Run: 2026-04-24-01KQ09185VAHN3851ZDHAZ50Q8

Run Details

Duration:
2m
Cost:
$0.011852
Provider:
Parasail

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The abandoned Tube station smelled of copper and old stone. Detective Harlow Quinn ducked beneath the yellow crime scene tape, her worn leather watch catching on the plastic as she pushed through. The platform stretched before her, tiled walls glistening with moisture from pipes that hadn't functioned in decades. Emergency lights cast everything in sickly amber. A body lay near the platform's edge. Male, mid-thirties, dressed in a tailored charcoal suit that had no business being in a place like this. No visible wounds. No blood. Just a man sprawled on grimy tiles with his hands curled at his sides and his face frozen in something between surprise and recognition. DC Fletcher approached from the far end of the platform, his notebook already open. He was twenty-eight, eager, and had the kind of trust in forensics that Quinn had lost somewhere around her fifteenth year on the force. "Victim's Marcus Webb, thirty-four. Works in finance, according to the ID. Wife reported him missing two days ago." Quinn crouched beside the body. The man's skin had taken on a greyish pallor that went beyond death's usual palette. She leaned closer. No smell of decomposition. No rigor. The body looked fresh, recently alive, as if Marcus Webb had simply stopped. "Who found him?" "Transit workers. Came down to check structural damage from last night's tremors." Fletcher flipped a page. "They called it in at six-fourteen." "Tremors." "That's what the seismologists are calling them. Small, localized. Nothing above a two on the Richter scale, but they've been happening all week across the city." Quinn stood. Her gaze tracked across the platform, cataloguing details. Graffiti on the walls, layers upon layers of it. Some fresh, some faded to ghosts of spray paint. A discarded crisp packet. Broken glass from a shattered emergency light housing. And there, near the body's left hand, a small brass object half-hidden in the grime. She pulled on gloves and knelt again. The compass fit in her palm, its casing worn with verdigris, protective sigils etched into its face. The needle spun in lazy circles, searching for north and finding none. "What've you got there?" Quinn turned the compass over. No manufacturer's mark. No serial number. Just the sigils and the spinning needle that refused to settle. "Evidence." Fletcher moved closer, peering over her shoulder. "Looks antique. Maybe the victim's?" "Maybe." Quinn pocketed the compass. "You said localized tremors. Where else?" Fletcher consulted his notes. "Camden, mostly. A few in Holloway. One out Greenwich way, but that one's probably unrelated." Camden. Quinn's jaw tightened. She glanced at the platform's arched ceiling, the tiles that had fallen from their mountings, the cracks that spider-webbed along the walls. This station had been closed since the nineties. Nobody should have been down here. "Where's the entry point?" "Service tunnel." Fletcher pointed toward the darkness at the platform's far end. "Padlock was cut. Bolt cutters, we think. CSIs are processing the scene now." Quinn walked toward the tunnel entrance. Her torch beam cut through the darkness, illuminating damp brickwork and rusted signals equipment. The padlock lay on the ground, its hasp severed clean through. Too clean. The cut edges gleamed with an almost surgical precision. "You said bolt cutters." "That's the working theory." She picked up the padlock and held it under the light. The cut was smooth, almost polished. No tool marks. No metal shavings. Whatever had severed this lock hadn't been bought at a hardware store. "The wife. Did she mention anything unusual before Webb disappeared?" "Nothing specific. Said he'd been working late, coming home distracted. She thought he was having an affair." Fletcher shrugged. "Classic pattern." Quinn dropped the padlock. It hit the ground with a hollow clang that echoed through the tunnel. "Did we find his