Run: 2026-04-25-01KQ2EQ4J6HPV7NX5EFW5D3767

Run Details

Duration:
1m 51s
Cost:
$0.005152
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token bit into Harlow Quinn's palm. Not sharp, just cold, the way a filling screams when something’s wrong. She stepped off the last corroded stair into the Veil Market and let the dimness swallow her whole. The abandoned Tube station still smelled of wet brick and old soot, but layered now with stranger things. Burnt rosemary. Copper and something sweet, like funeral lilies left too long. The platform stretched into shadow, dotted with makeshift stalls and draped fabric that twitched without a breeze. The market was subdued tonight, the usual murmur of haggling gone silent. Most of the vendors had already packed up. Only one stall still glowed at the far end, a spill of greasy candlelight leaking through a bead curtain that clicked and clacked in time with nothing. “Quinn.” Eva Kowalski straightened from behind the stall’s counter. Her leather satchel bumped against her hip as she stepped aside. The candle flame flickered across her round glasses, then steadied. She tucked a curl of red hair behind her left ear and didn’t quite meet Harlow’s eyes. “Called me before the scene of crime boys arrived,” Eva said. “Said you’d want me here.” Harlow moved past her without a word. The body lay face-up on the counter, arms arranged at its sides like a reluctant saint. Male. Skin the colour of old concrete. His features were human enough, but the ears tapered just a little too far, and the fingers ended in joints that bent one extra time. A Shade. Harlow had seen two before, both in an interview room long ago. This one had been an artisan, judging by the leather apron still cinched at his waist and the delicate tools scattered across the floor. No blood. No bruising. His tunic was wrinkled but unmarked. The brass compass sat on his chest as if it had been placed there on purpose. Verdigris crawled across its casing in a pattern that felt too deliberate to be random, and the face was etched with a lacework of protective sigils. The needle trembled and pointed southeast, toward the black mouth of the disused service tunnel that branched off the platform. “That’s a Veil Compass,” Eva said. “Keyed to rifts. Portals. That sort of thing.” She pulled out a notebook, but her pen hovered without touching the page. “His heart stopped twenty minutes ago, give or take. No trauma. No toxins the field kit can pick up. It’s as if something sucked the life right out of him.” “Sucked the life.” Harlow lifted the compass delicately between thumb and forefinger. The brass was room temperature, not the deep chill she expected. “That’s your professional opinion?” “Something passed through the rift and took him. The compass is pointing right at the spot where it happened. Southeast, into the dark. That’s where the residual energy would pool.” Harlow set the compass down on the counter next to the body. The needle swung, wavered, then realigned southeast. “It should point to the nearest rift. Always does. That’s the basic design. So where’s the market’s permanent rift?” Eva blinked. “There’s a stable one under the old ticket machine. Quarter of a mile behind us. It’s why the Veil Market settled here.” “Then the needle should point behind us.” Harlow didn’t turn around. “Not southeast.” For a quiet second, only the bead curtain made any sound. “Could be a stronger surge somewhere else,” Eva said, but she was already frowning. Harlow picked up the compass again. She turned it over in her hand. The sigils were clean, crisp. Too crisp, as if someone had cut them with a modern CNC machine under bright light rather than whispered them into the metal over years of ritual. She rubbed a thumb across one of the symbols. The patina smeared. Green paint flaked onto her skin. “It’s fresh,” she said. “The verdigris. Someone applied it hours ago, not a lifetime.” She held the compass out for Eva to see the smudge. “And this—this isn’t cold-forged brass. It’s alloy, and there’s a seam near the hinge that’s been soldered shut within the last few hours. Craftsman didn’t even let it cool properly.” Eva’s lips parted. “That doesn’t make sense. The Veil Compass is a masterwork. I’ve seen one before. It took a Shade artisan thirty years to attune it. This one—” “Is a fake. Meant to be found.” Harlow laid the compass on the edge of the counter and rotated it until the needle pointed at the dead man’s head. “Killer wants us transfixed on the supernatural, chasing a phantom portal into that tunnel while he slips away with the real compass. The genuine article’s worth more than most buildings in London, and its creator is lying right here.” Eva pulled a small torch from her satchel and swept the beam across the artisan’s workstation. A shallow wooden case, its velvet lining indented in the perfect shape of a small brass instrument, sat empty at the back of the stall. “He was robbed,” Eva whispered. “The murder is mundane.” Harlow didn’t answer. She crouched, and her leather watch scraped against the floor as she braced her hands to look beneath the counter. Three rules for surviving twenty years in the Met. Don’t trust the obvious. Don’t follow the crowd. Don’t let the weird stuff convince you it’s smarter than you are. She was halfway through the third before she noticed the thread. A single strand of dried sinew, no thicker than sewing cord, stretched from the back of the victim’s neck to the base of the empty compass box. Faint. Almost invisible. She plucked it up between her nails and it snapped with a sound like a distant scream. The fake compass hummed. The needle ripped around the dial, spinning clockwise once, twice, then halted dead north. A cold pressure built in Harlow’s ears. The candle flame flattened and turned a sick shade of violet. “Quinn?” Eva’s voice came from very far away. North, the tunnel wasn’t empty anymore. Something blacker than the dark peeled itself from the brickwork, and the real compass, somewhere in that shape’s fist, began to tick. Loud as a clock in an empty room. Tick-tock. Tick-tock. Harlow’s hand found her torch, but before she could switch it on, the shape spoke in a voice that split the air like a crack in glass. “You shouldn’t have broken the thread.” The candle died.
