Run: 2026-04-24-01KPZTVTPAC6KVEH15R8JVPXW0

Run Details

Duration:
29.8s
Cost:
$0.064800
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oaks loomed ahead, seven of them, spaced in a ring that felt deliberate even before Rory saw the runes carved into their trunks. Frost clung to the grass outside the circle. Inside, wildflowers — bluebells, poppies, something the colour of bruised silver — swayed in a breeze she couldn't feel on her face. "Tell me we're allowed in there," Rory whispered. Nyx's silhouette peeled away from the shadow of the nearest oak, reforming at her shoulder. "Allowed is a mortal word. The grove decides." "That's not an answer." "No," they agreed, voice brushing past her ear like a draft through a keyhole. "It isn't." Eva shifted her weight behind them, hand white-knuckled on the torch she hadn't yet turned on. "I can hear music." Rory tilted her head. She heard it too, threaded through the trees — a few notes of something stringed, then silence, then the notes again from a different direction, as if the player couldn't stay still. The Heartstone lay cold against her sternum. She touched it through her jumper and found it inert. Whatever this place was, it wasn't Hel. She stepped across the line between the oaks. The cold dropped away. So did the sound of Richmond Park — the distant hum of the A307, the chatter of roosting crows, the whine of a plane overhead. All of it simply stopped, like someone had closed a door behind her. Rory turned. The park was still there, framed by the standing stones, but muted, as though she were looking at it through dirty glass. "Christ," Eva breathed, stepping through after her. "That's — " "Don't finish that sentence here." Nyx slid between the trunks without disturbing a single blade of grass. "Names have weight in Fae places. Even His." The grove opened wider than it should have. Rory had paced the perimeter from outside — twelve, maybe fifteen metres across. Inside, the clearing rolled for what felt like half a field, dipping into a shallow bowl where a stream threaded between mossy stones. Light came from nowhere in particular. The sky overhead showed a sunset that hadn't been there a moment ago, rose and copper bleeding into a premature violet. "The sun's gone down," Eva said. "The sun hasn't done anything." Nyx crouched by the stream, trailing fingers that passed through the water as if it were smoke — or they were. "The grove shows you what hour suits it. Don't trust any clock you wear out of here." Rory walked toward the water. The wildflowers parted around her boots without being crushed, leaning back into place once she passed. She bent and set her palm flat against a patch of moss. It was warm. Warmer than her hand. Warmer than anything growing in a December park had any right to be. "Rory." Eva's voice pitched tight. "Look." Eva was pointing at the ground behind them. Rory's boots had pressed neat prints into the damp earth where she'd walked. Eva's trainers too — shallow, scuffed. Between them ran a third line of indentations, spaced for a tall stride, that stopped abruptly three steps in. As if the person leaving them had evaporated, or learned to stop touching the ground. "That'd be Isolde," Rory said, mouth drier than she wanted it to be. "She leaves no prints." "Then those aren't hers." Nyx's head came up. The violet of their eyes brightened, two slow pulses. "We're not alone. We were never going to be alone. Keep moving. Don't step off the path." "There's no path." "There is now." She looked down. A thread of white stones — no, white petals, pressed into the loam as neatly as cobbles — ran from her feet toward a stand of silver birch at the clearing's far edge. She was certain it hadn't been there a breath ago. Eva made a small, unhappy noise and fell into step at her elbow. They walked. The music came again, closer, a phrase of three descending notes, and Rory found herself humming the fourth before she could stop. Nyx's hand closed on her wrist — solid, cold as a stone pulled from a river. "Don't finish songs here either." "Right." She swallowed. "Noted." Past the birches, the grove opened onto something that made Eva stop breathing. Rory heard her don't-breathe and nearly did the same. A tree stood at the centre of a second, smaller ring — older than the oaks outside, bark pale as bone, branches black and spiralling inward to hold a single fruit. It might have been a pomegranate. It might have been a heart. It pulsed, softly, and when it pulsed, the grass underneath bent away from it in every direction, as if reluctant to be close. "That is not for us," Nyx said, very quietly. "Wasn't planning on picking it." "Good girl." A figure stood on the far side of the ring. She had not been there, and then she had — silver hair falling past her waist, lavender eyes lifting from the pale tree to the three of them. Isolde's bare feet made no impression in the moss. A smile caught the corner of her mouth and didn't quite reach the rest of her face. "You brought a Shade into my grove, Aurora Carter." "I brought a friend." "A pedant's distinction." Isolde's gaze slid to Nyx, lingered, moved on. "And you brought the mortal girl. Brave. Or thoughtless. It's often the same thing." "Oi," Eva said, because Eva had never in her life met a room she wouldn't argue with. Isolde's smile warmed a fraction. "Brave, then. Come closer, all of you. Not too close to the tree. It dreams, and I would rather it not dream of you." Rory took a step forward, then another. The petal-path had ended. Beneath her boots the moss gave like something breathing in its sleep. She felt the Heartstone warm — not the hot pulse of a Hel rift, but a low, considering glow, as though the pendant itself had woken up to take a look around. "You said come closer," Rory said. "That means you've got something to tell me." "I always have something to tell you." Isolde folded her hands. "The question, as ever, is whether you will listen."
