Run: 2026-04-24-01KQ0GAYB7FX5QD08ESAD2QKD2

Run Details

Duration:
35.7s
Cost:
$0.095415
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay folded into the photocopier. Quinn stopped at the threshold of the twelfth-floor office, one hand braced against the doorframe, and let her eyes do the work before her feet did. Glass partitions. Ergonomic chairs. A Keurig on the credenza with a dried brown ring round its base. Everything in the room screamed chartered accountants, and nothing in the room explained how a grown man had been pressed, face-first, through the flatbed of a Xerox machine that still had its glass intact. "Morning, Detective." DC Ahmed stood by the window with a cardboard cup of something that smelled burnt. He was young enough that crime scenes still interested him and old enough not to show it. "Who called it in?" "Cleaner. Polish woman, about sixty. She's downstairs with a paramedic and a cup of tea she won't drink." "Time of death?" "Forensics says between midnight and three. No forced entry. Swipe card logs have him entering at eleven forty-two. Alone." Quinn moved in. She made a habit of walking the perimeter of a scene before she looked at anything directly, the way a dog circles a patch of grass before lying down. Eighteen years on the job had taught her that the floor told truer stories than the body ever did. Carpet. Low pile, industrial grey, vacuumed in overlapping arcs by someone who took pride in small things. No drag marks. No scuff. The victim, one Gerald Pritchard, forty-seven, senior partner, had not been hauled across this room. He had walked to the photocopier under his own steam and stayed there. "Cause of death?" "Blunt force, the doc reckons. But." Ahmed hesitated. "You'll want to see for yourself." She crouched by the machine. Pritchard's head and shoulders were inside it. The lid had been closed down onto the back of his neck like a guillotine that had gone off half-cocked. His knees rested on the carpet. His arms hung loose at his sides, palms up, fingers curled in that soft way dead fingers have. The glass of the flatbed was intact. Quinn tilted her head. She pulled a pen torch from her jacket and ran the beam along the seam where the lid met the housing. "No blood on the hinge." "No." "No blood on the glass." "No." "He's got a head wound." She could see the matted dark patch through the gap. "Where's it gone?" Ahmed shrugged one shoulder. "DI Callahan reckons the lid came down, stunned him, he slumped, bled inside the mechanism. Could have pooled in the drum housing." "Callahan's been here?" "Half an hour ago. Signed off and left for the Whitcombe case." Of course he had. Callahan saw a tidy answer and took it home to tea. Quinn set the torch between her teeth and, with two gloved fingers, lifted the lid a careful inch. The hinge groaned. Pritchard's head stayed where it was, weighted by gravity and by the wet suction of whatever had happened to his face. She eased the lid back down. "Ahmed." "Detective." "Photograph the underside of that lid. Every inch. Then photograph the glass. Both sides." "Both sides?" "Both sides." She stood. Her left knee made a small, private sound of protest, and she rolled the worn leather watch strap at her wrist, an old tic, the way Callahan cracked his knuckles and Morris used to hum, God rest him. Three years and she still caught herself listening for that bloody humming in empty rooms. The desk. She went to the desk. Pritchard's jacket hung over the back of the chair. His phone sat screen-down on a stack of printouts. A tumbler held two fingers of something amber, untouched, no lipstick, no second glass. She lifted the phone. Locked. She set it back at the same angle she had found it. The printouts were spreadsheets. Client ledgers. One name had been ringed in blue biro, then scribbled out hard enough to tear the paper. She couldn't read it through the scribble. She bagged the top sheet anyway. "Detective." Ahmed was crouched by the photocopier now, camera clicking. "There's something on the glass." "Blood?" "No. That's the thing. It's clean. But look." She went back. He angled the lid up and held the torch at a shallow cant across the flatbed. The glass caught the beam and threw it back, and in the slant of it, Quinn saw them: faint, greasy, concentric. Rings. Overlapping. Dozens of them, etched in skin-oil and something darker, across the whole surface of the glass. "Finger pads?" "Palms," she said. "Whole palms. Pressed flat. Over and over." Ahmed lowered the lid a fraction. "He copied his hands?" "Someone did." She thought about that. A man alone in his office at midnight. A tumbler he didn't drink. A ledger he'd scored through hard enough to tear. And then, what, he stood at the copier and pressed his palms to the glass, again and again, until somebody, or something, brought the lid down on the back of his neck. "Bin." "Detective?" "Recycling. Under the desk. Check it." Ahmed went. She heard the rustle, the soft curse, the pause that meant he'd found what she was already sure he'd find. He came back with a sheaf of A4, held at the corner between thumb and forefinger. Twenty sheets, maybe thirty. Each one a photocopy of a pair of hands. The same hands. Pritchard's, by the wedding band. But on every copy, across the palms, dark shapes bloomed in the grey toner. Not dirt. Not ink. Symbols. Quinn's stomach did the slow cold thing it had done exactly once before, in a warehouse in Bermondsey, the night Morris stopped humming. She took the top sheet. Held it under the desk lamp. Sigils. She didn't know the word for them, but she knew the shape of the feeling. Eva Kowalski would know. Eva Kowalski, who worked in the British Museum's restricted archives and who was, according to a surveillance file Quinn wasn't technically supposed to have, close friends with a woman called Aurora whose name kept appearing at the edges of cases like this one. "Detective?" "Get everyone out." "Ma'am?" "Out. Now. Seal the door. No one in or out till I say." Ahmed didn't argue. He was young, but he wasn't stupid, and something in her voice had gone quiet in the way that meant she'd already moved three moves ahead of him. He started shepherding the SOCOs toward the lift. Quinn stayed. She laid the photocopies out on the carpet in a fan, the way a dealer lays cards, and crouched over them with the torch between her teeth. The symbols on the palms weren't all the same. They were a sequence. And the last sheet in the recycling bin, the one at the bottom, the one Ahmed hadn't reached yet, was going to have a symbol on it that Quinn, without knowing how she knew, already knew she'd seen before. On a warehouse wall. In Bermondsey. Three years ago. She reached under the desk. Her gloved fingers closed on paper. The office lights went out.
