Run: 2026-04-25-01KQ2DFH0ZT8VJ1EQ7R5ZKBDTG

Run Details

Duration:
53.8s
Cost:
$0.003340
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak standing stones rose from the mist like rotten teeth. Aurora pulled the collar of her jacket tighter. Richmond Park at midnight wasn't her usual choice for a Thursday. But the pendant had started its crimson pulsing three hours ago, warm against her collarbone, and the map she'd found tucked inside Silas' ancient copy of *Mabinogion* had led her here. The grove waited beyond the stones. Wildflowers bobbed in a breeze she couldn't feel, their colours too vivid under the sliver of moon. Bluebells in December. Foxgloves with heads the size of fists. "Right then." Her voice came out steadier than she felt. "Let's get this over with." She stepped between the two largest oaks. The temperature dropped ten degrees. The mist thickened, swallowing the park behind her, leaving only the grove. The standing stones formed a rough circle twenty feet across. In the centre, a flat altar stone gleamed with frost that hadn't been there moments ago. The pendant pulsed twice. Hot. Insistent. Aurora had come for answers. About the stone. About the benefactor who'd sent it. About the things she'd seen in London's shadows since it had arrived. Eva thought she was mental. Silas just poured her stronger drinks. She approached the altar. Her breath plumed white. *Crunch.* She froze. The sound had come from her left. Just beyond the stone circle. "There's no one there," she said. The words died in the mist. *Crunch. Crunch-crunch.* Footsteps. Deliberate. Circling the grove's perimeter. Whatever made them was heavy, the weight pressing deep into dead leaves and frost-hardened earth. Aurora's hand went to the pendant. It burned against her palm. "Show yourself." The footsteps stopped. Silence. Even the wind died. The wildflowers stood unnaturally still, their petals rigid as painted glass. The mist pressed closer, grey turning charcoal, charcoal bleeding into a blackness so complete it hurt to look at. Then, from that blackness, a voice. "Wrong question." It wasn't loud. It wasn't close. But it resonated in her chest, in her teeth, in the small crescent scar on her wrist that she'd got falling off her bike at age seven. Aurora backed towards the altar. "I'm armed." "With what?" Amusement now. "Law books?" The darkness at the edge of the grove shifted. Not like something moving through it. Like it *was* something. A shape that her eyes refused to focus on, sliding away whenever she tried to pin it down. "You came here for knowledge." The voice had moved. Now it came from her right. "Knowledge has a price." "I didn't bring any money." "Not money." The mist parted in front of her. Just for a moment. Just long enough to see what waited beyond the stones. A face. Pale as skimmed milk. Features sharp and wrong, like a sketch drawn by someone who'd only had faces described to them. Eyes that reflected the moonlight like a cat's, but wrong, the reflection moving independently of the head it belonged to. Then the mist closed, and it was gone. Aurora's heart hammered against her ribs. The pendant was searing now, hot enough that she could smell scorched fabric. "What are you?" "Wrong question. Again." She scanned the grove. The altar behind her. The standing stones. The wildflowers that hadn't moved, hadn't swayed, hadn't done anything a living plant should do. "They're fake," she said. "The flowers. They're not real." "Clever girl." The footsteps began again. Not circling this time. Approaching. The darkness between the oaks thickened, flowed inward like oil. "Three questions." The voice was everywhere now. "Three answers. Then you leave." "And if I don't want to leave?" "Everyone wants to leave. Eventually." Aurora's mind raced. She'd come for the pendant's origins. For the sender. For the meaning of the symbols Eva had found carved into her windowsill last week. But standing here, with the cold seeping into her bones and something ancient and hungry pressing against the edges of the grove, she realised she'd been asking the wrong questions all along. "Who sent me the pendant?" A laugh. Soft. Cruel. "No one who loves you." "That's not an answer." "It's the only one you'll get." The darkness had reached the altar now. It pooled around the frost-covered stone, tendrils of black curling up the sides like smoke in reverse. The cold intensified. Aurora's fingers went numb. "Second question." She thought of Silas, who'd warned her about the Fae. About their bargains and their word games. Never ask them direct questions, he'd said. They'll give you direct answers, and you won't like them. "What are you?" she asked again. The darkness went still. "You already asked that." "I'm asking it properly." A long pause. The wildflowers began to droop, their petals curling inward, their stems blackening. Whatever