Run: 2026-04-24-01KQ07TDTHMAJ627C6F45EMZM5

Run Details

Duration:
37.5s
Cost:
$0.003066
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones hummed as Aurora stepped between them, Nyx's shadow form close behind. Isolde moved without sound ahead of them, silver hair catching the otherworldly light. "Time behaves differently here," the seer said without turning. "An hour inside can be days outside. Or minutes. The Grove decides." Aurora's fingers tightened around the Fae-forged blade at her hip. The dagger's cold temperature seeped through her trousers. "What exactly are we looking for?" "Answers," Isolde replied. "Questions you didn't know to ask." The path beneath their feet wasn't earth but something softer, yielding. Wildflowers in colors impossible on Earth pulsed with gentle light. Some glowed violet, others emerald, all casting faint reflections on the ancient oaks that lined their passage. Nyx shifted beside her, their solid form flickering at the edges. "I've felt places like this. Between spaces. Not quite anywhere." "Exactly," Isolde confirmed. "The Veil is thin here. Thinner than anywhere on Earth." Aurora spotted something odd ahead - a stream that flowed upward instead of down. "Is that...?" "Water remembers how to defy gravity in the Grove," Isolde explained. "Many things do." They followed the upward-flowing stream, the air growing warmer despite the impossible flora. Sounds drifted to them - not birds or insects, but something like distant chimes and soft whispers that seemed to come from the trees themselves. "Does it always feel this... alive?" Aurora asked, watching a flower turn to follow their movement. "Life has many forms," Isolde replied cryptically. "Some just need the right soil to grow." Aurora's pendant - the Heartstone - began to pulse against her chest, its crimson glow visible even through her shirt. "Is it always this strong?" "The pendant recognizes the Grove's magic," Isolde said. "Few artifacts from Hel resonate so strongly with Fae spaces." Nyx drifted closer to the stream, their shadow hand reaching out to touch the upward-flowing water. For a moment, their reflection appeared in the stream - not as a shadow but as a human with violet eyes, before rippling back into darkness. "You were human once," Aurora realized. "A long time ago," Nyx confirmed, their voice like wind through leaves. "Before the spaces between claimed me." Isolde paused, her silver hair still as the Grove's air around them stilled. "The Grove speaks to those who listen." "What's it saying now?" Aurora asked, scanning their surroundings. "Warning," Isolde said simply. "We approach the heart. Where time unravels." The trees ahead parted to reveal a circular clearing. In the center stood a stone pedestal, atop which rested an object that made Aurora's breath catch - a mirror that seemed to show different scenes in each fragment, none of them reflecting their current location. "The Looking Glass of What Might Have Been," Isolde explained. "Few who gaze survive the visions." "Survive?" Nyx asked, their form growing more solid as they moved toward the clearing. "Some minds cannot contain futures that never were." Aurora approached the mirror cautiously, her free hand resting on the hilt of the Fae blade. The surface rippled like water, showing glimpses of Cardiff streets that never existed, versions of herself married to Evan, her abusive ex, living a life she'd fled. "Each fragment shows a different path," Isolde said. "The one you touch becomes real." The Heartstone pulsed violently against Aurora's chest, the crimson light intensifying. Something moved in the mirror's reflections - a figure watching her from every reflected scene. "Someone's in there," Aurora whispered, taking a step back. "Not someone," Isolde corrected. "Everyones. All the yous that might have been, trapped in reflections." Nyx's shadow form lengthened, reaching toward the mirror. "I can touch it. Between spaces." "Don't!" Isolde commanded too late. Nyx's fingers brushed the mirror's surface. For a moment, everything stilled. Then the reflections shattered, glass raining upward instead of falling. Each shard contained a different version of Aurora, all screaming silently as they were pulled from their reflections. The ground trembled beneath their feet. The upward-flowing stream reversed direction, water falling toward the sky. The glowing flowers dimmed, their light absorbed into the mirror's fragments. "What have you done?" Isolde demanded, her lavender eyes wide. "Opened a door that shouldn't be opened," Nyx replied, their form flickering wildly. "Between the Grove and... somewhere else." Aurora watched in horror as the mirror