Run: 2026-04-25-01KQ2G7PDSD1BB286QVZYARNRF

Run Details

Duration:
1m 32s
Cost:
$0.015263
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn’s torch beam caught the first body at the bottom of the escalator. "Two for the price of one," a voice called from the darkness above. DS Pemberton. His shape materialised behind the ticket barriers, coffee cup in hand. "Never seen anything like it. And I've seen that thing with the pigeons in Bethnal Green." Quinn didn't answer. She knelt beside the corpse, a man in his fifties wearing a janitor's uniform, the grey fabric now black with blood. His throat had been opened from ear to ear, but the wound was wrong. Too clean. Surgical. The edges had already begun to seal, a faint silver sheen glistening under her light. "Been dead an hour, maybe two," Pemberton said. "Uniform's got statements from three witnesses who found him on their way to the night tube. Consistent enough. Screaming, then silence." "Where's the second?" "Platform level. Female, twenties. Same cause of death. Same... whatever that is on the wound." Quinn stood, her knees protesting the cold concrete. The station had been closed for refurbishment since March. Signs warning of asbestos hung crooked on the walls. Dust coated every surface except the floor, where a scuffle had swept it into strange patterns, like wings. She trained her torch on the ticket hall's far wall. Symbols. Dozens of them, drawn in what looked like charcoal but shimmered faintly blue when the light hit at the right angle. They were arranged in concentric circles, a language she didn't recognise but had seen before. Three years ago. Morris's last case. "Greek," Pemberton said, joining her. "Or something like it. The wunderkind from forensics is on his way. He'll have a field day with this." "It's not Greek." "How can you tell?" She didn't answer. The symbols weren't carved into the wall. They hovered fractionally above it, a fraction of a millimetre, casting microscopic shadows. She'd first seen them in a lock-up in Hackney, the night Morris vanished from a crime scene that had never officially existed. "Their shoes," Quinn said. "What?" "Both victims. Check their footwear." Pemberton raised an eyebrow but lumbered to the female body while Quinn returned to the janitor. She lifted his left trouser leg. The sole of his boot had melted, not from heat but from what looked like prolonged exposure to acid. Yet the skin underneath was unblemished. The female victim would show the same pattern. "Bingo," Pemberton called. "Melted through. Some kind of chemical?" "No chemical does this." The boot had been dissolved from the inside out, the leather puckered and drawn inward as if something had burst through the sole. Quinn ran her finger along the edge. It was55was cold. Colder than the ambient temperature of the abandoned station. "Look at this," Pemberton said. He was on his phone, flipping through photos he'd taken earlier. "Found it near the ticket machine. A compass. Antique looking thing. Brass. Might have prints." Quinn15Quinn straightened so fast her knees cracked. "Where?" "Bagged and tagged already. It's in the evidence van. Why?" She15She was already moving, taking the steps two at a time. The escalator was frozen mid-rise, metal teeth rusted by years of damp. Her torch picked out details as she climbed: more symbols on the ceiling, arranged in a spiral that seemed to move in her peripheral vision. When she stared directly at them, they stayed still. The evidence van was parked on Camden High Street, its blue lights strobing across the closed shop fronts. The technician, a woman so young she couldn't have been more than twenty-two, looked startled when Quinn threw open the back door. "The compass. Bagged from platform level. Where is it?" "I haven't logged it yet. It's still in the collection tray." The technician retrieved it with gloved hands and Quinn snatched it before better judgment could stop her. Small. Brass. Covered in a patina of verdigris that spoke of decades, possibly centuries. Its face was etched with symbols that matched the ones on the station walls, and its needle pointed not north but downward, directly toward the station floor. No. Directly toward the platform below. "Who else touched this?" "Just Pemberton. He12He found it. Said it was9719it felt warm." Quinn opened her palm. The compass was ice-cold against her skin,15skin, almost burning. The needle trembled and swung toward the technician, who took an involuntary step back. "What is that thing?" "A compass that doesn't point north." Pemberton appeared at the van door, his breath misting in the March air. "Boss, you need to see this. The symbols on the wall. They're changing." "Changing how?" "Come and look. I can't explain it and I've been trying for the last ninety seconds." Quinn kept the compass. She brushed past Pemberton and descended into the station again, the darkness closing around her like a fist. At the bottom of the escalator, she stopped. The symbols were400400brightening, the blue glow intensifying until it hurt to look at them. And12And they were rearranging themselves, sliding across the concrete like oil on water, reforming into new patterns. A language becoming another language. A message becoming a warning. The janitor's body had moved. Not much. A hand had shifted, the index finger pointing toward the wall27wall of light. The wound on his throat was fully sealed now, the silver sheen hardening into something that looked remarkably like scar tissue. "Tell me you see this," Pemberton whispered. "I see it." "The evidence is changing. We can't process a crime scene that's changing." Quinn held up the compass. Its needle was spinning now, a blur of motion that generated a faint hum. The symbols on the wall pulsed in time with it, a heartbeat of light that grew stronger and stronger until the entire ticket hall was bathed in blue-white radiance. "Morris saw this before he died," Quinn said. "The symbols. The compass. The melted shoes. Everything except the192019the body moving after death." "Morris? Your partner from that hackney case? You never talked about that case." "No. I didn't." The light reached a crescendo and then stopped. Not faded. Stopped. The sudden darkness left after-images dancing in Quinn's vision, and when she blinked them away, the symbols were gone. All of them. The walls were bare concrete again,14again, the only evidence of anything unusual being two corpses with healed wounds and melted boots. And the compass in Quinn's hand, its needle now pointing directly at Pemberton.