created_at"2026-04-24T19:44:14.7Z" 4/24/2026, 7:44:14 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
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cancelledfalse
latency1929
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generation_time35676
tokens_prompt4671
tokens_completion1836
native_tokens_prompt6543
native_tokens_completion2508
native_tokens_completion_images(null)
native_tokens_reasoning55
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
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native_finish_reason"end_turn"
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is_byokfalse
latency786
model_permaslug"anthropic/claude-4.7-opus-20260416"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.105
leniency0.211
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1179
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
91.52% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1179
totalAiIsms2
found
0
word"etched"
count1
1
word"stomach"
count1
highlights
0"etched"
1"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences96
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences96
filterMatches
0"watch"
hedgeMatches
0"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1179
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount984
uniqueNames14
maxNameDensity0.91
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Ahmed"
discoveredNames
Keurig1
Xerox1
Ahmed8
Gerald1
Pritchard5
Callahan2
Morris2
God1
Quinn9
Bermondsey2
Kowalski2
British1
Museum1
Aurora1
persons
0"Ahmed"
1"Gerald"
2"Pritchard"
3"Callahan"
4"Morris"
5"God"
6"Quinn"
7"Kowalski"
8"Museum"
places
0"Bermondsey"
1"British"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1179
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences130
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs64
mean18.42
std20.54
cv1.115
sampleLengths
07
177
22
332
44
518
63
719
851
950
103
1114
1256
137
1425
155
161
175
181
1918
2026
213
2212
2357
246
251
261
2714
282
292
3055
317
3249
3336
3415
351
368
3758
382
3910
4010
412
4258
431
441
456
4622
4755
481
4923
83.33% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences96
matches
0"been pressed"
1"been hauled"
2"been closed"
3"was, weighted"
4"been ringed"
5"was crouched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs163
matches
0"was, according"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences130
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount990
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.024242424242424242
lyAdverbCount3
lyAdverbRatio0.0030303030303030303
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean9.07
std8.91
cv0.983
sampleLengths
07
126
22
32
413
534
62
715
817
94
1018
113
1219
133
1429
1519
161
1716
183
192
2015
2113
223
238
246
255
267
2720
286
2918
307
314
3221
335
341
355
361
3715
383
394
4022
413
4212
434
4411
4518
463
4721
486
491
71.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4846153846153846
totalSentences130
uniqueOpeners63
43.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences77
matches
0"Of course he had."
ratio0.013
69.35% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences77
matches
0"He was young enough that"
1"She made a habit of"
2"He had walked to the"
3"She crouched by the machine."
4"His knees rested on the"
5"His arms hung loose at"
6"She pulled a pen torch"
7"She could see the matted"
8"She eased the lid back"
9"Her left knee made a"
10"She went to the desk."
11"His phone sat screen-down on"
12"She lifted the phone."
13"She set it back at"
14"She couldn't read it through"
15"She bagged the top sheet"
16"She went back."
17"He angled the lid up"
18"She thought about that."
19"She heard the rustle, the"
ratio0.377
44.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences77
matches
0"The body lay folded into"
1"Quinn stopped at the threshold"
2"A Keurig on the credenza"
3"Everything in the room screamed"
4"DC Ahmed stood by the"
5"He was young enough that"
6"Quinn moved in."
7"She made a habit of"
8"The victim, one Gerald Pritchard,"
9"He had walked to the"
10"She crouched by the machine."
11"Pritchard's head and shoulders were"
12"The lid had been closed"
13"His knees rested on the"
14"His arms hung loose at"
15"The glass of the flatbed"
16"Quinn tilted her head."
17"She pulled a pen torch"
18"She could see the matted"
19"Ahmed shrugged one shoulder."
ratio0.831
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
61.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount4
matches
0"Low pile, industrial grey, vacuumed in overlapping arcs by someone who took pride in small things."
1"The lid had been closed down onto the back of his neck like a guillotine that had gone off half-cocked."
2"Eva Kowalski, who worked in the British Museum's restricted archives and who was, according to a surveillance file Quinn wasn't technically supposed to have, cl…"
3"He was young, but he wasn't stupid, and something in her voice had gone quiet in the way that meant she'd already moved three moves ahead of him."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.026
leniency0.053
rawRatio0
effectiveRatio0
88.8224%