Run: 2026-04-24-01KQ05RJB2QF0N1ZE6066RXR61

Run Details

Duration:
4m 51s
Cost:
$0.045995
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone blistered against my sternum. I stopped. A bramble hook snagged the sleeve of my delivery jacket, black nylon ripping like damp tissue. Three metres ahead, Richmond Park simply stopped. The dirt trail didn't curve or dwindle, it terminated at a ring of towering stones that resembled petrified oak, their fossilised grain glinting like flint teeth. I'd cycled this route for six months. I'd memorised every fork, every marker, every patch of muddy gravel where tourists slipped. This clearing didn't exist on any map, in any memory, until the pendant began its pulling three nights ago. I lifted the chain. The thumbnail-sized crimson gem pulsed with a slow, arrhythmic beat, its faint inner glow casting jagged shadows across my wrist. The small crescent scar there itched, some buried childhood reflex responding to the warmth. I stepped across the boundary. Copper stung my nostrils. Beneath it, a sweetness so thick it cloyed. Wildflowers blanketed the clearing, violet and white petals crushed under my worn trainers. No breeze stirred them. No moths fluttered. The silence held weight, occupied and waiting. I checked my phone. 23:47. I checked again. 23:41. The digits dripped backwards. My stomach tightened. Time moved differently in the Grove, according to the forum post I'd found at three in the morning, bleary-eyed and desperate. A pocket, the user had called it. A scab between Earth and somewhere else. A snap cracked behind me. Dry wood. I spun. The oaks at my back had shifted closer, their trunks too thick, their branches laced like clasped fingers. No exit. Only flowers and stone. My delivery bag hung across my hip, empty except for a tyre lever I'd started carrying after the incident in Brixton. The weight offered no comfort here. "Brilliant," I muttered. "Absolutely brilliant, Carter." The pendant swung from my neck, heavy as a bullet. I'd followed an anonymous gift into a trap. My mother always said I was cool-headed, always thinking. But intelligence didn't help when the ground beneath your feet lied about its geometry. I forced my breathing steady. The standing stones surrounded a flat slab of darker stone at the clearing's centre. I counted seven monoliths. Or eight. When I glanced away and back, the number changed, a trick of perspective that refused to resolve. Something rustled to my left. I snapped my head toward the sound. Only wildflowers, bowing and rising in a wave that no wind had caused. I took another step. The soil yielded beneath my soles, soft as sponge, almost gripping. A whiff of wrongness hit me, a scent like honey left to rot in a sealed jar. The fossilised oak stones hummed, a subterranean frequency that vibrated in my molars. I swept my phone's torch across the clearing. The beam caught the flowers, rendering them bloodless and grey. When I moved the light to the stones, the shadows didn't flee. They clung, thickening, pooling in the crevices of the fossilised grain like oil. I reached out. The nearest monolith felt warm. Not sun-warm, though no sun could reach this place. It pulsed, a heartbeat in stone, and the rhythm matched the pendant's knock against my chest. A blur of motion flickered between two stones. Black. Low. Gone before I could fix on it. I froze. My breath fogged the still air, hanging in a cloud that refused to dissipate. The temperature had dropped. Or my skin had decided to feel it only now. I held my breath. Listened. The grove had no ambient sound. No distant traffic from Richmond. No foxes barking. Just a high, thin whine that seemed to come from inside my own ears, and beneath it, a rhythm. Tick. Tick. No tock. A clock with only one direction. "Rory." The voice didn't travel. It materialised inside my skull, soft and familiar as my mother's lilt, but my mother was in Cardiff, and she never called me Rory. She used my full name, Aurora, in that disappointed cadence she'd perfected over twenty-five years. I spun. Nothing behind me but unbroken wildflowers and the malignant dark between the trees. Another noise. Fabric dragging across stone. I whipped toward the slab. Empty. But the air above it shimmered, heat-haze without heat, bending the faint light, or whatever passed for light in this drowned place. My shadow lay at my feet. I studied the stones, seeking the source of illumination. There was none. No moon. No lamp. Yet the clearing glowed with a pale, sourceless luminescence, and my shadow pointed east while the stones' shadows pointed west. I stepped sideways. My shadow didn't