Run: 2026-04-25-01KQ2GTVGJ6ND2ETNKYHQBNX81

Run Details

Duration:
1m 9s
Cost:
$0.002215
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The tin ashtray was still warm. Detective Harlow Quinn pressed two fingers against its rim, then lifted them to her nose. Clove cigarettes. The expensive kind, imported. Not the usual brand for a dead man in a derelict tube station. "Body's this way, ma'am." She didn't acknowledge the PC. Her gaze tracked across the platform, over the rusted tracks, up the walls where original Victorian tiles had long ago surrendered to mould and time. The air tasted of damp and something else. Something metallic. Not blood. Older. The abandoned Northern Line spur beneath Camden had been sealed since the nineties. Officially. Someone had cut through the concrete barrier with industrial tools. Clean cuts. Professional. "Who found him?" "Transport maintenance crew. Supposed to be checking for asbestos." The PC checked his notebook. "Two-man team. Both still at the station." "Their tools." "Standard inspection kit. Torches. Sampling bags." "No cutting equipment." The PC blinked. "I... no, ma'am. Not that I saw." Quinn stepped over a shattered signal lamp and made her way down the platform. Her shoes crunched on glass. The crime scene photographers had finished, their harsh lights still trained on the body like an accusation. The dead man lay on his back, arms spread wide. Positioned. The symmetry was too precise. A man collapsing didn't arrange his own limbs. DS Amanda Chen looked up from her tablet. Twenty-eight years old, three years in Major Crime, ambition written in the sharp crease of her suit jacket and the way she never blinked first. "Male, forties, no ID yet. Throat's been cut. Deep." Chen gestured to the wound. "Looks like robbery gone wrong." "Looks like." Chen's expression flickered. "Ma'am?" Quinn circled the body slowly. The dead man's shoes were polished. His fingernails held no grime, no blood, no defensive residue. His coat was wool, good quality, but missing its buttons. Not torn off. Cut. The threads showed clean slices. "He had a bone token." Quinn stopped. "What kind of token?" Chen held up an evidence bag. Inside it, a small disc of carved bone, no larger than a pound coin. Etched markings caught the forensic lights and seemed to swallow them. Not reflect. Swallow. "I've seen similar items before," Chen said. "Gang affiliation markers. The Serpent Brotherhood uses carved animal bones. Could be a turf killing." "The Serpent Brotherhood operates in Hackney." "They're expanding." "They're not. I interviewed their lieutenant three weeks ago. They're losing members faster than they're recruiting. Half their leadership's awaiting trial." Quinn crouched beside the body. "Besides, their tokens are carved from chicken bones. This is different." "How can you tell?" "Chicken bones turn grey when boiled for stock. This one's cream-coloured. Something denser. Cow femur, maybe." She tilted the evidence bag. "These markings aren't gang signs. They're older." Chen's jaw tightened. "With respect, ma'am, I think you're overcomplicating this. Male victim, throat cut, in an abandoned station. It's a bad place doing bad things. The bone's a sick trophy." "Then where's the blood?" The question hung in the damp air. Chen looked at the body. At the platform floor. At the walls. Her mouth opened. Closed. "Throat cut," Quinn said, standing. "Deep wound. Severed carotid. There should be arterial spray. Instead, there's a body positioned like a museum exhibit and a floor that looks swept." She walked to the edge of the platform and shone her torch down onto the tracks. The beam caught something. A gleam of brass, small, half-hidden beneath a broken sleeper. "Give me gloves." The PC handed her a pair of nitriles. Quinn lowered herself onto the tracks, her knees complaining at the impact. Thirty-one years of chasing leads and ledges had not been kind to her joints. The object was a compass. Brass casing, old, with a patina of verdigris speckling its surface. Its face was etched with markings that matched