Run: 2026-04-24-01KQ063F70TQG667PNA042F7FW

Run Details

Duration:
1m 11s
Cost:
$0.000737
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Watch your step," she whispered, breathing shallow as the grass brushed her calves. Aurora's hand clutched the silver chain of the Heartstone pendant, the crimson gem throbbing faintly against her skin. A low rustle rose behind a clump of bracken, too rhythmic to be wind. She pivoted, eyes narrowing on the dim silhouette of the standing stones that marked the grove's edge. The ancient oak monoliths loomed, their bark mottled with lichens that glowed like phosphor in the gloom. Somewhere nearby, a distant owl hooted, then fell silent as if listening. "Who's there?" she called, voice steady despite the tremor at the back of her throat. No answer. Only the faint tick‑tock of her own heartbeat, matching the pulse of the pendant. The stones seemed to lean inward, their shadows stretching like fingers across the clearing. Aurora stepped forward, each footfall stirring a whisper of dry leaves. The ground beneath her felt oddly soft, as if the earth itself breathed. A soft wind curled around her, carrying a scent of wildflowers that never wilted. It was sweet, almost cloying, but beneath it lay a metallic tang that prickled her nostrils. She lifted the pendant, watching the inner glow brighten as if drawn toward the stones. "Fine," she muttered, more to herself than anyone else. "Let's see what you want." The clearing opened into a pocket of space that felt larger than the surrounding park. Moonlight slipped through an ethereal veil, casting hazy halos on the stones. In the centre, a stone basin, smooth as glass, reflected nothing but darkness. She crossed the threshold, feeling the air thicken. The pendant's warmth surged, spreading up her wrist and into her forearm. Aurora's mind raced, cataloguing possibilities. The delivery address had been a cryptic note slipped into her pocket: "Bring the heart to the grove. Midnight." Her phone, tucked in her jacket, buzzed faintly, a vibration she could feel but not hear. The screen glowed a ghostly blue, displaying a single message: "Do not trust the eyes that see." She laughed, short and brittle. "Trust my eyes," she replied aloud, though no one could read it. A rustle snapped from the far side of the basin. Something shifted, a blur of movement caught at the edge of vision. Aurora's instinct kicked in; she angled her shoulders, ready to sprint, but the ground beneath her pulsed with a low hum that seemed to emanate from the stones themselves. "Show yourself," she demanded. There was no echo, just the steady thrum of the pendant. A figure emerged, not fully formed, a silhouette of mist and shadow that hovered just above the moss. Its outline flickered, like a candle in a draft, revealing a face that was both familiar and alien. Eyes glimmered a hollow amber, pupils dilated like moons. "You've come," the apparition said, voice a thin ribbon of wind. "The promise was sealed." Aurora's breath hitched. She clenched the pendant tighter, feeling the faint crackle of energy against her pulse. "I didn't know what I was signing up for," she replied, voice low, eyes locked on the vague shape. "Explain." The figure tilted its head, a motion that sent ripples through the surrounding air. "The grove remembers," it whispered. "Every footstep, every heartbeat." A sudden chill brushed Aurora's cheek, and the ground gave a low sigh. She glanced at the pond, now black as ink, its surface rippling despite the absence of wind. Something moved beneath, a slow, deliberate undulation. "Who's…?" she began, but a low, guttural laugh erupted from the darkness beyond the stones. The laugh was not human; it sounded like rocks grinding together, like ancient timber creaking in a forgotten cellar. She stepped back, the pendant's glow flaring hotter, casting red light that sputtered across the stones. The figure faded, replaced by a flicker of movement among the trees. Shadows peeled away from trunks, revealing elongated limbs that seemed to crawl along bark like leeches. "Enough games," Aurora said, her tone crisp, each syllable landing with precision. "I have a job to finish." A shard of light cracked through the canopy, illuminating a narrow path winding deeper into the grove. The path was lined with low, twisted hedges that brushed her arms as she passed, their leaves whispering secret names she could not decipher. She moved forward, feeling the stones shift beneath her boots, their surfaces warm as if they had