Run: 2026-04-24-01KPZTW8XF4RZ2239NP1TX9M08

Run Details

Duration:
31.2s
Cost:
$0.087420
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The third deadbolt stuck, same as always. Rory worked it loose with her thumb, expecting the Deliveroo bag she'd left by the stairs, or Eva back early with curry and complaints. She got Lucien Moreau instead. He stood on the landing like he'd been carved there, one gloved hand resting on the ivory handle of his cane, the other tucked into the pocket of a coat that probably cost more than her rent. Rain beaded on his shoulders. The curry house downstairs had done its work on the air, and somehow he made even that smell expensive, like someone had tried to dress down a first edition. "Aurora." "No." "I haven't said anything." "You said my name. That's already too much." He didn't move. That was the trick of him, she'd learned. Lucien didn't push. He simply arrived, and let the silence push for him. Ptolemy wound around her ankles, traitorous little beast, and chirped at the newcomer. Rory nudged the cat back with her foot and kept the door at a grudging angle, the chain still on. It was a stupid chain. He could've stepped through it like mist if he'd wanted to. That he hadn't was either courtesy or strategy, and with Lucien the two were usually the same thing. "How did you get past the wards?" "Eva's wards recognise me." "Eva's going to hear about that." "She already has. She sent me." One black eye, one amber, both of them steady on her face. "May I?" "No." "Rory." "Don't." He let out a breath, almost a laugh, and leaned his weight onto the cane. "Five minutes. Downstairs if you prefer. Silas is closing up; we can have the back booth." "Silas hates you." "Silas tolerates me for the same reason everyone does. I'm useful." "That the line you're going with tonight?" "It's the only one I have." She stared at him through the gap. Platinum hair slicked back off that ridiculous face. A small muscle working in his jaw that she hadn't seen him allow before. The last time she'd stood this close to him, he'd had her wrist in his hand, the scarred one, his thumb resting on the crescent like he'd known it was there without looking. He'd said something in French. She'd asked him not to translate. He hadn't. And then he'd walked out of Eva's flat at four in the morning and left her with a glass of wine going warm on the counter and a note that said, in his careful hand, *Pas maintenant. Pardonne-moi.* Not now. Forgive me. Six weeks ago. She'd counted. She hated that she'd counted. Rory undid the chain. "Four minutes." "Generous." He stepped inside and the flat shrank around him, the way it did whenever someone with a real presence crossed the threshold. Books on every surface. Scrolls half-unrolled on the coffee table. A mug with *World's Okayest Witch* printed on it, left by Eva as a joke. He took all of it in without looking like he was looking, and set his cane against the arm of the sofa with the care of a man putting down a weapon he intended to pick up again. "Tea?" she said, because her mother had raised her and the habit was louder than her pride. "No." "Good. I wasn't going to make any." The corner of his mouth moved. Not a smile. The ghost of one. She turned her back on it and went to the counter anyway, because she needed something to do with her hands that wasn't touching him. "Talk." "There's a name circulating." "There's always a name circulating." "Yours." He said it quietly. "Malphora." She stopped with her hand on the kettle. "That's not my name." "Someone in Avaros thinks it is." "Then someone in Avaros is wrong." "Someone in Avaros is rarely wrong about names." He'd come closer without sound. She felt him before she heard him, the particular weight of him at her back, a half-step too near for a man who was supposed to be delivering news. "That's why I'm here." "You're here because Eva sent you." "I'm here because Eva sent me *and*." She turned. He was closer than she'd thought. The amber eye caught the lamp and did something warm and unfair with the light. "And what." "And I didn't want anyone else to tell you." "Very chivalrous. Bit late." "Rory." "Don't *Rory* me. You don't get to do that. You don't get to stand in my kitchen, wearing a coat that smells like rain and something I can't pronounce, and say my name like it's a favour." "I'm aware." "Are you." "Intimately." That word, in his mouth, in French-shaped English, did something it had no business doing. She felt the heat climb her throat and hated it and kept her chin up anyway. "The note," she said. "I know." "Four words, Lucien." "Three. *Pas maintenant* is two." "Don't correct my French." "Don't pretend it didn't mean what it meant." "Then what did it mean?" He didn't answer straight away. He looked at her wrist instead. The scar. She watched him watch it, and watched him decide whether to touch it, and watched him decide not to, and she didn't know which of those decisions she resented more. "It meant I had a father in Avaros who'd just heard your name," he said. "It meant if I stayed another hour, I'd have made you a target I couldn't get you out from under. It meant I am a coward in very specific, very useful ways, and one of them is knowing when to leave before I ruin something." "You ruined it anyway." "I know." "You could have said." "I'm saying now." "Now you need something." "Now you need something," he corrected, and the quiet in it cut worse than an argument would have. "I came because your name is on a list I can't get it off of. I stayed away because I thought distance would keep you cleaner. I was wrong. I've been wrong about several things. Would you like them in order, or alphabetical?" She laughed. She didn't mean to. It came out cracked and she pressed the back of her hand to her mouth to stop the next one. "Alphabetical." "*Aurora.* First and worst." "Lucien-" The knock on the door was three short, one long. Eva's code. Except Eva had a key. They both went still. Lucien's hand found the cane without looking. The thin blade whispered an inch out of the ivory and stopped. His other hand came up, palm flat, and hovered over her wrist without landing, a question. "Behind me," he said. "My flat." "*Behind me*, Aurora." The knock came again. Three short. One long. And then, soft through the wood, a voice that was almost Eva's. Almost.
