Run: 2026-04-24-01KQ07NF3XXYXFF3S07RSJK7ZQ

Run Details

Duration:
32.8s
Cost:
$0.003602
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain bit into Aurora's neck as she ducked beneath the lowest hanging branch, the Heartstone pendant warm against her collarbone. "Did it always feel this tight?" she asked, adjusting the chain. Nyx flowed around the branch like liquid darkness. "The Grove rejects those who wear iron or doubt." Aurora shot the shade a look. "You're not exactly reassuring." "Truth rarely is," Nyx replied, their violet eyes glinting from the shadows. Aurora pushed forward, her fingers brushing against the rough bark of an oak that shouldn't have been there—Richmond Park had no ancient oaks in this section. The standing stones rose before her, taller than any she'd seen in Wales, covered in moss that pulsed with an inner green light. "Beyond here," Isolde said, her voice like wind chimes, "time wears thin as morning mist." Aurora exchanged glances with Nyx. Isolde's cryptic warnings had brought them to this place—a place between worlds that could swallow hours or days without notice. The Fae Grove. A pocket of earth touched by realms mortals weren't meant to see. The air hummed with energy. Not electricity, but something older. Wilder. Aurora felt it in her teeth, a vibration that made her want to hum along. "First rule," Nyx whispered, their form becoming more substantial as they stepped toward the standing stones, "don't eat anything. Second, don't accept any gifts. Third—" "Time's up for explanations," Aurora cut in, stepping between the stones. The air changed instantly. Cooler here, with the scent of night-blooming flowers and something metallic like old coins. The grove spread before them, a clearing that shouldn't exist in the heart of London. Ancient oaks formed a perfect circle, their branches intertwined above to create a natural cathedral ceiling. Wildflowers in impossible colors—blue as sapphires, red as rubies—bloomed in patches of moonlight that didn't seem connected to any actual moon. Aurora reached out, her fingers brushing a petal that felt like velvet and sounded like tiny bells when she touched it. "Beautiful, isn't it?" Isolde said, though she hadn't moved from the stone boundary. The half-Fae's silver hair flowed as if underwater, her pale lavender eyes fixed on something beyond Aurora's sight. Nyx materialized beside her, their shadow-form solidifying into something resembling a tall, slender human with features that constantly shifted. "Everything here feeds on something." Unease trickled down Aurora's spine. She scanned the clearing. No animals moved in the undergrowth. No birds sang in the canopy. Just a profound, unsettling silence broken only by the occasional chime of the flowers. The ground beneath her feet felt unnaturally soft, like walking on damp moss that somehow gave way without yielding. Her boots sank slightly with each step, leaving impressions that shimmered before smoothing over. "Watch the path," Nyx warned, pointing to where the wildflowers formed a winding trail through the center of the grove. "It shifts when you're not looking." Aurora looked down. The path seemed ordinary enough—a carpet of blue and red flowers. But as she watched, the colors deepened, and tiny lights like fireflies began to rise from the blooms, dancing in complex patterns above the ground. "What are they?" she asked, reaching out. "Will-o'-the-wisps," Nyx said. "They'll lead you astray if you're not careful." Aurora lowered her hand. "How do we stay on course?" "Follow the flowers that don't glow," Isolde said finally, stepping into the grove. Her bare feet made no sound on the ground, leaving no prints despite the soft earth. "The ones rooted in truth." Aurora studied the flowers now, noticing that some remained dark while others pulsed with light. She stepped carefully onto the darker blooms, the air growing warmer with each step deeper into the grove. The trees seemed to lean closer as they progressed, their branches dipping lower as if observing the intruders. Aurora felt the weight of their attention, like being watched by ancient sentinels who had seen countless come and go. "Every grove has a heart," Isolde said, her voice carrying without seeming to move her lips. "Ours is protected." Aurora wondered what that meant. Protected from whom? Or what? They came to a small clearing where the trees formed a perfect circle, their trunks twisted into