absorbed the heat of a thousand breaths. The pendant throbbed in sync with her steps, guiding her like a compass. Halfway down the path, a low murmur rose, a chorus of half‑heard words that seemed to come from everywhere and nowhere. The sound curled around her, pressing against her eardrums, trying to force a confession. "Who are you?" Aurora shouted, her voice echoing off the unseen walls of the pocket realm. The murmur ceased abruptly, replaced by a high‑pitched crackle, as if something snapped in the distance. A pair of eyes glinted from behind a stone, small and unblinking. They watched her with a patient hunger. Aurora's gaze darted, searching for the source. A hand—no, a tendril—slithered from the moss, reaching toward the pendant. She shoved the chain hard against her chest, the crimson gem pulsing brighter, a tiny beacon against the growing darkness. The tendril recoiled, hissed, and retreated into the earth as if burned. "Nice trick," Aurora muttered, a smirk curling at the edge of her mouth. "But I'm not buying." From the far side of the grove, a low humming began, a resonant tone that seemed to vibrate through her teeth. The stones quivered, shedding grains of stone that fell like rain, each impact a tiny percussion on the soft ground. She felt the groove of the world tilt, the familiar sense that time was stretching. Minutes slipped away, yet the night outside remained untouched. Aurora's mind traced the seconds, counting the beats of her heart, matching them to the pulse of the pendant. A sudden thump echoed behind her, a heavy, deliberate knock as if something massive had slammed against the standing stones. She spun, heart hammering, eyes scanning the dark. "It's you," she whispered, recognizing the pattern of the sound—an echo of her own footsteps, reversed, distorted. A shape rose from the centre of the basin. Water poured out, not from a source but from the stone itself, streaming upwards in a column of silvery spray that formed a semi‑transparent figure. It hovered, arms outstretched, its form shifting between human and water, each ripple distorting the midnight. "Give me the heart," it hissed, voice now a chorus of dripping water and rusted metal. "Or the grove will drown you." Aurora's mind raced. The Heartstone pendant, a heart of its own, could be the key to whatever bargain the grove demanded. She tightened her grip, feeling the weight of destiny settle on her shoulders. "Fine," she said, voice steady. "What do you want?" The water‑figure tilted, droplets falling like tears onto the ground, each splash echoing like a gunshot. "Your memory," it said. "Your past. The scar on your wrist will fade, and the grove will keep its secret." Aurora stared at the scar, a small crescent etched into her skin from a childhood accident, a reminder of the day she slipped and fell into a river, rescued by strangers. She clenched her jaw. "Never," she declared. "I keep my scars. They remind me I'm still alive." The water‑figure snarled, a sound like a kettle boiling over, and the column of spray surged, crashing toward her. Aurora stepped back, the pendant flashing bright crimson, a blinding flare that cut through the darkness. The light erupted, shattering the water column into a spray of glittering droplets that hung in the air like crystal. The figure dissolved with a mournful wail, leaving a hollow echo that lingered in the grove. For a heartbeat, silence settled, heavy as a stone. Then a distant howl rose, low and mournful, as if the very earth sang a dirge. Aurora fell to her knees, the pendant's glow dimming to a soft ember. She pressed a hand to the scar, feeling the faint warmth of the crystal against her skin. The air grew colder, the night pressing closer, as if the grove itself drew a breath. A rustle erupted from the standing stones, a cascade of leaves spiralling outwards, forming a vortex that spun around her. Roots rose, twisting like serpents, seeking to pull her into the earth. She stared at the vortex, heart pounding, mind racing. The heartbeat of the pendant matched the rhythm of the swirling roots. Aurora's eyes darted around, searching for any escape. A faint voice, barely audible, sang a lullaby in a language she could not place. The words slipped through the wind, curling around the vines, coaxing them to soften. "Hold fast," she whispered, voice barely above the rustle, as she gripped the pendant tighter. The crystal's glow surged once more, a burst of scarlet that sliced through the darkness, sending the vines recoiling. The grove