nothing in the navigation manuals she'd studied during her brief sailing phase. The needle didn't point north. It pointed at the body. "What is that?" Chen leaned over the platform edge. "Evidence." "It's pointing the wrong way." "No. It's pointing exactly where it's meant to." Quinn climbed back up and held the compass near the dead man's chest. The needle shuddered. Swung south. Up. North again. Settled on the token still clutched in Chen's gloved hand. "That's not possible," Chen said. "I'm aware." The compass warmed in Quinn's palm. Not from her body heat. From something else. Something that made the hairs on her forearm rise and a headache bloom at the base of her skull. Three years since Morris died. Three years of telling herself she'd imagined the shadows in that warehouse. The way they'd moved wrong. "A compass that doesn't point north," Chen said, her voice flat. "At a crime scene with no blood. In a sealed station that someone accessed with professional equipment. You see what you're building?" "A case." "I see a murder investigation turning into a distraction." Quinn slipped the compass into an evidence bag. "Your theory, then. Walk me through it." Chen straightened. Eager. "Gang hit. Victim's lured here, or brought here. Killer takes his ID, his buttons as trophies, cuts his throat. They stage the body to send a message. The cleaning crew covers the blood because they don't want forensics finding transfer evidence." "And the token?" "Plant. Someone wants us chasing ghosts instead of gangsters." It was a good theory. Clean. Logical. It didn't explain the compass, but it didn't have to. The compass was impossible. Impossible things didn't belong in police reports. Except Quinn had seen impossible things three years ago. Had watched her partner's body crumple while shadows that weren't shadows closed in. Had spent the next six months in mandatory counselling, learning the correct vocabulary for trauma and confusion and grief. Learning to say I don't know what I saw instead of I know exactly what I saw and it wasn't human. "The buttons," she said. "What about them?" "They weren't taken. They were removed before he died." Quinn pointed to the coat. "No tearing on the fabric. No pulled threads. Someone sat down with a blade and cut them off, carefully, one by one." "Ritual?" "Preparation." She walked to the concrete barrier that had been cut open. The edge was too smooth for a saw. Something had sliced through twelve inches of reinforced concrete like it was butter. The cut surface gleamed faintly under her torch. "Get forensics to swab this barrier. I want chemical analysis by morning." Chen's tablet pinged. She glanced at it. "Victim's preliminary ID came through. Dr. Marcus Webb, fifty-two, lecturer in Comparative Religion at King's College. Reported missing by his wife three days ago." A lecturer. Not a gangster. Not a dealer. A man who studied religions. Quinn looked at the token. At the compass. At the body that had been drained and posed. "Ma'am?" Chen was watching her. Reading her expression, or trying to. "What are you thinking?" "I'm thinking we need to talk to his wife." "And the token? The compass?" Quinn tucked the evidence bags into her coat. The headache was spreading, settling behind her eyes like a promise. "Book them as evidence." "As what, specifically?" "Unknown items of potential relevance." "Ma'am, the evidence log requires-" "Unknown items. Potential relevance." Quinn's voice carried the snap of a case file closing. "That's my call. Document it." She left Chen standing in the harsh white light, and walked back up the platform, past the shattered signal lamp and the cut barrier and the fresh tool marks on Victorian tiles. The compass pressed against her ribs through the evidence bag. Warm. Waiting. She knew someone who could read those markings. Someone who'd offered answers three years ago and been told, firmly, professionally, to stay away from a police investigation. Eva Kowalski's number was still in her phone, filed under a contact she'd never quite deleted. Tonight, that changed.