intricate patterns that seemed to tell stories in their bark—scenes of hunts and feasts, battles and celebrations from times long past. In the center stood a stone table, covered in carvings of constellations that moved slowly across the surface as if following an unseen sky. "What is this place?" Aurora asked, running her fingers over the cool stone. "The Grove's memory," Nyx replied, their form flickering at the edges. "It remembers everything that happens here." Aurora noticed something then—a thin, silvery thread connecting the standing stones to the stone table in the center. It pulsed faintly, like a heartbeat. "Can we follow it?" she asked. Isolde's eyes widened almost imperceptibly. "The threads are not for walking, mortal." "But they connect things," Aurora persisted. "Right? Like a map?" Nyx stepped forward, their shadow fingers tracing the air beside her. "The threads are veins. Moving them might cause hemorrhaging." Aurora's fingers itched to touch the silvery thread, to see if it felt as real as it looked. The Heartstone around her neck grew warmer, pulsing in time with the thread. "There's something else," Nyx said suddenly, pointing toward the far side of the clearing where the trees grew thickest. Aurora squinted. Movement. Not in the trees, but between them. Something small and quick darted from shadow to shadow. "What is that?" she asked, hand going to the Fae blade Isolde had given her earlier—a moonsilver dagger that felt cold even in the grove's unnatural warmth. "Child of the wild," Isolde murmured. "Drawn by your presence." The thing moved again, a flash of what looked like fur and feathers, too quick to make out clearly. It chittered from the trees, a sound like laughter and bells mixed together. Aurora felt a pull toward it, an instinctive curiosity that warred with caution. The thread pulsed stronger, beckoning. "Stay on the path," Nyx warned, stepping between Aurora and the trees. "The grove tests visitors." Aurora's gaze shifted from the mysterious creature to the pulsing thread to the stone table with its moving constellations. Everything connected somehow. Everything had meaning. The ground beneath her feet trembled. Not violently, but enough to make her stumble. "The Grove is awake," Isolde said, her voice taking on an unusual urgency. "It has been too long since visitors." The creature darted into view—no larger than a rabbit, with fur like spun moonlight and eyes that reflected the constellations on the stone table. It moved toward Aurora with unnatural speed, its mouth opening in a silent scream that vibrated in the air. Aurora's fingers closed around the Fae blade. It grew colder in her hand, humming with energy. "Back," Nyx commanded, stepping in front of her, their shadow-form expanding to block the creature's approach. The creature skidded to a halt, its head tilting as it studied Nyx. Then, with a sound like breaking glass, it dissolved into a shower of light that vanished into the surrounding trees. Silence descended once more, heavier this time. The thread pulsed urgently. The stone table's constellations spun faster. Something emerged from the trees—not another creature, but a figure with silver hair that flowed like liquid moonlight. Isolde, but not the Isolde who had led them here. This version smiled, her lavender eyes glowing with an inner light. "Welcome," she said, her voice layered with echoes. "The Grove has been waiting." The ground rumbled again, stronger this time. The trees leaned closer, branches reaching like grasping fingers. Nyx's shadow-form writhed, their violet eyes fixed on the new Isolde. "You're not the seer." "The seer is part of the Grove," the figure replied, stepping toward the stone table. "As are you. As is the one who carries the Heartstone." Aurora's hand tightened on the pendant. It burned now, searing her skin through the fabric of her shirt. "The threads," the Isolde-figure said, tapping the stone table. "They lead to places the Grove shouldn't remember." The ground split open beneath Aurora's feet, revealing not soil but a swirling darkness that pulsed with unnatural light. The thread stretched taut, connecting her to the rift. "Jump," Nyx said, suddenly beside her, their form solidifying into something more substantial. "Now." Aurora didn't hesitate. She leaped as the ground beneath her gave way, the Fae blade glowing brightly in her hand as she plunged into the darkness that had opened between worlds.
