Run: 2026-04-24-01KQ041661BBRG19CP3TBKC4KE

Run Details

Duration:
59.2s
Cost:
$0.002854
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pendant against her chest pulsed like a trapped bird. Wrong. Everything about this place was wrong, even before she'd crossed the ancient standing stones into the Fae Grove. Rory adjusted her grip on the delivery bag. Golden Empress. Late-night special. But the order had come through encrypted channels, routed through seven different servers before landing on her personal burner phone. The instructions had been precise: midnight, Richmond Park, standing stones near the old oak. No questions. No deviations. The grove usually hummed with a quiet magic. Wildflowers that shouldn't bloom in October carpeted the ground. Time stretched and warped here, an hour inside felt like minutes outside. Tonight, the silence pressed in like thick velvet. No crickets. No rustling leaves. Just the faint echo of her own breathing and the distant hum of London that shouldn't penetrate this sacred space. Something crunched to her left. Not leaves. Bones? Rory froze, her head swiveling toward the sound. The darkness between the ancient oaks shifted, resolving into nothing. Just shadows playing tricks. She told herself this as she took another step forward, her boots sinking into unnaturally soft soil. The delivery instructions had mentioned a client name—Isolde. No address. No explanation. Just coordinates and the cryptic note: "The grove remembers what mortals forget." Rory had chalked it up to some eccentric regular's idea of a joke. Silas' bar had plenty of those. The kind of customers who believed in ley lines and fairy rings and paid extra for the theatrics. She spotted the clearing ahead, marked by a circle of mushrooms that glowed with a faint blue light. That was new. The grove changed, yes, but not like this. Not overnight. The air tasted metallic, like blood and pennies. Rory placed the delivery bag on a moss-covered stone. The pendant burned against her skin now, a steady heat that had nothing to do with the October chill. It never reacted like this to normal clients. Never pulsed with such frantic energy. "Isolde?" Her voice sounded thin, swallowed by the unnatural stillness. The grove didn't answer. Instead, the glowing mushrooms dimmed, then brightened in a pattern. Three short flashes. One long. SOS. Rory's breath hitched. This wasn't a joke. Someone was trapped. Or worse. She moved toward the center of the clearing, her hand instinctively going to the pendant. It had been a gift, left anonymously on her doorstep after she'd fled her ex. She'd never taken it off, not even to sleep. The note had simply said: "For when the veil thins." The trees began to whisper. Not with leaves, but with voices. Familiar voices. Her mother's laughter. Her father's stern rebuke. Evan's cruel taunts. All the things she'd buried beneath the Thames and a new identity. "Running again, Rory?" The voice was Evan's, but twisted, layered with something ancient and hungry. Rory spun around. No one there. Just the endless woods pressing in. The grove had always been a place of peace, a sanctuary between worlds. Now it felt like a cage. Something brushed against her ankle. Not a branch. Something cold and damp. She jumped back, heart hammering against her ribs. The pendant glowed brighter now, casting crimson light on the trees that seemed to lean closer. "You shouldn't have come." This time the voice wasn't Evan's. It was older. Feminine. Coming from all directions at once. "Isolde?" Rory called out again, her voice steady despite the terror coiling in her gut. Cool-headed, that's what her friends called her. Under pressure, she saw solutions. Not now. Now she just saw shadows with too many teeth. The ground beneath her feet trembled. Not an earthquake. Something smaller. Something alive. The mushrooms around her began to sway in time to a rhythm that wasn't music. Something scraped against the stone where she'd left the delivery bag. Rory took a step back, then another. The trees seemed to rearrange themselves, their branches forming a path that hadn't existed moments before. The path led deeper into the grove, toward a dark hollow where the air grew thick and sweet, like rotting fruit. "Follow," the voice whispered. "Or stay with the hollow ones." She didn't need to ask who the hollow ones were. The pendant pulsed like a dying heart. She had to move, but every step felt like walking into a predator's maw. The delivery bag began to tremble, then rose from the stone, floating in midair as if held by invisible hands. Rory reached for it, her fingers brushing against something warm and organic beneath the paper. Not food. Not anymore. "The grove is hungry tonight," the voice sighed. "So hungry." The air crackled with energy. The time distortion she'd felt before now felt like vertigo. An hour inside could be minutes outside. Or could be eternity. She'd read that in some dusty folklore book years ago. Never thought she'd experience it. The floating bag drifted toward the dark hollow. Rory