Run: 2026-04-24-01KQ09Q613YGE06NFJ4TDM2R79

Run Details

Duration:
1m 7s
Cost:
$0.000760
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stone thudded against Aurora’s thigh as the archway gave way, dust choking the narrow passage. She vaulted forward, fingers scrabbling the rough edge, and thrust herself into the dim opening before the collapse blocked the exit. Nyx slipped through the widening fissure, their violet eyes flashing, while a cold wind brushed Isolde’s silver hair, scattering the wildflowers clinging to her shoulders. The Heartstone Pendant on Aurora’s neck pulsed, a soft crimson throb that seemed to sync with the tremor beneath their feet. “Faster,” Nyx hissed, voice like a wind‑kissed reed. Their silhouette melted into the growing shadows, limbs stretching and folding as they moved. Aurora’s boots struck a slick slab, slicker than any earth she’d known, and she felt the pendant’s heat rise, a gentle heat that sang against her skin. Isolde stepped ahead, the ancient oak stones at the grove’s edge still invisible behind the shimmering veil. “Time rots where we tread,” she murmured, her words low, each syllable a ripple in the heavy air. The chamber opened before them like a lung exhaling an alien breath. Towering columns of translucent quartz rose from a floor of deep‑blue ichor, each surface pulsing with slow, amber light. Strange vines curled around the pillars, their leaves a metallic teal that whispered when the breeze brushed them. A faint chorus of sighing grewles rose from the void, as if the walls themselves remembered forgotten feasts. Aurora’s hand tightened around the pendant, heart beating to its rhythm. “There’s a breach,” she said, eyes flicking to a fissure in the far wall where darkness pooled like spilled ink. The rift shivered, a thin membrane of the Veil trembling. “Feel that? The Veil’s thin here.” Nyx stretched a shadowy limb toward the breach, their form wavering between solid and mist. “It cracks like old parchment,” they observed, voice barely louder than the rustle of the teal foliage. “Beyond it lies… something that feeds.” The air grew heavier, a metallic tang of iron and ripe fruit filling the lungs. Isolde lifted a hand, fingertips brushing the quartz. The crystal sang, a low hum that resonated through their bones. “In the thrum of the Veil, I hear a banquet,” she whispered, words slipping into riddles. “Gluttony’s own hearth, where the prince feasts on the bound.” Aurora’s gaze snagged on a pedestal of obsidian set against the far wall, a solitary blade embedded in its centre. The blade’s leaf‑shaped edge glittered with a cold sheen, moonsilver catching the amber glow and scattering it like moonbeams on water. “The Fae‑forged blade,” she breathed, a smile tugging at her lips despite the tension. “It should cut wards.” Nyx stepped forward, their shadow stretching to touch the blade’s hilt. The moment their fingers brushed the cold metal, a ripple of darkness surged outward, shattering the violet glow that clung to them. The blade quivered, then sang, a clear note that cut through the murmur of the chamber like a knife through silk. The iron scent sharpened, and the fissure in the wall widened. A wave of amber heat poured from it, carrying with it the faint aroma of roasted lamb and spiced wine. The veil rippled, clouds of shimmering mist curling like smoke. Within the mist, silhouettes of tables laden with golden platters flickered, each dish steaming with a glow that seemed to devour the light around it. “Prince Belphegor,” Nyx muttered, eyes narrowing. “His court is a banquet of the damned.” Their form swirled, becoming less defined, as a wisp of shadow slipped into the opening, disappearing into the banquet’s perpetual night. Isolde lifted the blade, its cold surface humming against the heat of the breach. “It will not sever this veil,” she said, voice steady, “but it will carve a path.” She drove the blade into the obsidian pedestal, and the stone cracked, sending shards of midnight quartz scattering like rain. A thin line of silver light shot from the blade, spanning the distance between the pedestal and the breach, sealing the rift’s edge with a blade‑etched sigil. The humming intensified, reverberating through the floor, up the quartz columns, and into Aurora’s chest. The pendant glowed brighter, a heartbeat that seemed to echo the pulse of some distant, unseen heart. She pressed the pendant to the sigil, and a surge of warmth burst through her, a stream of crimson light that painted the surrounding walls with fleeting