Run: 2026-04-25-01KQ2DZVGAMJTKJCEW9757VAY0

Run Details

Duration:
20.7s
Cost:
$0.000524
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The woman lay in the centre of the Circle line carriage like a discarded doll. Arms spread. Legs twisted at an angle no physio could fix. No visible blood. No obvious wounds. Just stillness. The kind that makes junior officers shift their weight and look anywhere but at the body. Detective Harlow Quinn crouched beside her, the worn leather of her watch strap pressing into her wrist as she adjusted her position. The carriage smelled of cheap perfume and something metallic she couldn't quite place. Not blood. Something else. "First responders called it in as a possible cardiac," DC Barnes said from the doorway. Twenty-three years old. Eager. Wrong. "Cardiac doesn't rearrange your limbs like a pretzel." Quinn touched the woman's hand. Cold. Rigor hadn't set in yet. Two hours, give or take. Barnes stepped closer. "Pathology said no signs of trauma. No defensive wounds. No forced entry on the train. Security footage shows her boarding alone at Paddington around midnight." "Midnight." Quinn stood, wiping her hands on her trousers. "Train's been sitting in the depot since?" "For cleaning. Driver found her at five this morning." Quinn walked the length of the carriage. Eight rows of seats. Fourteen overhead handles. Three security cameras. One blinking red light. "That camera work?" "Doesn't record. Live feed only. Control room didn't flag anything unusual." *Convenient.* "And the other two?" "Both disabled. According to maintenance, they've been broken for three weeks." Quinn turned back to the body. The woman's clothes were undisturbed. Grey wool coat. Black trousers. Sensible shoes for the city. No handbag. No phone. No jewellery except a silver ring on her right ring finger, tarnished almost black. "Who is she?" "No ID. Facial recognition's running, but the system's slow tonight." *Of course it is.* Quinn knelt again, this time closer. The woman's eyes were open. Unusual. Most witnesses closed them out of respect. Paramedics sometimes forgot. But these eyes weren't vacant. They were fixed. Intent. On something. Quinn followed the gaze. The woman was looking at the overhead handrail above her left shoulder. The one closest to the door. "Barnes. The driver found her facedown?" "That's what the report says." "So someone turned her over." "Paramedics. Standard procedure." Quinn pulled out her phone. Took a photo of the woman's face. Zoomed in on the eyes. The pupils were constricted. Pinpoint. Not the wide dilation of fear or death. "What are you thinking?" Barnes asked. "I'm thinking this woman didn't die of natural causes." Quinn pointed to the handrail. "I'm thinking she was watching something. Someone." Barnes looked up. "The handrail?" "The angle of her neck. The tension in her jaw. Rigor hasn't set, so these muscles are still relaxed, but look at the whites of her eyes. The scleral show. She was looking up and to the right." "Making a memory?" "Observing. Witnessing. And then someone turned her over." Quinn stood again. "Check the maintenance logs for this carriage. I want to know when those cameras were last functional, who reported them broken, and who signed off on the repair request." Barnes hesitated. "Detective, this is a lot of assumption for a probable cardiac." Quinn pulled at her watch strap. It was too tight tonight. "The seals." "Sorry?" "The tube doors. The ones at the end of the carriage. They don't stay closed without an alarm, do they?" Barnes walked to the end of the carriage. Frowned. "This seal's been broken." "Recently?" "Warm. Like someone opened it within the hour." Quinn crouched at the door. The rubber seal was still slightly compressed. Fresh. She ran her finger along the edge. Came away with a faint residue. Greenish. Metallic. Copper. *Copper stung her nostrils. Blood. Recent.* Only it wasn't blood. "This woman didn't die here." Quinn stood. "She was moved. The driver who found her? Pull his statement. Find out if he takes the same route every morning." "You think he's involved?" "I think nothing adds up. And when nothing adds up, someone's lying." Quinn pulled out her phone. Dialled the station. "Get me occult crimes. I've got a body with no trauma, an impossible angle, and a seal that's been tampered with by someone who doesn't want us looking too hard." "Occult crimes?" Barnes blinked. "This is a Circle line cardiac case." "This is a woman who boarded a train at midnight, rode through the tunnels, and ended up dead in a carriage where the only thing she could see was a handrail." Quinn pocketed her phone. "Except she wasn't looking at the handrail. She was looking through it." "Through the metal?" "Through the window behind it." Quinn pointed. "That window doesn't exist on this model of carriage. But it's there. Painted over. Covered. Someone wanted to hide what's on the other side." Barnes walked closer. Tapped the wall where the handrail connected. The sound was hollow. Wrong. "Sheet metal," Quinn said. "Put in recently. The paint's still curing underneath." She pulled out a small brass compass from her coat pocket. The face was etched with protective sigils. The needle spun once. Twice. Settled on the wall. *Pointing toward the nearest supernatural rift or portal.* "The Veil Market," Barnes breathed. "It moved tonight." "Full moon," Quinn said. "And someone didn't want anyone finding the entrance through this particular tunnel." The woman's eyes had been watching the entrance. The entrance to a place where nothing was what it seemed. Including death. Quinn looked at the body again. "She didn't die. She was taken. And whoever did it made damn sure she looked like a cardiac case." "Why?" "Because they didn't want us looking at the Market. They wanted us to close the case, file it away, forget." Quinn pocketed the compass. "Let's not give them the satisfaction." Barnes's phone buzzed. "Driver's on his way back. Says he can meet us at the depot in twenty." "Good." Quinn walked toward the broken seal. "Tell him to bring maintenance records. And a crowbar." "Where are you going?" "To find out what's behind that wall." Quinn gestured toward the handrail. "And why someone killed a woman to keep it hidden." The tube carriage hummed. The lights flickered. Somewhere beneath Camden, the Market's gates were opening. And Harlow Quinn intended to walk right through them.