created_at"2026-04-25T14:20:57.156Z" 4/25/2026, 2:20:57 PM
model"deepseek/deepseek-v4-pro-20260423"
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latency599
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generation_time91245
tokens_prompt4671
tokens_completion1695
native_tokens_prompt4249
native_tokens_completion1441
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0152633
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provider_responses
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latency375
model_permaslug"deepseek/deepseek-v4-pro-20260423"
provider_name"DeepSeek"
status429
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endpoint_id"13bda129-f8a6-4a60-b1db-98082e5f7ccd"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences36
tagDensity0.222
leniency0.444
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1063
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.37% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1063
totalAiIsms8
found
0
word"glistening"
count1
1
word"silence"
count1
2
word"shimmered"
count1
3
word"eyebrow"
count1
4
word"etched"
count1
5
word"trembled"
count1
6
word"pulsed"
count1
7
word"dancing"
count1
highlights
0"glistening"
1"silence"
2"shimmered"
3"eyebrow"
4"etched"
5"trembled"
6"pulsed"
7"dancing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences80
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences80
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences108
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1063
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
48.73% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount790
uniqueNames8
maxNameDensity2.03
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Pemberton10
Quinn16
March2
Hackney1
Morris2
Camden1
High1
Street1
persons
0"Pemberton"
1"Quinn"
2"Morris"
places
0"March"
1"Hackney"
2"Camden"
3"High"
4"Street"
globalScore0.487
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount3
matches
0"looked like charcoal but shimmered faintl"
1"looked like prolonged exposure to acid"
2"spiral that seemed to move in her peripheral vision"
11.85% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.881
wordCount1063
matches
0"not from heat but from what looked like prolonged exposure to acid"
1"not north but downward, directly toward the station floor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences108
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean22.15
std19.98
cv0.902
sampleLengths
013
142
256
329
43
515
644
753
824
93
104
1145
124
131
145
1555
169
174
1842
1912
2019
218
2210
2357
2440
259
2611
2764
284
2910
3027
314
326
3326
342
3516
3671
375
3836
397
403
4112
4248
4322
4413
453
4654
4713
65.79% Passive voice overuse
Target: ≤2% passive sentences
passiveCount9
totalSentences80
matches
0"been opened"
1"been closed"
2"were arranged"
3"was unblemished"
4"been dissolved"
5"was parked"
6"was etched"
7"was bathed"
8"were gone"
47.33% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs131
matches
0"was already moving"
1"were rearranging"
2"was spinning"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences108
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount796
adjectiveStacks1
stackExamples
0"ice-cold against her"
adverbCount26
adverbRatio0.032663316582914576
lyAdverbCount11
lyAdverbRatio0.013819095477386936
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences108
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences108
mean9.84
std6.76
cv0.687
sampleLengths
013
113
22
311
416
53
621
714
82
91
1015
118
1221
133
1415
158
169
179
1818
1910
201
2121
2215
233
243
255
2619
273
284
293
307
3113
3222
334
341
355
3616
376
3819
396
408
413
426
434
4423
457
463
479
485
4911
88.89% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5555555555555556
totalSentences108
uniqueOpeners60
52.08% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences64
matches
0"Directly toward the platform below."
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences64
matches
0"His shape materialised behind the"
1"She knelt beside the corpse,"
2"His throat had been opened"
3"She trained her torch on"
4"They were arranged in concentric"
5"She didn't answer."
6"They hovered fractionally above it,"
7"She'd first seen them in"
8"She lifted his left trouser"
9"It was55was cold."
10"He was on his phone,"
11"Her torch picked out details"
12"Its face was etched with"
13"She brushed past Pemberton and"
14"Its needle was spinning now,"
ratio0.234
30.31% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences64
matches
0"Quinn’s torch beam caught the"
1"a voice called from the"
2"His shape materialised behind the"
3"Quinn didn't answer."
4"She knelt beside the corpse,"
5"His throat had been opened"
6"The edges had already begun"
7"Quinn stood, her knees protesting"
8"The station had been closed"
9"Signs warning of asbestos hung"
10"Dust coated every surface except"
11"She trained her torch on"
12"Dozens of them, drawn in"
13"They were arranged in concentric"
14"Morris's last case."
15"Pemberton said, joining her"
16"She didn't answer."
17"The symbols weren't carved into"
18"They hovered fractionally above it,"
19"She'd first seen them in"
ratio0.859
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences64
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount2
matches
0"The wound on his throat was fully sealed now, the silver sheen hardening into something that looked remarkably like scar tissue."
1"The symbols on the wall pulsed in time with it, a heartbeat of light that grew stronger and stronger until the entire ticket hall was bathed in blue-white radia…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"Pemberton whispered (whisper)"
dialogueSentences36
tagDensity0.222
leniency0.444
rawRatio0.125
effectiveRatio0.056
80.0454%