Run: 2026-04-24-01KPZV7KRM8ANFE5A4J46P7SZ8

Run Details

Duration:
32.1s
Cost:
$0.087890
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body had been arranged. That was Quinn's first thought, and the one she kept circling back to as she crouched beside it. "Watch your step, guv. Constable Weaver's already been through once and knocked over the evidence marker." DC Patel held the tape lifted for her, though she'd already ducked under it. The stairwell smelled of damp brick and something sweeter underneath, the sort of sweetness that meant either lilies or early decomposition. In this case, both. "How long?" "Coroner says six hours, give or take. Found by a busker coming down for a piss around five." "Lovely." Quinn let her eyes travel the length of the corpse without touching yet. A man, mid-thirties, dressed in the sort of charcoal suit that cost more than her car. Italian shoes. A watch that had stopped at 11:47, which was interesting because nothing had hit the watch and quartz movements didn't simply stop. His left hand rested palm-up on the tiles, fingers curled like he'd been holding something that wasn't there anymore. His right hand lay flat against his sternum. Patel flipped open her notebook. "Working theory is mugging gone wrong. Wallet's missing. Phone's missing. Contusions on the jaw suggest he struggled." "Mm." "DI Ford reckons we chase CCTV from the Camden Road end. Reckons he came down here to score and picked the wrong dealer." "Does he." Quinn pulled a pair of nitrile gloves from her coat pocket and snapped them on. The stairwell led nowhere. That was the first thing. A decommissioned access point to the old Tube, bricked up at the bottom landing sometime in the seventies, according to the TfL plate bolted above the door. No exit. No reason for a man in a two-thousand-pound suit to descend nineteen concrete steps into the dark. "Who opened the gate at the top?" "Already open when Weaver arrived. Padlock cut clean." "Cut from which side?" Patel paused. Checked her notes. Didn't answer. "Find out." Quinn leaned closer to the body. "And get someone to photograph the soles of his shoes before they move him." "Guv, forensics already-" "Again. Properly. I want the tread, not the leather." She heard Patel relay it up the stairs, heard the muttering that followed. Ford's voice carried down, brittle with the particular pitch of a senior officer being second-guessed by someone he outranked on paper and under-ranked in every way that mattered. Quinn ignored him. The man's shoes were clean. That was the second thing. Spotless, in fact. The stairwell tiles were furred with a decade's worth of cigarette ash, pigeon lime, and the dark grease that accumulated anywhere Londoners congregated to do things they shouldn't. Quinn's own boots had picked up a rime of grey within thirty seconds of stepping onto the landing. His hadn't. He'd been carried down. Her leather watch strap creaked as she shifted her weight. She adjusted it without thinking, an old habit, and studied the contusions on his jaw. Patel had said struggle. Ford would say mugging. Both were wrong. The bruising was symmetrical, one on each side of the mandible, the sort of mark you got when someone gripped your face to make you look at them. No split lip. No broken teeth. No defensive wounds on the hands. "Anything under the nails?" "Clean, guv. Manicured, actually." "Manicured." Quinn exhaled. "Right." She lifted his right hand, the one against his sternum, and eased it back. Beneath the palm, pressed into the fabric of his shirt, a mark. Not a wound. A shape, like a brand that hadn't taken. A circle bisected by three lines that met at angles no compass would draw naturally. The fabric around it was scorched, faintly, as if someone had pressed a hot coin against him and then thought better of it. She'd seen that mark before. Three years ago. On a photograph Morris had pinned to the corkboard above his desk the week before he vanished. He'd laughed when she'd asked about it. *Mate's kid drew it,* he'd said. *Reckons it's a spell.* She hadn't believed him then. She'd believed him less when she'd found the same mark scratched into the underside of his desk after he'd gone, in the tight deliberate hand of a man who knew he was being watched. "Guv?" "Get Ford down here." "He won't-" "Get him." Boots on concrete. Ford descended with the heaviness of a man who wanted the entire borough to hear his displeasure. He stopped two steps above the landing, hands shoved in his overcoat pockets. "Quinn." "Your mugger took his wallet and his phone but left the watch." "Panicked. Heard someone coming." "Cartier. Retails at eight thousand. You'd have to be blind to miss it and deaf to panic in a stairwell sealed on three sides." Ford's jaw worked. "Your theory, then." "No theory yet. Observations." She stood, knees protesting. "He didn't walk down here. His shoes are cleaner than the mortuary floor. The bruising on his face is restraint, not combat. His watch stopped without impact. And there's a burn on his chest in the shape of something I'd rather not discuss in front of a DC who still has career prospects." Patel made a small noise that might have been a laugh. "You're saying this is ritual." Ford's voice flattened. "I'm saying the evidence doesn't support mugging. What it does support, I'll tell you when I know." "Brass won't like it." "Brass rarely likes anything useful." Ford held her eye for a long moment. Something passed behind his face, something that wasn't quite anger. Caution, perhaps. Or the tail-end of a memory he hadn't examined in a while. "Morris worked a case like this," he said. "Before." "I know." "You sure you want to pull that thread, Harlow?" She looked down at the body. At the curled, empty fingers of the left hand. At the space between them where something had been held and then taken. "Get me the padlock," she said. "And find out who this man was having dinner with at eleven forty-seven last night." From above, somewhere past the tape and the blue lights and the gathering rain, a sound drifted down the stairwell. Metal on metal. A faint, arrhythmic ticking, from a watch that had stopped six hours ago. Patel's pen paused against the page. "Guv," she said. "Did you hear-" The lights in the stairwell went out.
