NC Bench
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Run: 2026-04-24-01KQ07ZT601D1WYQZRJEXA092Y
Run Details
Model:
MoonshotAI: Kimi K2.6
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
6m 55s
Cost:
$0.087620
Provider:
Phala
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
64.22%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
53.10%
Sentence opener variety
(details)
52.91%
Adverb-first sentence starts
(details)
80.32%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
85.0182%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass slipped through Rory's
fingers and
shattered
against the floorboards.
That voice, low and melodic
with a Cardiff
lilt
polished to a fine edge, had not shifted a note in six years. She didn't blink. "Still dropping things, Carter."
Silas paused mid-wipe behind the
mahogany counter.
His signet ring caught the
green neon glow from above the door.
He looked from Rory's rigid
shoulders to the woman standing in the entryway, then limped toward the back room without a word.
Rory crouched to gather the
shards.
Her fingertips trembled against the
jagged pieces. "Leave it."
Eva stepped over the spill
.
Her heeled boots clicked a
sharp rhythm on the stained wood.
She wore a tailored navy
coat that smelled of wet wool and foreign perfume. "You'll cut yourself." "I already have."
Eva's gaze settled on Rory's
left wrist.
The crescent scar lay exposed
beneath the bar's fluorescent tubes. "So you do." Rory straightened.
She dropped the broken pieces
into the bin beneath the counter. "How did you find me?" "Does it matter?" "It does if you're here to finish what Evan started." Eva laughed.
The sound came out short
and brittle.
She unbuttoned her coat and
slid onto a stool, crossing one leg over the other.
The movement looked rehearsed, too
controlled.
She surveyed the walls, the
old maps, the black-and-white photographs of dead sailors and forgotten ports.
Her gaze lingered on a
picture of Cardiff docks. "You hated the sea," Rory said. "I hated a lot of things."
Eva faced her
. "Turns out they were the only honest things in my life." "Then why come?" "Because no one else from Cardiff will." Eva tapped the bar with a manicured nail. Bitten to the quick. A trace of old violet polish clung to the edges. "Whisky. Single malt. No ice." Rory reached for the bottle. "You've gone upmarket." "And you've gone invisible." Rory poured, and the liquid amber caught the neon glow. "I like invisible." "Invisible doesn't pay the rent. Invisible doesn't answer letters. Invisible certainly doesn't hide above a spy's drinking den in Soho." Rory set the glass down harder than necessary. "It's a bar. Not a den. And Silas isn't a spy." "Isn't he?" Eva lifted the glass, smelled it, set it down untouched. "The old Eva would have spat in single malt." "The old Eva did a lot of things. She screamed at policemen. She set fire to her revision notes. She told her best friend to run away to London and never come back." Eva ran her thumb along the rim of the glass. "I had to bury her to get a seat at the table. A flat in Pontcanna. A pupillage at Merrick Chambers. A fiancé." Rory wiped her hands on a rough towel. "Congratulations." "Thank you." Eva's eyes, green and shuttered, fixed on Rory's face. "You'd know him, actually." "I doubt that. I doubt anyone in your new world." "You knew him first." The neon sign buzzed overhead, an
electric
, sickly drone. Rory heard the ice machine clunk in the back.
Somewhere beneath the floorboards, Silas
moved a crate, his uneven
footsteps
fading. "Knew who, Eva?" "Evan." Rory's hand gripped the counter's edge. The old mahogany dug into her skin. "That's not funny." "I'm not laughing." Eva reached into her pocket and withdrew a slim gold band.
She set it on the
bar between them where it caught the green light. "He proposed last winter. In the same restaurant where you told me he hit you. He thought it was poetic." Rory stared at the ring. Her chest tightened. "You can't be serious." "I'm always serious now. You'd know that if you'd stayed." "If I'd stayed, he'd have killed me." Eva picked up the whisky and drank. Her throat bobbed. She set the glass down, and a thin line of amber clung to her lower lip.
