NC Bench
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Run: 2026-04-24-01KQ013BWXDWF2K36W5VC06QSJ
Run Details
Model:
Xiaomi MIMO v2.5
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
24.7s
Cost:
$0.004308
Provider:
Xiaomi
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
92.27%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
14.99%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
76.92%
Filter word density
(details)
98.22%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
18.42%
Narrator intent-glossing
(details)
45.44%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
97.17%
Passive voice overuse
(details)
36.60%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
99.76%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
30.05%
Sentence opener variety
(details)
81.30%
Adverb-first sentence starts
(details)
63.90%
Pronoun-first sentence starts
(details)
65.69%
Subject-first sentence starts
(details)
100.00%
Subordinate conjunction sentence starts
(details)
94.43%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
80.5057%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The air tasted of ozone
and damp
velvet
the moment Rory stepped past the ancient oak standing stones.
Her trainers made no sound
on the mossy ground. That was the first wrongness.
London rain had fallen for
days, turning every path into a muddy soup, yet here, inside the boundary, the earth was dry and springy.
It felt like treading on
a living lung.
The Heartstone Pendant, tucked beneath
her jumper,
pulsed
a dull,
rhythmic
warmth
against her sternum.
It had been doing that
more frequently all day, a feverish heartbeat against her skin.
Yu-Fei had seen her flinch
during the lunch rush, her hand flying to her chest.
His black eyes, deep-set in
a face that never betrayed his hundred-odd years, had lingered on the gesture. He’d said nothing.
He never did, but he
saw.
Rory paused, letting her eyes
adjust.
The twilight was thick and
purple, not the grey-brown murk of a November evening in the city. The air was still. No distant thrum of traffic, no sirens, no planes.
Just a profound, waiting silence
that
seemed to
press against her eardrums.
She reached into her coat
pocket, her fingers closing around her phone. No signal, of course.
A single bar had flickered
to life as she’d passed the stones, then vanished. “Right, then,”
she murmured, her voice swallowed
by the grove. “In we go.” She followed the path deeper, the one she and Eva had stumbled upon two years ago, drunk on cheap cider and a desperate need for somewhere that wasn’t their cramped flat. It had felt magical then, a secret.
Now, in the focused beam
of her small torch, it felt like an artery leading into the belly of something else.
The wildflowers, which should have
been wilted
brown stalks, bloomed in defiant, impossible clusters. Luminous bluebells glowed with a faint, internal light. Buttercups the colour of arterial blood nodded in a breeze she couldn’t feel.
They were too vibrant, their
colours too sharp. They hurt to look at. She checked her
watch
. 9:47 PM. When she’d entered the stones, it had been 9:15. The time-difference was normal, according to the whispers she’d gathered.
Sometimes minutes outside were hours
within. But an hour and a half? For a quick recce? The unease that had been a low hum in her gut tightened into a knot. The pendant’s heat spiked, sudden and sharp. Rory gasped, pressing her palm against her chest. It wasn’t just warm now. It
was scorching
.
She pulled it out, the
silver chain sliding cool against her neck. The deep crimson gemstone was no longer just glowing faintly. It
pulsed
with a steady, strong light, casting a ruddy halo on her trembling fingers. It
was pointing
. Not north, not south.
It was angled ahead and
slightly
left, towards the dense copse of ancient oaks at the heart of the grove. That was the other reason she was here. The pendant had led her on three previous occasions.
To a crumbling cellar beneath
a Bermondsey warehouse where a Hel gate had been crudely bricked over.
To a forgotten tube tunnel
near Aldwych where the air tasted of sulfur and the shadows moved wrong. And once, terrifyingly, to the flat of a man who had been dead for three days, his face frozen in a silent scream. Each time, the pendant’s指引 had led her to a point of… infection. A place where the veil between their world and whatever lay beyond was thin, frayed. A place that needed to be watched.
She tucked the glowing pendant
back inside her jumper, its insistent light a
beacon
she didn’t want to advertise. The copse
loomed
ahead, the trees there older, their bark deeply fissured like scarred skin. A low, resonant hum started in the air, so low she felt it in her teeth before she heard it with her ears. She froze. It wasn’t the wind. There was no wind. It was a steady, sub-bass note, like a colossal tuning fork struck miles away and still vibrating. It
seemed to
emanate from the ground itself. As she held her breath, listening, another sound layered over it. A dry, papery rustle, like dozens of pages
being turned
in a vast, unseen library. It came from everywhere and nowhere. Her gaze darted to the tree line. Nothing moved. But the shadows between the oaks were deep, almost liquid. They didn’t look like natural shadows cast by a failing torchlight. They looked like holes cut in the fabric of the twilight. A twig snapped. The sound was sharp, impossibly loud in the unnatural
silence
. Rory spun around, torch beam swinging wildly. The beam illuminated nothing but more trees, more impossible flowers. The path behind her was empty. But the snap had come from her left. From the copse. She was not alone. The certainty was cold and absolute, a spike driven into her mind. “Hello?” The word was a foolish, thin thing. It didn’t
echo
. It was absorbed, swallowed whole by the listening
silence
. The rustling sound intensified, moving. It circled her, a wide arc through the undergrowth she couldn’t see. She took a step back, her heel landing on a
root that seemed to writhe underfoot
. She stumbled, catching herself on the rough bark of a standing stone. The stone was ice-cold, a
stark
contrast to the feverish heat radiating from the pendant now a brand against her skin. She faced the copse again, torch held out like a weapon. The beam caught something. A
flicker
at the
very
edge of the light, where it dissolved into
gloom
. A shape. Tall, but wrong. Too many angles. It shifted, and for a half-second, she thought she saw a silhouette that was not a tree, not a bush. It was too thin, too elongated, and it
was watching
her. Her breath hitched. Every story, every whispered warning about the Grove coalesced into this single, terrible moment. You don’t come here after dark. Not unless you
know
how to listen. Not unless you
know
the songs. The pendant burned. Not just warm, not just hot. It burned. She ripped it free, the chain snapping. She held it out, the crimson light now a furious, stabbing glare that threw her shadow long and grotesque behind her. The stone in her palm felt alive, a struggling heart. The rustling stopped. The low hum stopped. The
silence
that fell was absolute.
