Run: 2026-04-25-01KQ2H7MB2A1HTMG62MV1W176M

Run Details

Duration:
21.8s
Cost:
$0.000438
Provider:
DeepSeek

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The night air in Richmond Park had a weight to it that Rory didn't like. She'd cycled from the restaurant in under forty minutes, legs burning, lungs heaving, and now she stood at the edge of the trees with her bike propped against a rotting fence post. The Heartstone pendant pulsed warm against her collarbone, a steady heartbeat that had grown insistent the closer she got to the hidden grove. She'd come because Eva had mentioned the standing stones once, drunk and rambling about places where the veil wore thin. Rory needed answers about the pendant. Who sent it? Why her? The chain felt heavier tonight, the deep crimson gemstone catching the last sliver of moon after the clouds parted. The path was overgrown, brambles snagging at her jeans. She pushed through, swearing under her breath when a thorn drew blood from her forearm. The trees closed overhead, blocking the sky until only scraps of moonlight leaked through. The air smelled of wet earth and something else — wildflowers? In February? The scent was impossibly sweet, cloying, like perfume sprayed over rot. She stopped at the edge of the clearing. The standing stones rose from the grass like crooked teeth, ancient oak twisted into shapes that didn't belong to any tree she'd ever seen. The clearing was perfectly circular, the grass inside too green, too even. Wildflowers bloomed in clusters — bluebells, foxgloves, something with white petals that glowed faintly in the dark. It should have been beautiful. It wasn't. Rory stepped forward, and the pendant flared hot against her skin. She pulled it out from under her shirt, watching the faint inner glow pulse faster, faster, then settle as she crossed the threshold between the stones. The silence hit first. One moment the park had been alive with the usual night sounds — distant traffic, wind in branches, the scurry of unseen creatures. Now there was nothing. No wind. No rustle. The air stood still, heavy and thick, pressing against her eardrums like she'd descended too fast in a lift. She turned in a slow circle. The trees beyond the stones looked wrong — their branches seemed longer than they had been a moment ago, reaching toward the clearing like grasping fingers. A trick of the light, she told herself. The moon playing games. The pendant cooled. The warmth drained out of it until the silver chain felt cold against her palm. Rory wrapped her fingers around it, knuckles white. "Hello?" Her voice came out too loud, too sharp, breaking the silence like glass. The word died without echo. Something moved at the edge of her vision. She snapped her head to the left. Nothing. Just the same too-green grass, the same too-bright flowers. But there — a flicker of movement to the right this time. She spun, heart hammering. Empty. The wildflowers swayed, though there was no wind. Rory took a step back toward the stones. The pendant remained cold, dead against her palm. She'd felt it warm near Hel portals before, but this wasn't that. This was something else. A wrongness that settled in her bones, that made her skin prickle with the certainty of being watched. A breath. Warm, damp, against the back of her neck. She whirled, fist raised, but the space behind her was empty. The breath had been real — she could still feel the ghost of it, the faint smell like crushed herbs and soil after rain. Her hand shook as she lowered it. "You're not supposed to be here." The voice came from everywhere and nowhere. Not loud. Not quite a whisper. It slid through the air like smoke, curling around her ears, making her flinch. Rory's mouth went dry. "Who's there?" No answer. The flowers had stopped swaying. The trees stood frozen, their branches still reaching, still grasping. The moon had ducked behind a cloud, plunging the clearing into deeper darkness. Only the faint phosphorescent glow of the white petals provided any light. She backed toward the stones, counting steps. Three. Four. The pendant was still cold, but now it vibrated — a low, barely perceptible hum that she felt through her fingers. Through her teeth. Through the bones of her skull. The grass rustled behind her. She didn't turn. She couldn't. "I said you're not supposed to be here." This time the voice was directly beside her left ear, close enough that she felt the shape of the words against her skin. "This place isn't for you." Rory's throat locked. She forced herself to breathe, forced her legs to move, and stumbled through the gap between two standing stones. The pendant went from cold to scorching in an instant, searing her palm. She dropped it with a hiss, clutching her hand to her chest. She was back on the main path. The night sounds returned in a rush — wind, traffic, a distant fox barking. The trees looked like normal trees again, their branches just branches. Rory stood there, chest heaving, the burn on her palm already fading to a dull ache. She looked back. The path to the grove was gone. Where the brambles had been, there was only a solid wall of hawthorn, impenetrable. She felt the cold breath again, this time on the back of her neck. "Run." She ran.
created_at"2026-04-25T14:38:23.591Z" 4/25/2026, 2:38:23 PM
model"deepseek/deepseek-v4-flash-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency748
moderation_latency(null)
generation_time21337
tokens_prompt1038
tokens_completion1724
native_tokens_prompt929
native_tokens_completion1459
native_tokens_completion_images(null)
native_tokens_reasoning329
native_tokens_cached896
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000438228
router(null)
provider_responses
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endpoint_id"722e0746-2034-4d6e-a08f-e6271849ee9e"
id"c263d8a3-20e4-4244-a2b1-6ca360723b92"
is_byokfalse
latency287
model_permaslug"deepseek/deepseek-v4-flash-20260423"