images—faces twisted in pleasure, goblets overflowing, the Prince’s grin widening as he devoured another soul. A low chuckle rolled through the chamber, reverberating like distant thunder. The teal vines recoiled, their leaves curling away as if repulsed by the sound. Shadows coalesced at the edge of the breach, forming a shape that grew taller, its outline a mass of writhing darkness, eyes glinting like twin obsidian marbles. Nyx’s form fractured, fragments of shadow scattering like shattered glass. “It knows we’re here,” they whispered, voice fragmented, “and it hungers.” Their silhouette stretched, stretching into the shape of a gaunt figure, hands clawing at the air, each movement tearing at the fragile veil that held back whatever prowled beyond. Isolde’s eyes widened, a flash of lavender catching the amber light. “The Veil crumbles when greed feeds,” she said, words layered with warning. “If we stay, it will swallow us whole.” She grasped the blade, its cold biting her palm, and turned, pulling Aurora toward the exit, the cracked quartz columns trembling with each step. The ground shivered, a low rumble bubbling from the fissure. A guttural roar erupted, the sound of a thousand bellies gorging at once, a cacophony that rattled their teeth. Aurora felt the pendant’s pulse quicken, its warmth now a fierce blaze against her skin. The breach widened, a jagged maw of shadows spilling into the chamber, an endless void of black that seemed to swallow light. Nyx lunged forward, their shadow form expanding, arms reaching for the rippling darkness. “Hold the line!” they shouted, voice echoing off the quartz. “Cut the tide!” Their silhouette merged with the blade, and the moonsilver edge flashed, slashing at the encroaching void. Each strike sent shards of dark matter scattering, but the darkness surged back, relentless, as if fed by its own hunger. Isolde whispered a chant, her breath forming a thin mist that curled around the blade’s point. “By the old bloom, by the unseen wind, bind the rift, bind the sin.” The silver light from the blade flared, a blade of pure moonshine that cut a clean line through the darkness, sealing a narrow corridor that led deeper into the unknown. Aurora clutched the pendant, its crimson glow intensifying until the room was bathed in a blood‑red radiance. She could see the edges of the breach, the shape of something massive shifting within, its outline a silhouette of teeth and hunger. The sound of clattering plates rose from the vision beyond, a grotesque symphony of gluttony. “Run,” she shouted, the word tearing through the clamor. “The veil will close!” Nyx’s form collapsed, scattering into a cloud of violet mist that surged toward the breach, attempting to plug the hole with their own shadow. Isolde swung the blade, carving a new sigil into the cracked quartz, each cut ringing like a bell. The chamber quivered, and the amber light dimmed as the breach began to pulse, a slow, rhythmic throbbing that matched the heartbeat of the pendant. A hand—no, a maw—lunged from the darkness, its surface slick with an oily sheen, tendrils rippling outward. The shape was massive, a conglomerate of shadowed flesh, eyes like polished obsidian pits that stared directly at the trio. It spat a breath that smelled of rot and ripe fruit, the sound a hollow echo that seemed to swallow the very air. Aurora’s finger tightened around the pendant, its glow now blinding, a scarlet beacon that cut through the encroaching gloom. Nyx, now a storm of violet shadows, swirled around the beast, forming a vortex that threatened to tear it apart. Isolde raised the blade, the moonsilver edge catching the last of the amber light, casting a thin line of moonbeams that pierced the beast’s chest. The creature roared, a sound that shook the quartz pillars, and the Earth beneath them cracked, forming a gaping fissure that swallowed the nearest pillar whole. Light splintered, shards of crystal raining down like stars. The Veil trembled, its shimmering distortion flickering as though about to snap. “Now!” Isolde cried, eyes blazing with the pale lavender fire of half‑fae resolve. She thrust the blade forward, a single, decisive slash that cleaved the beast’s throat. The creature’s howl split the chamber, a scream that rang like a thousand broken bells, before its form fragmented, scattering into a cloud of ash that drifted toward the breach and disappeared. The breach shuddered, the veil sealing with a final, resonant crack. The amber light sputtered out, leaving the chamber awash in the