Run: 2026-04-24-01KQ03SMT2WXN9G9QDZN549M79

Run Details

Duration:
38.2s
Cost:
$0.002347
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Veil Market stank of ozone and forgotten magic. Detective Quinn stepped over the threshold of the abandoned Charing Cross Tube station, her worn leather boots crunching on something that crunched too much like bone. The usual damp smell of the Underground had been replaced by something metallic, something ancient. "Quinn, over here!" Davies called from the far platform, his torch beam cutting through the thick darkness that even the market's enchanted lanterns couldn't completely dispel. The Veil Market had shifted locations again with the last full moon, moving from its usual haunt under Camden to this forgotten station near Trafalgar Square. A bloody inconvenience. Quinn adjusted her closely cropped salt-and-pepper hair, the movement automatic. She didn't need the torch; her eyes had adapted to the gloom years ago. What she couldn't adapt to was the scene before her. Three bodies. Not human. At least, not entirely. Each had been drained of something vital, their skin stretched tight over elongated bones. Their faces were frozen in expressions of terror, mouths open in silent screams. "Thought you'd be interested," Davies said, his voice tight. "Supernatural angle. Your specialty." Quinn crouched beside the nearest victim. "They're not just drained, Davies. They're desiccated. Like mummies." "The Veil Market's full of desperate people. They deal in dangerous things. Probably some kind of alchemical mishap." "Wrong." Quinn pointed to the victim's hands. "No protective sigils. No wards. These weren't practitioners. They were buyers." Davies sighed. "Come on, Quinn. We both know what the brass will say. Occultists killing each other over some cursed artifact. Case closed before it even opens." Quinn ignored him, her eyes scanning the platform. Something wasn't right. The bodies were arranged in a perfect triangle, not the chaotic sprawl you'd expect from a frenzied attack. And there were no weapons, no signs of struggle beyond their frozen expressions. "Missing items," she murmured, more to herself than Davies. "Missing what? Their wallets?" "Their eyes." Quinn stood, her military precision evident in the way she moved. "Someone took something more valuable than money from these victims." Davies followed her gaze. "Eyes? That's new." "New and wrong." Quinn pulled out her Veil Compass, the brass casing warm in her hand. The needle spun erratically, then settled on a point near the station's old ticket office. "There's something here. Something the market's trying to hide." "Quinn, you can't just-" "The brass won't like this," she cut him off, already moving toward the ticket office. "But they're not the ones who lost a partner to supernatural circumstances they couldn't explain." The ticket office door hung off its hinges, revealing a scene that didn't match the brutality of the platform. Dust motes danced in the sliver of light from outside. Papers fluttered across the floor. And in the center of the room, a small brass compass sat on a desk, its face etched with protective sigils. "Your compass?" Davies asked, stepping into the room. "The Veil Compass. Points to the nearest supernatural rift." She picked it up. The needle was still. "It's dead." "Maybe the power source is drained along with the victims." "Nice theory." Quinn ran a finger over the sigils. "These are warding marks. Not just decorative." She traced the etching. "They're designed to keep something in." "Or something out?" "Both." She looked around the room. "This wasn't an attack. It was a ritual. The bodies on the platform were sacrifices. The sigils here were meant to contain whatever they were summoning." Davives picked up a fallen paper. "Look at this." It was a receipt from The Veil Market, dated three days ago. Purchased items: shadow ink, bone tokens, consecrated salt. And at the bottom, a name. Not a real name, but a nickname. "The Collector." "Collector of what?" Quinn asked, taking the receipt. "Eyes, apparently." Davies grimaced. "I've seen this M.O. before. Underground auctions. Black market dealing in rare magical components. Eyes from powerful practitioners can fetch a premium." "Then why three victims?" Quinn countered. "The Collector could've targeted one high-value target. These were ordinary people. No magical signatures." "Three's a significant number in rituals." She walked to the back of the office, where a hidden door stood ajar. "Whatever was summoned, it needed three sacrifices." The hidden door led to a small storage closet. Dust coated everything, except for one shelf. On it