phone?" "Still processing the scene, but yeah. CSIs bagged something near the body." She returned to the platform. The CSI team had finished their initial sweep, evidence markers dotting the tiles like small plastic gravestones. Quinn counted them. Twelve markers, but only three covered items she could identify: the compass, the padlock, and a leather wallet. "What about personal effects? Keys? Oyster card? Anything that tells us how he got here?" Fletcher checked his notes again. "Just the wallet and the compass. No keys. No travel card." A man in a tailored suit, travelling to an abandoned Tube station in Camden, carrying nothing but a wallet and a compass that pointed toward something other than north. Quinn turned the facts over in her mind, fitting them together and watching them fall apart. "The tremors. You said Camden mostly." "That's right." "How many incidents?" "Seven, last count." She looked at the platform walls. At the cracks that ran through the tilework in patterns too deliberate to be structural damage. At the sigils carved into the brick beneath the graffiti, partially obscured by spray paint but visible once you knew to look. "Fletcher. When the seismologists measured these tremors, did they note anything unusual about the readings?" "What do you mean?" Quinn traced one of the sigils with her gloved finger. The brick beneath was warm. Not ambient temperature warm. Not pipe-heat warm. Warm the way skin was warm. "Harmonic frequencies. Wave patterns that don't match tectonic activity. Anything that suggests these weren't natural events." Fletcher's pen stopped moving. "You're suggesting someone caused them?" "I'm suggesting the evidence doesn't add up." She stood and faced him. "Our victim has no wounds, no signs of trauma, no defensive injuries. He's dressed for a board meeting, not an urban exploration. He's carrying a compass that doesn't work and nothing else. The padlock securing this place was cut by something that left no tool marks. And the walls are covered in symbols that predate this station by about a thousand years." "You're reaching." "Am I?" Quinn pulled out the compass again. The needle had stopped spinning. It pointed now toward the far end of the platform, toward a section of wall where the tiles had crumbled away entirely. "This compass doesn't point north. It points toward rifts. Portals. Tears in the fabric between here and somewhere else." Fletcher stared at her. "That's not—" "Three years ago, my partner died in circumstances that made no sense. The forensics came back inconclusive. The witnesses saw nothing. The case went cold because nobody could explain how a healthy man in his forties simply stopped being alive." Quinn's voice remained level, controlled, but the sharp line of her jaw tightened. "I've spent three years looking for answers. And everything about this scene tells me Marcus Webb didn't die of natural causes. He walked into something, and it killed him." The compass needle trembled. Quinn followed its direction, her torch beam finding the exposed brickwork at the platform's end. More sigils there, carved deep into the old stone. And between them, barely visible in the amber emergency lighting, a thin line of darkness that wasn't shadow. A seam where the air itself seemed to fold. "I need you to secure this scene," Quinn said. "Nobody comes down here without my authorization. Not the CSIs, not the pathologist, not the bloody Commissioner himself. Understand?" "Quinn, you can't just—" "Can I trust you with this, Fletcher? Or do I need to find someone who'll listen?" The younger detective's mouth pressed into a thin line. Something shifted in his expression, uncertainty giving way to a reluctant acceptance. "What do you need?" Quinn glanced at the seam in the air, at the compass that pointed toward it with unwavering certainty, at the body of a man who had walked into a place he shouldn't have known existed. "I need to find out who Marcus Webb was really working for. And I need to do it before whatever killed him finishes whatever it started."