created_at"2026-04-24T17:12:42.389Z" 4/24/2026, 5:12:42 PM
model"z-ai/glm-4.5-air"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2387
moderation_latency(null)
generation_time32642
tokens_prompt5338
tokens_completion2814
native_tokens_prompt4923
native_tokens_completion2380
native_tokens_completion_images(null)
native_tokens_reasoning501
native_tokens_cached6
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00360158
router(null)
provider_responses
0
endpoint_id"c8760514-8a81-4a73-ae2c-be4942ba93f3"
id"2026042501124240c54606a9d043bc"
is_byokfalse
latency2386
model_permaslug"z-ai/glm-4.5-air"
provider_name"Z.AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777050762-KiiwlBjAJGpowyWD8oIJ"
session_id(null)
api_type"completions"
id"gen-1777050762-wiAKSzsPvStxbvWdKS11"
upstream_id"2026042501124240c54606a9d043bc"
total_cost0.00360158
cache_discount0.00000102
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount2
adverbTags
0"Isolde said finally [finally]"
1"Nyx said suddenly [suddenly]"
dialogueSentences45
tagDensity0.533
leniency1
rawRatio0.083
effectiveRatio0.083
82.48% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1427
totalAiIsmAdverbs5
found
0
adverb"slightly"
count1
1
adverb"carefully"
count1
2
adverb"slowly"
count1
3
adverb"suddenly"
count2
highlights
0"slightly"
1"carefully"
2"slowly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.90% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1427
totalAiIsms26
found
0
word"glinting"
count1
1
word"pulsed"
count6
2
word"perfect"
count2
3
word"velvet"
count1
4
word"scanned"
count1
5
word"profound"
count1
6
word"silence"
count2
7
word"shimmered"
count1
8
word"dancing"
count1
9
word"complex"
count1
10
word"weight"
count1
11
word"sentinels"
count1
12
word"intricate"
count1
13
word"tracing"
count1
14
word"warmth"
count1
15
word"trembled"
count1
16
word"vibrated"
count1
17
word"echoes"
count1
18
word"searing"
count1
highlights
0"glinting"
1"pulsed"
2"perfect"
3"velvet"
4"scanned"
5"profound"
6"silence"
7"shimmered"
8"dancing"
9"complex"
10"weight"
11"sentinels"
12"intricate"
13"tracing"
14"warmth"
15"trembled"
16"vibrated"
17"echoes"
18"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences107
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences127
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1416
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
37.69% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions68
wordCount1202
uniqueNames11
maxNameDensity2.25
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Aurora27
Heartstone2
Nyx15
Richmond1
Park1
Wales1
Fae5
Grove1
London1
Isolde13
Isolde-figure1
persons
0"Aurora"
1"Nyx"
2"Isolde"
3"Isolde-figure"
places
0"Richmond"
1"Park"
2"Wales"
3"Fae"
4"Grove"
5"London"
globalScore0.377
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount6
matches
0"felt like velvet and sounded like tiny"
1"sounded like tiny bells when she touched i"
2"seemed ordinary enough—a carpet of blue and red flowers"
3"as if observing the intruders"
4"patterns that seemed to tell stories in their bark—scenes of hunts and feasts, battles and celebrations from times long past"
5"as if following an unseen sky"
6"looked like fur and feathers, too quick t"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords3.531
wordCount1416
matches
0"Not electricity, but something older"
1"Not in the trees, but between them"
2"Not violently, but enough to make her stumble"
3"not another creature, but a figure with silver hair"
4"not soil but a swirling darkness"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences127
matches
0"noticing that some"
88.47% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean23.21
std10.67
cv0.46
sampleLengths
033
117
210
312
449
515
640
726
825
929
1052
1121
1231
1324
1435
1533
1626
1739
187
1911
2010
2134
2233
2338
2419
2510
2638
2724
2813
2917
3024
316
3212
3310
3420
3531
3619
3719
3827
3910
4032
4118
4216
4325
4414
4520
4643
4716
4816
4933
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences107
matches
0"being watched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs210
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences127
ratio0.071
matches
0"Aurora pushed forward, her fingers brushing against the rough bark of an oak that shouldn't have been there—Richmond Park had no ancient oaks in this section."
1"Isolde's cryptic warnings had brought them to this place—a place between worlds that could swallow hours or days without notice."
2"Wildflowers in impossible colors—blue as sapphires, red as rubies—bloomed in patches of moonlight that didn't seem connected to any actual moon."
3"The path seemed ordinary enough—a carpet of blue and red flowers."
4"They came to a small clearing where the trees formed a perfect circle, their trunks twisted into intricate patterns that seemed to tell stories in their bark—scenes of hunts and feasts, battles and celebrations from times long past."
5"Aurora noticed something then—a thin, silvery thread connecting the standing stones to the stone table in the center."