pendant’s crimson glow. Nyx re‑formed, solid once more, their silhouette dimming into the shadows. Isolde lowered the blade, the moonsilver humming softly, a lingering note of triumph. Aurora stared at the Heartstone Pendant, its glow now a steady pulse, like a heart beating in rhythm with the world beyond. She felt the weight of the moment, the taste of iron still on her tongue, the echo of the beast’s howl haunting the air. The quartz pillars, now cracked and trembling, whispered promises of deeper chambers yet unseen. A low rumble rose from beneath the floor, the sound of stone shifting, as if another passage opened somewhere deeper in the ancient structure. The air grew colder, a thin mist curling around their ankles, and a faint violet glow flickered at the far edge of the chamber, beckoning like a promise of more secrets. Nyx’s eyes narrowed. “Something still stirs.” Isolde raised her hand, the silver blade catching the pale glow, and whispered a riddle that hung in the air: “When gluttony feasts, the void grows fat; the hungering heart will taste its spite.” Aurora gripped the pendant tighter, its warmth seeping into her skin, urging her forward. A sudden crack split the silence, the floor giving way to a yawning chasm, darkness swallowing the light. The pendant flared, casting a blinding scarlet flare, illuminating the void for a heartbeat. From the darkness emerged a shape, taller than any man, its eyes twin pits of violet fire, its form cloaked in a living shroud of writhing shadows that seemed to pulse with a hunger beyond mortal comprehension. “Ready or not,” Nyx murmured, their voice barely audible over the thrum of the veil, “the feast begins.”
created_at"2026-04-24T17:48:35.784Z" 4/24/2026, 5:48:35 PM
model"openai/gpt-oss-120b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency236
moderation_latency(null)
generation_time66548
tokens_prompt5338
tokens_completion3494
native_tokens_prompt4905
native_tokens_completion2994
native_tokens_completion_images(null)
native_tokens_reasoning696
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000760155
router(null)
provider_responses
0
endpoint_id"000e507a-4d52-4dee-927a-8ece3a7b0c28"
is_byokfalse
latency55
model_permaslug"openai/gpt-oss-120b"
provider_name"BaseTen"
status429
1
endpoint_id"85835306-dba3-4334-87bc-ab9ffa5c9c62"
id"chatcmpl-RyDT3lT8cUkWoBOidOmWICMo"
is_byokfalse
latency83
model_permaslug"openai/gpt-oss-120b"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777052915-3UonjlwmGijuFSVyLgoK"
session_id(null)
api_type"completions"
id"gen-1777052915-QAz8vUd028tNzi83JPFR"
upstream_id"chatcmpl-RyDT3lT8cUkWoBOidOmWICMo"
total_cost0.000760155
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.76
leniency1
rawRatio0
effectiveRatio0
94.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1763
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"softly"
count1
highlights
0"very"
1"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1763
totalAiIsms44
found
0
word"pulsed"
count1
1
word"throb"
count1
2
word"wavering"
count1
3
word"crystal"
count2
4
word"resonated"
count1
5
word"solitary"
count1
6
word"tension"
count1
7
word"quivered"
count2
8
word"silk"
count1
9
word"flickered"
count2
10
word"etched"
count1
11
word"echo"
count3
12
word"pulse"
count5
13
word"warmth"
count3
14
word"fleeting"
count1
15
word"glinting"
count1
16
word"fractured"
count1
17
word"shattered"
count1
18
word"fragmented"
count2
19
word"cacophony"
count1
20
word"maw"
count2
21
word"echoing"
count1
22
word"symphony"
count1
23
word"rhythmic"
count1
24
word"beacon"
count1
25
word"gloom"
count1
26
word"trembled"
count1
27
word"resolve"
count1
28
word"weight"
count1
29
word"structure"
count1
30
word"silence"
count1
highlights
0"pulsed"
1"throb"
2"wavering"
3"crystal"
4"resonated"
5"solitary"
6"tension"
7"quivered"
8"silk"
9"flickered"
10"etched"
11"echo"
12"pulse"
13"warmth"
14"fleeting"
15"glinting"
16"fractured"
17"shattered"
18"fragmented"
19"cacophony"
20"maw"
21"echoing"
22"symphony"
23"rhythmic"
24"beacon"
25"gloom"
26"trembled"
27"resolve"
28"weight"
29"structure"
30"silence"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"eyes widened/narrowed"
count2
1
label"weight of words/silence"
count1
2
label"hung in the air"
count1
highlights
0"eyes widened"
1"eyes narrowed"
2"the weight of the moment"
3"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences93
matches
0"a surge of warmth"
35.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount7
narrationSentences93
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences99