created_at"2026-04-24T13:29:13.934Z" 4/24/2026, 1:29:13 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency745
moderation_latency(null)
generation_time30750
tokens_prompt4556
tokens_completion1695
native_tokens_prompt6414
native_tokens_completion2214
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.08742
router(null)
provider_responses
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endpoint_id"0fa65117-00d9-4835-808d-9b68041d9ce4"
id"b8141e5a-c30c-4efb-9b1b-0ad566227ea5"
is_byokfalse
latency745
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
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request_id"req-1777037353-krHCouxBnDs9Wx0xTpkE"
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api_type"completions"
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total_cost0.08742
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provider_name"Amazon Bedrock"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences64
tagDensity0.109
leniency0.219
rawRatio0
effectiveRatio0
86.76% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1133
totalAiIsmAdverbs3
found
0
adverb"very"
count3
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
86.76% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1133
totalAiIsms3
found
0
word"silence"
count1
1
word"weight"
count2
highlights
0"silence"
1"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"let out a breath"
count1
highlights
0"let out a breath"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
46.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount2
narrationSentences74
filterMatches
0"watch decide decide"
hedgeMatches
0"tried to"
1"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords13
totalWords1133
ratio0.011
matches
0"Pas maintenant. Pardonne-moi."
1"World's Okayest Witch"
2"and"
3"Rory"
4"Pas maintenant"
5"Aurora."
6"Behind me"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount761
uniqueNames9
maxNameDensity0.79
worstName"Eva"
maxWindowNameDensity1.5
worstWindowName"Eva"
discoveredNames
Deliveroo1
Eva6
Lucien4
Moreau1
French2
Okayest1
French-shaped1
English1
Rory3
persons
0"Eva"
1"Lucien"
2"Moreau"
3"English"
4"Rory"
places
0"French"
1"French-shaped"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1133
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences130
matches
0"hated that she'd"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs80
mean14.16
std21.26
cv1.501
sampleLengths
031
15
271
31
41
54
68
724
867
97
104
116
1220
131
141
151
1631
173
1811
197
206
21113
224
2310
244
252
261
2785
2817
291
307
3138
321
334
345
356
368
374
386
396
4046
416
427
4323
442
459
464
471
4837
492
95.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences74
matches
0"been carved"
1"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs136
matches
0"was looking"
1"wasn't touching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences130
ratio0.008
matches
0"\"Five minutes. Downstairs if you prefer. Silas is closing up; we can have the back booth.\""
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount765
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.03137254901960784
lyAdverbCount5
lyAdverbRatio0.006535947712418301
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean8.72
std9.59
cv1.101
sampleLengths
07
124
25
337
45
529
61
71
84
98
103
118
123
1310
1413
1520
165
1711
1818
197
204
216
2218
232
241
251
261
2715
2816
293
3011
317
326
337
348
3514
3633
375
386
392
4037
411
422
432
443
452
465
474
482
491
57.69% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.3923076923076923
totalSentences130
uniqueOpeners51
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences59
matches(empty)
ratio0
23.39% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences59
matches
0"She got Lucien Moreau instead."
1"He stood on the landing"
2"He didn't move."
3"He simply arrived, and let"
4"It was a stupid chain."
5"He could've stepped through it"
6"He let out a breath,"
7"She stared at him through"
8"He'd said something in French."
9"She'd asked him not to"
10"She hated that she'd counted."
11"He stepped inside and the"
12"He took all of it"
13"she said, because her mother"
14"She turned her back on"
15"He said it quietly"
16"She stopped with her hand"
17"He'd come closer without sound"
18"She felt him before she"
19"He was closer than she'd"
ratio0.492
10.85% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount53
totalSentences59
matches
0"The third deadbolt stuck, same"
1"Rory worked it loose with"
2"She got Lucien Moreau instead."
3"He stood on the landing"
4"Rain beaded on his shoulders."
5"The curry house downstairs had"
6"He didn't move."
7"That was the trick of"
8"Lucien didn't push."
9"He simply arrived, and let"
10"Ptolemy wound around her ankles,"
11"Rory nudged the cat back"
12"It was a stupid chain."
13"He could've stepped through it"
14"That he hadn't was either"
15"He let out a breath,"
16"She stared at him through"
17"Platinum hair slicked back off"
18"A small muscle working in"
19"The last time she'd stood"
ratio0.898
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences59
matches(empty)
ratio0
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"The last time she'd stood this close to him, he'd had her wrist in his hand, the scarred one, his thumb resting on the crescent like he'd known it was there wit…"
1"And then he'd walked out of Eva's flat at four in the morning and left her with a glass of wine going warm on the counter and a note that said, in his careful h…"
2"She felt him before she heard him, the particular weight of him at her back, a half-step too near for a man who was supposed to be delivering news."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"he corrected (correct)"
dialogueSentences64
tagDensity0.094
leniency0.188
rawRatio0.167
effectiveRatio0.031
82.2668%