Not an absence of sound, but a presence
. A heavy, weighted
silence
that pressed in on her, crushing the air from her lungs. In that
silence
, a voice spoke. It didn’t come from a direction. It bloomed inside her own head, sibilant and ancient, tasting of rot and sweet decay. *“Little light. You bring
warmth
.”* Rory couldn’t move. Couldn’t scream. The voice was in her skull, in the folds of her brain. She could smell it, a cloying perfume of night-blooming jasmine and
grave
soil. The silhouette at the tree line took a step forward. It moved without motion, a discontinuity in the world. It was there, then it was a few feet closer, the space between simply ceasing to exist. In the pulsing red glow of the Heartstone, she saw it. It wasn’t flesh or shadow. It was a distortion, a vertical tear in the scenery, through which a deeper, more absolute darkness was visible. It had no face, but she felt its gaze like a physical
weight
. The pendant flared a final, blinding time, its light
not pushing back the darkness but illuminating the truth of it
. The tear
was widening
. The edges
were fraying
, peeling back like burnt paper. The voice laughed, a sound like stones grinding together, and Rory felt a cold, curious finger trace the scar on her left wrist from the inside.
created_at
"2026-04-24T15:17:57.805Z"
4/24/2026, 3:17:57 PM
model
"xiaomi/mimo-v2.5-20260422"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1360
moderation_latency
(null)
generation_time
24543
tokens_prompt
4560
tokens_completion
2282
native_tokens_prompt
4141
native_tokens_completion
1981
native_tokens_completion_images
(null)
native_tokens_reasoning
293
native_tokens_cached
4096
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00430768
router
(null)
provider_responses
0
endpoint_id
"2af4bf94-26fa-42b9-bce0-8b11071e105a"
id
"5ca4147e20134672a73c77c4ff7e5e6c"
is_byok
false
latency
1319
model_permaslug
"xiaomi/mimo-v2.5-20260422"
provider_name
"Xiaomi"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777043877-LICgMmz4dQtFHiIRXRjt"
session_id
(null)
api_type
"completions"
id
"gen-1777043877-IaVtil9hw5jIyttSXLaQ"
upstream_id
"5ca4147e20134672a73c77c4ff7e5e6c"
total_cost
0.00430768
cache_discount
0.00131072
upstream_inference_cost
0
provider_name
"Xiaomi"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
1
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
4
tagDensity
0.25
leniency
0.5
rawRatio
0
effectiveRatio
0
92.27%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1294
totalAiIsmAdverbs
2
found
0
adverb
"slightly"
count
1
1
adverb
"very"
count
1
highlights
0
"slightly"
1
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
14.99%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1294
totalAiIsms
22
found
0
word
"velvet"
count
1
1
word
"pulsed"
count
2
2
word
"rhythmic"
count
1
3
word
"warmth"
count
2
4
word
"profound"
count
1
5
word
"silence"
count
6
6
word
"flickered"
count
1
7
word
"beacon"
count
1
8
word
"loomed"
count
1
9
word
"echo"
count
1
10
word
"stark"
count
1
11
word
"flicker"
count
1
12
word
"gloom"
count
1
13
word
"grave"
count
1
14
word
"weight"
count
1
highlights
0
"velvet"
1
"pulsed"
2
"rhythmic"
3
"warmth"
4
"profound"
5
"silence"
6
"flickered"
7
"beacon"
8
"loomed"
9
"echo"
10
"stark"
11
"flicker"
12
"gloom"
13
"grave"
14
"weight"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
130
matches
(empty)
76.92%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
3
hedgeCount
3
narrationSentences
130
filterMatches
0
"watch"
1
"know"
hedgeMatches
0
"seemed to"
98.22%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
132
gibberishSentences
1
adjustedGibberishSentences
1
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
31
ratio
0.008
matches
0
"Each time, the pendant’s指引 had led her to a point of…"
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
1
markdownWords
5
totalWords
1294
ratio
0.004
matches
0
"“Little light. You bring warmth.”"
