Run: 2026-04-24-01KQ01RVM493RXV45CC5XDGB8B

Run Details

Duration:
19.9s
Cost:
$0.001565
Provider:
SiliconFlow

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The abandoned Tube station beneath Camden smelled of damp concrete and something else—something sweet and metallic like blood and rust. Detective Harlow Quinn moved through the space with military precision, her worn leather watch ticking softly against her left wrist. The station's platform had seen better days. Cracked tiles stretched into darkness, broken escalators frozen mid-descent, flickering emergency lights casting long shadows across the walls. Quinn stopped at the edge of the crime scene tape, her sharp jaw tight. "What have we got, Davies?" Her colleague stepped forward, wiping rain from his brow. "Body of a male, late twenties. Found by the old ticket booth. Multiple stab wounds, but nothing matches the weapon." Quinn nodded, crouching to examine the ground. The victim lay on his back, eyes wide open staring at the decaying ceiling. His hands were clutched around something small and brass. "Photograph," Quinn said, not looking up. Davies snapped pictures while Quinn worked. She noted the position of the body, the angle of the wounds, the lack of defensive marks on the victim's hands or arms. Something was off. The scene felt staged. "Time of death?" Quinn asked, her gaze sweeping the platform. "Coroner estimates between midnight and two a.m.," Davies replied. "But the rain washed away most tracks." Quinns eyes narrowed. "No tracks at all? Not even partials?" Davies shrugged. "Station's been abandoned for years. Ground's uneven. Could be anything." Quinn stood up, brushing dust from her trousers. She moved toward the ticket booth, her boots crunching on broken glass. The booth itself was a wreck—windows shattered, door hanging off its hinges. Graffiti covered every surface in peeling paint and faded ink. "Victim's ID?" Quinn asked. "None on him. No wallet, no phone. Just this." Davies held up a plastic evidence bag containing a small brass object. Quinns eyes fixed on the item. A compass, its face etched with protective sigils. The needle spun wildly, pointing first at the ceiling, then at the walls, then at the floor. "Where'd you find this?" Quinn asked, her voice low. "In his hands. Like he was holding it when he died." Quinn took the bag, turning it over in her gloved hands. The brass casing had a patina of verdigris, the kind that only developed over decades. But the sigils on the face looked fresh, recently engraved. "This isn't standard issue," Quinn said. "Where did you find it?" Davies shifted his weight. "In his hands. Like I said." "No," Quinn said, her eyes narrowing. "I mean where did you find the compass? Who brought it in?" "The forensic team bagged it as evidence," Davies said, confused. "Why?" Quinns grip tightened on the plastic bag. "Because this compass wasn't found with the body. It was planted." Davies laughed. "Planted? By who? And why would anyone bother?" Quinn didn't answer. She moved away from the ticket booth, scanning the platform. The walls were covered in symbols similar to those on the compass—triangles within circles, spirals that didn't quite connect, sigils that seemed to shift when viewed from the corner of her eye. "Those symbols," Quinn said, pointing. "Have them analyzed. I want to know when they were made, what they're for." Davies followed her gaze. "They're just graffiti. Kids messing around." "Are they?" Quinn countered. She knelt, examining a symbol near a blocked staircase. The engraving was too precise, too deliberate for vandalism. It was a ritual marking. A ward. "Something's not right here," Quinn said, standing up. "The victim wasn't stabbed where he fell. The blood spatter pattern indicates he was killed over there." She pointed to a dark alcove beneath the stairs. Davies joined her, shining his flashlight into the shadows. "The angle's all wrong. If he was killed there, why move the body?" Quinn didn't answer. She stepped into the alcove, her boots making soft sounds on the damp floor. The space was narrow, barely wide enough for two people. The walls were covered in the same symbols, but these were different—older, darker. They pulsed with a faint, sickly green light. "Quinn?" Davies asked, his voice tight. "You should see this." Quinns flashlight beam caught something metallic on the floor. Not brass. Iron. A small knife, its blade stained with blood and something else—a viscous black substance that didn't look like any blood she'd ever seen. "Bag that," Quinn said, her voice barely a whisper. "And get forensics down here now." Davies snapped on a fresh pair of gloves, carefully lifting the knife with tweezers. As he placed it in an evidence bag, the green light from the walls flared, casting long shadows across the platform. "What's happening?" Davies asked, backing away. Quinn didn't answer. She was staring at the walls, her eyes tracing the symbols. They weren't just graffiti. They were a map. A guide. And they were leading somewhere. "The compass," Quinn said, turning to Davies. "The needle. What was it pointing at when you found it?" Davies consulted his notes. "It was spinning. No clear direction." Quinn nodded. "Because it's not a normal compass. It's a Veil Compass. Points to the nearest supernatural rift or portal." Davies stared at her. "You can't be serious." "I am very serious," Quinn said, her voice hard. "And