Run: 2026-04-24-01KQ0G3D0YPFFJ29JEVFYXWG0T

Run Details

Duration:
34.1s
Cost:
$0.098945
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass slipped from Rory's hand and didn't break, just rolled across the bar in a slow, drunken arc before Silas caught it without looking up from his paper. "Second time tonight," he said. "Sorry." "Hands cold?" "Something like that." She hadn't seen the woman yet. The woman was at the far end of the bar, tucked under the green wash of the neon sign leaking in through the window, and she was watching Rory the way you watch a deer you haven't decided to shoot. Rory only noticed because Silas's eyes flicked that way once, then again, and Silas's eyes didn't flick at strangers without reason. "Friend of yours?" he said. "Where?" "Blonde. End of the bar. Been nursing the same gin for forty minutes." Rory turned on the stool and felt the floor tilt once under her, the way it always did when the past came for her without warning. She had not seen Megan Harris in four years. Megan had been forty pounds heavier and laughing, always laughing, shouting across pub gardens in Cathays with a rolled cigarette behind one ear. This woman had sharp shoulders and a camel coat and a haircut that cost more than Rory's rent. "Christ," Rory said. "That a yes?" "That's a yes." Megan raised her glass an inch. A small, careful salute. Rory thought about pretending she hadn't seen, about slipping up the back stairs to the flat and locking the door and pouring herself something from the bottle Silas let her keep under the sink. She thought about it for a long second. Then she picked up her drink and walked the length of the bar. "Hello, stranger." "Meg." "It's Megan now, actually." "Since when?" "Since about the time I started getting paid to be taken seriously." She gestured at the empty stool. "Sit. You look like you've seen a ghost." "I have." "Charming." Rory sat. Up close, Megan smelled of something expensive and floral, nothing like the patchouli oil she'd worn all through uni. There was a thin gold chain at her throat and a wedding ring on her finger, and the ring was plain but the diamond next to it was not. "You're married." "Two years in June." "Congratulations." "You don't mean it." "I don't know him." "No. You don't." Megan turned her glass on the bar mat, a quarter turn, then another. "I looked for you, you know. After." "After what." "Don't." Rory drank. The whisky was the cheap one Silas put out for customers he didn't like, which meant he'd been testing her mood when he poured it and she hadn't noticed. That was the problem with tonight. She wasn't noticing anything. "How did you find me?" "I didn't. I was meeting a client in Frith Street. He cancelled. I saw the sign." Megan's mouth moved in something like a smile. "I thought, that's the ugliest green I've ever seen in my life. I'll have a drink there." "And here I was." "And here you were." Silas, at the far end, turned a page of his paper with the slow theatre of a man pretending not to listen. "You went quiet," Megan said. "One Tuesday you were in the library with me, and the next Tuesday your phone was dead and your flat was empty and Evan was telling anyone who'd listen that you'd gone back to Ireland." "I didn't go to Ireland." "I know. Eva told me. Eventually." "Eva had no business-" "Eva was worried. We were all worried. You disappeared, Rory." "I left." "Same thing, from where I was standing." "It isn't, actually." Rory set the glass down harder than she meant to. "From where I was standing, it wasn't the same thing at all." Megan didn't answer that. She looked down at her own hands instead, at the ring and the diamond and the short, unpolished nails, which were the only part of her Rory recognised. Megan had always bitten her nails during exams. She was biting them now, Rory realised, a tiny pressure of teeth at the edge of her thumb before she caught herself. "You look well," Megan said. "I look tired." "Both can be true." "What do you do now?" "Corporate. Mergers, mostly. I'm at a firm off Cheapside." "You hated corporate." "I hated the idea of corporate. Turns out the thing itself pays for a very nice flat in Islington." "And the laughing?" "What?" "You used to laugh," Rory said. "All the time. Loud. People would turn around in restaurants. I haven't heard you laugh once since I sat down." Megan held very still. Something went across her face, fast, the way a bird's shadow crosses a window, and then it was gone and she was smiling the small careful smile again. "That's a cruel thing to say." "I didn't mean it to be." "Didn't you?" "No." "You always meant it to be, Rory. You were always the sharpest one of us. That's why we loved you. That's why we were a bit frightened of you." She lifted the gin and drank and set it down empty. "I thought about you last month. My husband's sister was in a bad way with her boyfriend. Everyone kept saying, she needs to leave, she needs to leave, and I thought, I knew someone who left. I knew someone who did the thing none of the rest of us had the stomach for." "Meg-" "And I couldn't tell her anything about it. Because I didn't know how you did it. You never told me. You never told any of us. You just went." The bar was quieter than it should have been. Silas had turned the music down at some point, or Rory had stopped hearing it, and the room had narrowed to the little lit square of the bar between them and the empty glass and Megan's hands, which had started shaking in a way she was trying very hard to hide. "I'm sorry," Rory said. "For which part?" "All of it. Any of it. Pick one." "I wanted my friend back. For about a year, I wanted my friend back so badly I couldn't sleep." Megan laughed, then, and it was nothing like the laugh Rory remembered, it was thin and dry and it ended almost before it started. "And then I stopped wanting it. That was worse, actually. The stopping." "I didn't know how to call." "No. I don't suppose you did." Rory reached across the bar for the bottle of gin Silas had left out and poured a measure into Megan's glass without asking. Her hand was steady now. That was something. Megan watched her pour and didn't stop her. "His name's David," Megan said. "My husband. He's kind. He's very kind. I want you to know that." "I'm glad." "He asked, once, who the girl in the photo was. The one on my bookshelf. The four of us at Barry Island." "What did you tell him?" Megan lifted the glass. Her eyes, over the rim, were wet and furious and entirely the eyes of the girl Rory had known. "I told him you were dead," she said. The door to the street opened and shut. A draft moved through the bar. Silas, at last, looked up from his paper, and the look he gave Rory was not the look of a man who had been pretending not to listen, and behind Megan, framed in the green wash of the neon, a man in a dark coat stepped in from the cold and stopped, and stared, and said her name.
