbled for the pendant, fingers numb as it hissed against her skin. The red glow intensified, and in the periphery of her vision, she saw it: a door. Not a door, a *rupture*. A jagged tear in the air, pulsing in time with the pendant. The male voice again, closer now. “You’ve overstayed your welcome, wraith.” The figure—no, the thing—screeched. It lunged at the tear, clawing at it. The mud from its hem seeped into the black grass, turning it darker. Thicker. Like blood. Aurora rose, the pendant’s heat searing her palm. She took a step toward the tear. Two steps. The figure’s wails crescendoed, a sound that made her teeth ache. She reached it, pressed her hand to the rift. Cold. Silence. Then a voice that was definitely not Eva’s: “Hand it over.” She turned. A man stood at the edge of the clearing. Tall. Broad-shouldered. A long coat trailing behind him like smoke. His eyes were the same bright blue as hers. The pendant went cold in her hand. And the ground opened beneath her.
created_at"2026-03-25T10:32:04.109Z" 3/25/2026, 10:32:04 AM
model"qwen/qwen3-32b-04-28"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency708
moderation_latency(null)
generation_time48586
tokens_prompt4583
tokens_completion2268
native_tokens_prompt4144
native_tokens_completion1970
native_tokens_completion_images(null)
native_tokens_reasoning849
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0010054
router(null)
provider_responses
0
endpoint_id"aaa39b6c-e488-491a-91e4-e5fb66f86601"
id"cmpl-ad77feaf0ec47847"
is_byokfalse
latency708
model_permaslug"qwen/qwen3-32b-04-28"
provider_name"Nebius"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
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upstream_id"cmpl-ad77feaf0ec47847"
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cache_discount(null)
upstream_inference_cost0
provider_name"Nebius"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.231
leniency0.462
rawRatio0
effectiveRatio0
94.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount908
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
22.91% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount908
totalAiIsms14
found
0
word"pulsed"
count1
1
word"pulse"
count1
2
word"velvet"
count1
3
word"whisper"
count3
4
word"gleaming"
count1
5
word"quickened"
count1
6
word"flicker"
count1
7
word"familiar"
count1
8
word"silk"
count1
9
word"porcelain"
count1
10
word"searing"
count1
11
word"silence"
count1
highlights
0"pulsed"
1"pulse"
2"velvet"
3"whisper"
4"gleaming"
5"quickened"
6"flicker"
7"familiar"
8"silk"
9"porcelain"
10"searing"
11"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences118
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords11
totalWords898
ratio0.012
matches
0"RUN"
1"5 mins late. 10 mins late. Walked out?"
2"lord"
3"rupture"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount855
uniqueNames7
maxNameDensity0.94
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Aurora8
Fae1
Grove1
Evan1
Silas2
Victorian1
Eva3
persons
0"Aurora"
1"Evan"
2"Silas"
3"Eva"
places
0"Fae"
1"Grove"
2"Victorian"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount898
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean28.97
std26.89
cv0.928
sampleLengths
0107
179
21
366
41
581
654
741
810
951
109
1129
123
1314
1436
1530
1610
173
1839
1913
2035
2154
2211
2328
2437
2510
263
272
2828
297
306
99.32% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences118
matches
0"been siphoned"
1"been when"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs143
matches(empty)
8.93% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences6
totalSentences128
ratio0.047
matches
0"She’d walked this path a dozen times before—twice last week alone—but tonight the Fae Grove felt tighter, as though the air had been siphoned off and replaced with something thicker, syrupy."
1"Her phone buzzed in her pocket—a text from Silas at the bar, asking if she’d forgotten her shift."
2"Its face was a blur, a watercolour smudge, and its dress—a white frock with frilled sleeves like something from a Victorian orphan—hung off its body as though it were too small."
3"The words were Eva’s, but the tone was wrong—flat, robotic, as if spoken through a broken recorder."
4"The figure—Eva—whirled."
5"The figure—no, the thing—screeched."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount872
adjectiveStacks1
stackExamples
0"over frost-kissed leaves."
adverbCount28
adverbRatio0.03211009174311927
lyAdverbCount4
lyAdverbRatio0.0045871559633027525
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean7.02
std6.14
cv0.875
sampleLengths
016
113
231
36
43
52
67
729
812
924
102
112
1221
1312
146
151
1612
172
188
1911
2012
2111
229
231
241
257
261
271
2820
298
3020
316
3218
334
342
351
3613
379
3811
396
408
4118
4213
4310
444
456
466
471
481
493
51.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3671875
totalSentences128
uniqueOpeners47
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences88
matches
0"Just the pendulum-thump of her"
1"Just the black grass and"
2"Then the whisper again, closer"
3"Then a third."
4"Then a voice that was"
ratio0.057
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences88
matches
0"Its crimson heart pulsed faintly,"
1"She’d walked this path a"
2"Her boots crunched over frost-kissed"
3"She dropped to her haunches,"
4"She dug her fingers into"
5"Her breath misted, but the"
6"She stood, spine rigid, and"
7"She turned sharply, arm knocking"
8"Her phone buzzed in her"
9"She stared at it, the"
10"It hadn’t been five minutes"
11"Its face was a blur,"
12"Its teeth were too large."
13"She fell, the pendant flying"
14"It struck the ground, its"
15"Its form rippled, fraying at"
16"She scrabbled for the pendant,"
17"It lunged at the tear,"
18"She took a step toward"
19"She reached it, pressed her"
ratio0.239
45.23% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences88
matches
0"The pendant dug into Aurora’s"
1"Its crimson heart pulsed faintly,"
2"She’d walked this path a"
3"Her boots crunched over frost-kissed"
4"She dropped to her haunches,"
5"The silver chain caught the"
6"She dug her fingers into"
7"A mirror fragment, its surface"
8"The air smelled of burnt"
9"The voice was a whisper,"
10"The trees beyond the clearing"
11"A minute ago, there’d been"
12"Her breath misted, but the"
13"This time the voice had"
14"The same age she’d been"
15"She stood, spine rigid, and"
16"The grass grew darker the"
17"The pendulum-thump in her palm"
18"The pendant was warm now,"
19"A flicker of movement."
ratio0.83
56.82% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences88
matches
0"Now they were straight and"
ratio0.011
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount6
matches
0"She’d walked this path a dozen times before—twice last week alone—but tonight the Fae Grove felt tighter, as though the air had been siphoned off and replaced w…"
1"A mirror fragment, its surface warped as though liquid had frozen mid-puddle."
2"Now they were straight and featureless, their bark gleaming as if polished."
3"Its face was a blur, a watercolour smudge, and its dress—a white frock with frilled sleeves like something from a Victorian orphan—hung off its body as though i…"
4"The words were Eva’s, but the tone was wrong—flat, robotic, as if spoken through a broken recorder."
5"The figure’s wails crescendoed, a sound that made her teeth ache."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences13
tagDensity0.154
leniency0.308
rawRatio0.5
effectiveRatio0.154
84.3048%