shuddered, the ancient stones cracking, cracks spreading like veins across their bark. A low rumble rose, a reverberation that seemed to come from the very heart of the earth. A shadow detached from the darkness, coalescing into a figure cloaked in night, its face obscured. It stepped forward, each footfall echoing like a tolling bell. "You think you can defy the pact?" the figure hissed, voice a blend of wind and stone. Aurora steadied herself, eyes blazing with resolve. "I didn't come for your games," she said, each word a blade. "I came for a delivery." The figure's laugh was a hollow clatter. "The parcel is yours, but the price remains." A guttural roar rose from the depths of the grove, the sound of roots cracking, stones grinding, the world itself groaning. The air thinned, the night pressed tighter, the darkness seemed to thicken like ink. Aurora felt the pendant pulse wildly, a frantic rhythm that threatened to break her wrist. She clenched her jaw, teeth gritted, and thrust the pendant forward, aiming it at the cloaked figure. The crystal burst, a flash of crimson light that exploded outward, tearing through the grove. The standing stones shattered, their fragments spiralling like a storm of shards, the cloaked figure wailing as it disintegrated into a cloud of ash that drifted on an unseen wind. Silence fell, absolute, as the grove settled. The air smelled of burnt earth and wildflowers, the scent mingling in a bitter perfume. Aurora lay on the grass, the pendant cracked, its glow now a faint ember. She struggled to her feet, eyes scanning the broken stones, the torn roots, the night that seemed to stare back, indifferent. A soft whisper floated past her ear, a voice she recognised from childhood, low and comforting: "You made it, Rory." Aurora turned, heart pounding, expecting a figure. The clearing was empty, save for the faint outline of a path that seemed to stretch into an ever‑darker horizon. She stepped forward, the ember of the pendant warm against her skin, the scar on her wrist still visible, a reminder of survival. Behind her, the ground trembled once more, a low, resonant sigh that grew louder, as if the grove itself inhaled, preparing to exhale. She felt the earth shift beneath her boots, a sudden, violent pull drawing her toward the darkness. A scream—part human, part something else—ripped through the night, tearing the silence. Aurora's eyes widened as she realized the heartbeat of the grove was not done. She lunged, the broken pendant slipping from her hand, clattering against stone. The sound rang like a bell. A shadow surged from the fissure, tendrils of night lashing toward her, each one seeking to wrap around her throat. She reached out, fingers brushing the cold air, and the world tilted, the grove's edge fracturing. Aurora's breath hitched, the night closing in, the darkness swallowing the last ember of light.
created_at"2026-04-24T16:45:24.687Z" 4/24/2026, 4:45:24 PM
model"openai/gpt-oss-120b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency282
moderation_latency(null)
generation_time69787
tokens_prompt4560
tokens_completion3586
native_tokens_prompt4115
native_tokens_completion3034
native_tokens_completion_images(null)
native_tokens_reasoning501
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000736945
router(null)
provider_responses
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endpoint_id"85835306-dba3-4334-87bc-ab9ffa5c9c62"
id"chatcmpl-RGDcpW4xTnnbAoiiU6TlugX2"
is_byokfalse
latency134
model_permaslug"openai/gpt-oss-120b"
provider_name"DeepInfra"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount1
adverbTags
0"she replied aloud [aloud]"
dialogueSentences35
tagDensity0.657
leniency1
rawRatio0.043
effectiveRatio0.043
94.97% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1989
totalAiIsmAdverbs2
found
0
adverb"very"
count2
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1989
totalAiIsms56
found
0
word"rhythmic"
count1
1
word"loomed"
count1
2
word"gloom"
count1
3
word"pulse"
count4
4
word"footfall"
count2
5
word"whisper"
count2
6
word"warmth"
count2
7
word"raced"
count2
8
word"could feel"
count1
9
word"pulsed"
count1
10
word"echo"
count3
11
word"flickered"
count1
12
word"familiar"
count2
13
word"chill"
count1
14
word"flicker"
count1
15
word"throbbed"
count1
16
word"echoing"
count3
17
word"beacon"
count1
18
word"quivered"
count1
19
word"traced"
count1
20
word"echoed"
count1
21
word"scanning"
count2
22
word"footsteps"
count1
23
word"streaming"
count1
24
word"weight"
count1
25
word"etched"
count1
26
word"reminder"
