Run: 2026-04-24-01KQ012XX95SYZGW3KWQWG6CW5

Run Details

Duration:
27.4s
Cost:
$0.006170
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The long grass whispered against Rory’s boots, a sound like a thousand tiny conversations cut short by her passing. She paused, pressing a hand to the oak that stood like a sentinel at the edge of the clearing. The Heartstone Pendant, tucked beneath her shirt, hummed against her sternum, a faint, warm pulse. It had been doing that for the last ten minutes, a steady rhythm against her ribs. A Hel portal. Close. She scanned the grove. The standing stones were easy to spot in the moonlight, not because they glowed, but because the light seemed to pool around their bases, reluctant to touch the dark, lichen-crusted surfaces. Beyond them, the clearing was a bowl of shadow, the wildflowers a pale, scentless carpet. Nothing moved. No night birds called. The only sound was that endless, susurrant whisper of the grass and the distant, watery gurgle of the Thames. She’d come here for this. A delivery to Silas last week had ended with a muttered comment, a folded map pressed into her palm. “A gift for the curious,” he’d said, his eyes glinting in the bar’s dim light. “The Grove keeps its own time. And its own secrets.” The map was crudely drawn but precise, leading her from the park’s main path to this hidden fold. Her reason for being here was professional, almost academic. Silas paid well for oddities. But the air was wrong. It had weight, a thickness that clung to her lungs and tasted faintly of ozone and rotting leaves. The usual London damp was absent, replaced by a static charge that made the fine hairs on her arms stand up. She stepped forward, her boot sinking slightly into the soft earth. The grass here wasn’t just whispering. It was articulating. A sibilant, repetitive hush. *Rory. Rory.* She stopped. The wind died. The grass fell silent in perfect, unnatural unison. Her breath hitched. Coincidence. Wind through the specific shape of the stones, maybe. She was a rationalist. Cardiff University Pre-Law had drilled that into her. Look for the mundane explanation first. Always. She unzipped her jacket, fingers finding the cool silver of the Heartstone’s chain. The gemstone’s warmth was more pronounced now, a slow, rhythmic throb against her palm. *Thump-thump. Thump-thump.* Like a second heart. She held it aloft. The deep crimson stone didn’t cast light, but it seemed to drink the moonlight, a focal point of dense shadow. In its dark heart, something pulsed. A branch snapped in the treeline to her left. Rory froze, the pendant clutched tight. The sound was sharp, final, like a bone breaking. Not the soft fall of a twig under an animal’s paw. This was deliberate. She scanned the dark wall of oaks and elms. Nothing. No silhouette, no gleam of eyes. The static charge in the air intensified, raising goosebumps on her neck. She wasn’t alone. The thought was cold and certain. “Hello?” Her voice was a thin thread in the immense quiet. It didn’t carry. It seemed to be absorbed by the thick air, muffled within a few feet of her mouth. Silence answered. Then, from the opposite treeline, another sound. A faint, wet dragging. Something heavy being pulled across the forest floor, over leaves and twigs. It stopped. Started again. Closer. Rory backed away slowly, her gaze darting. The Heartstone burned against her hand now, a frantic, urgent pulse. *Run.* The thought was primal, bypassing her careful logic. She took another step backward and her heel met not soft earth, but hard, unyielding stone. The base of one of the standing stones. She hadn’t been that close to it a moment ago. The dragging sound ceased. A profound stillness fell, heavier than before. In that silence, a new noise emerged. A soft, rhythmic tap-tap-tapping. It came from above. She looked up. The branches of the great oak directly overhead were still, carved black shapes against the star-pricked sky. Yet the sound continued, precise and metronomic. Like a fingernail tapping on wood. Then she saw it. At the very edge of her vision, where the moonlight failed and the shadows deepened. A shape. Not an animal. It was tall, impossibly thin, with limbs that bent at angles that made her stomach clench. It stood just within the treeline, a column of deeper darkness against the dark. As she turned her head fully, it dissolved. Not fading, but *refusing* to be seen, retreating into the corner of her eye like a shy thought. Her heart hammered against her ribs, a frantic echo of the pendant’s pulse. The wrongness wasn’t a feeling anymore. It was a presence. It was in the air she breathed, in the ground that seemed to shift subtly beneath her feet. The clearing felt smaller, the stones closer. The ancient oaks leaned in, their branches creaking like the timbers of a sinking ship. The dragging sound resumed, louder now, coming from all around her. The wet, heavy scrape of flesh on earth. And beneath it, a new layer to the sound. A soft, bubbling inhale. And a sighing exhale. Breathing. Large, laboured breathing, surrounding her. She gripped the Heartstone so tightly its edges bit into her palm. The silver chain dug into her wrist, right over the old crescent scar. The pain was sharp, grounding. She had to move. She had to get to the stones. If the pendant pulsed near a Hel portal, maybe the stones were a way out. A boundary. The map had shown them as a circle, a container for whatever lived here. She broke into a run, not towards the treeline, but towards the centre of the standing stones. The air grew thicker, resisting her. It was like running through syrup. The breathing sounds