created_at"2026-04-24T17:36:37.064Z" 4/24/2026, 5:36:37 PM
model"z-ai/glm-5.1-20260406"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency450
moderation_latency(null)
generation_time120271
tokens_prompt1149
tokens_completion2922
native_tokens_prompt1020
native_tokens_completion2369
native_tokens_completion_images(null)
native_tokens_reasoning832
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0118516
router(null)
provider_responses
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endpoint_id"4abfbfd2-a5df-48b4-acb7-f627d651169d"
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latency61
model_permaslug"z-ai/glm-5.1-20260406"
provider_name"Venice"
status429
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latency450
model_permaslug"z-ai/glm-5.1-20260406"
provider_name"Parasail"
status200
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request_id"req-1777052197-gtfhxxSnzm9o2LyWZjbo"
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api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences46
tagDensity0.174
leniency0.348
rawRatio0
effectiveRatio0
96.14% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1295
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
69.11% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1295
totalAiIsms8
found
0
word"glistening"
count1
1
word"shattered"
count1
2
word"etched"
count1
3
word"echoed"
count1
4
word"measured"
count1
5
word"traced"
count1
6
word"trembled"
count1
7
word"unwavering"
count1
highlights
0"glistening"
1"shattered"
2"etched"
3"echoed"
4"measured"
5"traced"
6"trembled"
7"unwavering"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences85
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen62
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1295
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
44.41% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount805
uniqueNames7
maxNameDensity2.11
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Tube2
Harlow1
Quinn17
Fletcher9
Marcus1
Webb1
Camden2
persons
0"Harlow"
1"Quinn"
2"Fletcher"
3"Marcus"
4"Webb"
places(empty)
globalScore0.444
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"something between surprise and recognition"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1295
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences123
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean23.55
std19.75
cv0.839
sampleLengths
056
154
238
318
442
53
622
71
826
955
1036
114
1222
131
1412
1511
1619
1740
184
1925
2042
214
224
2335
2410
2521
2622
2712
2843
2915
3016
3145
326
332
343
353
3644
3715
384
3928
4016
419
4274
432
4454
456
4682
4755
4828
494
97.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences85
matches
0"been closed"
1"been bought"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs129
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences123
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount810
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.024691358024691357
lyAdverbCount7
lyAdverbRatio0.008641975308641974
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean10.53
std9.34
cv0.887
sampleLengths
010
122
217
37
47
518
63
72
824
914
1024
1118
125
1315
143
154
162
1713
183
1916
206
211
2226
232
248
259
269
274
288
2915
307
3117
3212
334
345
353
363
3711
381
397
405
415
426
434
4415
451
463
4722
488
496
68.02% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.44715447154471544
totalSentences123
uniqueOpeners55
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences78
matches
0"Just a man sprawled on"
1"Just the sigils and the"
2"More sigils there, carved deep"
ratio0.038
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences78
matches
0"He was twenty-eight, eager, and"
1"She leaned closer."
2"Her gaze tracked across the"
3"She pulled on gloves and"
4"She glanced at the platform's"
5"Her torch beam cut through"
6"She picked up the padlock"
7"It hit the ground with"
8"She returned to the platform."
9"She looked at the platform"
10"She stood and faced him"
11"It pointed now toward the"
ratio0.154
81.79% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences78
matches
0"The abandoned Tube station smelled"
1"Detective Harlow Quinn ducked beneath"
2"The platform stretched before her,"
3"Emergency lights cast everything in"
4"A body lay near the"
5"DC Fletcher approached from the"
6"He was twenty-eight, eager, and"
7"Quinn crouched beside the body."
8"The man's skin had taken"
9"She leaned closer."
10"The body looked fresh, recently"
11"Fletcher flipped a page"
12"Her gaze tracked across the"
13"Graffiti on the walls, layers"
14"Some fresh, some faded to"
15"A discarded crisp packet."
16"She pulled on gloves and"
17"The compass fit in her"
18"The needle spun in lazy"
19"Quinn turned the compass over."
ratio0.756
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
50.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount4
matches
0"Male, mid-thirties, dressed in a tailored charcoal suit that had no business being in a place like this."
1"She glanced at the platform's arched ceiling, the tiles that had fallen from their mountings, the cracks that spider-webbed along the walls."
2"And between them, barely visible in the amber emergency lighting, a thin line of darkness that wasn't shadow."
3"Quinn glanced at the seam in the air, at the compass that pointed toward it with unwavering certainty, at the body of a man who had walked into a place he shoul…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences46
tagDensity0.022
leniency0.043
rawRatio0
effectiveRatio0
89.5725%