shards reformed not into a mirror, but into a doorway - a swirling vortex of impossible colors that pulsed with a familiar crimson light matching her pendant. "The Veil tore," Isolde whispered. "Not just between Earth and Fae. Between all places." From the doorway stepped figures not quite human, their forms shifting between solid and shadow. They moved with unnatural grace, their eyes glowing with the same violet as Nyx's. "More like me," Nyx realized. "But not. Different." The lead figure - tall and imposing with eyes that burned like twin suns - spoke in a voice that seemed to come from everywhere at once. "The Shadow Walker brings guests. Interesting." Aurora's hand tightened on the Fae blade. "Who are you?" "I am many things," the figure replied. "But in your language, I am known as Dymas. Prince of Gluttony." The air grew thick with the scent of exotic spices and sweet wine. The Grove's trees bent as if in submission, their leaves curling away from the intruders. "You've brought Hel into the Fae Grove," Isolde accused, her voice trembling despite her usual composure. "This cannot be undone." "Undoing is not my specialty," Dymas replied, gesturing to the vortex behind him. "Collecting interesting things is." He reached out a hand that seemed to be made of shadow and light simultaneously. "You have an artifact that calls to my realm. The Heartstone." Aurora instinctively stepped back, the pendant glowing against her chest. "It's mine." "Nothing is truly yours," Dymas said, taking another step forward. "Everything is borrowed. Eventually returned." The ground beneath them cracked, revealing glimpses of impossible landscapes - vineyards stretching to crimson horizons, mountains of food, feasts that never ended. The Grove was dying, replaced by Dymas's realm of excess. "Leave," Isolde commanded, raising her hands as ancient words flowed from her lips. The Fae blade in Aurora's hand grew colder, its faint luminescence flaring in response to the encroaching Hel energy. Nyx shifted beside her, their shadow form expanding to shield Aurora from Dymas's advancing presence. "Seals cannot hold where the Veil has torn," Dymas said, his voice echoing as if from multiple throats. "The Grove belongs to Gluttony now." He snapped his fingers. The remaining mirror shards flew toward Aurora, embedding themselves in the ground around her like a cage. Each shard showed a different version of herself - Rory with different careers, different lives, all trapped. "Choose," Dymas commanded. "Which reflection becomes your reality?" Aurora's fingers brushed against the Fae blade. Its coldness spread through her arm, a familiar comfort in the encroaching madness. "None of them. I choose me." The blade hummed in response, its glow intensifying. The reflected Auroras screamed silently as the blade's light touched them, shattering the mirror cage. Dymas laughed, a sound like grinding stones. "Brave. Foolish. But brave." The Grove dissolved around them, replaced by the impossible architecture of Dymas - vineyards growing from golden soil, rivers of wine flowing between marble columns, feasts laid out on tables that stretched to infinity. "You cannot escape," Dymas declared. "Not here. Not now." Aurora backed away, the Fae blade held before her. Nyx moved to her side, their shadow form solidifying into something more substantial, more protective. "The Wardens will notice the rift," Isolde said, her voice strained as she fought to maintain her foothold in the dissolving Grove. "By then, it will be too late," Dymas replied, extending a hand toward the trapped Aurora. "Give me the Heartstone. Walk with me through eternity." The pendant pulsed against Aurora's chest, its crimson light matching the glow in Dymas's eyes. She felt a strange pull, a craving for the excess surrounding them, a desire to surrender to the endless feast. "Never," Aurora whispered, though the word tasted like honey on her tongue. As Dymas's fingers closed around the empty space where she'd stood, the world fractured. One moment they stood in Dymas's realm of excess; the next, they were falling through impossible colors, the Grove's impossible flora rushing past them as gravity lost all meaning. "Where are we?" Aurora gasped, clutching the Fae blade. "The spaces between," Nyx replied, their form flickering like candlelight. "Between places. Between times." Isolde was nowhere to be found. Only the three of them - Aurora, Nyx, and the prince of Gluttony - trapped in a realm that defied all logic, all reality. And in the distance, a structure rose from the chaos - not a building, but something that defied description, a place that existed outside of space and time, waiting.