count2
27
word"crystal"
count4
28
word"silence"
count3
29
word"pounding"
count2
30
word"racing"
count1
31
word"resolve"
count1
32
word"depths"
count1
33
word"shattered"
count1
34
word"comforting"
count1
35
word"trembled"
count1
highlights
0"rhythmic"
1"loomed"
2"gloom"
3"pulse"
4"footfall"
5"whisper"
6"warmth"
7"raced"
8"could feel"
9"pulsed"
10"echo"
11"flickered"
12"familiar"
13"chill"
14"flicker"
15"throbbed"
16"echoing"
17"beacon"
18"quivered"
19"traced"
20"echoed"
21"scanning"
22"footsteps"
23"streaming"
24"weight"
25"etched"
26"reminder"
27"crystal"
28"silence"
29"pounding"
30"racing"
31"resolve"
32"depths"
33"shattered"
34"comforting"
35"trembled"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"eyes widened/narrowed"
count1
1
label"clenched jaw/fists"
count2
2
label"hung in the air"
count1
highlights
0"eyes widened"
1"clenched her jaw"
2"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences135
matches
0"g with resolve"
47.62% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences135
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1984
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions21
unquotedAttributions0
matches(empty)
90.05% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount1835
uniqueNames2
maxNameDensity1.2
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Aurora22
Heartstone2
persons
0"Aurora"
places(empty)
globalScore0.901
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences124
glossingSentenceCount9
matches
0"as if listening"
1"hum that seemed to emanate from the stones themselves"
2"sounded like rocks grinding together, like"
3"limbs that seemed to crawl along bark like leeches"
4"words that seemed to come from everywhere and nowhere"
5"tone that seemed to vibrate through her teeth"
6"reverberation that seemed to come from the very heart of the earth"
7"night that seemed to stare back, indifferent"
8"path that seemed to stretch into an ever‑darker horizon"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.504
wordCount1984
matches
0"not from a source but from the stone itself, streaming upwards in a column of silv"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
59.52% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs66
mean30.06
std10.77
cv0.358
sampleLengths
045
146
231
338
445
514
640
744
833
917
1051
1115
1245
1315
1437
1523
1637
1734
1844
1918
2041
2137
2235
2332
2437
2532
2617
2741
2843
2928
3017
3150
3222
3334
349
3536
3635
3713
3835
3936
4025
4146
4232
4329
4429
4534
4631
4726
4817
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences135
matches
0"was lined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs330
matches
0"was stretching"
45.68% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount2
flaggedSentences5
totalSentences147
ratio0.034
matches
0"Aurora's instinct kicked in; she angled her shoulders, ready to sprint, but the ground beneath her pulsed with a low hum that seemed to emanate from the stones themselves."
1"The laugh was not human; it sounded like rocks grinding together, like ancient timber creaking in a forgotten cellar."
2"A hand—no, a tendril—slithered from the moss, reaching toward the pendant."
3"\"It's you,\" she whispered, recognizing the pattern of the sound—an echo of her own footsteps, reversed, distorted."
4"A scream—part human, part something else—ripped through the night, tearing the silence."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1840
adjectiveStacks0
stackExamples(empty)
adverbCount52
adverbRatio0.02826086956521739
lyAdverbCount10
lyAdverbRatio0.005434782608695652
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean13.5
std5.79
cv0.429
sampleLengths
013
118
214
317
417
512
615
72
814
914
1011
1113
1214
1316
1415
159
165
1715
1812
1913
208
2112
225
2319
2416
2517
265
2712
2810
2912
3029
314
3211
3318
3418
359
3611
374
383
3914
4019
411
4214
435
444
4513
4617
477
4815
4919
45.58% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.30612244897959184
totalSentences147
uniqueOpeners45
76.92% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences130
matches
0"Somewhere nearby, a distant owl"
1"Only the faint tick‑tock of"
2"Then a distant howl rose,"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences130
matches
0"she whispered, breathing shallow as"
1"She pivoted, eyes narrowing on"
2"she called, voice steady despite"
3"It was sweet, almost cloying,"
4"She lifted the pendant, watching"
5"she muttered, more to herself"
6"She crossed the threshold, feeling"
7"Her phone, tucked in her"
8"She laughed, short and brittle."
