Run: 2026-04-25-01KQ2H8ZVPARWQ58EY0FSMSHPQ

Run Details

Duration:
24.5s
Cost:
$0.000617
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pendant pressed against Aurora’s collarbone, warm as a fresh bruise. She’d been standing at the edge of Richmond Park for seven minutes, counting the seconds like a child waiting for a bus that would never come. *Why did I come here?* The question surfaced again, slippery and unwelcome. She shoved it down. The answer didn’t matter. What mattered was the grove, Isolde’s grove, the place where time hiccupped and the world forgot its own shape. Eva had told her about it once, drunk and loose-lipped after three glasses of wine. *A threshold, Rory. A place where the veil gets thin enough to stick your hand through.* Aurora had laughed it off then. She wasn’t laughing now. The park gates loomed ahead, iron teeth clamped shut against the dark. Beyond them, the treeline swallowed the moonlight whole. She checked her phone. 11:47 PM. No signal. The screen flickered once, twice, then died. *Fine.* She slipped through a gap in the fence where the iron had rusted thin, the metal scraping against her coat. The grass on the other side felt wrong under her boots. Too springy. Too alive. Like walking on a lung. The grove sat deeper in, past the ancient oaks that ringed the park’s heart. She’d mapped the route in her head a dozen times during her delivery shifts, tracing the paths between Golden Empress takeaway orders and Silas’s bar. Left at the fallen elm. Straight past the pond. Right where the standing stones began their crooked circle. The stones appeared sooner than she expected. Three of them, dark and moss-eaten, hunched together like old women sharing secrets. The Heartstone pulsed against her chest, a slow rhythmic heat that matched her heartbeat. She touched it through her shirt. The gemstone felt slick. Almost wet. *Keep moving.* Beyond the stones, the clearing opened up like a mouth. Wildflowers carpeted the ground in blues and purples that glowed faintly in the dark. They shouldn’t have been blooming. It was November. Aurora stepped forward. The air changed. It thickened, grew honey-heavy, pushed against her ears until her own footsteps sounded distant and underwater. She tasted copper on her tongue. Smelled wet earth and something floral, something that didn’t belong to any plant she knew. The flowers rustled. Not from wind. There was no wind. She stopped. The silence that followed was wrong. Wrong in the way a familiar word looks wrong after you’ve stared at it too long. The park’s usual night sounds — distant traffic, rustling leaves, the occasional fox’s bark — had all vanished. Replaced by a stillness that pressed against her from all sides. *Turn around. Go back.* She took another step. The flowers parted around her feet like water. Petals brushed her ankles, soft and dry. She looked down and saw them moving against the direction she walked. Against the direction of her boots. Like they were greeting something behind her. Aurora spun. Nothing. Just the standing stones, dark against the dark. Just the treeline, still and patient. Just the night, holding its breath. She waited. One second. Five. Ten. The Heartstone cooled against her skin. She exhaled, and her breath misted in front of her face. It was too cold for November. Too cold for anything alive. *I should leave.* But she didn’t. She couldn’t. Her feet had rooted themselves to the earth, and she understood, in the hollow space between one heartbeat and the next, that she wasn’t the one who had stopped walking. Something else had decided she should stay. The flowers stopped moving. The air grew still. And from the direction of the largest standing stone, a sound emerged. Not footsteps. Not breathing. Something between the two. A rhythmic scrape, like wet fabric dragged across stone. It came from behind the oak. From inside the stone itself. Aurora’s hand went to her pendant. It was cold now. Stone cold. Dead cold. The scraping stopped. She felt them before she saw them. Two points of pressure on her shoulders, light as moth wings, settling there like hands. Her skin crawled. A noise escaped her throat, something between a sob and a gasp. *Don’t turn around.* The pressure intensified. Fingers. Definitely fingers. Cold enough to burn. “You came.” The voice was a woman’s, low and amused, and it seemed to come from everywhere at once. From the earth. From the air. From inside Aurora’s own skull. “I wondered how long it would take.” Aurora tried to speak. Her throat had closed up. “Don’t struggle. You’ll only make it worse.” The fingers squeezed. Something cracked in her shoulder. Pain lanced through her arm, hot and sharp, and she bit down on her lip until she tasted blood. *Fight. Run. Do something.