created_at"2026-04-24T13:35:25.474Z" 4/24/2026, 1:35:25 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency752
moderation_latency(null)
generation_time31988
tokens_prompt4671
tokens_completion1636
native_tokens_prompt6543
native_tokens_completion2207
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.08789
router(null)
provider_responses
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endpoint_id"0fa65117-00d9-4835-808d-9b68041d9ce4"
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is_byokfalse
latency751
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences42
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1061
totalAiIsmAdverbs0
found(empty)
highlights(empty)
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
95.29% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1061
totalAiIsms1
found
0
word"weight"
count1
highlights
0"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences77
filterMatches
0"watch"
1"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences112
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen53
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords8
totalWords1061
ratio0.008
matches
0"Mate's kid drew it,"
1"Reckons it's a spell."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount742
uniqueNames7
maxNameDensity0.94
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn7
Patel7
Tube1
TfL1
Londoners1
Morris1
Ford6
persons
0"Quinn"
1"Patel"
2"Tube"
3"Londoners"
4"Morris"
5"Ford"
places
0"TfL"
globalScore1
windowScore1
91.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences43
glossingSentenceCount1
matches
0"quite anger"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1061
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences112
matches
0"seen that mark"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean19.29
std22.61
cv1.172
sampleLengths
023
116
239
32
418
51
680
722
81
923
102
1170
127
138
144
157
1622
173
189
1944
2061
214
2276
234
244
254
2675
275
2876
291
304
312
322
3333
341
3512
364
3724
386
3961
4011
418
4217
434
445
4532
469
472
489
4928
82.48% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences77
matches
0"been arranged"
1"were furred"
2"been carried"
3"was scorched"
4"been held"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs133
matches
0"was being"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences112
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount749
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.03204272363150868
lyAdverbCount4
lyAdverbRatio0.0053404539385847796
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences112
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences112
mean9.47
std8.47
cv0.894
sampleLengths
05
118
216
314
421
54
62
718
81
913
1016
112
1222
1319
148
155
1617
171
1823
192
2015
214
225
2327
242
2517
267
278
284
292
303
312
328
3314
343
359
3613
3728
383
395
405
413
4228
4318
442
454
4610
4715
484
494
83.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5357142857142857
totalSentences112
uniqueOpeners60
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences67
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences67
matches
0"His left hand rested palm-up"
1"His right hand lay flat"
2"She heard Patel relay it"
3"He'd been carried down."
4"Her leather watch strap creaked"
5"She adjusted it without thinking,"
6"She lifted his right hand,"
7"She'd seen that mark before."
8"He'd laughed when she'd asked"
9"She'd believed him less when"
10"He stopped two steps above"
11"She stood, knees protesting"
12"She looked down at the"
ratio0.194
86.87% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences67
matches
0"The body had been arranged."
1"That was Quinn's first thought,"
2"DC Patel held the tape"
3"The stairwell smelled of damp"
4"Quinn let her eyes travel"
5"A man, mid-thirties, dressed in"
6"A watch that had stopped"
7"His left hand rested palm-up"
8"His right hand lay flat"
9"Patel flipped open her notebook."
10"Quinn pulled a pair of"
11"The stairwell led nowhere."
12"That was the first thing."
13"A decommissioned access point to"
14"Quinn leaned closer to the"
15"She heard Patel relay it"
16"Ford's voice carried down, brittle"
17"Quinn ignored him."
18"The man's shoes were clean."
19"That was the second thing."
ratio0.746
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences67
matches(empty)
ratio0
27.65% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount5
matches
0"His left hand rested palm-up on the tiles, fingers curled like he'd been holding something that wasn't there anymore."
1"Ford's voice carried down, brittle with the particular pitch of a senior officer being second-guessed by someone he outranked on paper and under-ranked in every…"
2"The stairwell tiles were furred with a decade's worth of cigarette ash, pigeon lime, and the dark grease that accumulated anywhere Londoners congregated to do t…"
3"She'd believed him less when she'd found the same mark scratched into the underside of his desk after he'd gone, in the tight deliberate hand of a man who knew …"
4"Ford descended with the heaviness of a man who wanted the entire borough to hear his displeasure."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"She stood, knees protesting"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences42
tagDensity0.071
leniency0.143
rawRatio0
effectiveRatio0
86.6916%