created_at"2026-04-24T13:28:59.352Z" 4/24/2026, 1:28:59 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency633
moderation_latency(null)
generation_time29755
tokens_prompt1816
tokens_completion1537
native_tokens_prompt2700
native_tokens_completion2052
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.0648
router(null)
provider_responses
0
endpoint_id"0fa65117-00d9-4835-808d-9b68041d9ce4"
id"1c2dfed6-1487-4712-bba1-7ab81877433a"
is_byokfalse
latency633
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777037339-1UAYXS2haW8YL7ckfEys"
session_id(null)
api_type"completions"
id"gen-1777037339-xbo1yzPKYb23HOF6uyPE"
upstream_id"1c2dfed6-1487-4712-bba1-7ab81877433a"
total_cost0.0648
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences37
tagDensity0.378
leniency0.757
rawRatio0
effectiveRatio0
90.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1025
totalAiIsmAdverbs2
found
0
adverb"softly"
count1
1
adverb"very"
count1
highlights
0"softly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1025
totalAiIsms7
found
0
word"loomed"
count1
1
word"weight"
count2
2
word"silence"
count1
3
word"pulsed"
count2
4
word"pulse"
count1
highlights
0"loomed"
1"weight"
2"silence"
3"pulsed"
4"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences70
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences93
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1040
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
78.06% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount834
uniqueNames10
maxNameDensity1.44
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Eva"
discoveredNames
Rory12
Nyx7
Eva10
Heartstone2
Hel2
Richmond1
Park1
December1
Past1
Isolde4
persons
0"Rory"
1"Nyx"
2"Eva"
3"Isolde"
places
0"Richmond"
1"Park"
2"December"
globalScore0.781
windowScore0.833
53.85% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount2
matches
0"felt like half a field, dipping into a"
1"quite reach the rest of her face"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.962
wordCount1040
matches
0"not the hot pulse of a Hel rift, but a low, considering glow, as though the pendant itself had wo"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences93
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean26
std24
cv0.923
sampleLengths
054
18
223
34
416
520
660
78
866
910
1025
1171
126
1343
1453
156
1661
1713
184
194
2030
213
223
2359
2440
255
264
2788
289
295
302
3164
329
334
3425
3517
3629
3755
3814
3920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences70
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs143
matches
0"were looking"
1"was pointing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences93
ratio0.118
matches
0"Inside, wildflowers — bluebells, poppies, something the colour of bruised silver — swayed in a breeze she couldn't feel on her face."
1"She heard it too, threaded through the trees — a few notes of something stringed, then silence, then the notes again from a different direction, as if the player couldn't stay still."
2"So did the sound of Richmond Park — the distant hum of the A307, the chatter of roosting crows, the whine of a plane overhead."
3"Rory had paced the perimeter from outside — twelve, maybe fifteen metres across."
4"\"The sun hasn't done anything.\" Nyx crouched by the stream, trailing fingers that passed through the water as if it were smoke — or they were."
5"Eva's trainers too — shallow, scuffed."
6"A thread of white stones — no, white petals, pressed into the loam as neatly as cobbles — ran from her feet toward a stand of silver birch at the clearing's far edge."
7"Nyx's hand closed on her wrist — solid, cold as a stone pulled from a river."
8"A tree stood at the centre of a second, smaller ring — older than the oaks outside, bark pale as bone, branches black and spiralling inward to hold a single fruit."
9"She had not been there, and then she had — silver hair falling past her waist, lavender eyes lifting from the pale tree to the three of them."
10"She felt the Heartstone warm — not the hot pulse of a Hel rift, but a low, considering glow, as though the pendant itself had woken up to take a look around."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount824
adjectiveStacks1
stackExamples
0"lay cold against her"
adverbCount28
adverbRatio0.03398058252427184
lyAdverbCount6
lyAdverbRatio0.007281553398058253
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean11.18
std7.93
cv0.709
sampleLengths
024
18
222
38
415
58
64
714
82
916
104
114
1232
137
1410
157
168
174
1825
1913
202
2122
227
233
2417
258
268
2713
2823
296
3021
316
3226
3317
345
3516
3612
373
384
3913
405
411
428
4313
446
4519
4615
4713
484
494
64.16% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.43010752688172044
totalSentences93
uniqueOpeners40
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences64
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences64
matches
0"they agreed, voice brushing past"
1"She heard it too, threaded"
2"She touched it through her"
3"She stepped across the line"
4"She bent and set her"
5"It was warm."
6"She looked down."
7"She was certain it hadn't"
8"It might have been a"
9"It might have been a"
10"It pulsed, softly, and when"
11"She had not been there,"
12"She felt the Heartstone warm"
ratio0.203
38.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences64
matches
0"The oaks loomed ahead, seven"
1"Frost clung to the grass"
2"Nyx's silhouette peeled away from"
3"they agreed, voice brushing past"
4"Eva shifted her weight behind"
5"Rory tilted her head."
6"She heard it too, threaded"
7"The Heartstone lay cold against"
8"She touched it through her"
9"Whatever this place was, it"
10"She stepped across the line"
11"The cold dropped away."
12"The park was still there,"
13"Eva breathed, stepping through after"
14"Nyx slid between the trunks"
15"The grove opened wider than"
16"Rory had paced the perimeter"
17"Light came from nowhere in"
18"The sky overhead showed a"
19"Nyx crouched by the stream,"
ratio0.844
78.13% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences64
matches
0"As if the person leaving"
ratio0.016
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount4
matches
0"She heard it too, threaded through the trees — a few notes of something stringed, then silence, then the notes again from a different direction, as if the playe…"
1"The park was still there, framed by the standing stones, but muted, as though she were looking at it through dirty glass."
2"It pulsed, softly, and when it pulsed, the grass underneath bent away from it in every direction, as if reluctant to be close."
3"She felt the Heartstone warm — not the hot pulse of a Hel rift, but a low, considering glow, as though the pendant itself had woken up to take a look around."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount0
matches(empty)
68.92% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount3
fancyTags
0"Rory whispered (whisper)"
1"they agreed (agree)"
2"Eva breathed (breathe)"
dialogueSentences37
tagDensity0.216
leniency0.432
rawRatio0.375
effectiveRatio0.162
82.8300%