Run: 2026-04-24-01KQ07ZQMB64MPCF4YKS2YP9FX

Run Details

Duration:
53.1s
Cost:
$0.008299
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
# Chapter: The Bones Don't Lie The chalk outline hadn't dried yet. Fresh death, then. Quinn crouched beside the body, her leather watch pressing into her wrist as she steadied herself against the crumbling platform edge. The abandoned Belsize Park station swallowed all sound beyond the fluorescent hum of portable crime scene lamps. Three hours since the call came through. Three hours, and the Metropolitan Police had already contaminated half the evidence. "Watch your boots." She didn't look up. "You're standing in the transfer." The constable, young enough to still have acne scars, shuffled sideways like a crab. "Right. Sorry, Guv." She ignored him. The victim lay splayed across the tracks, arms stretched wide in a pose that suggested either tremendous pain or tremendous ceremony. Male, mid-thirties, expensive suit ruined by tunnel grime and whatever had carved those marks into his chest. "Harlow." DCI Pearce materialised from the darkness near the maintenance corridor, torch beam bouncing off tile walls. "Forensics are twenty minutes out. Boiler's packed up at the Yard, apparently. Half of Camden nick's frozen solid." "Lovely." She straightened, knees protesting. Forty-one wasn't old, but eighteen years of crouching over bodies had a way of settling into the joints. "What do we know?" "Leonard Ashworth. Thirty-four. Finance type. Canary Wharf." Pearce checked his notes, pen torch clamped between his teeth. "Wife reported him missing Tuesday. Found tonight by a transport worker doing a sweep before the renovation crew arrives." "He fell." "That's what it looks like." Pearce clicked his torch off. "Platform edge is crumbling. Could've stumbled in the dark, hit his head on the rail." "Could've." Quinn repeated the word like she was testing its weight. It didn't weigh much. She circled the body again, counting the marks on his chest. Seven. Deep incisions, clean-edged, made with something sharp and precise. Not a knife. The width was wrong. Too narrow, too uniform. A stylus, perhaps. Or a needle designed for something thicker than blood. "Those cuts." She pointed. "Pre or post-mortem?" Pearce leaned in. "Coroner's guess is during. Fresh wound margins, some bleeding into the surrounding tissue." "Someone carved him open while he was alive, and we're calling it a fall?" "The platform fall explains the trauma to the skull and lower limbs." "Explains some of it." She knelt again. Ashworth's left hand caught her attention. The fingers were arranged, not clenched. Not a reflexive grip or a defensive posture. Someone had positioned them. Thumb tucked, index and middle fingers extended, ring and little fingers curled inward. A sign. A gesture. "What's the hand thing about?" Pearce asked. "You tell me." "Spasm, probably. Death does funny things to the muscles." "Death does predictable things to muscles. This isn't that." She photographed the hand from three angles. The fluorescent lights cast everything in sick yellow, washing out the blood, making the tunnel walls look jaundiced and ancient. The tiles here were Victorian, cracked and water-stained. A century of London's breath had turned them the colour of old teeth. Pearce checked his watch. "Forensics just radioed. Fifteen minutes." "Where's the transport worker who found him?" "Statement's taken. Name's Briggs. Night shift, been sweeping these tunnels for six months. Says he found Ashworth at half eleven, called it in straight away." "Six months." Quinn stood, brushing dust from her knees. "Briggs has been working disused tunnels for six months?" "Renovation prep. They're turning this stretch back into active service." "And in six months, he's never seen anyone down here?" Pearce hesitated. "He said the tunnels are usually empty." "These tunnels." She swept her arm across the platform. "Which happen to sit directly beneath Camden." "So?" Camden. Where every other month, the local constabulary received reports of underground disturbances that evaporated by morning. Strange lights. Unexplained power surges. Missing persons reports that resolved themselves when the missing persons simply reappeared, dazed and unable to account for their absence. Quinn had a file on it. Three files, actually. Cross-referenced with every supernatural-adjacent case she'd encountered since Morris. Since Morris died. "Don't you think it's odd," she said, "that a City trader in a two-thousand-pound suit was wandering around a disused Tube station at eleven at night?" "People do strange things." "People do. But they usually have reasons." She crouched beside Ashworth's head. "No hat, no torch, no phone. Wallet's still in his jacket. Watch still on his wrist." "Rules out robbery." "Rules out robbery as motive. Rules it out as cover." She tilted her head, studying the skull trauma. "Pearce. Come look at this." He crouched beside her. The wound above Ashworth's left temple was deep, crescent-shaped, surrounded by depressed bone