glamour had sustained them was failing. "I am the debt collector." The voice had lost its amusement. "I am the price of your mother's bargain. I am the thing she promised to keep you safe when you were seven years old, and the thing she thought she'd outrun when she moved you to Cardiff and changed your name." Aurora's blood turned to ice. "My mother didn't change her name." "Didn't she?" The darkness rose from the altar. It took shape, vaguely human, tall and thin and hungry. The face emerged again, but this time it stayed, and this time Aurora could see it clearly. It was wearing her mother's smile. "Third question." The voice came from the smiling mouth, but the lips didn't move. "Choose carefully. Your mother chose poorly." Aurora's hand closed around the pendant. The heat was unbearable now, but she didn't let go. Pain meant she was still alive. Pain meant this was real. "Why hasn't it come yet?" She pulled the chain free, held the pulsing stone between them. "If you're the debt collector, why are you still waiting?" The smile faltered. "Wrong question," it said, but the voice wavered. "That's the wrong-" "It's not. It's the only question." Aurora stepped forward. The heat from the pendant pushed back the darkness, forced the shape to retreat. "You can't touch me. This thing, whatever it is, it's keeping you out. You need me to ask the wrong questions. You need me to give you permission." The darkness screamed. It wasn't a sound that travelled through air. It was inside her skull, tearing at memories, at the smell of her mother's perfume and the sound of her father's laugh and the feel of Evan's fist against her cheek before she'd finally run. The pendant flared crimson. The scream cut off. And the grove was empty. The mist vanished. The wildflowers crumbled to ash. The standing stones were just trees, ordinary oaks in an ordinary park, and Aurora was alone beneath a cold December moon. She looked down at her hand. The pendant had left a burn mark, a perfect circle in the centre of her palm. It matched the one on her chest. Twin scars, still smoking. She should go. She should run, should call Eva, should do all the sensible things that had kept her alive this long. Instead, she approached the altar stone. The frost had melted. Carved into the surface, fresh as if cut moments ago, were four words: SEEK THE GOLDEN EMPRESS. Aurora stared at the message. In the distance, an owl called. Normal sounds. Normal night. The pendant had gone cold against her burned skin. She walked out of the grove. She didn't look back. She didn't run. She walked like someone who'd just discovered that the ground beneath her feet was thinner than she'd ever imagined, and that something waited below, patient and eternal and wearing her mother's face. The Golden Empress. Yu-Fei's restaurant. Where she worked. Whatever her mother had promised, whatever debt was coming due, it had followed her to London. And now it wore a familiar smile.
created_at"2026-04-25T13:32:48.195Z" 4/25/2026, 1:32:48 PM
model"deepseek/deepseek-v4-pro-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency799
moderation_latency(null)
generation_time53408
tokens_prompt4560
tokens_completion2069
native_tokens_prompt4145
native_tokens_completion1767
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.003340365
router(null)
provider_responses
0
endpoint_id"d084170b-dd99-4e53-9ae1-b63881f3cfbf"
id"69faf968-fe16-403b-9b6b-cf95944b08af"
is_byokfalse
latency391
model_permaslug"deepseek/deepseek-v4-pro-20260423"
provider_name"DeepSeek"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777123968-D8Jr9w3F5sGeRiPNV02O"
session_id(null)
api_type"completions"
id"gen-1777123968-k5q9Zv4sbmPXqxMf182u"
upstream_id"69faf968-fe16-403b-9b6b-cf95944b08af"
total_cost0.003340365
cache_discount(null)
upstream_inference_cost0
provider_name"DeepSeek"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"she asked again [again]"
dialogueSentences41
tagDensity0.268
leniency0.537
rawRatio0.091
effectiveRatio0.049
96.17% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1307
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1307
totalAiIsms13
found
0
word"pulsed"
count1
1
word"footsteps"
count3
2
word"weight"
count1
3
word"silence"
count1
4
word"resonated"
count1
5
word"searing"
count1
6
word"scanned"
count1
7
word"raced"
count1
8
word"wavered"
count1
9
word"perfect"
count1
10
word"familiar"
count1
highlights
0"pulsed"
1"footsteps"
2"weight"
3"silence"
4"resonated"
5"searing"
6"scanned"
7"raced"
8"wavered"
9"perfect"
10"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences146
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences146
filterMatches(empty)
hedgeMatches
0"tried to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences175
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords5
totalWords1307
ratio0.004
matches
0"Mabinogion"
1"Crunch."