She licked it away with
a flick of her tongue. "He says you exaggerated. That you were always dramatic. A bit of theatre to keep things interesting." "And you believe him?" "I believe you left me alone in a city that eats its young. You took my advice and ran and never looked back. Not once. Not a letter. Not a call." "You told me to go." "I didn't tell you to vanish." Eva's voice cracked.
She cleared her throat and
smoothed her expression back into professional neutrality. "I needed you. After you left, he came to me, devastated. Broken. Just like you like them." Rory stepped back from the bar. "You didn't save him. You fucked him." "I married him." The word
hung in the air
like smoke. Rory flinched. "Last June. Small ceremony. Your mother sent lilies. She didn't mention you. She assumes you're dead, I think. Or wishes it." Eva smiled. The expression looked tight and joyless. "But here you are. Pouring drinks. Hiding in plain sight behind a green neon sign." "Get out." "I came to give you this." Eva produced an envelope from her coat. It was thick and cream-coloured, addressed in a
familiar
slanted hand. "He wants to speak with you. Clear the air. He thinks an apology might help you heal. He's writing a book, actually. About redemption. About the women who wronged him." "He's writing a book." "Men like him always do." Eva pushed the envelope across the sticky bar top.
It slid toward Rory like
an accusation. "He sends his regards. And his new address, should you ever want to visit. We've kept the Cardiff flat. The one with the blue door. You remember." Rory didn't touch the envelope. The crescent scar on her wrist
throbbed
. She remembered the blue door. She remembered the stairs. She remembered the sound of her own breath coming in ragged gasps as she packed a single bag while Eva stood in the hallway, urging her to hurry. "Take it back." "I can't." "You're not the Eva I knew." "No." Eva stood, buttoning her coat with steady fingers. "I'm the Eva you made. You broke the world in half when you left, Rory. I simply stepped into your half and married the pieces together." "He'll be in London next week. For the book launch. I told him I was coming here tonight. He was so pleased to hear you work in a restaurant now. He said it suits you. Serving others. Keeping your head down." Eva turned toward the door. Rory vaulted over the bar. Her shoulder clipped a bottle of gin. Glass
shattered
behind her. But Eva was already gone, the door swinging shut behind her, leaving nothing but the scent of rain and wool and the envelope on the bar, fat with everything Rory had spent six years outrunning.
created_at
"2026-04-24T17:18:21.399Z"
4/24/2026, 5:18:21 PM
model
"moonshotai/kimi-k2.6-20260420"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1574
moderation_latency
(null)
generation_time
414654
tokens_prompt
4618
tokens_completion
20415
native_tokens_prompt
4160
native_tokens_completion
18062
native_tokens_completion_images
(null)
native_tokens_reasoning
18728
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0876196
router
(null)
provider_responses
0
endpoint_id
"bb5de010-8234-4abb-b511-025d1817134a"
id
"chatcmpl-95c1e99799f54e7d"
is_byok
false
latency
1574
model_permaslug
"moonshotai/kimi-k2.6-20260420"
provider_name
"Phala"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777051101-lkZg6nUfuJbud62QhAe1"
session_id
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api_type
"completions"
id
"gen-1777051101-2sXP0c1d1bNX4jnPWRr2"
upstream_id
"chatcmpl-95c1e99799f54e7d"
total_cost
0.0876196
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Phala"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
12
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
58
tagDensity
0.207
leniency
0.414
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1118
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
64.22%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1118
totalAiIsms
8
found
0
word
"shattered"
count
2
1
word
"lilt"
count
1
2
word
"trembled"
count
1
3
word
"electric"
count
1
4
word
"footsteps"
count
1
5
word
"familiar"
count
1
6
word