fragments. "What am I looking at?" "Angle of impact. If he fell from the platform, the primary trauma would be here." She touched the centre of his forehead. "Newton's law. Forward momentum, downward trajectory. The skull hits the rail or the ballast face-first." "But the wound's on the side." "On the side. Crescent-shaped. Consistent with a blow from a curved, blunt instrument. Something like a pipe. Or a wrench." "You're saying he was hit." "I'm saying he didn't fall." The fluorescent lamp nearest the maintenance corridor flickered. Once, twice, then held steady. Quinn watched it. The other lamps didn't flicker. Only that one. She walked toward the corridor, boots crunching on gravel and broken tile. The tunnel narrowed here, walls pressing in, and the air changed. Colder. Damp. And something else. A smell she couldn't place. Not decay, not rust. Something older. Like the scent that clings to museum storerooms, the weight of centuries compressed into stone. "There's another access point back here," she called. Pearce followed. "Maintenance tunnel. Connects to the main line further south." "How far?" "Half a kilometre, maybe. It's not on the current schematics." "Not on the schematics." She played her torch along the walls. Fresh scuff marks at ankle height. Someone had walked through here recently. "So nobody official knows about it." "Architects would. Contractor survey teams." "Let me guess. The survey team for this section hasn't started yet." Pearce said nothing. The silence answered well enough. Quinn crouched at the access point. The maintenance tunnel door was a heavy steel affair, corroded at the hinges but recently oiled. Someone had taken care of it. She ran a finger along the latch mechanism. Clean. No rust, no grit. Someone used this door regularly. She shone her torch deeper into the tunnel. The beam caught something twenty metres in. Small, metallic, half-buried in the dirt floor. "Don't move," she told Pearce. She walked carefully, each step deliberate, eyes scanning the ground for disturbed earth, for footprints, for anything the transport workers or whoever else used this passage might have left behind. The metallic object resolved as she approached. Small. Brass. Green with age. A compass. She photographed it before touching it. Standard procedure, but something about it made her pause. The casing was covered in markings. Not directional indicators. Something else. Symbols she'd seen before, in files she kept locked in her desk at home. Files that weren't official police records. "Harlow? What've you found?" "Possible evidence." She bagged the compass without touching it directly. The verdigris was fresh in places, as if it had been handled recently despite its apparent age. "We need to extend the search perimeter. This maintenance tunnel, the full length." "For what, exactly?" "For answers that don't involve a man in a two-thousand-pound suit tripping over his own feet." Pearce's radio crackled. He answered, listened, then lowered it with a frown. "Forensics are delayed. Flooding on the Northern Line. They're rerouting." "Of course they are." "In the meantime, I've had a call from DI Sharma. She wants to know why we're treating a straightforward accident as a potential homicide." Quinn's jaw tightened. Eighteen years. Eighteen years of cases, commendations, commendations that meant nothing when politics entered the room. She looked at the compass in the evidence bag. The symbols on its face weren't decorative. They were warnings. Protective markings. The kind of thing you'd find in a market that didn't officially exist, selling goods that weren't officially possible. "Tell Sharma it's not straightforward," Quinn said. "Tell her the evidence is telling a different story. And tell her I need access to the restricted CCTV archives for Camden High Street. Last seventy-two hours." "She'll want justification." "I'll give her a body with ritualistic markings, an underground access point that's been used regularly and isn't on any official document, and a compass with symbols that don't match any known alphabet." She held up the evidence bag. "That enough, or does she want me to find a second corpse?" The fluorescent lamp at the corridor entrance went dark. Then the next one. Then the next. A wave of darkness rolling toward them from the station platform, each lamp extinguishing in sequence like a countdown. From somewhere in the tunnel ahead, deep in the maintenance passage where the compass had been dropped, something scraped against stone. Deliberate. Rhythmic. Getting closer. Quinn's hand went to her waistband. Her fingers found the reassuring shape of her warrant card instead of the service weapon she'd surrendered at the station entrance. Protocol. Bureaucracy. The two things most likely to get her killed. "Pearce." Her voice dropped to a whisper. "How long until that backup arrives?" The scraping stopped. Silence rushed in to fill the gap, thick and absolute, and in the darkness ahead, two points of light appeared. Not reflections. Not torches. Eyes. Watching them.