created_at"2026-04-24T17:15:24.923Z" 4/24/2026, 5:15:24 PM
model"z-ai/glm-4.5-air"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2012
moderation_latency(null)
generation_time36835
tokens_prompt5338
tokens_completion3144
native_tokens_prompt4923
native_tokens_completion2653
native_tokens_completion_images(null)
native_tokens_reasoning711
native_tokens_cached4922
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00306616
router(null)
provider_responses
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endpoint_id"c8760514-8a81-4a73-ae2c-be4942ba93f3"
id"2026042501152554e4a35cd14d486e"
is_byokfalse
latency2012
model_permaslug"z-ai/glm-4.5-air"
provider_name"Z.AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777050924-qPdwdOX844Ll3aszYWTw"
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api_type"completions"
id"gen-1777050924-XFmYvx0AM4F1qEY73FjF"
upstream_id"2026042501152554e4a35cd14d486e"
total_cost0.00306616
cache_discount0.00083674
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags34
adverbTagCount3
adverbTags
0"Isolde replied cryptically [cryptically]"
1"Isolde said simply [simply]"
2"Isolde commanded too [too]"
dialogueSentences70
tagDensity0.486
leniency0.971
rawRatio0.088
effectiveRatio0.086
93.10% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1450
totalAiIsmAdverbs2
found
0
adverb"cautiously"
count1
1
adverb"truly"
count1
highlights
0"cautiously"
1"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
41.38% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1450
totalAiIsms17
found
0
word"otherworldly"
count1
1
word"pulsed"
count4
2
word"pulse"
count1
3
word"scanning"
count1
4
word"shattered"
count1
5
word"trembled"
count1
6
word"familiar"
count2
7
word"imposing"
count1
8
word"echoing"
count1
9
word"marble"
count1
10
word"desire"
count1
11
word"fractured"
count1
12
word"structure"
count1
highlights
0"otherworldly"
1"pulsed"
2"pulse"
3"scanning"
4"shattered"
5"trembled"
6"familiar"
7"imposing"
8"echoing"
9"marble"
10"desire"
11"fractured"
12"structure"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences94
matches
0"d in horror"
66.87% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences94
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1466
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
36.26% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions93
wordCount1099
uniqueNames15
maxNameDensity2.27
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Dymas"
discoveredNames
Aurora25
Nyx14
Fae-forged1
Earth1
Isolde18
Heartstone2
Grove6
Fae7
Cardiff1
Evan1
Dymas13
Hel1
Rory1
Auroras1
Gluttony1
persons
0"Aurora"
1"Nyx"
2"Isolde"
3"Heartstone"
4"Evan"
5"Dymas"
6"Rory"
7"Auroras"
8"Gluttony"
places
0"Grove"
1"Cardiff"
globalScore0.363
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount6
matches
0"whispers that seemed to come from the trees themselves"
1"something like distant chimes and soft whisp"
2"mirror that seemed to show different scenes in each fragment, none of them reflecting their current location"
3"not quite human, their forms shifting between solid and shadow"
4"voice that seemed to come from everywhere at once"
5"hand that seemed to be made of shadow and light simultaneously"
6"tasted like honey on her tongue"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords2.729
wordCount1466
matches
0"not birds or insects, but something like distant chimes"
1"not as a shadow but as a human with violet eyes, before rippling back into darkn"
2"not into a mirror, but into a doorway - a swirling vortex of impossible colors"
3"not a building, but something"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences130
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs68
mean21.56
std11.42
cv0.53
sampleLengths
027
121
224
39
438
521
613
716
814
938
1016
1115
1225
1318
1442
156
1618
1720
189
1911
2045
2116
2214
238
2443
2514
2626
279
2815
2914
305
3139
3227
3310
3419
3534
3614
3729
388
3933
4010
4119
4228
4320
4417
4526
4612
4715
4833
4913
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences94
matches
0"were pulled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs195
matches
0"was dying"
1"were falling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount1
flaggedSentences14
totalSentences130
ratio0.108
matches
0"Aurora spotted something odd ahead - a stream that flowed upward instead of down."
1"Sounds drifted to them - not birds or insects, but something like distant chimes and soft whispers that seemed to come from the trees themselves."
2"Aurora's pendant - the Heartstone - began to pulse against her chest, its crimson glow visible even through her shirt."
3"For a moment, their reflection appeared in the stream - not as a shadow but as a human with violet eyes, before rippling back into darkness."
4"In the center stood a stone pedestal, atop which rested an object that made Aurora's breath catch - a mirror that seemed to show different scenes in each fragment, none of them reflecting their current location."
5"Something moved in the mirror's reflections - a figure watching her from every reflected scene."
6"Aurora watched in horror as the mirror shards reformed not into a mirror, but into a doorway - a swirling vortex of impossible colors that pulsed with a familiar crimson light matching her pendant."
7"The lead figure - tall and imposing with eyes that burned like twin suns - spoke in a voice that seemed to come from everywhere at once."