swelled into a chorus, a cacophony of gasps and wheezes that seemed to originate from inside her own skull. The whispering grass returned, louder, frantic, the word no longer *Rory* but something that sounded horribly like *Here*. She stumbled between two of the largest stones. The instant she crossed the invisible threshold, the pendant’s heat flared, burning through her shirt. The world tilted. The moon was in a different position. The stars had wheeled across the sky. The Thames’ gurgle was gone, replaced by a deep, subterranean hum that vibrated in her teeth. The air was cold now, bone-deep cold, and smelled of damp stone and something metallic, like old blood. The breathing had stopped. The dragging had stopped. She was alone again. The silence was absolute, heavier than before. She turned slowly, looking back the way she’d come. The path from the treeline was gone. The oaks stood where they had been, but they were wrong. Their bark was black and slick, as if coated in tar. Their leaves, when had they had leaves, were withered and curled, hanging in motionless clusters. The wildflowers were gone, replaced by a carpet of pale, bone-like fungi that glowed with a sickly phosphorescence. She was still in the circle of stones. But it was not her circle. Not her time. The Heartstone pulsed against her chest, a steady, calm beat in the face of her terror. It had brought her here. Or led her here. A soft sound broke the humming silence. A wet, tearing noise. Coming from the base of the oak she had just been standing beneath. Rory watched, her body locked in place, as a section of the black bark peeled back. Not peeling. Being pushed aside from within. A long, grey finger, tipped with a nail the colour of a bruise, curled around the edge of the opening. Then another. They gripped the wood, and something began to pull itself from the tree’s trunk. The sound was of slow, deliberate emergence, of something that had been waiting a very long time to unfold. It was the tall, thin shape from the treeline. It stepped out of the tree, its limbs unfolding to their full, unnatural height. It turned its head, a smooth, featureless oval, towards her. There were no eyes, but she felt its gaze land on her like a physical touch. The Heartstone’s pulse quickened, matching the frantic thudding in her own chest. It wasn’t a warning anymore. It was a beacon. It was the reason it had found her. The shape took a step forward, its foot making no sound on the fungal carpet. It raised one long, grey arm. And from the trees all around, other dark shapes began to stir, to peel themselves free from the corrupted wood, their movements silent, their intent unmistakable. Rory took a step back, her heel touching the inner edge of the stone circle. The shape was three paces away. Two. It leaned forward, the featureless face filling her vision. From the smooth surface, a seam split open horizontally, revealing not a mouth, but a deep, dark hollow. A sound emerged from it, a sound she had never heard and would never forget. It was the sound of the grass whispering, the branch snapping, the dragging, the breathing, all woven into a single, intelligible word, spoken in a voice like grinding stones. Her name. “Rory.”
created_at"2026-04-24T15:17:43.481Z" 4/24/2026, 3:17:43 PM
model"xiaomi/mimo-v2.5-20260422"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency868
moderation_latency(null)
generation_time27298
tokens_prompt4560
tokens_completion2582
native_tokens_prompt4141
native_tokens_completion2257
native_tokens_completion_images(null)
native_tokens_reasoning239
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0061704
router(null)
provider_responses
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endpoint_id"2af4bf94-26fa-42b9-bce0-8b11071e105a"
id"b74f4b5111e14278bde8f0962f8c41f9"
is_byokfalse
latency819
model_permaslug"xiaomi/mimo-v2.5-20260422"
provider_name"Xiaomi"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777043863-m0p1x248RY4DUtWF8U8y"
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api_type"completions"
id"gen-1777043863-sfhJR6U3Wu7ms6H9Td8o"
upstream_id"b74f4b5111e14278bde8f0962f8c41f9"
total_cost0.0061704
cache_discount(null)
upstream_inference_cost0
provider_name"Xiaomi"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
80.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1518
totalAiIsmAdverbs6
found
0
adverb"slightly"
count1
1
adverb"slowly"
count2
2
adverb"very"
count2
3
adverb"tightly"
count1
highlights
0"slightly"
1"slowly"
2"very"
3"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
4.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1518
totalAiIsms29
found
0
word"sentinel"
count1
1
word"pulse"
count4
2
word"scanned"
count2
3
word"whisper"
count1
4
word"glinting"
count1
5
word"weight"
count1
6
word"perfect"
count1
7
word"warmth"
count1
8
word"rhythmic"
count2
9
word"throb"
count1
10
word"pulsed"
count3
11
word"silence"
count4
12
word"profound"
count1
13
word"stomach"
count1
14
word"echo"
count1
15
word"cacophony"
count1
16
word"vibrated"
count1
17
word"quickened"
count1
18
word"beacon"
count1
highlights
0"sentinel"
1"pulse"
2"scanned"
3"whisper"
4"glinting"
5"weight"
6"perfect"
7"warmth"
8"rhythmic"
9"throb"
10"pulsed"
11"silence"
12"profound"
13"stomach"
14"echo"
15"cacophony"
16"vibrated"
17"quickened"
18"beacon"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences165
matches(empty)
82.25% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount7
narrationSentences165
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences166
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords8
totalWords1518
ratio0.005
matches
0"Rory. Rory."