created_at"2026-04-25T13:41:43.055Z" 4/25/2026, 1:41:43 PM
model"deepseek/deepseek-v4-flash-20260423"
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generation_time20609
tokens_prompt4671
tokens_completion1683
native_tokens_prompt4249
native_tokens_completion1435
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4224
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num_input_audio_prompt(null)
num_media_completion0
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latency376
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount1
adverbTags
0"Quinn stood again [again]"
dialogueSentences59
tagDensity0.288
leniency0.576
rawRatio0.059
effectiveRatio0.034
95.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1039
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
75.94% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1039
totalAiIsms5
found
0
word"weight"
count1
1
word"standard"
count1
2
word"tension"
count1
3
word"etched"
count1
4
word"flickered"
count1
highlights
0"weight"
1"standard"
2"tension"
3"etched"
4"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences105
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences105
filterMatches
0"watch"
hedgeMatches
0"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences146
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords19
totalWords1039
ratio0.018
matches
0"Convenient."
1"Of course it is."
2"Copper stung her nostrils. Blood. Recent."
3"Pointing toward the nearest supernatural rift or portal."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount494
uniqueNames9
maxNameDensity4.66
worstName"Quinn"
maxWindowNameDensity7
worstWindowName"Quinn"
discoveredNames
Circle1
Harlow2
Quinn23
Barnes10
Twenty-three1
Cold1
Dialled1
Camden1
Market1
persons
0"Harlow"
1"Quinn"
2"Barnes"
3"Market"
places(empty)
globalScore0
windowScore0
69.35% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences31
glossingSentenceCount1
matches
0"quite place"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1039
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences146
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean16.76
std13.09
cv0.781
sampleLengths
050
139
220
324
428
516
69
721
83
911
105
1111
1239
133
1410
1535
162
1722
186
195
205
213
2230
236
2421
255
2638
273
2840
2913
3013
311
3220
3313
341
358
3629
376
384
3928
404
4150
4211
4347
443
4531
4615
4712
4827
498
98.58% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences105
matches
0"were constricted"
1"was etched"
55.07% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs92
matches
0"was looking"
1"were opening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences146
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount495
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.03434343434343434
lyAdverbCount2
lyAdverbRatio0.00404040404040404
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences146
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences146
mean7.12
std6.75
cv0.949
sampleLengths
015
12
29
33
43
52
616
722
813
92
102
1115
123
131
141
1513
161
175
185
193
2025
219
227
239
247
254
263
273
284
293
3011
315
3211
336
345
353
362
375
382
392
4014
413
4210
4310
445
451
467
473
485
493
91.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.6164383561643836
totalSentences146
uniqueOpeners90
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences72
matches
0"*Of course it is.* Quinn"
1"Only it wasn't blood."
2"Somewhere beneath Camden, the Market's"
ratio0.042
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount4
totalSentences72
matches
0"They were fixed."
1"It was too tight tonight."
2"She ran her finger along"
3"She pulled out a small"
ratio0.056
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences72
matches
0"The woman lay in the"
1"Legs twisted at an angle"
2"The kind that makes junior"
3"Detective Harlow Quinn crouched beside"
4"The carriage smelled of cheap"
5"DC Barnes said from the"
6"Quinn touched the woman's hand"
7"Rigor hadn't set in yet."
8"Barnes stepped closer."
9"Quinn stood, wiping her hands"
10"Quinn walked the length of"
11"Quinn turned back to the"
12"The woman's clothes were undisturbed."
13"The woman's eyes were open."
14"Paramedics sometimes forgot."
15"They were fixed."
16"Quinn followed the gaze."
17"The woman was looking at"
18"The one closest to the"
19"Quinn pulled out her phone."
ratio0.653
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences72
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences9
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"Barnes breathed (breathe)"
dialogueSentences59
tagDensity0.085
leniency0.169
rawRatio0.2
effectiveRatio0.034
89.5305%