created_at"2026-04-25T13:54:27.67Z" 4/25/2026, 1:54:27 PM
model"deepseek/deepseek-v4-pro-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1167
moderation_latency(null)
generation_time109389
tokens_prompt4671
tokens_completion4441
native_tokens_prompt4249
native_tokens_completion3797
native_tokens_completion_images(null)
native_tokens_reasoning2363
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.005151705
router(null)
provider_responses
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endpoint_id"d084170b-dd99-4e53-9ae1-b63881f3cfbf"
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is_byokfalse
latency414
model_permaslug"deepseek/deepseek-v4-pro-20260423"
provider_name"DeepSeek"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences24
tagDensity0.458
leniency0.917
rawRatio0
effectiveRatio0
95.32% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1068
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.55% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1068
totalAiIsms8
found
0
word"flickered"
count1
1
word"etched"
count1
2
word"trembled"
count1
3
word"chill"
count1
4
word"wavered"
count1
5
word"transfixed"
count1
6
word"velvet"
count1
7
word"perfect"
count1
highlights
0"flickered"
1"etched"
2"trembled"
3"chill"
4"wavered"
5"transfixed"
6"velvet"
7"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences76
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1067
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount788
uniqueNames11
maxNameDensity1.52
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Eva"
discoveredNames
Harlow12
Quinn1
Veil1
Market1
Tube1
Kowalski1
Shade1
Eva10
Met1
North1
Don3
persons
0"Harlow"
1"Quinn"
2"Kowalski"
3"Eva"
places
0"Veil"
1"Met"
globalScore0.739
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount1
matches
0"quite meet Harlow’s eyes"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1067
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean30.49
std21.39
cv0.702
sampleLengths
038
159
235
31
446
516
67
786
810
962
1057
1127
1230
1338
1424
1513
1611
1714
1863
1955
2029
2168
2241
239
2423
2529
2611
2747
284
2932
308
3138
3227
336
343
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences76
matches
0"been placed"
1"was etched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs127
matches
0"was already frowning"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
99.60% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount791
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.040455120101137804
lyAdverbCount3
lyAdverbRatio0.0037926675094816687
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean11.99
std8.95
cv0.747
sampleLengths
08
112
218
318
42
510
617
712
88
927
101
118
1211
1310
1417
1511
165
177
1816
191
206
2125
222
2312
2424
252
262
276
2816
2926
3020
316
3221
3330
3412
3511
364
3730
3812
397
4019
412
4222
4311
442
4511
4614
476
487
495
73.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.48314606741573035
totalSentences89
uniqueOpeners43
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences62
matches
0"Only one stall still glowed"
1"Too crisp, as if someone"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences62
matches
0"She stepped off the last"
1"Her leather satchel bumped against"
2"She tucked a curl of"
3"His features were human enough,"
4"His tunic was wrinkled but"
5"She pulled out a notebook,"
6"She turned it over in"
7"She rubbed a thumb across"
8"She held the compass out"
9"She crouched, and her leather"
10"She was halfway through the"
11"She plucked it up between"
ratio0.194
56.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences62
matches
0"The bone token bit into"
1"She stepped off the last"
2"The abandoned Tube station still"
3"Copper and something sweet, like"
4"The platform stretched into shadow,"
5"The market was subdued tonight,"
6"Eva Kowalski straightened from behind"
7"Her leather satchel bumped against"
8"The candle flame flickered across"
9"She tucked a curl of"
10"Harlow moved past her without"
11"The body lay face-up on"
12"Skin the colour of old"
13"His features were human enough,"
14"Harlow had seen two before,"
15"This one had been an"
16"His tunic was wrinkled but"
17"The brass compass sat on"
18"Verdigris crawled across its casing"
19"The needle trembled and pointed"
ratio0.806
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences62
matches(empty)
ratio0
31.25% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount5
matches
0"Only one stall still glowed at the far end, a spill of greasy candlelight leaking through a bead curtain that clicked and clacked in time with nothing."
1"The brass compass sat on his chest as if it had been placed there on purpose."
2"Verdigris crawled across its casing in a pattern that felt too deliberate to be random, and the face was etched with a lacework of protective sigils."
3"The needle trembled and pointed southeast, toward the black mouth of the disused service tunnel that branched off the platform."
4"Too crisp, as if someone had cut them with a modern CNC machine under bright light rather than whispered them into the metal over years of ritual."
79.55% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount1
matches
0"She pulled out, but her pen hovered without touching the page"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"Eva whispered (whisper)"
dialogueSentences24
tagDensity0.208
leniency0.417
rawRatio0.2
effectiveRatio0.083
88.7172%