created_at"2026-04-24T19:40:07.588Z" 4/24/2026, 7:40:07 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3355
moderation_latency(null)
generation_time33999
tokens_prompt4618
tokens_completion1904
native_tokens_prompt6499
native_tokens_completion2658
native_tokens_completion_images(null)
native_tokens_reasoning69
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.098945
router(null)
provider_responses
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endpoint_id"0fa65117-00d9-4835-808d-9b68041d9ce4"
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is_byokfalse
latency1674
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences74
tagDensity0.189
leniency0.378
rawRatio0
effectiveRatio0
84.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1262
totalAiIsmAdverbs4
found
0
adverb"very"
count4
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
92.08% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1262
totalAiIsms2
found
0
word"flicked"
count1
1
word"stomach"
count1
highlights
0"flicked"
1"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences53
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences53
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences112
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen58
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1262
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
19.51% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount728
uniqueNames5
maxNameDensity2.61
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Megan"
discoveredNames
Rory19
Silas9
Megan18
Harris1
Cathays1
persons
0"Rory"
1"Silas"
2"Megan"
3"Harris"
places
0"Cathays"
globalScore0.195
windowScore0.333
78.57% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount1
matches
0"something like a smile"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1262
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences112
matches
0"flicked that way"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs78
mean16.18
std21.45
cv1.326
sampleLengths
029
15
21
32
43
567
65
71
813
976
103
113
123
1365
142
151
164
172
1826
192
201
2150
222
234
241
254
264
2723
282
291
3041
315
3241
334
344
3522
3640
375
386
394
4010
412
427
4325
4462
455
463
474
485
499
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences53
matches
0"was gone"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs129
matches
0"was watching"
1"wasn't noticing"
2"was biting"
3"was smiling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences112
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount728
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.03021978021978022
lyAdverbCount3
lyAdverbRatio0.004120879120879121
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences112
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences112
mean11.27
std12.18
cv1.081
sampleLengths
029
15
21
32
43
56
640
721
85
91
1013
1126
129
1323
1418
153
163
173
186
194
2034
218
2213
232
241
254
262
2718
288
292
301
312
3219
3329
342
354
361
374
384
3916
407
412
421
432
4429
456
464
475
4824
4917
66.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.42857142857142855
totalSentences112
uniqueOpeners48
79.37% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences42
matches
0"Then she picked up her"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences42
matches
0"She hadn't seen the woman"
1"She had not seen Megan"
2"She thought about it for"
3"She gestured at the empty"
4"She wasn't noticing anything."
5"She looked down at her"
6"She was biting them now,"
7"She lifted the gin and"
8"Her hand was steady now."
9"Her eyes, over the rim,"
ratio0.238
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount39
totalSentences42
matches
0"The glass slipped from Rory's"
1"She hadn't seen the woman"
2"The woman was at the"
3"Rory only noticed because Silas's"
4"Rory turned on the stool"
5"She had not seen Megan"
6"Megan had been forty pounds"
7"This woman had sharp shoulders"
8"Megan raised her glass an"
9"A small, careful salute."
10"Rory thought about pretending she"
11"She thought about it for"
12"She gestured at the empty"
13"Megan turned her glass on"
14"The whisky was the cheap"
15"That was the problem with"
16"She wasn't noticing anything."
17"Megan's mouth moved in something"
18"Silas, at the far end,"
19"Rory set the glass down"
ratio0.929
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
30.08% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences19
technicalSentenceCount3
matches
0"She looked down at her own hands instead, at the ring and the diamond and the short, unpolished nails, which were the only part of her Rory recognised."
1"Silas had turned the music down at some point, or Rory had stopped hearing it, and the room had narrowed to the little lit square of the bar between them and th…"
2"Silas, at last, looked up from his paper, and the look he gave Rory was not the look of a man who had been pretending not to listen, and behind Megan, framed in…"
89.29% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount1
matches
0"Megan turned, a quarter turn, then another"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount1
fancyTags
0"Megan laughed (laugh)"
dialogueSentences74
tagDensity0.122
leniency0.243
rawRatio0.111
effectiveRatio0.027
81.2582%