created_at"2026-04-24T17:18:18.781Z" 4/24/2026, 5:18:18 PM
model"xiaomi/mimo-v2.5-pro-20260422"
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cancelledfalse
latency981
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generation_time53015
tokens_prompt4671
tokens_completion3039
native_tokens_prompt4238
native_tokens_completion2480
native_tokens_completion_images(null)
native_tokens_reasoning308
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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provider_responses
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endpoint_id"5c24ecc9-5ba1-4af0-8877-3402889e7d0a"
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is_byokfalse
latency896
model_permaslug"xiaomi/mimo-v2.5-pro-20260422"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences72
tagDensity0.292
leniency0.583
rawRatio0
effectiveRatio0
96.82% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1574
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.53% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1574
totalAiIsms14
found
0
word"weight"
count2
1
word"predictable"
count1
2
word"resolved"
count2
3
word"flickered"
count1
4
word"flicker"
count1
5
word"silence"
count2
6
word"scanning"
count1
7
word"standard"
count1
8
word"potential"
count1
9
word"rhythmic"
count1
10
word"whisper"
count1
highlights
0"weight"
1"predictable"
2"resolved"
3"flickered"
4"flicker"
5"silence"
6"scanning"
7"standard"
8"potential"
9"rhythmic"
10"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences139
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences139
filterMatches
0"watch"
1"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences190
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1574
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount972
uniqueNames18
maxNameDensity1.13
worstName"Pearce"
maxWindowNameDensity3
worstWindowName"Pearce"
discoveredNames
Chapter1
Bones1
Don1
Lie1
Belsize1
Park1
Metropolitan1
Police1
Pearce11
Forty-one1
Quinn9
Victorian1
London1
Camden1
Morris2
Ashworth3
Fresh2
Three3
persons
0"Police"
1"Pearce"
2"Quinn"
3"Victorian"
4"Morris"
5"Ashworth"
places
0"Belsize"
1"Park"
2"London"
3"Three"
globalScore0.934
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1574
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences190
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs84
mean18.74
std16.14
cv0.861
sampleLengths
06
19
257
312
414
53
641
735
827
936
102
1125
1215
1344
147
1516
1614
1712
184
1944
207
213
229
239
2448
259
267
2725
2818
2910
3010
319
3216
331
3460
353
3626
374
3828
393
4023
4118
425
4337
446
4520
465
475
4824
4954
95.17% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences139
matches
0"were arranged"
1"was covered"
2"been handled"
3"been dropped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs171
matches
0"was testing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences190
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount980
adjectiveStacks1
stackExamples
0"local constabulary received reports"
adverbCount30
adverbRatio0.030612244897959183
lyAdverbCount12
lyAdverbRatio0.012244897959183673
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences190
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences190
mean8.28
std6.63
cv0.8
sampleLengths
012
13
221
317
47
512
67
75
814
93
103
1121
1217
1317
1418
155
1618
174
1817
1919
202
2110
2215
2311
244
2511
261
279
283
294
304
313
329
334
343
353
3613
3714
3812
394
403
416
426
438
444
4513
462
472
487
493
83.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.531578947368421
totalSentences190
uniqueOpeners101
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences108
matches
0"Too narrow, too uniform."
1"Once, twice, then held steady."
2"Only that one."
3"Then the next one."
4"Then the next."
ratio0.046
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences108
matches
0"She didn't look up"
1"She ignored him."
2"She straightened, knees protesting"
3"It didn't weigh much."
4"She circled the body again,"
5"She knelt again."
6"She photographed the hand from"
7"She swept her arm across"
8"She crouched beside Ashworth's head"
9"She tilted her head, studying"
10"He crouched beside her."
11"She touched the centre of"
12"She walked toward the corridor,"
13"She played her torch along"
14"She ran a finger along"
15"She shone her torch deeper"
16"she told Pearce"
17"She walked carefully, each step"
18"She photographed it before touching"
19"She bagged the compass without"
ratio0.241
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences108
matches
0"# Chapter: The Bones Don't"
1"Quinn crouched beside the body,"
2"The abandoned Belsize Park station"
3"She didn't look up"
4"The constable, young enough to"
5"She ignored him."
6"The victim lay splayed across"
7"She straightened, knees protesting"
8"Pearce checked his notes, pen"
9"Pearce clicked his torch off"
10"Quinn repeated the word like"
11"It didn't weigh much."
12"She circled the body again,"
13"The width was wrong."
14"A stylus, perhaps."
15"Pearce leaned in."
16"She knelt again."
17"Ashworth's left hand caught her"
18"The fingers were arranged, not"
19"Someone had positioned them."
ratio0.713
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences108
matches(empty)
ratio0
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount3
matches
0"Where every other month, the local constabulary received reports of underground disturbances that evaporated by morning."
1"Eighteen years of cases, commendations, commendations that meant nothing when politics entered the room."
2"The kind of thing you'd find in a market that didn't officially exist, selling goods that weren't officially possible."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount1
matches
0"She straightened, knees protesting"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"Quinn repeated (repeat)"
dialogueSentences72
tagDensity0.083
leniency0.167
rawRatio0.167
effectiveRatio0.028
92.0982%