Run: 2026-04-24-01KQ0AE1SSPSKW80BFM5STV9MH

Run Details

Duration:
47.4s
Cost:
$0.014758
Provider:
Friendli

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against her chest. Rory pressed her palm flat beneath her shirt, feeling the Heartstone's heat through the cotton. It had grown warmer with every step through Richmond Park, pulsing like a second heartbeat until she found herself standing before the ancient oak standing stones. Eight of them, arranged in a rough circle, their bark faces twisted into expressions she didn't want to examine too closely. She stepped between two stones and entered the Grove. Wildflowers carpeted the clearing. Impossible ones, their petals open and luminous despite the darkness, drinking in something other than moonlight. The air tasted of honey and rot in equal measure. Rory pulled her hand away from the pendant and made herself breathe. Three weeks of the thing growing warmer. Three weeks of dreams that smelled like wet earth and copper. Three weeks of finding herself standing in places she couldn't remember walking to, always with the pendant throbbing against her sternum like it was trying to crack her ribs. Tonight she'd stopped fighting it. The delivery shift could wait. Yu-Fei would understand, or he wouldn't. Either way, the pendant had dragged her across London like a dog on a leash, and she was tired of being dragged. She'd find out what this thing was. What it wanted. Then she'd decide whether to keep it or throw it into the Thames. The Grove felt wrong the moment she crossed the threshold. Not dangerous-wrong. Not yet. Just... off. Like stepping into a room where the furniture had been moved an inch to the left while you slept. Everything looked right at first glance. The wildflowers, the standing stones behind her, the ancient oaks ringing the clearing with their branches interlocked overhead. But the proportions sat slightly askew. The distances between trees didn't quite match what her eyes told her brain they should be. Rory crouched beside a cluster of flowers. Pale blue petals, white centres, stems too thick for their height. She didn't recognise the species. That wasn't surprising, given that she'd dropped out of Pre-Law, not Botany, but these didn't look like anything that belonged in a London park. Her phone buzzed in her pocket. She ignored it. The pendant's heat faded to a dull warmth. Whatever had drawn her here, she'd arrived. So now what? Rory stood and turned in a slow circle. The Grove was perhaps thirty feet across, perfectly circular, bordered by the oak stones and the twisted trees beyond them. Grass grew between the flowers, soft and silver in the faint light that filtered through the canopy. No litter. No footprints. No sign that anyone had been here in years, decades, maybe ever. Her phone buzzed again. She pulled it out, glanced at the screen. Eva: You home? Eva: Rory, answer me Eva: Please She typed back: Fine. Out walking. Talk tomorrow. The response came instantly: Don't go to the park. Rory stared at the message. The pendant pulsed once, hard enough that she felt it through her shirt. She looked up from her phone. The flowers had turned. All of them. Every cluster, every patch, every single bloom in the Grove now faced her, petals tilted upward like faces catching light. When she took a step back, they followed the movement. Not rustling. Not bending in any wind. Just... orienting. The way sunflowers track the sun, except the sun had set hours ago. "Right." Rory's voice came out steadier than she felt. "That's new." She pocketed her phone and moved toward the standing stones. Time to leave. Whatever the pendant wanted her to see, she'd seen it. The flowers could keep their botanical eccentricities to themselves. The stones looked different from this side. She was certain of it. The faces carved into the bark had shifted. The one nearest her, a female face with hollowed eyes and an open mouth, now seemed to be smiling. Not a friendly smile. The kind of smile that preceded a question you didn't want to answer. Rory walked faster. The grass whispered behind her. Not wind. She'd have felt it on her skin. This was the sound of something parting the stalks, moving through them, low to the ground. Small. Careful. She didn't look back. The standing stones formed a gap ahead, the same one she'd entered through. She could see the park beyond it, the dark mass of trees, the distant orange glow of London's light pollution. Home was a twenty-minute walk and a hot shower and a stiff drink at Silas' bar, in that order. She stepped through the gap. The Grove swallowed her back. Rory stood on the opposite side of the clearing, facing the stones she'd just tried to leave. The wildflowers rustled between her feet. The bark faces stared at her with their hollowed eyes, their carved mouths open in what might have been surprise or welcome or hunger. Her heart hammered against her ribs. The pendant flared hot, then cold, then hot again. "Okay." She turned around. The Grove looked the same as before. Thirty feet across, perfectly circular, bordered by trees. But the gap between the standing stones was gone. Not hidden. Gone. The stones formed an unbroken ring now, their surfaces smooth and blank, all the carved faces vanished. She tried again. Walked to the edge, placed her hand against one of the stones. The bark was warm. It gave slightly beneath her palm, like skin. Rory pulled her hand back and wiped it on her jeans. The whispering started. Not the grass this time. Voices. Low and musical and speaking a language she didn't recognise, the words folding over each other in patterns that made her ears itch. They came from everywhere and nowhere, from the trees and the flowers and the stones and the ground beneath her feet. She couldn't see anyone. The pendant burned. Not the slow warmth of before, not the gentle pulse. This was real heat, enough to make her gasp and clutch at the chain through her shirt. The metal links seared her fingers and she let go with a hiss. The voices stopped. In the silence that followed, Rory heard breathing. Not her own. Her breath came fast and shallow, audible only to her ears. This was different. Slower. Deeper. Patient. It came from the centre of the Grove. She hadn't looked at the centre before. There had been no reason to. Wildflowers and grass, same as the rest. But now something stood there, where nothing had stood moments before. It was tall. Too tall for the Grove's canopy, yet it didn't breach the interlocking branches overhead. Its shape suggested a body, limbs, a head, but the details refused to resolve, like a word on the tip of her tongue that slipped away each time she reached for it. The wildflowers around its feet had turned black, their petals curling inward. The pendant's heat faded. Not cooling. Just... satisfied. Rory's phone buzzed in her pocket. She didn't reach for it. The thing at the centre of the Grove tilted its head. Not the way a human tilts theirs. The motion started at the base of its form and rippled upward, a slow undulation that made her stomach lurch. Then it spoke. Her name. Just her name, in a voice like dry leaves and wet stone and something else underneath, something that made the crescent scar on her wrist throb with an ache she hadn't felt since childhood. "Aurora." The wildflowers screamed.