created_at"2026-04-25T14:31:24.954Z" 4/25/2026, 2:31:24 PM
model"deepseek/deepseek-v4-pro-20260423"
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generation_time68503
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tokens_completion2828
native_tokens_prompt4249
native_tokens_completion2358
native_tokens_completion_images(null)
native_tokens_reasoning586
native_tokens_cached4224
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount0
adverbTags(empty)
dialogueSentences60
tagDensity0.217
leniency0.433
rawRatio0
effectiveRatio0
92.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1314
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"carefully"
count1
highlights
0"slowly"
1"carefully"
60.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Chen"
1"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1314
totalAiIsms9
found
0
word"standard"
count1
1
word"shattered"
count2
2
word"flickered"
count1
3
word"etched"
count2
4
word"potential"
count2
5
word"firmly"
count1
highlights
0"standard"
1"shattered"
2"flickered"
3"etched"
4"potential"
5"firmly"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences121
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences121
filterMatches
0"know"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences167
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1314
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount859
uniqueNames13
maxNameDensity1.75
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Chen"
discoveredNames
Harlow1
Quinn15
Victorian2
Northern1
Line1
Camden1
Amanda1
Chen15
Major1
Crime1
Morris1
Reading1
Kowalski1
persons
0"Harlow"
1"Quinn"
2"Victorian"
3"Camden"
4"Amanda"
5"Chen"
6"Major"
7"Morris"
8"Kowalski"
places(empty)
globalScore0.627
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1314
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences167
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs74
mean17.76
std15.44
cv0.869
sampleLengths
06
134
24
343
427
53
621
72
86
93
1010
1136
1224
1333
1419
152
164
1740
185
196
2034
2122
226
232
2437
254
2628
2731
284
297
3016
3129
3230
333
3434
3546
369
371
385
3939
405
412
4255
4333
442
459
4615
4744
483
499
93.66% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences121
matches
0"been sealed"
1"was etched"
2"been drained"
3"been told"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs149
matches
0"was watching"
1"was spreading"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences167
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount862
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.019721577726218097
lyAdverbCount6
lyAdverbRatio0.0069605568445475635
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences167
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences167
mean7.87
std6.91
cv0.879
sampleLengths
06
115
22
34
413
54
65
725
88
92
102
111
1213
131
1410
152
161
173
1814
197
202
216
223
233
247
2514
265
2717
2810
291
305
318
328
3325
3414
355
362
373
381
395
406
4110
4210
433
441
455
465
472
484
496
76.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.49101796407185627
totalSentences167
uniqueOpeners82
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences95
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences95
matches
0"She didn't acknowledge the PC."
1"Her gaze tracked across the"
2"Her shoes crunched on glass."
3"His fingernails held no grime,"
4"His coat was wool, good"
5"She tilted the evidence bag"
6"Her mouth opened."
7"She walked to the edge"
8"Its face was etched with"
9"It pointed at the body."
10"It was a good theory."
11"It didn't explain the compass,"
12"She walked to the concrete"
13"She glanced at it."
14"She left Chen standing in"
15"She knew someone who could"
ratio0.168
81.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences95
matches
0"The tin ashtray was still"
1"Detective Harlow Quinn pressed two"
2"The expensive kind, imported."
3"She didn't acknowledge the PC."
4"Her gaze tracked across the"
5"The air tasted of damp"
6"The abandoned Northern Line spur"
7"Someone had cut through the"
8"The PC checked his notebook"
9"The PC blinked."
10"Quinn stepped over a shattered"
11"Her shoes crunched on glass."
12"The crime scene photographers had"
13"The dead man lay on"
14"The symmetry was too precise."
15"A man collapsing didn't arrange"
16"DS Amanda Chen looked up"
17"Chen gestured to the wound"
18"Chen's expression flickered."
19"Quinn circled the body slowly."
ratio0.758
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences95
matches(empty)
ratio0
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount3
matches
0"Its face was etched with markings that matched nothing in the navigation manuals she'd studied during her brief sailing phase."
1"Something that made the hairs on her forearm rise and a headache bloom at the base of her skull."
2"Had watched her partner's body crumple while shadows that weren't shadows closed in."
86.54% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount1
matches
0"Chen said, her voice flat"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences60
tagDensity0.083
leniency0.167
rawRatio0
effectiveRatio0
86.1256%