* But her body wouldn’t listen. It had already surrendered, gone slack and foreign beneath her, and she was just a passenger now, watching from somewhere far away as the hands turned her around. She saw the face first. Pale. Too pale. Blue-veined and wrong, like marble that had learned to breathe. Then she saw the eyes. They weren’t eyes. They were sockets, dark and endless, with nothing inside but the suggestion of depth. A void that pulled at her, that wanted to swallow her whole. “There she is,” the woman said. Her mouth didn’t move. Her voice came from the hole where her face should have been. “The girl with the heart of stone.” The Heartstone pendant flared hot. Burning hot. Aurora screamed. The hands let go. She stumbled back, clutching her chest, the pendant searing her palm through her shirt. The woman — the thing — tilted its head, a gesture of curiosity, and took a step forward. “That’s not yours,” it said. The amusement had drained from its voice. Left behind something colder. Something hungry. “Where did you get it?” Aurora didn’t answer. She was too busy running. The grove blurred past her. The flowers reached for her ankles, snagging, tripping, and she fell forward, caught herself, kept moving. The standing stones watched her pass. The trees leaned in. The moon had disappeared, and the darkness was absolute, and she was lost, hopelessly lost, running through a forest that had forgotten its shape. Behind her, the thing laughed. Not a human laugh. Something that had learned the shape of humor without understanding the warmth behind it. A cold, echoing crackle that bounced between the trees. “You can’t leave, Aurora. Not really. You brought the stone here. You made the choice.” She burst through the treeline. The park gates swam into view. Real. Solid. Iron and rust and the flickering glow of a distant streetlamp. She threw herself at the fence, claws at the gap, ripped her coat, didn’t care. She squeezed through, stumbled onto the pavement, and kept running. She didn’t stop until she reached the river. The Thames looked black tonight, oily and still, and she doubled over against a railing, gasping, shaking. The pendant had gone cold again. Cold as the thing in the grove. Cold as the hands that had touched her. She looked down at her palm. A burn mark, neat and precise, shaped exactly like the Heartstone. It glowed faintly in the dark, a deep crimson, like a wound that had learned to shine. *You brought the stone here. You made the choice.* The river flowed on, indifferent. Aurora didn’t go home that night. She stayed by the water, watching the lights of London blur and smear, and she didn't take her hand off the brand. She pressed it against her skin until it hurt, until the pain became something she could hold onto, something real in a world that had just tilted sideways. The Heartstone pulsed. Once. Twice. And she felt, in the deepest part of her chest, that she was being watched. Not from the grove. Not from the river. From somewhere closer. Somewhere inside. She looked at her reflection in the dark water. Its lips moved first.
created_at"2026-04-25T14:39:08.156Z" 4/25/2026, 2:39:08 PM
model"deepseek/deepseek-v4-flash-20260423"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1156
moderation_latency(null)
generation_time24382
tokens_prompt4560
tokens_completion2098
native_tokens_prompt4145
native_tokens_completion1768
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000616588
router(null)
provider_responses
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endpoint_id"722e0746-2034-4d6e-a08f-e6271849ee9e"
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is_byokfalse
latency384
model_permaslug"deepseek/deepseek-v4-flash-20260423"
provider_name"DeepSeek"
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provider_name"DeepSeek"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
96.21% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1319
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
43.14% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1319
totalAiIsms15
found
0
word"loomed"
count1
1
word"flickered"
count1
2
word"tracing"
count1
3
word"pulsed"
count2
4
word"rhythmic"
count2
5
word"footsteps"
count2
6
word"silence"
count1
7
word"familiar"
count1
8
word"marble"
count1
9
word"searing"
count1
10
word"warmth"
count1
11
word"echoing"
count1
highlights
0"loomed"
1"flickered"
2"tracing"
3"pulsed"
4"rhythmic"
5"footsteps"
6"silence"
7"familiar"
8"marble"
9"searing"
10"warmth"
11"echoing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences179
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences179
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences184
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans9
markdownWords47
totalWords1323
ratio0.036
matches
0"Why did I come here?"
1"A threshold, Rory. A place where the veil gets thin enough to stick your hand through."
2"Fine."
3"Keep moving."
4"Turn around. Go back."