sat three small glass jars, each containing an eye. Brown, green, and blue. "They're not just eyes," Quinn murmured, picking up the blue one. "They're enchanted. Preserved. Each one has a different magical signature." Davies peered over her shoulder. "This is beyond anything we've handled before, Quinn. The Met doesn't have resources for-" "The Resource Allocation Committee does." She slipped the jars into her satchel. "And I know someone who can tell us more about these signatures." "Who?" Quinn didn't answer, already heading back toward the platform. "We need to check the security feeds. The Market always has them." Davies followed, shaking his head. "They'll be encrypted. Magical protection. You know how these places work." "Which is why we need Eva." "Eva? The researcher from the British Museum?" "She knows more about magical encryption than anyone in the city. And she owes me a favor." They stepped back onto the platform, the three bodies now illuminated by the torch beams. Something shimmered in the air between them, a distortion like heat haze but cold. Davies gasped. "What is that?" he asked, stepping back. "The Collector's calling card," Quinn said, her hand resting on the weapon holstered at her side. "Whatever was summoned, it's still here." The distortion solidified into a figure, tall and thin, wearing a long coat that seemed to absorb the light around it. Its face was featureless, a blank space where eyes should be. "Run," Quinn said, pushing Davies toward the exit. "I'll handle this." "Quinn, this is insane!" Davies protested, but she was already moving forward, her Veil Compass clutched in one hand. The figure raised a hand, and the air grew heavy with magical energy. Quinn felt the familiar pull in her chest, the same sensation she'd felt when Morris had died three years ago. The same supernatural force that had taken her partner was here, now. "Morris," she whispered, the name catching in her throat. "What did you see that night?" The figure seemed to tilt its head, though it had no visible features to indicate movement. Then it spoke, its voice like sandpaper on bone. "The Collector always pays his debts," it said. "Especially for rare specimens." Quinn's blood ran cold. This wasn't just a random entity. It was connected to her partner's death. The pieces were clicking into place, forming a picture far more dangerous than she'd imagined. "Who are you working for?" she demanded, raising her compass. The figure dissolved into smoke, leaving behind only the three bodies and the lingering scent of ozone and magic. Davies stared, wide-eyed. "Quinn... what just happened?" "That," she said, her voice steady despite the tremor in her hands, "was just the beginning." As she turned to follow the smoke trail, the Veil Compass in her hand began to glow faintly, its needle pointing toward something far more personal than a supernatural rift. It pointed toward the truth about her partner's death, and toward a darkness that had been hunting in the shadows of London's supernatural underworld for far too long.
created_at"2026-04-24T16:05:04.987Z" 4/24/2026, 4:05:04 PM
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native_tokens_reasoning541
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags26
adverbTagCount1
adverbTags
0"She looked around [around]"
dialogueSentences61
tagDensity0.426
leniency0.852
rawRatio0.038
effectiveRatio0.033
95.92% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1226
totalAiIsmAdverbs1
found
0
adverb"completely"
count1
highlights
0"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
59.22% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1226
totalAiIsms10
found
0
word"gloom"
count1
1
word"scanning"
count1
2
word"perfect"
count1
3
word"chaotic"
count1
4
word"fluttered"
count1
5
word"etched"
count1
6
word"traced"
count1
7
word"etching"
count1
8
word"shimmered"
count1
9
word"familiar"
count1
highlights
0"gloom"
1"scanning"
2"perfect"
3"chaotic"
4"fluttered"
5"etched"
6"traced"
7"etching"
8"shimmered"
9"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"blood ran cold"
count1
highlights
0"blood ran cold"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences82
matches(empty)
90.59% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences82
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1226
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
51.48% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions51
wordCount812
uniqueNames15
maxNameDensity1.97
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Veil6
Market3
Quinn16
Charing1
Cross1
Tube1
Underground1
Camden1
Trafalgar1
Square1
Davies13
Compass3
Davives1
Morris1
London1
persons
0"Market"
