Run: 2026-04-25-01KQ2HR1DPTQ958VN0CQ8JMNTY

Run Details

Duration:
44.1s
Cost:
$0.001666
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The crunch of dead leaves died the moment I stepped between the standing stones. Not faded. Died. Like a door slamming shut. I stood still, the silver chain of the pendant warm against my collarbone, and let my eyes adjust to the Grove’s peculiar twilight. The wildflowers glowed faintly, whites and pale blues blooming in defiance of December. Richmond Park’s bare oaks had given way to twisted, ancient things whose branches tangled overhead like arthritic fingers. I’d come for answers. The pendant had led me here, tugging with increasing insistence as I’d crossed the park, its crimson stone pulsing against my chest. Dymas, the lore keeper at Camden’s occult shop, had mentioned this place in whispers three weeks ago. He’d also mentioned never to come at night. The Grove stretched deeper than it should have. Richmond Park was large, yes, but this pocket between realms defied geography. The air tasted of petrichor and something older. Something metallic. Copper stung my nostrils. Blood. Old blood. I pressed forward. The standing stones behind me stood silent as tombstones. Ahead, a clearing beckoned, and at its center, a ring of toadstools formed a perfect circle. Fairy ring. My grandmother’s stories surfaced unbidden, the ones Mum dismissed as Welsh superstition. *Never step inside a fairy ring, cariad. Never eat their food. Never give them your name.* A branch snapped to my left. I whirled. Nothing. Just the twisted trees and their phosphorescent moss, casting shadows that seemed to breathe. “Hello?” The word fell flat. The Grove absorbed it, swallowed it whole, and the silence that rushed back in felt thicker than before. Denser. Listening. I pulled my coat tighter and circled the fairy ring. The pendant’s warmth increased with each step, and I let it guide me, the way Dymas had instructed. *The Heartstone knows what it seeks. Trust it, even when your eyes deceive you.* Easy for him to say. Dymas wasn’t the one walking through a pocket dimension at midnight, every instinct screaming that something watched from the spaces between trees. A sound reached me then. Not a branch snapping. Not wind through leaves. Something rhythmic. Deliberate. Click. Click. Click. Like nails on stone. Or teeth. I stopped moving. The clicking continued, three more beats, then silence. The pendant blazed hot against my skin. Movement flickered at the edge of my vision. Left side. I turned sharply, but my eyes caught only the afterimage of something pale retreating behind an oak. The tree’s trunk was too narrow to hide anything larger than a child. The clicking resumed behind me. I didn’t turn this time. Rule number something-or-other in the survival guide I was writing through trial and error: predators liked the chase. Predators liked fear. “I know you’re here.” My voice came out steady. Good. “I carry a Heartstone. I came to parley.” Silence. Then a laugh, soft and breathy, from everywhere and nowhere. “Parley.” The voice was a woman’s, but wrong. Too many harmonics layered beneath it, like a choir singing slightly off-key. “Pretty word. Pretty girl. Pretty stone.” A shape detached itself from the shadows ahead. Tall and slender, with limbs that bent in one too many places. Her skin held the same phosphorescent glow as the moss, and her hair fell in sheets of silver that moved without wind. Her eyes were black from edge to edge, depthless as the space between stars. “I’m Aurora.” The creature smiled. Too many teeth. Too sharp. “Names are currency here, Aurora-who-gives-them-freely. Your grandmother would weep.” My stomach dropped. “You knew my grandmother?” “We know all grandmothers. We remember when they were maidens, dancing at the edge of our rings, daring each other to step inside.” She circled me slowly. Her feet didn’t quite touch the ground. “Yours had sense. Turned back. Married your grandfather instead.” The pendant pulsed. The creature’s black eyes fixed on it. “That,” she said, “does not belong to you.” “It was given to me.” “By whom?” I opened my mouth. Closed it. The truth was, I didn’t know. The pendant had appeared in my flat three weeks ago, wrapped in linen and left on my pillow. No note. No explanation. Just the silver chain and the crimson stone that had led me through five Hel portals and into a world I’d never asked to enter. The creature laughed again. “You don’t know. You wear a Heartstone and you don’t know who bound it to you.” She drifted closer, close enough that her breath ghosted across my