5"I should leave."
6"Don’t turn around."
7"Fight. Run. Do something."
8"You brought the stone here. You made the choice."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1274
uniqueNames13
maxNameDensity0.78
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone6
Aurora10
Richmond1
Park1
Isolde1
Rory1
Golden1
Empress1
Silas1
November2
Thames1
London1
Cold3
persons
0"Heartstone"
1"Aurora"
2"Isolde"
3"Rory"
4"Silas"
places
0"Richmond"
1"Park"
2"Thames"
3"London"
globalScore1
windowScore1
87.50% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount2
matches
0"appeared sooner than she expected"
1"something between a sob and a gasp"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1323
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences184
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs70
mean18.9
std17.02
cv0.9
sampleLengths
038
15
265
310
435
51
640
757
87
939
102
1132
123
1340
1410
152
1651
174
184
1940
202
211
2220
232
244
2528
263
2735
287
2920
3028
3114
323
3337
343
3510
3637
379
387
3927
404
4133
4218
435
4429
4529
469
474
4832
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences179
matches
0"was lost"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs231
matches
0"wasn’t laughing"
1"were greeting"
2"was being"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences2
totalSentences184
ratio0.011
matches
0"The park’s usual night sounds — distant traffic, rustling leaves, the occasional fox’s bark — had all vanished."
1"The woman — the thing — tilted its head, a gesture of curiosity, and took a step forward."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1274
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.03532182103610675
lyAdverbCount6
lyAdverbRatio0.004709576138147566
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences184
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences184
mean7.19
std5.98
cv0.832
sampleLengths
012
126
25
37
44
54
619
715
83
913
106
114
1212
138
144
152
162
177
181
1920
2011
212
222
235
2414
2525
265
274
289
297
3013
3114
326
334
342
352
3610
3714
385
393
403
413
4216
436
4415
453
463
474
482
496
49.64% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats22
diversityRatio0.3695652173913043
totalSentences184
uniqueOpeners68
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences142
matches
0"Just the standing stones, dark"
1"Just the treeline, still and"
2"Just the night, holding its"
3"Too cold for anything alive."
4"Then she saw the eyes."
ratio0.035
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences142
matches
0"She’d been standing at the"
1"She shoved it down."
2"She wasn’t laughing now."
3"She checked her phone."
4"She slipped through a gap"
5"She’d mapped the route in"
6"She touched it through her"
7"They shouldn’t have been blooming."
8"It was November."
9"It thickened, grew honey-heavy, pushed"
10"She tasted copper on her"
11"She took another step."
12"She looked down and saw"
13"She exhaled, and her breath"
14"It was too cold for"
15"*I should leave.*"
16"Her feet had rooted themselves"
17"It came from behind the"
18"It was cold now."
19"She felt them before she"
ratio0.296
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences142
matches
0"The Heartstone pendant pressed against"
1"She’d been standing at the"
2"The question surfaced again, slippery"
3"She shoved it down."
4"The answer didn’t matter."
5"Eva had told her about"
6"*A threshold, Rory."
7"A place where the veil"
8"Aurora had laughed it off"
9"She wasn’t laughing now."
10"The park gates loomed ahead,"
11"She checked her phone."
12"The screen flickered once, twice,"
13"She slipped through a gap"
14"The grass on the other"
15"The grove sat deeper in,"
16"She’d mapped the route in"
17"The stones appeared sooner than"
18"The Heartstone pulsed against her"
19"She touched it through her"
ratio0.711
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences142
matches(empty)
ratio0
31.75% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount7
matches
0"The Heartstone pulsed against her chest, a slow rhythmic heat that matched her heartbeat."
1"Smelled wet earth and something floral, something that didn’t belong to any plant she knew."
2"Blue-veined and wrong, like marble that had learned to breathe."
3"The flowers reached for her ankles, snagging, tripping, and she fell forward, caught herself, kept moving."
4"The moon had disappeared, and the darkness was absolute, and she was lost, hopelessly lost, running through a forest that had forgotten its shape."
5"Something that had learned the shape of humor without understanding the warmth behind it."
6"She pressed it against her skin until it hurt, until the pain became something she could hold onto, something real in a world that had just tilted sideways."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences8
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
90.2744%