I think the victim was here to find something. Something that got him killed." Davies shook his head. "Supernatural? Quin, this is a murder investigation. Not a ghost story." "The evidence doesn't lie," Quinn said, her gaze fixed on the alcove. "And right now, the evidence is telling me this scene isn't about murder. It's about something else. Something we don't understand." She knelt again, examining the floor near the symbols. There were footprints—not the victim's. Too small. Too light. Like someone walking barefoot. "Whoever killed him didn't come through the main entrance," Quinn said, standing up. "They came from somewhere else. Somewhere hidden." Davies followed her gaze to a section of wall that seemed to ripple in the flashlight beam. The symbols there were arranged in a specific pattern—a doorway. "They're not just symbols," Quinn said, her voice filled with dawning realization. "They're instructions. A way in. And the victim knew how to follow them." Davies looked from the symbols to the compass in his evidence bag. "You think this place—this market—exists? Underground? Selling supernatural stuff?" Quinn didn't answer. She was already moving toward the rippling section of wall, her hand outstretched. The symbols glowed brighter as she approached, casting an eerie green light across her face. "Quinn, wait," Davies said, grabbing her arm. "We don't know what's on the other side. It could be dangerous." Quinns eyes were fixed on the wall. "We have no choice. The compass led us here. And the victim was looking for something in this place. We need to find out what." Davhes released her arm as the wall solidified, revealing a dark opening beyond. The air that flowed out was cold, smelling of ozone and something else—something ancient and powerful. "Ready or not," Quinn said, stepping into the darkness, "we're going in." Davies hesitated for a moment, then followed, his flashlight beam cutting through the blackness ahead of them. The symbols on the walls seemed to pulse in time with their footsteps, guiding them deeper into the unknown.
created_at"2026-04-24T15:29:42.033Z" 4/24/2026, 3:29:42 PM
model"z-ai/glm-4.5-air"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2804
moderation_latency(null)
generation_time19721
tokens_prompt1149
tokens_completion1941
native_tokens_prompt1025
native_tokens_completion1653
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00156508
router(null)
provider_responses
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endpoint_id"f7dc79ca-bbbd-41a1-8eef-616d981ff1cb"
id"019dc01c783049caa2b494106001a2c3"
is_byokfalse
latency2804
model_permaslug"z-ai/glm-4.5-air"
provider_name"SiliconFlow"
status200
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api_type"completions"
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provider_name"SiliconFlow"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount0
adverbTags(empty)
dialogueSentences52
tagDensity0.442
leniency0.885
rawRatio0
effectiveRatio0
87.64% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1214
totalAiIsmAdverbs3
found
0
adverb"softly"
count1
1
adverb"carefully"
count1
2
adverb"very"
count1
highlights
0"softly"
1"carefully"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.70% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1214
totalAiIsms11
found
0
word"shattered"
count1
1
word"etched"
count1
2
word"standard"
count1
3
word"weight"
count1
4
word"scanning"
count1
5
word"analyzed"
count1
6
word"pulsed"
count1
7
word"whisper"
count1
8
word"tracing"
count1
9
word"pulse"
count1
10
word"footsteps"
count1
highlights
0"shattered"
1"etched"
2"standard"
3"weight"
4"scanning"
5"analyzed"
6"pulsed"
7"whisper"
8"tracing"
9"pulse"
10"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences97
matches(empty)
83.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences97
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1204
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions22
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions55
wordCount807
uniqueNames6
maxNameDensity3.35
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Tube1
Camden1
Harlow1
Quinn27
Davies20
Quinns5
persons
0"Camden"
1"Harlow"
2"Quinn"
3"Davies"
4"Quinns"
places(empty)
globalScore0
windowScore0.167
57.41% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount2
matches
0"sigils that seemed to shift when viewed from the corner of her eye"
1"quite connect, sigils that seemed to shift when viewed from the corner of her eye"
2"wall that seemed to ripple in the flashlight beam"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1204
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean22.3
std12.32
cv0.552
sampleLengths
065
119
229
330
46
536
610
716
810
912
1042
114
1221
1331
149
1511
1636
1711
1810
1918
2011
2118
2210
2345
2419
2510
2629
2734
2822
2948
3010
3135
3215
3335
346
3529
3618
3710
3820
398
4024
4115
4233
4322
4420
4527
4625
4721
4831
4919
87.18% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences97
matches
0"were clutched"
1"were covered"
2"were covered"
3"were arranged"
4"were fixed"
75.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs160
matches
0"was staring"
1"were leading"
2"was already moving"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences8
totalSentences126
ratio0.063
matches
0"The abandoned Tube station beneath Camden smelled of damp concrete and something else—something sweet and metallic like blood and rust."