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1760
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount1615
uniqueNames8
maxNameDensity0.74
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Aurora12
Isolde11
Heartstone2
Pendant2
Veil2
Nyx12
Prince1
Earth1
persons
0"Aurora"
1"Isolde"
2"Pendant"
3"Veil"
4"Nyx"
5"Prince"
places
0"Heartstone"
globalScore1
windowScore1
12.64% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount5
matches
0"throb that seemed to sync with the tremor beneath their feet"
1"glow that seemed to devour the light around it"
2"heartbeat that seemed to echo the pulse of some distant, unseen heart"
3"echo that seemed to swallow the very air"
4"shadows that seemed to pulse with a hunger beyond mortal comprehension"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1760
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences99
matches(empty)
50.77% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean51.76
std16.96
cv0.328
sampleLengths
083
149
235
367
447
538
660
759
854
966
1035
1177
1274
1352
1450
1555
1666
1763
1860
1955
2013
2167
2260
2364
2447
2559
2649
2760
2855
296
3034
3146
3237
3318
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences93
matches
0"was bathed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs269
matches(empty)
56.28% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount1
flaggedSentences3
totalSentences99
ratio0.03
matches
0"She pressed the pendant to the sigil, and a surge of warmth burst through her, a stream of crimson light that painted the surrounding walls with fleeting images—faces twisted in pleasure, goblets overflowing, the Prince’s grin widening as he devoured another soul."
1"A hand—no, a maw—lunged from the darkness, its surface slick with an oily sheen, tendrils rippling outward."
2"Isolde raised her hand, the silver blade catching the pale glow, and whispered a riddle that hung in the air: “When gluttony feasts, the void grows fat; the hungering heart will taste its spite.”"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1618
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.01668726823238566
lyAdverbCount5
lyAdverbRatio0.0030902348578491965
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences99
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences99
mean17.78
std8.37
cv0.471
sampleLengths
016
121
225
321
48
514
627
717
818
912
1019
1118
1218
1311
1420
1510
166
1715
1817
196
2015
218
2211
2316
2410
2520
2621
2714
284
2911
3022
3121
3211
3320
3410
3525
366
3729
3814
3936
4027
4115
4217
4342
4411
4514
4627
4710
4840
4911
47.81% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.32323232323232326
totalSentences99
uniqueOpeners32
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences93
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences93
matches
0"She vaulted forward, fingers scrabbling"
1"Their silhouette melted into the"
2"she murmured, her words low,"
3"she said, eyes flicking to"
4"they observed, voice barely louder"
5"she whispered, words slipping into"
6"she breathed, a smile tugging"
7"Their form swirled, becoming less"
8"she said, voice steady, She"
9"She pressed the pendant to"
10"they whispered, voice fragmented, Their"
11"she said, words layered with"
12"She grasped the blade, its"
13"they shouted, voice echoing off"
14"Their silhouette merged with the"
15"She could see the edges"
16"she shouted, the word tearing"
17"It spat a breath that"
18"She thrust the blade forward,"
19"She felt the weight of"
ratio0.215
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences93
matches
0"The stone thudded against Aurora’s"
1"She vaulted forward, fingers scrabbling"
2"Nyx slipped through the widening"
3"The Heartstone Pendant on Aurora’s"
4"Nyx hissed, voice like a"
5"Their silhouette melted into the"
6"Aurora’s boots struck a slick"
7"Isolde stepped ahead, the ancient"
8"she murmured, her words low,"
9"The chamber opened before them"
10"A faint chorus of sighing"
11"Aurora’s hand tightened around the"
12"she said, eyes flicking to"
13"The rift shivered, a thin"
14"Nyx stretched a shadowy limb"
15"they observed, voice barely louder"
16"The air grew heavier, a"
17"Isolde lifted a hand, fingertips"
18"The crystal sang, a low"
19"she whispered, words slipping into"
ratio0.957
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences93
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences71
technicalSentenceCount21
matches
0"The Heartstone Pendant on Aurora’s neck pulsed, a soft crimson throb that seemed to sync with the tremor beneath their feet."