1"Quinn"
2"Underground"
3"Davies"
4"Compass"
5"Davives"
6"Morris"
places
0"Veil"
1"Trafalgar"
2"London"
globalScore0.515
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount1
matches
0"coat that seemed to absorb the light around it"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.816
wordCount1226
matches
0"Not a real name, but a nickname"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences117
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean21.89
std13.95
cv0.637
sampleLengths
050
155
234
335
413
515
618
718
827
942
109
114
1223
137
1440
154
1630
1755
188
1919
2010
2126
223
2332
249
2535
268
2726
2820
2927
3031
3121
3219
3324
341
3521
3616
376
387
3917
4031
417
4222
4332
4411
4519
4645
4715
4825
4912
83.87% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences82
matches
0"been replaced"
1"been drained"
2"were frozen"
3"were arranged"
4"was connected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs135
matches
0"was already moving"
1"were clicking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences117
ratio0.009
matches
0"She didn't need the torch; her eyes had adapted to the gloom years ago."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount815
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03190184049079755
lyAdverbCount6
lyAdverbRatio0.007361963190184049
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean10.48
std6.49
cv0.62
sampleLengths
09
126
215
326
426
53
610
714
810
92
102
114
1214
1313
149
154
166
179
1818
197
2011
212
2225
238
243
2518
2613
279
284
2913
3010
314
323
3316
3415
359
364
3715
3815
3919
4010
415
4221
438
4413
454
462
4710
489
4911
75.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4700854700854701
totalSentences117
uniqueOpeners55
88.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences75
matches
0"At least, not entirely."
1"Then it spoke, its voice"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences75
matches
0"She didn't need the torch;"
1"Their faces were frozen in"
2"she murmured, more to herself"
3"she cut him off, already"
4"She picked it up"
5"She traced the etching"
6"She looked around the room"
7"It was a receipt from"
8"She walked to the back"
9"She slipped the jars into"
10"They stepped back onto the"
11"he asked, stepping back"
12"Its face was featureless, a"
13"she whispered, the name catching"
14"It was connected to her"
15"she demanded, raising her compass"
16"she said, her voice steady"
17"It pointed toward the truth"
ratio0.24
26.67% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences75
matches
0"The Veil Market stank of"
1"Detective Quinn stepped over the"
2"The usual damp smell of"
3"Davies called from the far"
4"The Veil Market had shifted"
5"A bloody inconvenience."
6"Quinn adjusted her closely cropped"
7"She didn't need the torch;"
8"Each had been drained of"
9"Their faces were frozen in"
10"Davies said, his voice tight"
11"Quinn crouched beside the nearest"
12"Quinn pointed to the victim's"
13"Quinn ignored him, her eyes"
14"Something wasn't right."
15"The bodies were arranged in"
16"she murmured, more to herself"
17"Quinn stood, her military precision"
18"Davies followed her gaze."
19"Quinn pulled out her Veil"
ratio0.867
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences75
matches(empty)
ratio0
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount4
matches
0"Detective Quinn stepped over the threshold of the abandoned Charing Cross Tube station, her worn leather boots crunching on something that crunched too much lik…"
1"The ticket office door hung off its hinges, revealing a scene that didn't match the brutality of the platform."
2"The distortion solidified into a figure, tall and thin, wearing a long coat that seemed to absorb the light around it."
3"It pointed toward the truth about her partner's death, and toward a darkness that had been hunting in the shadows of London's supernatural underworld for far to…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags26
uselessAdditionCount7
matches
0"Davies said, his voice tight"
1"she murmured, more to herself than Davies"
2"Quinn stood, her military precision evident in the way she moved"
3"Quinn pulled out, the brass casing warm in her hand"
4"Quinn said, her hand resting on the weapon holstered at her side"
5"she whispered, the name catching in her throat"
6"she said, her voice steady despite the tremor in her hands,"
68.03% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount5
fancyTags
0"she murmured (murmur)"
1"Quinn murmured (murmur)"
2"Davies protested (protest)"
3"she whispered (whisper)"
4"she demanded (demand)"
dialogueSentences61
tagDensity0.23
leniency0.459
rawRatio0.357
effectiveRatio0.164
82.7088%