followed, her boots making no sound on the moss. The heartbeat against her chest grew stronger, drowning out the whispering voices. The pendant wasn't just warning her now. It was trying to communicate. Showing her things through its crimson glow—images of standing stones marked with fresh blood. Of a woman with eyes like the glowing mushrooms, pleading for help. Isolde. The hollow opened before her, revealing a circle of stones unlike the others. These were carved with symbols that seemed to writhe in the dim light. And in the center, suspended in midair, was a woman with long silver hair and eyes that reflected the crimson glow of the pendant. "You're late," the woman—Isolde—said, her voice devoid of emotion. "The grove doesn't like to be kept waiting." Rory's mouth went dry. "I brought your order." "Did you?" Isolde drifted forward, her body moving with an unnatural grace. "Or did you bring yourself to the wrong place at the wrong time?" The pendant burned against Rory's chest, a beacon in the encroaching darkness. Isolde's eyes fixed on it, widening with something that might have been recognition. "Oh," the woman whispered, a slow smile spreading across her face. "The stone remembers you too." The ground beneath Rory's feet gave way. Not into earth, but into darkness. The trees, the hollow, Isolde—all dissolved into the void that opened beneath her. The last thing she saw was the crimson glow of the pendant, pulsing faster now, as if trying to warn her of what came next.
created_at"2026-04-24T16:09:12.145Z" 4/24/2026, 4:09:12 PM
model"z-ai/glm-4.5-air"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2675
moderation_latency(null)
generation_time44479
tokens_prompt4560
tokens_completion2189
native_tokens_prompt4128
native_tokens_completion1845
native_tokens_completion_images(null)
native_tokens_reasoning515
native_tokens_cached6
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00285408
router(null)
provider_responses
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endpoint_id"f7dc79ca-bbbd-41a1-8eef-616d981ff1cb"
is_byokfalse
latency14560
model_permaslug"z-ai/glm-4.5-air"
provider_name"SiliconFlow"
status504
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endpoint_id"c8760514-8a81-4a73-ae2c-be4942ba93f3"
id"2026042500092763def15d28914957"
is_byokfalse
latency2674
model_permaslug"z-ai/glm-4.5-air"
provider_name"Z.AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777046952-3lfixVOw8ajuuGiIEMtW"
session_id(null)
api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
88.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"The note had simply [simply]"
dialogueSentences17
tagDensity0.529
leniency1
rawRatio0.111
effectiveRatio0.111
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1077
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1077
totalAiIsms16
found
0
word"pulsed"
count3
1
word"silence"
count1
2
word"velvet"
count1
3
word"echo"
count1
4
word"resolving"
count1
5
word"chill"
count1
6
word"whisper"
count1
7
word"familiar"
count1
8
word"sanctuary"
count1
9
word"trembled"
count1
10
word"predator"
count1
11
word"maw"
count1
12
word"beacon"
count1
13
word"the last thing"
count1
highlights
0"pulsed"
1"silence"
2"velvet"
3"echo"
4"resolving"
5"chill"
6"whisper"
7"familiar"
8"sanctuary"
9"trembled"
10"predator"
11"maw"
12"beacon"
13"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
73.73% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences124
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences132
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1072
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount997
uniqueNames13
maxNameDensity1.3
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Isolde"
discoveredNames
Heartstone1
Fae1
Grove1
Empress1
Richmond1
Park1
October2
London1
Isolde6
Rory13
Thames1
Evan3
Cool-headed1
persons
0"October"
1"Isolde"
2"Rory"
3"Evan"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
5"Thames"
globalScore0.848
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount7
matches
0"felt like minutes outside"
1"felt like a cage"
2"trees that seemed to lean closer"
3"felt like walking into a predator's maw"
4"felt like vertigo"
5"symbols that seemed to writhe in the dim light"
6"as if trying to warn her of what came next"
13.43% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.866
wordCount1072
matches
0"Not with leaves, but with voices"
1"Not into earth, but into darkness"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences132
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean32.48
std17.74
cv0.546
sampleLengths
030
150
262
347
461
539
642
730
812
949
1035
1115
1231
1336
144
1516
1638
1739
1844
1910
2051
2119
2210
2341
2468
251
2650
2717
288
2925
3025
3116
3251
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences124
matches
0"were carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs165
matches
0"wasn't just warning"
1"was trying"
56.28% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences4
totalSentences132
ratio0.03
matches
0"The delivery instructions had mentioned a client name—Isolde."