follow immediately. It lagged, stretching toward the slab like spilled ink, hungry to rejoin its source. The Heartstone turned white-hot. I yelped. The silver chain seared my nape, refusing to lift over my head, as if the metal had fused to my skin. I clawed at it, rational thought fragmenting. The crimson light had shifted, bleeding towards violet at its edges. A petal fell. Then another. The wildflowers closest to the slab curled inward, blackening from the stems up. I retreated. My ankle caught on something rigid. I glanced down. A hand gripped my trainer. It was slender, pale as birch bark, the fingernails crescent moons that matched the scar on my wrist. I kicked. The fingers released with a sound like tearing silk. I scrambled back, palms shredding on thorns I hadn't seen. When I glanced up, the grove had doubled. Two rings of stones. Two slabs. The air between them split like torn linen, and through the gap I saw Richmond Park not as it was, but as it must have been centuries ago, dark and unbroken forest stretching towards a river that reflected no stars. The figure on the nearest slab hadn't been there before. It lay still, black hair fanned across the stone, straight and shoulder-length. It wore my delivery jacket, my scuffed trainers, my exhausted posture. Bright blue eyes stared up at the canopy. They were my eyes. The copy's lips moved. "Laila." My alias. The name I'd used when I'd fled Evan in Cardiff. The name no one in London knew. No one alive. I shook my wrist. The crescent scar burned, a phantom pain from a childhood accident I barely remembered. The copy on the slab touched its own wrist, mimicking the movement with perfect, awful synchrony. The copy sat up. Its spine unfolded in segments, bones clicking into place with sickening precision. It smiled with my mouth and tilted my head at an angle my neck couldn't manage. I reached for the Heartstone. The gemstone had turned black, drinking the glow from the wildflowers, from the air, from the gap between the worlds. It pulsed once, a cold, hard knock against my chest. The copy stood. It moved wrong, joints reversing, hair swaying against gravity. It stepped off the slab, and the wildflowers wilted in footprints that smoked. I ran. The grove shifted. The exit I'd seen a moment before dissolved into more stones, more slabs. On each one, another figure rose, each wearing my face, each whispering a different name. "Aurora." "Rory." "Malphora." The final name cracked through the clearing like a gunshot. The copies multiplied, numbering thirteen now, or twenty, a spiral maze of myself that bent towards the centre. The one nearest me, the one with black eyes from lid to lid, tilted its head. "Evan says hello." Its voice was mine, filtered through water and old graves. The standing stones began to weep sap the colour of arterial blood. The copies turned as one, bright blue eyes locking onto me, and the boundaries between the rings of stone collapsed inward, dragging the air, the light, and my scream towards the centre where the black Heartstone now beat with a hunger of its own.
created_at"2026-04-24T16:39:26.835Z" 4/24/2026, 4:39:26 PM
model"moonshotai/kimi-k2.6-20260420"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1237
moderation_latency(null)
generation_time290467
tokens_prompt4560
tokens_completion11731
native_tokens_prompt4092
native_tokens_completion10527
native_tokens_completion_images(null)
native_tokens_reasoning9735
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0459954
router(null)
provider_responses
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endpoint_id"90b5957c-b5ba-485a-9b23-d3e9a8abffc1"
id"chatcmpl-69eb9cbf78c31afd97817678"
is_byokfalse
latency1237
model_permaslug"moonshotai/kimi-k2.6-20260420"
provider_name"Moonshot AI"
status200
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total_cost0.0459954
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1296
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.70% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1296
totalAiIsms19
found
0
word"glinting"
count1
1
word"pulsed"
count3
2
word"warmth"
count1
3
word"fluttered"
count1
4
word"silence"
count1
5
word"weight"
count2
6
word"stomach"
count1
7
word"absolutely"
count1
8
word"resolve"
count1
9
word"vibrated"
count1
10
word"flickered"
count1
11
word"familiar"
count1
12
word"lilt"
count1
13
word"shimmered"
count1
14
word"silk"
count1
15
word"perfect"
count1
highlights
0"glinting"
1"pulsed"
2"warmth"
3"fluttered"
4"silence"
5"weight"
6"stomach"
7"absolutely"
8"resolve"
9"vibrated"
10"flickered"
11"familiar"
12"lilt"
13"shimmered"
14"silk"
15"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences149