8"The ground beneath them cracked, revealing glimpses of impossible landscapes - vineyards stretching to crimson horizons, mountains of food, feasts that never ended."
9"Each shard showed a different version of herself - Rory with different careers, different lives, all trapped."
10"The Grove dissolved around them, replaced by the impossible architecture of Dymas - vineyards growing from golden soil, rivers of wine flowing between marble columns, feasts laid out on tables that stretched to infinity."
11"One moment they stood in Dymas's realm of excess; the next, they were falling through impossible colors, the Grove's impossible flora rushing past them as gravity lost all meaning."
12"Only the three of them - Aurora, Nyx, and the prince of Gluttony - trapped in a realm that defied all logic, all reality."
13"And in the distance, a structure rose from the chaos - not a building, but something that defied description, a place that existed outside of space and time, waiting."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1087
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.03403863845446182
lyAdverbCount11
lyAdverbRatio0.010119595216191352
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean11.28
std6.93
cv0.615
sampleLengths
014
113
29
312
410
58
66
73
86
911
1010
1117
1211
1310
143
1510
1614
172
1811
193
2013
2125
2216
237
248
2520
265
278
2810
2916
3026
316
3212
336
3413
357
369
374
387
399
4036
4110
426
4314
448
4516
4627
478
486
4911
79.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5076923076923077
totalSentences130
uniqueOpeners66
81.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences82
matches
0"Then the reflections shattered, glass"
1"Only the three of them"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences82
matches
0"They followed the upward-flowing stream,"
1"They moved with unnatural grace,"
2"He reached out a hand"
3"He snapped his fingers."
4"Its coldness spread through her"
5"She felt a strange pull,"
ratio0.073
14.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences82
matches
0"The standing stones hummed as"
1"Isolde moved without sound ahead"
2"the seer said without turning"
3"Aurora's fingers tightened around the"
4"The dagger's cold temperature seeped"
5"The path beneath their feet"
6"Wildflowers in colors impossible on"
7"Some glowed violet, others emerald,"
8"Nyx shifted beside her, their"
9"Aurora spotted something odd ahead"
10"They followed the upward-flowing stream,"
11"Sounds drifted to them -"
12"Aurora asked, watching a flower"
13"Isolde replied cryptically"
14"Aurora's pendant - the Heartstone"
15"Nyx drifted closer to the"
16"Nyx confirmed, their voice like"
17"Isolde paused, her silver hair"
18"Aurora asked, scanning their surroundings"
19"Isolde said simply"
ratio0.89
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences82
matches(empty)
ratio0
36.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount7
matches
0"Some glowed violet, others emerald, all casting faint reflections on the ancient oaks that lined their passage."
1"Sounds drifted to them - not birds or insects, but something like distant chimes and soft whispers that seemed to come from the trees themselves."
2"In the center stood a stone pedestal, atop which rested an object that made Aurora's breath catch - a mirror that seemed to show different scenes in each fragme…"
3"The lead figure - tall and imposing with eyes that burned like twin suns - spoke in a voice that seemed to come from everywhere at once."
4"The Grove's trees bent as if in submission, their leaves curling away from the intruders."
5"The Grove dissolved around them, replaced by the impossible architecture of Dymas - vineyards growing from golden soil, rivers of wine flowing between marble co…"
6"And in the distance, a structure rose from the chaos - not a building, but something that defied description, a place that existed outside of space and time, wa…"
51.47% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags34
uselessAdditionCount5
matches
0"Nyx replied, their form flickering wildly"
1"Isolde accused, her voice trembling despite her usual composure"
2"Dymas said, his voice echoing as if from multiple throats"
3"Aurora whispered, though the word tasted like honey on her tongue"
4"Nyx replied, their form flickering like candlelight"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags28
fancyCount11
fancyTags
0"Isolde confirmed (confirm)"
1"Isolde explained (explain)"
2"Nyx confirmed (confirm)"
3"Isolde explained (explain)"
4"Aurora whispered (whisper)"
5"Isolde corrected (correct)"
6"Isolde demanded (demand)"
7"Isolde whispered (whisper)"
8"Dymas declared (declare)"
9"Aurora whispered (whisper)"
10"Aurora gasped (gasp)"
dialogueSentences70
tagDensity0.4
leniency0.8
rawRatio0.393
effectiveRatio0.314
70.0322%