9"she replied aloud, though no"
10"Its outline flickered, like a"
11"She clenched the pendant tighter,"
12"she replied, voice low, eyes"
13"She glanced at the pond,"
14"she began, but a low,"
15"She stepped back, the pendant's"
16"She moved forward, feeling the"
17"They watched her with a"
18"She shoved the chain hard"
19"She felt the groove of"
ratio0.292
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount122
totalSentences130
matches
0"she whispered, breathing shallow as"
1"Aurora's hand clutched the silver"
2"A low rustle rose behind"
3"She pivoted, eyes narrowing on"
4"The ancient oak monoliths loomed,"
5"she called, voice steady despite"
6"The stones seemed to lean"
7"Aurora stepped forward, each footfall"
8"The ground beneath her felt"
9"A soft wind curled around"
10"It was sweet, almost cloying,"
11"She lifted the pendant, watching"
12"she muttered, more to herself"
13"The clearing opened into a"
14"Moonlight slipped through an ethereal"
15"She crossed the threshold, feeling"
16"The pendant's warmth surged, spreading"
17"Aurora's mind raced, cataloguing possibilities."
18"The delivery address had been"
19"Her phone, tucked in her"
ratio0.938
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences130
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences90
technicalSentenceCount19
matches
0"She pivoted, eyes narrowing on the dim silhouette of the standing stones that marked the grove's edge."
1"Somewhere nearby, a distant owl hooted, then fell silent as if listening."
2"It was sweet, almost cloying, but beneath it lay a metallic tang that prickled her nostrils."
3"Aurora's instinct kicked in; she angled her shoulders, ready to sprint, but the ground beneath her pulsed with a low hum that seemed to emanate from the stones …"
4"Its outline flickered, like a candle in a draft, revealing a face that was both familiar and alien."
5"The figure tilted its head, a motion that sent ripples through the surrounding air."
6"She stepped back, the pendant's glow flaring hotter, casting red light that sputtered across the stones."
7"The stones quivered, shedding grains of stone that fell like rain, each impact a tiny percussion on the soft ground."
8"Aurora's mind traced the seconds, counting the beats of her heart, matching them to the pulse of the pendant."
9"A sudden thump echoed behind her, a heavy, deliberate knock as if something massive had slammed against the standing stones."
10"It hovered, arms outstretched, its form shifting between human and water, each ripple distorting the midnight."
11"The light erupted, shattering the water column into a spray of glittering droplets that hung in the air like crystal."
12"The figure dissolved with a mournful wail, leaving a hollow echo that lingered in the grove."
13"A rustle erupted from the standing stones, a cascade of leaves spiralling outwards, forming a vortex that spun around her."
14"The standing stones shattered, their fragments spiralling like a storm of shards, the cloaked figure wailing as it disintegrated into a cloud of ash that drifte…"
15"She struggled to her feet, eyes scanning the broken stones, the torn roots, the night that seemed to stare back, indifferent."
16"Behind her, the ground trembled once more, a low, resonant sigh that grew louder, as if the grove itself inhaled, preparing to exhale."
17"She lunged, the broken pendant slipping from her hand, clattering against stone."
18"She reached out, fingers brushing the cold air, and the world tilted, the grove's edge fracturing."
16.30% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount5
matches
0"she muttered, more to herself than anyone else"
1"she replied, voice low, eyes locked on the vague shape"
2"Aurora said, her tone crisp, each syllable landing with precision"
3"she said, voice steady"
4"she said, each word a blade"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags19
fancyCount11
fancyTags
0"she whispered (whisper)"
1"she muttered (mutter)"
2"she demanded (demand)"
3"it whispered (whisper)"
4"Aurora shouted (shout)"
5"Aurora muttered (mutter)"
6"she whispered (whisper)"
7"it hissed (hiss)"
8"she declared (declare)"
9"she whispered (whisper)"
10"the figure hissed (hiss)"
dialogueSentences35
tagDensity0.543
leniency1
rawRatio0.579
effectiveRatio0.579
65.8883%