2"Crunch. Crunch-crunch."
3"was"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1078
uniqueNames12
maxNameDensity1.21
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Park1
Thursday1
December2
London2
Footsteps1
Aurora13
Eva3
Silas2
Fae1
Evan1
Golden1
Empress1
persons
0"Footsteps"
1"Aurora"
2"Eva"
3"Silas"
4"Evan"
places
0"Park"
1"December"
2"London"
globalScore0.897
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1307
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences175
matches
0"discovered that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs80
mean16.34
std14.14
cv0.866
sampleLengths
011
150
233
315
47
543
66
737
88
91
1014
1112
122
1321
1411
152
163
1735
186
192
2033
217
226
2337
2419
255
262
2721
2843
298
3019
313
323
3326
349
352
3619
3712
387
395
4027
4132
425
439
444
456
4631
472
4834
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences146
matches
0"was gone"
61.11% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs192
matches
0"was searing"
1"was failing"
2"was wearing"
3"was coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences175
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount190
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.02631578947368421
lyAdverbCount3
lyAdverbRatio0.015789473684210527
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences175
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences175
mean7.47
std6.79
cv0.909
sampleLengths
011
18
211
331
46
517
63
77
810
95
107
115
1212
1310
1416
154
161
171
185
193
206
2112
225
236
244
254
261
272
287
295
306
316
321
331
341
351
364
3715
386
395
402
413
421
434
4411
4519
466
472
483
493
54.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats23
diversityRatio0.4057142857142857
totalSentences175
uniqueOpeners71
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences126
matches
0"Just beyond the stone circle."
1"Even the wind died."
2"Then, from that blackness, a"
3"Just for a moment."
4"Just long enough to see"
5"Then the mist closed, and"
6"Instead, she approached the altar"
ratio0.056
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences126
matches
0"Her voice came out steadier"
1"She stepped between the two"
2"She approached the altar."
3"Her breath plumed white."
4"It burned against her palm."
5"It wasn't loud."
6"It wasn't close."
7"She scanned the grove."
8"She'd come for the pendant's"
9"It pooled around the frost-covered"
10"She thought of Silas, who'd"
11"They'll give you direct answers,"
12"she asked again"
13"It took shape, vaguely human,"
14"It was wearing her mother's"
15"She pulled the chain free,"
16"it said, but the voice"
17"It wasn't a sound that"
18"It was inside her skull,"
19"She looked down at her"
ratio0.214
83.02% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount95
totalSentences126
matches
0"The oak standing stones rose"
1"Aurora pulled the collar of"
2"Richmond Park at midnight wasn't"
3"The grove waited beyond the"
4"Wildflowers bobbed in a breeze"
5"Bluebells in December."
6"Foxgloves with heads the size"
7"Her voice came out steadier"
8"She stepped between the two"
9"The temperature dropped ten degrees."
10"The mist thickened, swallowing the"
11"The standing stones formed a"
12"The pendant pulsed twice."
13"Aurora had come for answers."
14"Eva thought she was mental."
15"Silas just poured her stronger"
16"She approached the altar."
17"Her breath plumed white."
18"The sound had come from"
19"The words died in the"
ratio0.754
39.68% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences126
matches
0"Now it came from her"
ratio0.008
81.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount3
matches
0"Eyes that reflected the moonlight like a cat's, but wrong, the reflection moving independently of the head it belonged to."
1"She should run, should call Eva, should do all the sensible things that had kept her alive this long."
2"She walked like someone who'd just discovered that the ground beneath her feet was thinner than she'd ever imagined, and that something waited below, patient an…"
79.55% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount1
matches
0"it said, but the voice wavered"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences41
tagDensity0.098
leniency0.195
rawRatio0
effectiveRatio0
90.9746%