"throbbed"
count
1
highlights
0
"shattered"
1
"lilt"
2
"trembled"
3
"electric"
4
"footsteps"
5
"familiar"
6
"throbbed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"hung in the air"
count
1
highlights
0
"hung in the air"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
68
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
68
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
113
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
43
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1118
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
43
wordCount
590
uniqueNames
5
maxNameDensity
3.39
worstName
"Rory"
maxWindowNameDensity
5
worstWindowName
"Rory"
discoveredNames
Rory
20
Cardiff
2
Eva
18
Bitten
1
Silas
2
persons
0
"Rory"
1
"Eva"
2
"Silas"
places
0
"Cardiff"
globalScore
0
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
48
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1118
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
113
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
65
mean
17.2
std
16.76
cv
0.974
sampleLengths
0
36
1
4
2
41
3
13
4
35
5
3
6
17
7
3
8
13
9
5
10
3
11
10
12
55
13
6
14
20
15
3
16
34
17
8
18
4
19
10
20
3
21
20
22
8
23
11
24
21
25
66
26
8
27
1
28
15
29
10
30
4
31
30
32
3
33
1
34
13
35
3
36
48
37
8
38
4
39
10
40
7
41
36
42
17
43
4
44
31
45
5
46
38
47
6
48
7
49
3
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
68
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
106
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
113
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
594
adjectiveStacks
0
stackExamples
(empty)
adverbCount
7
adverbRatio
0.011784511784511785
lyAdverbCount
1
lyAdverbRatio
0.0016835016835016834
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
113
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
113
mean
9.89
std
8.17
cv
0.826
sampleLengths
0
11
1
22
2
3
3
4
4
7
5
12
6
22
7
6
8
7
9
7
10
11
11
14
12
3
13
3
14
7
15
10
16
3
17
2
18
11
19
5
20
3
21
10
22
2
23
7
24
15
25
6
26
16
27
9
28
6
29
9
30
11
31
3
32
15
33
4
34
10
35
5
36
5
37
3
38
4
39
10
40
3
41
20
42
8
43
11
44
12
45
9
46
43
47
23
48
8
49
1
53.10%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.34513274336283184
totalSentences
113
uniqueOpeners
39
52.91%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
63
matches
0
"Somewhere beneath the floorboards, Silas"
ratio
0.016
80.32%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
22
totalSentences
63
matches
0
"She didn't blink."
1
"His signet ring caught the"
2
"He looked from Rory's rigid"
3
"Her fingertips trembled against the"
4
"Her heeled boots clicked a"
5
"She wore a tailored navy"
6
"She dropped the broken pieces"
7
"She unbuttoned her coat and"
8
"She surveyed the walls, the"
9
"Her gaze lingered on a"
10
"She set it on the"
11
"Her chest tightened."
12
"Her throat bobbed."
13
"She set the glass down,"
14
"She licked it away with"
15
"She cleared her throat and"
16
"It was thick and cream-coloured,"
17
"It slid toward Rory like"
18
"She remembered the blue door."
19
"She remembered the stairs."
ratio
0.349
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
60
totalSentences
63
matches
0
"The glass slipped through Rory's"
1
"That voice, low and melodic"
2
"She didn't blink."
3
"Silas paused mid-wipe behind the"
4
"His signet ring caught the"
5
"He looked from Rory's rigid"
6
"Rory crouched to gather the"
7
"Her fingertips trembled against the"
8
"Eva stepped over the spill"
9
"Her heeled boots clicked a"
10
"She wore a tailored navy"
11
"Eva's gaze settled on Rory's"
12
"The crescent scar lay exposed"
13
"She dropped the broken pieces"
14
"The sound came out short"
15
"She unbuttoned her coat and"
16
"The movement looked rehearsed, too"
17
"She surveyed the walls, the"
18
"Her gaze lingered on a"
19
"Eva faced her"
ratio
0.952
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
63
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
20
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
12
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
58
tagDensity
0.017
leniency
0.034
rawRatio
0
effectiveRatio
0
85.0182%