1"Aurora’s boots struck a slick slab, slicker than any earth she’d known, and she felt the pendant’s heat rise, a gentle heat that sang against her skin."
2"A faint chorus of sighing grewles rose from the void, as if the walls themselves remembered forgotten feasts."
3"The moment their fingers brushed the cold metal, a ripple of darkness surged outward, shattering the violet glow that clung to them."
4"Within the mist, silhouettes of tables laden with golden platters flickered, each dish steaming with a glow that seemed to devour the light around it."
5"The pendant glowed brighter, a heartbeat that seemed to echo the pulse of some distant, unseen heart."
6"She pressed the pendant to the sigil, and a surge of warmth burst through her, a stream of crimson light that painted the surrounding walls with fleeting images…"
7"The teal vines recoiled, their leaves curling away as if repulsed by the sound."
8"Shadows coalesced at the edge of the breach, forming a shape that grew taller, its outline a mass of writhing darkness, eyes glinting like twin obsidian marbles…"
9"Each strike sent shards of dark matter scattering, but the darkness surged back, relentless, as if fed by its own hunger."
10"Isolde whispered a chant, her breath forming a thin mist that curled around the blade’s point."
11"Nyx’s form collapsed, scattering into a cloud of violet mist that surged toward the breach, attempting to plug the hole with their own shadow."
12"The chamber quivered, and the amber light dimmed as the breach began to pulse, a slow, rhythmic throbbing that matched the heartbeat of the pendant."
13"Isolde raised the blade, the moonsilver edge catching the last of the amber light, casting a thin line of moonbeams that pierced the beast’s chest."
14"The creature roared, a sound that shook the quartz pillars, and the Earth beneath them cracked, forming a gaping fissure that swallowed the nearest pillar whole…"
15"The Veil trembled, its shimmering distortion flickering as though about to snap."
16"She thrust the blade forward, a single, decisive slash that cleaved the beast’s throat."
17"The creature’s howl split the chamber, a scream that rang like a thousand broken bells, before its form fragmented, scattering into a cloud of ash that drifted …"
18"A low rumble rose from beneath the floor, the sound of stone shifting, as if another passage opened somewhere deeper in the ancient structure."
19"Aurora gripped the pendant tighter, its warmth seeping into her skin, urging her forward."
20"From the darkness emerged a shape, taller than any man, its eyes twin pits of violet fire, its form cloaked in a living shroud of writhing shadows that seemed t…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount10
matches
0"they observed, voice barely louder than the rustle of the teal foliage"
1"she whispered, words slipping into riddles"
2"she breathed, a smile tugging at her lips despite the tension"
3"Nyx muttered, eyes narrowing"
4"she said, voice steady,"
5"they whispered, voice fragmented,"
6"they shouted, voice echoing off the quartz"
7"she shouted, the word tearing through the clamor"
8"Isolde cried, eyes blazing with the pale lavender fire of half‑fae resolve"
9"Nyx murmured, their voice barely audible over the thrum of the veil,"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount11
fancyTags
0"Nyx hissed (hiss)"
1"she murmured (murmur)"
2"they observed (observe)"
3"she whispered (whisper)"
4"she breathed (breathe)"
5"Nyx muttered (mutter)"
6"they whispered (whisper)"
7"they shouted (shout)"
8"she shouted (shout)"
9"Isolde cried (cry)"
10"Nyx murmured (murmur)"
dialogueSentences25
tagDensity0.56
leniency1
rawRatio0.786
effectiveRatio0.786
63.2386%