6"\"What is that?\" she asked, hand going to the Fae blade Isolde had given her earlier—a moonsilver dagger that felt cold even in the grove's unnatural warmth."
7"The creature darted into view—no larger than a rabbit, with fur like spun moonlight and eyes that reflected the constellations on the stone table."
8"Something emerged from the trees—not another creature, but a figure with silver hair that flowed like liquid moonlight."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1218
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.030377668308702793
lyAdverbCount16
lyAdverbRatio0.013136288998357963
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences127
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences127
mean11.15
std7.04
cv0.631
sampleLengths
022
111
28
39
46
54
612
726
823
915
105
1120
123
1312
145
155
161
1715
1825
1911
204
2114
2215
2316
2421
2521
2613
2718
2819
295
305
314
326
336
3414
3519
3614
3720
386
393
4011
4125
427
433
448
454
466
4713
4816
495
63.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4094488188976378
totalSentences127
uniqueOpeners52
67.34% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences99
matches
0"Just a profound, unsettling silence"
1"Then, with a sound like"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences99
matches
0"she asked, adjusting the chain"
1"She scanned the clearing."
2"Her boots sank slightly with"
3"she asked, reaching out"
4"Her bare feet made no"
5"She stepped carefully onto the"
6"They came to a small"
7"It pulsed faintly, like a"
8"she asked, hand going to"
9"It chittered from the trees,"
10"It moved toward Aurora with"
11"It grew colder in her"
12"she said, her voice layered"
13"It burned now, searing her"
14"She leaped as the ground"
ratio0.152
20.61% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences99
matches
0"The silver chain bit into"
1"she asked, adjusting the chain"
2"Nyx flowed around the branch"
3"Aurora shot the shade a"
4"Nyx replied, their violet eyes"
5"Aurora pushed forward, her fingers"
6"The standing stones rose before"
7"Isolde said, her voice like"
8"Aurora exchanged glances with Nyx."
9"Isolde's cryptic warnings had brought"
10"The Fae Grove."
11"A pocket of earth touched"
12"The air hummed with energy."
13"Aurora felt it in her"
14"Nyx whispered, their form becoming"
15"Aurora cut in, stepping between"
16"The air changed instantly."
17"The grove spread before them,"
18"Wildflowers in impossible colors—blue as"
19"Aurora reached out, her fingers"
ratio0.879
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences99
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount12
matches
0"Aurora pushed forward, her fingers brushing against the rough bark of an oak that shouldn't have been there—Richmond Park had no ancient oaks in this section."
1"Aurora felt it in her teeth, a vibration that made her want to hum along."
2"Wildflowers in impossible colors—blue as sapphires, red as rubies—bloomed in patches of moonlight that didn't seem connected to any actual moon."
3"The half-Fae's silver hair flowed as if underwater, her pale lavender eyes fixed on something beyond Aurora's sight."
4"Her boots sank slightly with each step, leaving impressions that shimmered before smoothing over."
5"The trees seemed to lean closer as they progressed, their branches dipping lower as if observing the intruders."
6"Aurora felt the weight of their attention, like being watched by ancient sentinels who had seen countless come and go."
7"They came to a small clearing where the trees formed a perfect circle, their trunks twisted into intricate patterns that seemed to tell stories in their bark—sc…"
8"In the center stood a stone table, covered in carvings of constellations that moved slowly across the surface as if following an unseen sky."
9"It moved toward Aurora with unnatural speed, its mouth opening in a silent scream that vibrated in the air."
10"Then, with a sound like breaking glass, it dissolved into a shower of light that vanished into the surrounding trees."
11"Something emerged from the trees—not another creature, but a figure with silver hair that flowed like liquid moonlight."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount4
matches
0"Nyx replied, their violet eyes glinting from the shadows"
1"Isolde said, her voice carrying without seeming to move her lips"
2"Nyx replied, their form flickering at the edges"
3"Isolde said, her voice taking on an unusual urgency"
61.11% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags22
fancyCount4
fancyTags
0"Nyx whispered (whisper)"
1"Nyx warned (warn)"
2"Isolde murmured (murmur)"
3"Nyx warned (warn)"
dialogueSentences45
tagDensity0.489
leniency0.978
rawRatio0.182
effectiveRatio0.178
69.0592%