1"Thump-thump. Thump-thump."
2"Run."
3"refusing"
4"Rory"
5"Here"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1486
uniqueNames10
maxNameDensity0.54
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Rory8
Heartstone6
Pendant1
Hel2
Thames1
Silas2
London1
University1
Pre-Law1
Like2
persons
0"Rory"
1"Heartstone"
2"Pendant"
3"Silas"
4"Like"
places
0"Hel"
1"Thames"
2"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences105
glossingSentenceCount1
matches
0"ground that seemed to shift subtly beneath her feet"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords2.635
wordCount1518
matches
0"not soft earth, but hard, unyielding stone"
1"Not fading, but *refusing* to be seen, retreating into the corner of her eye"
2"not towards the treeline, but towards the centre of the standing stones"
3"not a mouth, but a deep, dark hollow"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences166
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean50.6
std25.6
cv0.506
sampleLengths
073
175
281
383
432
563
69
766
831
930
1061
1159
1280
1363
1442
1572
1669
1726
1856
1911
2071
2142
2224
2378
2449
2529
2647
2793
282
291
94.63% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences165
matches
0"being pulled"
1"was gone"
2"were withered"
3"were gone"
4"Being pushed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs224
matches
0"wasn’t just whispering"
1"was articulating"
2"was like running"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences166
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1020
adjectiveStacks1
stackExamples
0"was sharp, final, like"
adverbCount35
adverbRatio0.03431372549019608
lyAdverbCount11
lyAdverbRatio0.010784313725490196
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences166
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences166
mean9.14
std6.34
cv0.693
sampleLengths
019
119
215
316
43
51
64
731
815
92
104
1119
125
1319
1415
1528
169
175
185
1918
2021
2111
226
233
244
251
263
273
288
293
301
319
324
338
346
351
3613
3714
381
395
404
4120
426
439
446
459
4611
473
489
491
33.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats27
diversityRatio0.26506024096385544
totalSentences166
uniqueOpeners44
45.66% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences146
matches
0"Then, from the opposite treeline,"
1"Then she saw it."
ratio0.014
85.75% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences146
matches
0"She paused, pressing a hand"
1"It had been doing that"
2"She scanned the grove."
3"She’d come here for this."
4"he’d said, his eyes glinting"
5"Her reason for being here"
6"It had weight, a thickness"
7"She stepped forward, her boot"
8"It was articulating."
9"Her breath hitched."
10"She was a rationalist."
11"She unzipped her jacket, fingers"
12"She held it aloft."
13"She scanned the dark wall"
14"She wasn’t alone."
15"Her voice was a thin"
16"It didn’t carry."
17"It seemed to be absorbed"
18"She took another step backward"
19"She hadn’t been that close"
ratio0.336
62.74% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount116
totalSentences146
matches
0"The long grass whispered against"
1"She paused, pressing a hand"
2"The Heartstone Pendant, tucked beneath"
3"It had been doing that"
4"A Hel portal."
5"She scanned the grove."
6"The standing stones were easy"
7"The only sound was that"
8"She’d come here for this."
9"A delivery to Silas last"
10"he’d said, his eyes glinting"
11"The map was crudely drawn"
12"Her reason for being here"
13"Silas paid well for oddities."
14"It had weight, a thickness"
15"The usual London damp was"
16"She stepped forward, her boot"
17"The grass here wasn’t just"
18"It was articulating."
19"A sibilant, repetitive hush."
ratio0.795
34.25% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences146
matches
0"If the pendant pulsed near"
ratio0.007
94.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount4
matches
0"The usual London damp was absent, replaced by a static charge that made the fine hairs on her arms stand up."
1"The whispering grass returned, louder, frantic, the word no longer *Rory* but something that sounded horribly like *Here*."
2"The wildflowers were gone, replaced by a carpet of pale, bone-like fungi that glowed with a sickly phosphorescence."
3"The sound was of slow, deliberate emergence, of something that had been waiting a very long time to unfold."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"he’d, his eyes glinting in the bar’s dim light"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"he’d (would)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
77.0722%