Run: 2026-04-25-01KQ2GHV04H2FY75Q07QR3ND6H

Run Details

Duration:
15.3s
Cost:
$0.000414
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora stepped through the gap in the standing stones and the world folded. The city noise died. Not faded, not muffled: it stopped mid-sentence, like someone had cut a cable. Richmond Park's distant traffic vanished. Even the wind held its breath. She checked the Heartstone pendant. Still there, warm against her collarbone, pulsing a faint, rhythmic glow through her shirt. Good. That meant she was in the right place. The Fae Grove. Isolde's grove. Whatever the old books called it. The circle of oaks stood patient and silent. Moss clung to their bark in velvet patches. Wildflowers carpeted the ground, absurdly vivid under a moon that seemed too bright, too close. Bluebells. Foxgloves. Things that shouldn't bloom in autumn. "The Veil thins here," Eva had said. "Don't linger after midnight. And don't eat anything." Rory checked her phone. No signal. The clock read 11:47 PM. Thirteen minutes. She could do this. Gather the moss from the north-facing stone, take a sample of soil, be back before the Veil thinned further. Simple research. Eva's request. She knelt by the northernmost stone. The surface was cool, almost cold, despite the moon's strange heat. Lichen crumbled under her fingers. She scraped it into the sample bag, working quickly. A sound. Soft. Like someone exhaled through a closed mouth. Rory froze. Her fingers hovered over the stone. Silence. Only her own heartbeat, loud in her ears. *Wind. Just the wind.* She resumed scraping. The lichen came away in dry flakes. She sealed the bag, reached for the soil— There. Again. A breath. Closer this time. Definitely not wind. Rory stood slowly, turning in place. The grove looked the same. Standing stones. Oaks. Wildflowers. Moonlight pooling on the grass like spilled milk. Nothing moved. She listened. The absence of sound was oppressive, a pressure against her eardrums. She could hear her own blood moving, the rustle of her jacket, the tiny scrape of her shoes shifting on the grass. Then she noticed the flowers. They were all facing her. Every bloom. The bluebells, the foxgloves, the tiny white star-shaped things she couldn't name. They'd all turned. As if they'd been watching her. She took a step back. The flowers tracked her. Their stems bent, their petals oriented toward her face like tiny sunflowers seeking light. The Heartstone pulsed hotter against her chest. "Okay," she whispered. "That's... not good." She backed toward the gap between the standing stones. Three steps. Four. The flowers kept turning, following her movement. The moss on the stones seemed darker now, almost wet. The moon had moved. Or the shadows had. Something brushed her ankle. Rory looked down. A clump of bluebells had twined around her boot, their stems stretching unnaturally long. She jerked her foot free. Petals scattered. The flowers made a sound like crumpling paper. She ran. The gap between the stones loomed ahead. She lunged for it— And stopped cold. The grove stretched before her. Same stones. Same flowers. Same too-bright moon. She hadn't moved. She was still in the centre, exactly where she'd begun. The gap was behind her now. *No. No, no, no.* She turned in a slow circle. Four gaps. Four exits. All identical. All pointing inward. The geometry was wrong. The stones had shifted while she wasn't looking. The Heartstone burned. She pulled it out. The gem glowed deep red, pulsing faster than her heartbeat. Warning. The wildflowers rustled. A single foxglove swayed, then another, then all of them, moving in a wave that rippled outward from the centre. From her feet. As if the ground itself was breathing. A voice, thin and reedy, spoke from nowhere and everywhere: *"You brought a gift."* Rory's blood turned to ice. *"We accept."* The flowers surged.