1"Showing her things through its crimson glow—images of standing stones marked with fresh blood."
2"\"You're late,\" the woman—Isolde—said, her voice devoid of emotion."
3"The trees, the hollow, Isolde—all dissolved into the void that opened beneath her."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount257
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.03501945525291829
lyAdverbCount2
lyAdverbRatio0.007782101167315175
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences132
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences132
mean8.12
std5.67
cv0.698
sampleLengths
011
11
218
38
42
52
620
714
82
92
108
119
1212
138
142
153
1620
175
182
191
208
2110
224
2317
248
252
262
2725
286
2918
3018
313
328
332
348
359
3619
378
386
3910
404
4110
423
432
441
453
464
473
482
4915
52.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3712121212121212
totalSentences132
uniqueOpeners49
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences102
matches
0"Just the faint echo of"
1"Just shadows playing tricks."
2"Just coordinates and the cryptic"
3"Instead, the glowing mushrooms dimmed,"
4"Just the endless woods pressing"
ratio0.049
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences102
matches
0"She told herself this as"
1"She spotted the clearing ahead,"
2"It never reacted like this"
3"Her voice sounded thin, swallowed"
4"She moved toward the center"
5"It had been a gift,"
6"She'd never taken it off,"
7"Her mother's laughter."
8"Her father's stern rebuke."
9"She jumped back, heart hammering"
10"It was older."
11"She didn't need to ask"
12"She had to move, but"
13"She'd read that in some"
14"It was trying to communicate."
ratio0.147
77.65% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount78
totalSentences102
matches
0"The Heartstone pendant against her"
1"Everything about this place was"
2"Rory adjusted her grip on"
3"The instructions had been precise:"
4"The grove usually hummed with"
5"Wildflowers that shouldn't bloom in"
6"Time stretched and warped here,"
7"Tonight, the silence pressed in"
8"Something crunched to her left."
9"Rory froze, her head swiveling"
10"The darkness between the ancient"
11"She told herself this as"
12"The delivery instructions had mentioned"
13"The kind of customers who"
14"She spotted the clearing ahead,"
15"That was new."
16"The grove changed, yes, but"
17"The air tasted metallic, like"
18"Rory placed the delivery bag"
19"The pendant burned against her"
ratio0.765
98.04% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences102
matches
0"Now it felt like a"
1"Now she just saw shadows"
ratio0.02
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount3
matches
0"Just the faint echo of her own breathing and the distant hum of London that shouldn't penetrate this sacred space."
1"She spotted the clearing ahead, marked by a circle of mushrooms that glowed with a faint blue light."
2"The last thing she saw was the crimson glow of the pendant, pulsing faster now, as if trying to warn her of what came next."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount4
matches
0"Rory called out, her voice steady despite the terror coiling in her gut"
1"the woman—Isolde—said, her voice devoid of emotion"
2"Isolde drifted, her body moving with an unnatural grace"
3"the woman whispered, a slow smile spreading across her face"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"Rory called out (call out)"
1"the voice whispered (whisper)"
2"the voice sighed (sigh)"
3"the woman whispered (whisper)"
dialogueSentences17
tagDensity0.294
leniency0.588
rawRatio0.8
effectiveRatio0.471
78.5920%