Run: 2026-04-25-01KQ2ES9703JV5J9QCF8G0ZNRH

Run Details

Duration:
32.7s
Cost:
$0.000727
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token was still warm against Harlow’s palm when she ducked under the police tape. Damp earth clung to her boots, the air thick with something metallic and sweet. Copper. And beneath it, something else. Old magic. Or old blood. The body lay at the centre of a circle carved into the concrete floor. No candles, no salt, just symbols that curved and spiralled like a language trying to unlearn itself. “Found it in his pocket.” The uniformed officer nodded at her hand. “Thought you’d want to see it before forensics bagged it.” Harlow turned the token over. Rough-carved bone, warm to the touch, with a single rune burned into its surface. She’d seen one before. Three years ago, in Morris’s pocket, the night he died.”Where’s my expert?” Eva Kowalski knelt by the symbols, her round glasses catching the torchlight. She didn’t look up from the marks.”In a minute. This pattern’s wrong.” “The victim?” “Male, mid-thirties, no visible wounds.” The officer flipped his notebook. “ID says Thomas Ashford, resident of Camden. Called in by an anonymous tip. No signs of forced entry, no signs of struggle.” Harlow circled the body. The man lay on his back, arms crossed over his chest, his face frozen in a mask of pure terror. But his clothes were undisturbed. No blood, no bruises. “He’s been dead at least twelve hours,” she said. “Rigor’s fully set.” “M.E. estimated time of death around two a.m.” “And you found him looking like he just saw a ghost. No struggle, no wounds.” She stopped at his feet. The shoes were clean. Expensive trainers, almost new. “He didn’t walk here in the dark. Someone carried him.” Eva stood, brushing dust from her leather satchel.”This isn’t a murder scene, Quinn. It’s a ritual.” “Rituals kill people.” “Not always.” Eva pointed to the symbols. “This is a warding circle. Meant to keep something out, not in. And these markings—” she traced the air above a spiral, “—they’re protective. Whoever drew them wanted to block something from coming through.” “Through where?” Eva looked at the walls. They were standing in an abandoned storage room beneath the British Museum, a forgotten chamber that had been sealed off for decades. The symbols covered the floor, but also climbed the walls in places. Old paint, faded, layered.”This room has been used before. The symbols aren’t fresh. They’ve been reactivated, but they’re decades old.” Harlow crouched beside the victim’s left hand. Something glinted beneath the fingers, half-hidden by the sleeve. She nudged the hand aside and picked up a small brass compass with a patina of verdigris. The face was etched with sigils she didn’t recognise. “What’s that?” Eva moved closer. The compass needle spun, then settled, pointing toward the north wall. “It’s not a compass,” Harlow said. “It’s a key.” “A Veil Compass.” Eva’s voice dropped. “They point toward supernatural rifts. Portals. If it’s pointing that way, there’s an entrance to the Veil Market nearby.” Harlow stood, turning the compass in her palm. The needle stayed steady, unwavering. She walked toward the north wall. The symbols there were different. Sharper. More deliberate. “He wasn’t performing a ritual,” she said. “He was trying to escape.” “The compass would have shown him the nearest exit. But he didn’t make it.” “He was running from someone. Someone who knew he had this.” She held up the bone token. “You need one of these to get into the Market. He had two.” Eva shook her head.”But the symbols—they’re protective. If he was trying to get out, why would he activate a warding circle? That would keep him in.” “Because he wasn’t the one who activated them.” Harlow pointed to a faint scuff mark on the floor, almost invisible in the dust. A single footprint, partially overlapping the victim’s. Larger. A boot with a distinctive tread. “Docklands rubber. Police issue.” “You think one of ours did this?” Harlow didn’t answer. She knelt by the footprint, measuring it with her eye. Size eleven, heavy pressure on the heel. The person had been standing still, watching. Waiting.”The symbols were already here, decades old. Someone knew about this room. They brought the victim here, arranged the body, and used the existing symbols to make it look like a ritual killing. They wanted us to think supernatural. They wanted us to stop asking questions.” Eva’s face paled.”But why? Who would—“ “Someone who knows what we don’t.” Harlow pocketed the compass and the bone token. ”They left a calling card. The compass points to their exit. Not to a portal—to a location. Probably their bolt hole.” She walked toward the door, pausing at the threshold. The compass needle shifted, now pointing due east. “Quinn, you can’t go alone.” “I’m not going alone. I’m going with a compass and a bone and seventeen years of knowing when something stinks.” “And what if it’s a trap?” Harlow looked back at the body. The frozen terror on the victim’s face. The clean shoes. The staged symbols. “Then I’ll be expecting it.” She stepped into the corridor, the compass steady in her hand, the needle pulling her toward the dark.