created_at"2026-04-25T14:26:29.515Z" 4/25/2026, 2:26:29 PM
model"deepseek/deepseek-v4-flash-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency703
moderation_latency(null)
generation_time15203
tokens_prompt4560
tokens_completion1197
native_tokens_prompt4145
native_tokens_completion1044
native_tokens_completion_images(null)
native_tokens_reasoning165
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000413868
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provider_responses
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is_byokfalse
latency387
model_permaslug"deepseek/deepseek-v4-flash-20260423"
provider_name"DeepSeek"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
83.84% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount619
totalAiIsmAdverbs2
found
0
adverb"quickly"
count1
1
adverb"slowly"
count1
highlights
0"quickly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.53% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount619
totalAiIsms6
found
0
word"rhythmic"
count1
1
word"velvet"
count1
2
word"silence"
count1
3
word"oppressive"
count1
4
word"pulsed"
count1
5
word"loomed"
count1
highlights
0"rhythmic"
1"velvet"
2"silence"
3"oppressive"
4"pulsed"
5"loomed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences113
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences113
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords14
totalWords619
ratio0.023
matches
0"Wind. Just the wind."
1"No. No, no, no."
2"\"You brought a gift.\""
3"\"We accept.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount597
uniqueNames7
maxNameDensity0.84
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Park1
Heartstone3
Fae1
Grove1
Rory5
Veil1
Four3
persons
0"Heartstone"
1"Rory"
2"Veil"
3"Four"
places
0"Park"
1"Fae"
2"Grove"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences41
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount619
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences117
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean16.29
std12.65
cv0.777
sampleLengths
013
128
239
339
415
540
631
710
88
99
104
1118
1210
1323
142
1535
165
1728
1823
197
206
2137
224
2332
242
2511
263
2725
286
294
3027
3118
3233
3310
344
355
362
373
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences113
matches(empty)
70.55% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs103
matches
0"wasn't looking"
1"was breathing"
94.02% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences117
ratio0.017
matches
0"She sealed the bag, reached for the soil—"
1"She lunged for it—"
86.78% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount601
adjectiveStacks1
stackExamples
0"tiny white star-shaped things"
adverbCount29
adverbRatio0.048252911813643926
lyAdverbCount7
lyAdverbRatio0.011647254575707155
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean5.29
std4.16
cv0.786
sampleLengths
013
14
213
35
46
55
614
71
88
93
102
116
128
138
1415
151
161
176
187
198
204
212
225
232
244
2519
262
272
286
2911
305
319
322
331
347
352
366
371
388
391
403
413
427
438
441
451
462
473
483
496
74.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.49572649572649574
totalSentences117
uniqueOpeners58
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences79
matches
0"Even the wind held its"
1"Only her own heartbeat, loud"
2"Just the wind.*"
3"Definitely not wind."
4"Then she noticed the flowers."
5"All pointing inward."
ratio0.076
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences79
matches
0"She checked the Heartstone pendant."
1"She could do this."
2"She knelt by the northernmost"
3"She scraped it into the"
4"Her fingers hovered over the"
5"She resumed scraping."
6"She sealed the bag, reached"
7"She could hear her own"
8"They were all facing her."
9"They'd all turned."
10"She took a step back."
11"Their stems bent, their petals"
12"She backed toward the gap"
13"She jerked her foot free."
14"She lunged for it—"
15"She hadn't moved."
16"She was still in the"
17"She turned in a slow"
18"She pulled it out."
ratio0.241
73.92% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences79
matches
0"Aurora stepped through the gap"
1"The city noise died."
2"Richmond Park's distant traffic vanished."
3"She checked the Heartstone pendant."
4"That meant she was in"
5"The Fae Grove."
6"Whatever the old books called"
7"The circle of oaks stood"
8"Moss clung to their bark"
9"Wildflowers carpeted the ground, absurdly"
10"Things that shouldn't bloom in"
11"Eva had said"
12"Rory checked her phone."
13"The clock read 11:47 PM."
14"She could do this."
15"She knelt by the northernmost"
16"The surface was cool, almost"
17"Lichen crumbled under her fingers."
18"She scraped it into the"
19"Her fingers hovered over the"
ratio0.772
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences79
matches
0"As if they'd been watching"
1"As if the ground itself"
ratio0.025
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences16
technicalSentenceCount2
matches
0"Wildflowers carpeted the ground, absurdly vivid under a moon that seemed too bright, too close."
1"She could hear her own blood moving, the rustle of her jacket, the tiny scrape of her shoes shifting on the grass."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio1
effectiveRatio0.333
89.6098%