provider_name"DeepSeek"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777127903-xoL33d0yARr5nGNiN8NE"
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api_type"completions"
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upstream_id"c263d8a3-20e4-4244-a2b1-6ca360723b92"
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provider_name"DeepSeek"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
94.29% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount876
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount876
totalAiIsms11
found
0
word"weight"
count1
1
word"pulsed"
count1
2
word"pulse"
count1
3
word"silence"
count2
4
word"warmth"
count1
5
word"echo"
count1
6
word"flicker"
count1
7
word"whisper"
count1
8
word"vibrated"
count1
9
word"searing"
count1
highlights
0"weight"
1"pulsed"
2"pulse"
3"silence"
4"warmth"
5"echo"
6"flicker"
7"whisper"
8"vibrated"
9"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences88
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords884
ratio0
matches(empty)
41.67% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions1
matches
0"A trick of the light, she told herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions14
wordCount861
uniqueNames7
maxNameDensity0.93
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Rory8
Heartstone1
Eva1
February1
Hel1
persons
0"Rory"
1"Eva"
places
0"Richmond"
1"Park"
2"February"
3"Hel"
globalScore1
windowScore1
62.28% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount2
matches
0"seemed longer than they had been a moment ago, reaching toward the clearing like grasping fingers"
1"looked like normal trees again, their bra"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount884
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences92
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean29.47
std19.91
cv0.676
sampleLengths
070
150
262
38
460
537
64
750
844
918
1027
118
1234
138
1450
1510
1642
176
1827
196
2042
2139
2210
2336
2447
2532
2640
2714
281
292
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences88
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs134
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences8
totalSentences92
ratio0.087
matches
0"The air smelled of wet earth and something else — wildflowers?"
1"Wildflowers bloomed in clusters — bluebells, foxgloves, something with white petals that glowed faintly in the dark."
2"One moment the park had been alive with the usual night sounds — distant traffic, wind in branches, the scurry of unseen creatures."
3"The trees beyond the stones looked wrong — their branches seemed longer than they had been a moment ago, reaching toward the clearing like grasping fingers."
4"But there — a flicker of movement to the right this time."
5"The breath had been real — she could still feel the ghost of it, the faint smell like crushed herbs and soil after rain."
6"The pendant was still cold, but now it vibrated — a low, barely perceptible hum that she felt through her fingers."
7"The night sounds returned in a rush — wind, traffic, a distant fox barking."
92.16% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount855
adjectiveStacks1
stackExamples
0"thick, pressing against her"
adverbCount36
adverbRatio0.042105263157894736
lyAdverbCount8
lyAdverbRatio0.00935672514619883
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean9.61
std7.31
cv0.76
sampleLengths
015
132
223
320
46
53
62
719
89
915
1014
1111
122
1311
148
1524
1612
1717
185
192
2011
2126
224
2323
244
252
262
2719
286
2926
308
314
323
3315
348
3514
365
378
387
391
409
4112
424
431
448
458
468
4712
484
4918
38.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.32608695652173914
totalSentences92
uniqueOpeners30
90.09% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences74
matches
0"Just the same too-green grass,"
1"Only the faint phosphorescent glow"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences74
matches
0"She'd cycled from the restaurant"
1"She'd come because Eva had"
2"She pushed through, swearing under"
3"She stopped at the edge"
4"It should have been beautiful."
5"She pulled it out from"
6"She turned in a slow"
7"Her voice came out too"
8"She snapped her head to"
9"She spun, heart hammering."
10"She'd felt it warm near"
11"She whirled, fist raised, but"
12"Her hand shook as she"
13"It slid through the air"
14"She backed toward the stones,"
15"She didn't turn."
16"She forced herself to breathe,"
17"She dropped it with a"
18"She was back on the"
19"She looked back."
ratio0.284
34.32% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences74
matches
0"The night air in Richmond"
1"She'd cycled from the restaurant"
2"The Heartstone pendant pulsed warm"
3"She'd come because Eva had"
4"Rory needed answers about the"
5"The chain felt heavier tonight,"
6"The path was overgrown, brambles"
7"She pushed through, swearing under"
8"The trees closed overhead, blocking"
9"The air smelled of wet"
10"The scent was impossibly sweet,"
11"She stopped at the edge"
12"The standing stones rose from"
13"The clearing was perfectly circular,"
14"Wildflowers bloomed in clusters —"
15"It should have been beautiful."
16"Rory stepped forward, and the"
17"She pulled it out from"
18"The silence hit first."
19"The air stood still, heavy"
ratio0.851
67.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences74
matches
0"Now there was nothing."
ratio0.014
65.64% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount4
matches
0"The Heartstone pendant pulsed warm against her collarbone, a steady heartbeat that had grown insistent the closer she got to the hidden grove."
1"Wildflowers bloomed in clusters — bluebells, foxgloves, something with white petals that glowed faintly in the dark."
2"A wrongness that settled in her bones, that made her skin prickle with the certainty of being watched."
3"It slid through the air like smoke, curling around her ears, making her flinch."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
84.1092%