Run: 2026-04-25-01KQ2H78049F78JAVKD5AS2V46

Run Details

Duration:
33.8s
Cost:
$0.000643
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone thrummed against her collarbone like a second pulse. Aurora stepped through the gap in the hawthorn hedge and the city vanished. No sirens. No traffic hum. Just the wet earth smell of Richmond Park after rain and the wrong kind of silence. She'd followed the pendant's glow through the twilight, past the last dog walkers, past the signs warning of deer rutting season. Past her better judgment. Now the standing stones rose around her, old oaks twisted into shapes that made the eye slide off them if she looked too directly. Three hours. Silas said she had three hours before he'd come looking. The grove looked peaceful enough. Wildflowers speckled the grass, blue and white, blooming out of season. A circle of moonlight pooled in the centre, silvering the moss. Nothing dangerous. Nothing supernatural. Except for the Heartstone, pulsing warm against her breastbone. She touched the pendant. The crimson gem flickered from within, steady rhythm like a heartbeat. It had never done this before. Not in her flat, not on the High Street, not even when she'd passed that strange charity shop on Seven Sisters Road that sold nothing but locked wooden boxes. *Focus.* She'd come here because Eva's message had been urgent. *The grove, tonight. Bring the pendant. Don't tell anyone.* But Eva wasn't here. The grove was empty. Aurora checked her phone. No signal. Not surprising. The stones probably blocked it. She tucked the phone back into her jacket pocket and listened. The silence pressed in. Too complete. No crickets, no rustling leaves, no distant foxes calling. The wildflowers didn't sway. The moonlight didn't shift. She stepped toward the centre stone, and the grass crunched under her trainers like dry cereal. Wrong. The ground should be damp. It had rained two hours ago. Aurora stopped. Looked down. The grass beneath her feet was brown, brittle, dead in a perfect circle around where she stood. She lifted her foot. The green resumed an inch away, lush and healthy. The Heartstone pulsed harder. Thrice in quick succession. "Eva?" Her voice came out thin, swallowed by the heavy air. No answer. But something moved at the edge of her vision. She spun. Nothing. Just the standing stones, their bark slick with moisture. No, not moisture. The wood was weeping, slow rivulets of amber sap running down the trunks. It smelled sweet, cloying, like rotting honey. *Time to leave.* Aurora backed toward the gap in the hedge. The gap that should have been behind her. Instead, she faced a solid wall of thorny branches woven together. No gap. No way out. She turned slowly. All around her, the hawthorn had knitted itself into an impassable barrier. The grove had closed. The pendant flared hot, searing through her shirt. She gasped, fumbled with the clasp. Couldn't get it off. The silver chain burned against her skin. The gem glowed deeper, red as arterial blood. A sound. Not from outside the grove. From beneath. A low hum, vibrating through the soles of her shoes. The ground trembled. The standing stones groaned, and their bark split, revealing not wood but something smooth and dark, like obsidian. The centre of the grove, where the moonlight pooled, began to darken. The light drained from the air, drawn into a single point floating three feet above the grass. The point grew, a pinprick of absolute black, no bigger than a thumbnail. The Heartstone stopped pulsing. It went still. Cold. *Hel portal.* The words surfaced from some deep part of her memory, not her own. The black point swelled to the size of a fist. A coin. A plate. A mirror. Aurora couldn't move. Her legs had locked, her muscles frozen. The portal hung before her, a disc of perfect darkness, and from it came a sound like fingers dragging across a chalkboard, but inside her skull. *Come.* The word didn't come from outside. It bloomed in her mind like a bruise. Something moved within the darkness. A shape. No, many shapes, writhing, pressing against the surface of the portal from the other side. They had no clear form, but she felt their hunger. A cold, patient hunger that had waited centuries. The dead grass beneath her feet crackled. The circle expanded. Aurora tore her gaze away. Looked at the hedge wall. At the bark that hid obsidian. At the wildflowers that had withered to grey dust. She had three hours. The portal pulsed, and the sound became words, layered, wrong: *Laila.* Her true name. The one she'd buried. The one only her mother used when she was angry, or frightened. Aurora bit the inside of her cheek until she tasted copper. Pain cut through the fog in her mind. She forced her legs to move, one step sideways, then another. The portal rotated to follow her. It had no edges, no centre, but it tracked her movement. *Laila, stay.* "No." Her voice cracked but held. She reached into her jacket pocket. Her fingers brushed cold metal. The keys to the Golden Empress's delivery scooter. Pointless. But the familiar weight grounded her. The portal hummed, and the shape inside it pressed harder. A limb emerged. Not a hand. Something with too many joints, too many fingers, all of them wrong. Aurora bolted. She ran not toward the hedge but toward the nearest standing stone. The obsidian surface reflected the portal's darkness, but she didn't look. She slammed her palm against the stone. It was warm. Alive. The limb from the portal stretched, elongating, reaching for her. It would touch her in seconds. Aurora ripped the Heartstone pendant from her neck. The clasp broke. The gem blazed, and she threw it—not at the portal, but at the centre stone's base. The pendant struck the obsidian. The stone screamed. A high, thin shriek that shattered the silence. The portal flickered. The limb withdrew, thrashing. The darkness rippled, and for a moment, she saw through it: a sky of purple lightning, a forest of bone-white trees, a figure standing on a hill of ash. The scream faded. The portal collapsed, folding in on itself like a dying star. The darkness compressed to a point, then vanished. Silence. Real silence. The crickets returned. A fox barked in the distance. The hedge gap reappeared, open, inviting. Aurora stood panting, her hand still pressed against the obsidian stone. The surface had gone cold. Dead. The bark had regrown, covering the black. She looked down. The Heartstone lay at her feet, dim, its crimson glow reduced to a faint ember. The silver chain was snapped. She picked it up. It felt cold. Ordinary. From beyond the hedge, a voice called: "Rory? That you in there? Your shift started twenty minutes ago." Yu-Fei's voice. Impatient. Normal. Aurora pocketed the pendant. Touched her burned collarbone. The skin was blistered, but she felt no pain. She stepped through the gap, and the park was just a park again. Streetlights glowed in the distance. A jogger passed, earbuds in, oblivious. The Heartstone had gone still. But she could still hear the word, echoing in the hollow of her skull: *Laila.*