cheek. It smelled of honeysuckle and rot. “Poor little lamb. Lost in the Grove. Alone.” “I’m not alone.” The words came before I could stop them. “No?” She tilted her head. The movement was insectile. Wrong. “Then why haven’t they followed you?” I turned. The path behind me was gone. The standing stones, the twisted oaks, the fairy ring, all of it had shifted while she held my attention. I stood now in a different clearing, smaller, darker. The moss here didn’t glow. The flowers had withered to black husks. The creature watched me process this. Her smile widened. “Time moves differently here,” she said. “An hour inside can be minutes outside. Or days. Or years. It depends on our mood. And we’ve been in a very poor mood for a very long time.” Shapes moved in the darkness beyond her. Smaller than her. Quicker. Their eyes caught the pendant’s faint glow, reflecting red. “The stone,” one of them whispered. Its voice was a child’s voice, scraped raw. “Give it,” another breathed. “Give it give it give it.” They were all around me now. The clicking I’d heard earlier wasn’t nails on stone. It was their teeth. Chattering. Anticipating. The tall creature raised one hand. The chattering stopped instantly. “We could take it,” she said. “A Heartstone bound to no master is free for the claiming. That’s the old law.” Her black eyes bore into mine. “But I’m curious. Who sends a lamb with a Heartstone and no knowledge? What game is being played?” “I don’t play games.” “Everyone plays games.” She drifted forward. Her fingers, long and pale and wrong-jointed, reached for my throat. “The question is whether you know the rules.” The pendant flared white-hot. The creature recoiled, hissing. Steam rose from her fingertips. The smaller shapes scattered backward, their chattering rising to a frenzied pitch. The light from the stone didn’t fade. It grew brighter, brighter, until the dark clearing burned with crimson radiance. I could see them now, all of them, dozens of pale figures crouched among the dead flowers, their faces a gallery of hunger and hate and something that looked almost like fear. In the heart of the light, I saw something else. A figure, human-shaped, standing at the edge of the trees. Not a Fae. Solid. Real. Watching me with eyes I couldn’t quite focus on. The pendant’s light died. Darkness rushed back in, deeper than before, and when my vision cleared, the clearing was empty. The creatures were gone. The figure was gone. I stood alone in the Grove, the silver chain still warm against my skin, my heart hammering against my ribs. The path had returned behind me. The standing stones were visible once more, the way out clear. A voice, the tall creature’s voice, whispered in my ear though no one stood beside me. “Bring us the one who sent you, Aurora-who-gives-her-name. Bring us the binder of stones. We have questions for them.” A pause. A breath. “And so do you.”
created_at"2026-04-25T14:47:21.276Z" 4/25/2026, 2:47:21 PM
model"deepseek/deepseek-v4-pro-20260423"
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generation_time44073
tokens_prompt4560
tokens_completion2026
native_tokens_prompt4145
native_tokens_completion1720
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
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num_input_audio_prompt(null)
num_media_completion0
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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latency370
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences31
tagDensity0.355
leniency0.71
rawRatio0
effectiveRatio0
79.98% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1249
totalAiIsmAdverbs5
found
0
adverb"sharply"
count1
1
adverb"slightly"
count1
2
adverb"slowly"
count1
3
adverb"very"
count2
highlights
0"sharply"
1"slightly"
2"slowly"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.96% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1249
totalAiIsms11
found
0
word"perfect"
count1
1
word"silence"
count3
2
word"warmth"
count1
3
word"rhythmic"
count1
4
word"flickered"
count1
5
word"stomach"
count1
6
word"dancing"
count1
7
word"pulsed"
count1
8
word"anticipating"
count1
highlights
0"perfect"
1"silence"
2"warmth"
3"rhythmic"
4"flickered"
5"stomach"
6"dancing"
7"pulsed"
8"anticipating"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences144
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences144
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences162
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords30
totalWords1249
ratio0.024
matches
0"Never step inside a fairy ring, cariad. Never eat their food. Never give them your name."