created_at"2026-04-24T18:01:05.104Z" 4/24/2026, 6:01:05 PM
model"z-ai/glm-5.1-20260406"
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cancelledfalse
latency7098
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generation_time47360
tokens_prompt4560
tokens_completion2434
native_tokens_prompt4127
native_tokens_completion2041
native_tokens_completion_images(null)
native_tokens_reasoning535
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0147582
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provider_responses
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latency7096
model_permaslug"z-ai/glm-5.1-20260406"
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Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"She turned around [around]"
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0.5
effectiveRatio0.5
83.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1243
totalAiIsmAdverbs4
found
0
adverb"slightly"
count2
1
adverb"perfectly"
count2
highlights
0"slightly"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1243
totalAiIsms9
found
0
word"warmth"
count2
1
word"pulsed"
count1
2
word"pulse"
count1
3
word"silence"
count1
4
word"resolve"
count1
5
word"stomach"
count1
6
word"lurch"
count1
7
word"throb"
count1
highlights
0"warmth"
1"pulsed"
2"pulse"
3"silence"
4"resolve"
5"stomach"
6"lurch"
7"throb"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences144
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences144
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences146
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1243
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1233
uniqueNames15
maxNameDensity0.97
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Heartstone1
Richmond1
Park1
Grove9
London3
Thames1
Pre-Law1
Botany1
You1
Rory12
Eva3
Please1
Fine1
Don1
Three3
persons
0"Heartstone"
1"Grove"
2"You"
3"Rory"
4"Eva"
places
0"Richmond"
1"Park"
2"London"
3"Thames"
globalScore1
windowScore1
90.48% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences84
glossingSentenceCount2
matches
0"smelled like wet earth and copper"
1"quite match what her eyes told her brain they should be"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.805
wordCount1243
matches
0"not Botany, but these didn't look like anything"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences146
matches
0"given that she'd"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean22.6
std20.19
cv0.893
sampleLengths
06
162
29
342
447
55
633
723
810
971
1047
119
1215
133
1461
1512
169
178
189
1918
206
214
2255
2311
2432
257
2649
273
2832
294
3052
315
325
3347
3415
3548
3627
3711
383
3950
404
4143
423
4328
448
4531
4661
478
486
495
97.95% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences144
matches
0"being dragged"
1"been moved"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs199
matches
0"was trying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences146
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount750
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.03333333333333333
lyAdverbCount5
lyAdverbRatio0.006666666666666667
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences146
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences146
mean8.51
std6.93
cv0.813
sampleLengths
06
115
226
321
49
54
616
710
812
97
1011
1129
125
135
146
1522
167
173
1813
1910
202
212
221
231
2419
256
2618
276
2816
297
3011
315
3224
336
343
358
367
373
388
3920
4017
412
422
4312
444
458
463
4710
482
492
54.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3767123287671233
totalSentences146
uniqueOpeners55
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences120
matches
0"Then she'd decide whether to"
1"Pale blue petals, white centres,"
2"Too tall for the Grove's"
3"Then it spoke."
4"Just her name, in a"
ratio0.042
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences120
matches
0"It had grown warmer with"
1"She stepped between two stones"
2"She'd find out what this"
3"She didn't recognise the species."
4"Her phone buzzed in her"
5"She ignored it."
6"Her phone buzzed again."
7"She pulled it out, glanced"
8"She looked up from her"
9"She pocketed her phone and"
10"She was certain of it."
11"She'd have felt it on"
12"She didn't look back."
13"She could see the park"
14"She stepped through the gap."
15"Her heart hammered against her"
16"She turned around"
17"She tried again."
18"It gave slightly beneath her"
19"They came from everywhere and"
ratio0.225
97.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences120
matches
0"The pendant burned against her"
1"Rory pressed her palm flat"
2"It had grown warmer with"
3"She stepped between two stones"
4"Wildflowers carpeted the clearing."
5"The air tasted of honey"
6"Rory pulled her hand away"
7"Tonight she'd stopped fighting it."
8"The delivery shift could wait."
9"Yu-Fei would understand, or he"
10"She'd find out what this"
11"The Grove felt wrong the"
12"Everything looked right at first"
13"The wildflowers, the standing stones"
14"The distances between trees didn't"
15"Rory crouched beside a cluster"
16"She didn't recognise the species."
17"That wasn't surprising, given that"
18"Her phone buzzed in her"
19"She ignored it."
ratio0.725
41.67% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences120
matches
0"Either way, the pendant had"
ratio0.008
99.13% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount3
matches
0"That wasn't surprising, given that she'd dropped out of Pre-Law, not Botany, but these didn't look like anything that belonged in a London park."
1"Low and musical and speaking a language she didn't recognise, the words folding over each other in patterns that made her ears itch."
2"Just her name, in a voice like dry leaves and wet stone and something else underneath, something that made the crescent scar on her wrist throb with an ache she…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.9665%