1"The booth itself was a wreck—windows shattered, door hanging off its hinges."
2"The walls were covered in symbols similar to those on the compass—triangles within circles, spirals that didn't quite connect, sigils that seemed to shift when viewed from the corner of her eye."
3"The walls were covered in the same symbols, but these were different—older, darker."
4"A small knife, its blade stained with blood and something else—a viscous black substance that didn't look like any blood she'd ever seen."
5"There were footprints—not the victim's."
6"The symbols there were arranged in a specific pattern—a doorway."
7"The air that flowed out was cold, smelling of ozone and something else—something ancient and powerful."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount816
adjectiveStacks1
stackExamples
0"faint, sickly green light."
adverbCount23
adverbRatio0.028186274509803922
lyAdverbCount8
lyAdverbRatio0.00980392156862745
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean9.56
std5.95
cv0.622
sampleLengths
020
120
27
318
414
55
69
720
87
914
109
116
126
1323
143
154
1610
179
187
193
207
212
2210
238
2412
2512
2610
274
2821
296
308
3117
329
3311
3411
3515
3610
376
385
394
406
416
4212
4310
441
457
4611
472
488
493
59.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.38095238095238093
totalSentences126
uniqueOpeners48
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences84
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences84
matches
0"Her colleague stepped forward, wiping"
1"His hands were clutched around"
2"She noted the position of"
3"She moved toward the ticket"
4"She moved away from the"
5"She knelt, examining a symbol"
6"It was a ritual marking."
7"She pointed to a dark"
8"She stepped into the alcove,"
9"They pulsed with a faint,"
10"She was staring at the"
11"They weren't just graffiti."
12"They were a map."
13"She knelt again, examining the"
14"She was already moving toward"
ratio0.179
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount78
totalSentences84
matches
0"The abandoned Tube station beneath"
1"Detective Harlow Quinn moved through"
2"The station's platform had seen"
3"Quinn stopped at the edge"
4"Her colleague stepped forward, wiping"
5"Quinn nodded, crouching to examine"
6"The victim lay on his"
7"His hands were clutched around"
8"Quinn said, not looking up"
9"Davies snapped pictures while Quinn"
10"She noted the position of"
11"Something was off."
12"The scene felt staged."
13"Quinn asked, her gaze sweeping"
14"Quinns eyes narrowed."
15"Quinn stood up, brushing dust"
16"She moved toward the ticket"
17"The booth itself was a"
18"Graffiti covered every surface in"
19"Davies held up a plastic"
ratio0.929
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences84
matches(empty)
ratio0
50.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount4
matches
0"A small knife, its blade stained with blood and something else—a viscous black substance that didn't look like any blood she'd ever seen."
1"She was staring at the walls, her eyes tracing the symbols."
2"Davies followed her gaze to a section of wall that seemed to ripple in the flashlight beam."
3"The air that flowed out was cold, smelling of ozone and something else—something ancient and powerful."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount8
matches
0"Quinn said, not looking up"
1"Quinn asked, her gaze sweeping the platform"
2"Quinn asked, her voice low"
3"Quinn said, her eyes narrowing"
4"Davies said, confused"
5"Davies asked, his voice tight"
6"Quinn said, her voice barely a whisper"
7"Quinn said, her voice hard"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags20
fancyCount0
fancyTags(empty)
dialogueSentences52
tagDensity0.385
leniency0.769
rawRatio0
effectiveRatio0
71.6695%