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences149
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences156
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1296
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1280
uniqueNames11
maxNameDensity0.31
worstName"Heartstone"
maxWindowNameDensity1
worstWindowName"Heartstone"
discoveredNames
Heartstone4
Richmond3
Park2
Grove1
Earth1
Brixton1
Cardiff2
Rory1
Aurora1
Evan1
London1
persons
0"Heartstone"
1"Grove"
2"Rory"
3"Evan"
places
0"Richmond"
1"Park"
2"Brixton"
3"Cardiff"
4"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences82
glossingSentenceCount1
matches
0"whine that seemed to come from inside my own ears, and beneath it, a rhythm"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.772
wordCount1296
matches
0"not as it was, but as it must have been centuries ago, dark"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences156
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean24.45
std16.47
cv0.673
sampleLengths
06
151
240
338
45
539
65
74
84
938
1033
1127
126
1341
1442
1525
1645
1743
1833
1917
2030
2148
221
2343
2415
2534
2642
2722
2845
2918
3011
3123
3221
338
3446
3533
368
374
385
3922
4034
4132
4235
4325
442
4531
461
471
481
4944
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences149
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs225
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences156
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount753
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.025232403718459494
lyAdverbCount6
lyAdverbRatio0.00796812749003984
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences156
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences156
mean8.31
std7.07
cv0.851
sampleLengths
06
12
216
37
426
57
614
719
84
920
1014
115
124
138
1413
154
163
177
184
191
203
211
224
233
2421
257
267
275
282
292
3018
312
324
3321
346
353
363
3710
388
399
4014
415
4214
434
442
4517
465
477
4813
494
37.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats20
diversityRatio0.2922077922077922
totalSentences154
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences122
matches
0"Only flowers and stone."
1"Only wildflowers, bowing and rising"
2"Just a high, thin whine"
3"Bright blue eyes stared up"
ratio0.033
75.74% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences122
matches
0"I'd cycled this route for"
1"I'd memorised every fork, every"
2"I lifted the chain."
3"I stepped across the boundary."
4"I checked my phone."
5"I checked again."
6"My stomach tightened."
7"My delivery bag hung across"
8"I'd followed an anonymous gift"
9"My mother always said I"
10"I forced my breathing steady."
11"I counted seven monoliths."
12"I snapped my head toward"
13"I took another step."
14"I swept my phone's torch"
15"They clung, thickening, pooling in"
16"I reached out."
17"It pulsed, a heartbeat in"
18"My breath fogged the still"
19"I held my breath."
ratio0.361
54.26% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount99
totalSentences122
matches
0"The Heartstone blistered against my"
1"A bramble hook snagged the"
2"The dirt trail didn't curve"
3"I'd cycled this route for"
4"I'd memorised every fork, every"
5"This clearing didn't exist on"
6"I lifted the chain."
7"The thumbnail-sized crimson gem pulsed"
8"The small crescent scar there"
9"I stepped across the boundary."
10"Copper stung my nostrils."
11"Wildflowers blanketed the clearing, violet"
12"The silence held weight, occupied"
13"I checked my phone."
14"I checked again."
15"The digits dripped backwards."
16"My stomach tightened."
17"Time moved differently in the"
18"A pocket, the user had"
19"A scab between Earth and"
ratio0.811
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences122
matches(empty)
ratio0
80.20% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount5
matches
0"The dirt trail didn't curve or dwindle, it terminated at a ring of towering stones that resembled petrified oak, their fossilised grain glinting like flint teet…"
1"The fossilised oak stones hummed, a subterranean frequency that vibrated in my molars."
2"Just a high, thin whine that seemed to come from inside my own ears, and beneath it, a rhythm."
3"It was slender, pale as birch bark, the fingernails crescent moons that matched the scar on my wrist."
4"The air between them split like torn linen, and through the gap I saw Richmond Park not as it was, but as it must have been centuries ago, dark and unbroken for…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"I muttered (mutter)"
dialogueSentences8
tagDensity0.125
leniency0.25
rawRatio1
effectiveRatio0.25
86.6304%