created_at"2026-04-25T13:55:36.294Z" 4/25/2026, 1:55:36 PM
model"deepseek/deepseek-v4-flash-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency673
moderation_latency(null)
generation_time32588
tokens_prompt4671
tokens_completion2555
native_tokens_prompt4249
native_tokens_completion2162
native_tokens_completion_images(null)
native_tokens_reasoning940
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000727132
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provider_responses
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is_byokfalse
latency368
model_permaslug"deepseek/deepseek-v4-flash-20260423"
provider_name"DeepSeek"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences40
tagDensity0.475
leniency0.95
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount854
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
82.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount854
totalAiIsms3
found
0
word"traced"
count1
1
word"etched"
count1
2
word"unwavering"
count1
highlights
0"traced"
1"etched"
2"unwavering"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences67
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences67
filterMatches
0"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords852
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
64.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount584
uniqueNames7
maxNameDensity1.71
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Eva"
discoveredNames
Harlow10
Morris1
Eva8
Kowalski1
Quinn1
British1
Museum1
persons
0"Harlow"
1"Morris"
2"Eva"
3"Kowalski"
4"Quinn"
places(empty)
globalScore0.644
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences39
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount852
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences86
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean21.85
std16.22
cv0.742
sampleLengths
041
131
222
335
424
52
632
733
812
98
1038
1116
123
1341
142
1559
1642
175
1811
199
2025
2127
2212
2314
2430
2526
2637
274
287
2973
306
3135
3217
335
3420
356
3619
375
3818
89.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences67
matches
0"been sealed"
1"been used"
2"been reactivated"
3"was etched"
67.99% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs101
matches
0"were standing"
1"was trying"
43.19% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences3
totalSentences86
ratio0.035
matches
0"Eva shook her head.”But the symbols—they’re protective. If he was trying to get out, why would he activate a warding circle? That would keep him in.”"
1"Eva’s face paled.”But why? Who would—“"
2"”They left a calling card. The compass points to their exit. Not to a portal—to a location. Probably their bolt hole.”"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount405
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.022222222222222223
lyAdverbCount1
lyAdverbRatio0.0024691358024691358
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean9.91
std7.69
cv0.776
sampleLengths
016
114
21
35
42
53
614
717
812
910
105
1114
124
1312
1412
1512
162
1710
1822
194
2020
215
224
239
243
258
2620
274
284
2910
3016
313
327
3334
342
355
3622
3712
3820
397
409
4117
429
435
4411
456
463
476
4819
498
76.74% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.4883720930232558
totalSentences86
uniqueOpeners42
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences59
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences59
matches
0"She’d seen one before."
1"She didn’t look up from"
2"She stopped at his feet"
3"she traced the air above"
4"They were standing in an"
5"She nudged the hand aside"
6"She walked toward the north"
7"She held up the bone"
8"She knelt by the footprint,"
9"”They left a calling card."
10"She walked toward the door,"
11"She stepped into the corridor,"
ratio0.203
53.22% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences59
matches
0"The bone token was still"
1"The body lay at the"
2"The uniformed officer nodded at"
3"Harlow turned the token over."
4"She’d seen one before."
5"Eva Kowalski knelt by the"
6"She didn’t look up from"
7"The officer flipped his notebook"
8"Harlow circled the body."
9"The man lay on his"
10"She stopped at his feet"
11"The shoes were clean."
12"Eva stood, brushing dust from"
13"Eva pointed to the symbols"
14"she traced the air above"
15"Eva looked at the walls."
16"They were standing in an"
17"The symbols covered the floor,"
18"Harlow crouched beside the victim’s"
19"Something glinted beneath the fingers,"
ratio0.814
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences59
matches(empty)
ratio0
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences14
technicalSentenceCount1
matches
0"They were standing in an abandoned storage room beneath the British Museum, a forgotten chamber that had been sealed off for decades."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences40
tagDensity0.075
leniency0.15
rawRatio0
effectiveRatio0
85.6450%