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
3
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
15
wordCount
1283
uniqueNames
9
maxNameDensity
0.47
worstName
"Rory"
maxWindowNameDensity
1
worstWindowName
"Rory"
discoveredNames
Rory
6
Heartstone
2
Pendant
1
November
1
Eva
1
Bermondsey
1
Hel
1
Aldwych
1
Grove
1
persons
0
"Rory"
1
"Pendant"
2
"Eva"
places
0
"Aldwych"
1
"Grove"
globalScore
1
windowScore
1
18.42%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
95
glossingSentenceCount
5
matches
0
"felt like treading on a living lung"
1
"silence that seemed to press against her eardrums"
2
"felt like an artery leading into the be"
3
"looked like holes cut in the fabric of th"
4
"root that seemed to writhe underfoot"
45.44%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
2
per1kWords
1.546
wordCount
1294
matches
0
"Not an absence of sound, but a presence"
1
"not pushing back the darkness but illuminating the truth of it"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
132
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
29
mean
44.62
std
28.62
cv
0.641
sampleLengths
0
64
1
72
2
78
3
13
4
59
5
48
6
56
7
87
8
109
9
57
10
2
11
65
12
41
13
3
14
44
15
16
16
20
17
66
18
68
19
36
20
49
21
3
22
4
23
35
24
21
25
5
26
30
27
84
28
59
97.17%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
3
totalSentences
130
matches
0
"been wilted"
1
"was angled"
2
"being turned"
36.60%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
5
totalVerbs
204
matches
0
"was scorching"
1
"was pointing"
2
"was watching"
3
"was widening"
4
"were fraying"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
132
ratio
0
matches
(empty)
99.76%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1291
adjectiveStacks
0
stackExamples
(empty)
adverbCount
52
adverbRatio
0.040278853601859024
lyAdverbCount
10
lyAdverbRatio
0.0077459333849728895
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
132
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
132
mean
9.8
std
6.03
cv
0.615
sampleLengths
0
18
1
9
2
5
3
24
4
8
5
15
6
15
7
15
8
18
9
3
10
6
11
6
12
17
13
4
14
9
15
12
16
12
17
4
18
14
19
10
20
3
21
31
22
7
23
21
24
14
25
8
26
13
27
8
28
5
29
4
30
2
31
9
32
10
33
6
34
6
35
4
36
15
37
7
38
8
39
5
40
3
41
12
42
10
43
15
44
3
45
4
46
20
47
8
48
9
49
17
30.05%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
27
diversityRatio
0.30303030303030304
totalSentences
132
uniqueOpeners
40
81.30%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
123
matches
0
"Just a profound, waiting silence"
1
"Sometimes minutes outside were hours"
2
"Too many angles."
ratio
0.024
63.90%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
48
totalSentences
123
matches
0
"Her trainers made no sound"
1
"It felt like treading on"
2
"It had been doing that"
3
"His black eyes, deep-set in"
4
"He’d said nothing."
5
"He never did, but he"
6
"She reached into her coat"
7
"she murmured, her voice swallowed"
8
"She followed the path deeper,"
9
"It had felt magical then,"
10
"They were too vibrant, their"
11
"They hurt to look at."
12
"She checked her watch."
13
"It wasn’t just warm now."
14
"It was scorching."
15
"She pulled it out, the"
16
"It pulsed with a steady,"
17
"It was pointing."
18
"It was angled ahead and"
19
"She tucked the glowing pendant"
ratio
0.39
65.69%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
97
totalSentences
123
matches
0
"The air tasted of ozone"
1
"Her trainers made no sound"
2
"That was the first wrongness."
3
"London rain had fallen for"
4
"It felt like treading on"
5
"The Heartstone Pendant, tucked beneath"
6
"It had been doing that"
7
"Yu-Fei had seen her flinch"
8
"His black eyes, deep-set in"
9
"He’d said nothing."
10
"He never did, but he"
11
"Rory paused, letting her eyes"
12
"The twilight was thick and"
13
"The air was still."
14
"She reached into her coat"
15
"A single bar had flickered"
16
"she murmured, her voice swallowed"
17
"She followed the path deeper,"
18
"It had felt magical then,"
19
"The wildflowers, which should have"
ratio
0.789
100.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
3
totalSentences
123
matches
0
"Now, in the focused beam"
1
"To a crumbling cellar beneath"
2
"To a forgotten tube tunnel"
ratio
0.024
94.43%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
4
matches
0
"The wildflowers, which should have been wilted brown stalks, bloomed in defiant, impossible clusters."
1
"And once, terrifyingly, to the flat of a man who had been dead for three days, his face frozen in a silent scream."
2
"She took a step back, her heel landing on a root that seemed to writhe underfoot."
3
"She held it out, the crimson light now a furious, stabbing glare that threw her shadow long and grotesque behind her."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
1
uselessAdditionCount
0
matches
(empty)
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
1
fancyTags
0
"she murmured (murmur)"
dialogueSentences
4
tagDensity
0.25
leniency
0.5
rawRatio
1
effectiveRatio
0.5
80.5057%