1"The Heartstone knows what it seeks. Trust it, even when your eyes deceive you."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1017
uniqueNames14
maxNameDensity0.39
worstName"Grove"
maxWindowNameDensity1.5
worstWindowName"Click"
discoveredNames
Grove4
December1
Park2
Camden1
Mum1
Welsh1
Dymas3
Heartstone1
Easy1
Good1
Hel1
Shapes1
Fae1
Click3
persons
0"Grove"
1"Mum"
2"Dymas"
3"Heartstone"
4"Shapes"
places
0"Park"
1"Camden"
globalScore1
windowScore1
39.71% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount3
matches
0"shadows that seemed to breathe"
1"quite touch the ground"
2"quite focus on"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1249
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences162
matches
0"screaming that something"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean20.48
std16.91
cv0.826
sampleLengths
014
18
254
351
437
53
655
76
817
91
1024
1142
1227
1316
143
156
1618
1740
185
1926
2018
2111
2226
2356
242
2517
267
2743
2810
298
305
312
3259
3346
3411
3516
362
376
3840
399
4035
4120
4214
434
446
4521
4610
4745
484
4925
97.95% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences144
matches
0"was gone"
1"were gone"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs180
matches
0"was writing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences162
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1023
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.02737047898338221
lyAdverbCount6
lyAdverbRatio0.005865102639296188
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences162
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences162
mean7.71
std6.54
cv0.848
sampleLengths
014
12
21
35
423
513
618
74
822
917
108
118
1212
138
142
154
161
172
183
199
2016
212
2212
237
244
255
266
272
281
2914
301
314
3218
331
341
3510
3618
376
388
395
4022
415
424
434
442
451
461
471
481
494
57.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats25
diversityRatio0.4382716049382716
totalSentences162
uniqueOpeners71
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences108
matches
0"Just the twisted trees and"
1"Then a laugh, soft and"
2"Too many harmonics layered beneath"
3"Too many teeth."
4"Just the silver chain and"
ratio0.046
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences108
matches
0"I stood still, the silver"
1"I’d come for answers."
2"He’d also mentioned never to"
3"I pressed forward."
4"My grandmother’s stories surfaced unbidden,"
5"I pulled my coat tighter"
6"I stopped moving."
7"I turned sharply, but my"
8"I didn’t turn this time."
9"My voice came out steady"
10"Her skin held the same"
11"Her eyes were black from"
12"My stomach dropped."
13"She circled me slowly"
14"Her feet didn’t quite touch"
15"I opened my mouth."
16"She drifted closer, close enough"
17"It smelled of honeysuckle and"
18"She tilted her head"
19"I stood now in a"
ratio0.287
57.22% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences108
matches
0"The crunch of dead leaves"
1"I stood still, the silver"
2"The wildflowers glowed faintly, whites"
3"Richmond Park’s bare oaks had"
4"I’d come for answers."
5"The pendant had led me"
6"Dymas, the lore keeper at"
7"He’d also mentioned never to"
8"The Grove stretched deeper than"
9"Richmond Park was large, yes,"
10"The air tasted of petrichor"
11"Copper stung my nostrils."
12"I pressed forward."
13"The standing stones behind me"
14"My grandmother’s stories surfaced unbidden,"
15"A branch snapped to my"
16"The word fell flat."
17"The Grove absorbed it, swallowed"
18"I pulled my coat tighter"
19"The pendant’s warmth increased with"
ratio0.806
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences108
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"Her skin held the same phosphorescent glow as the moss, and her hair fell in sheets of silver that moved without wind."
1"I could see them now, all of them, dozens of pale figures crouched among the dead flowers, their faces a gallery of hunger and hate and something that looked al…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"them whispered (whisper)"
dialogueSentences31
tagDensity0.129
leniency0.258
rawRatio0.25
effectiveRatio0.065
89.6148%