created_at"2026-04-25T14:38:10.954Z" 4/25/2026, 2:38:10 PM
model"deepseek/deepseek-v4-flash-20260423"
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external_user(null)
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latency5402
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generation_time33608
tokens_prompt4560
tokens_completion2160
native_tokens_prompt4145
native_tokens_completion1864
native_tokens_completion_images(null)
native_tokens_reasoning258
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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is_byokfalse
latency388
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
95.77% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1183
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1183
totalAiIsms18
found
0
word"pulse"
count1
1
word"silence"
count5
2
word"flickered"
count2
3
word"perfect"
count2
4
word"pulsed"
count2
5
word"searing"
count1
6
word"trembled"
count1
7
word"familiar"
count1
8
word"weight"
count1
9
word"shattered"
count1
10
word"echoing"
count1
highlights
0"pulse"
1"silence"
2"flickered"
3"perfect"
4"pulsed"
5"searing"
6"trembled"
7"familiar"
8"weight"
9"shattered"
10"echoing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences174
matches
0"was angry"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences174
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences175
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans8
markdownWords20
totalWords1182
ratio0.017
matches
0"Focus."
1"The grove, tonight. Bring the pendant. Don't tell anyone."
2"Time to leave."
3"Hel portal."
4"Come."
5"Laila."
6"Laila, stay."
7"Laila."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1169
uniqueNames13
maxNameDensity0.94
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone7
Richmond1
Park1
High1
Street1
Seven1
Sisters1
Road1
Eva2
Aurora11
Golden1
Empress1
Yu-Fei1
persons
0"Heartstone"
1"Eva"
2"Aurora"
3"Empress"
4"Yu-Fei"
places
0"Richmond"
1"Park"
2"High"
3"Street"
4"Seven"
5"Sisters"
6"Road"
7"Golden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.538
wordCount1182
matches
0"not wood but something smooth"
1"not toward the hedge but toward the nearest standing stone"
2"not at the portal, but at the centre stone's base"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences175
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs64
mean18.47
std13.1
cv0.709
sampleLengths
010
134
249
312
431
59
650
71
826
924
1023
1116
1212
1334
148
1511
1611
1735
183
1932
2019
218
2225
239
2431
2542
268
2715
2816
2936
301
3114
3240
3310
3425
354
3610
371
3819
3947
402
416
4226
4328
442
4530
464
4716
4827
498
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences174
matches
0"was snapped"
1"was blistered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs192
matches
0"was weeping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences175
ratio0.006
matches
0"The gem blazed, and she threw it—not at the portal, but at the centre stone's base."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1172
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.01962457337883959
lyAdverbCount4
lyAdverbRatio0.0034129692832764505
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences175
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences175
mean6.75
std5.26
cv0.779
sampleLengths
010
113
22
33
416
521
64
724
82
910
105
1111
1211
132
142
159
164
1711
186
1929
201
219
223
233
247
254
264
272
282
295
3011
314
322
339
344
354
3616
371
385
396
402
412
4217
434
449
454
464
4711
482
499
35.14% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats26
diversityRatio0.2857142857142857
totalSentences175
uniqueOpeners50
72.46% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences138
matches
0"Just the wet earth smell"
1"Just the standing stones, their"
2"Instead, she faced a solid"
ratio0.022
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences138
matches
0"She'd followed the pendant's glow"
1"She touched the pendant."
2"It had never done this"
3"She'd come here because Eva's"
4"She tucked the phone back"
5"She stepped toward the centre"
6"It had rained two hours"
7"She lifted her foot."
8"Her voice came out thin,"
9"It smelled sweet, cloying, like"
10"She turned slowly."
11"She gasped, fumbled with the"
12"It went still."
13"Her legs had locked, her"
14"It bloomed in her mind"
15"They had no clear form,"
16"She had three hours."
17"Her true name."
18"She forced her legs to"
19"It had no edges, no"
ratio0.225
57.83% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences138
matches
0"The Heartstone thrummed against her"
1"Aurora stepped through the gap"
2"She'd followed the pendant's glow"
3"Silas said she had three"
4"The grove looked peaceful enough."
5"Wildflowers speckled the grass, blue"
6"A circle of moonlight pooled"
7"She touched the pendant."
8"The crimson gem flickered from"
9"It had never done this"
10"She'd come here because Eva's"
11"*The grove, tonight."
12"The grove was empty."
13"Aurora checked her phone."
14"The stones probably blocked it."
15"She tucked the phone back"
16"The silence pressed in."
17"The wildflowers didn't sway."
18"The moonlight didn't shift."
19"She stepped toward the centre"
ratio0.804
36.23% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences138
matches
0"Now the standing stones rose"
ratio0.007
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount1
matches
0"Not in her flat, not on the High Street, not even when she'd passed that strange charity shop on Seven Sisters Road that sold nothing but locked wooden boxes."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.3787%