Run: 2026-04-25-01KQ2JG56KJVKWVEHWK8625PMY

Run Details

Duration:
40.2s
Cost:
$0.010920
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The brass foot rail caught my boot as I slid onto the stool. "Again?" Silas didn't look up from the glass he was polishing. "Your tab has its own postcode now, Rory." "So give me a shift. Let me work it off." "You've already worked today. Twice." The cloth moved in slow circles. "Eva rang. Said you skipped dinner." "Eva worries too much." "Eva knows you." He reached beneath the bar and produced a glass. Amber liquid. Two fingers. No ice. "On the house. And before you argue, it's the cheap stuff." I wrapped my fingers around the glass. Didn't drink. The Raven's Nest hummed its usual weeknight rhythm, eight people scattered across tables that had seen better decades. The green neon sign outside flickered once, twice, casting sickly emerald shadows through the frosted windows. The door opened. Cold air swept in, carrying the sour-sweet smell of Soho after rain. Footsteps. Two people, maybe three. Silas glanced up, did his usual threat assessment, and went back to his glass. Then the footsteps stopped. "Well. Fucking hell." The voice landed somewhere between memory and migraine. Deep. Welsh accent, valleys-bred but university-sanded. I knew it before I turned. Liam Davies stood three feet away, dripping rainwater onto the floorboards. Same ridiculous height. Same crooked nose from a rugby scrum gone wrong. But the eyes were different. Darker. Or maybe just darker around them. "Liam." "You two know each other?" The woman on his arm was blonde, sharp-jawed, wearing the kind of casual wealth that didn't need labels. She looked between us with the calculated neutrality of someone who'd read too many relationship advice columns. "Old friends," Liam said. The pause before 'friends' stretched like old elastic. "Rory and I grew up together. Cardiff." "Cardiff." She nodded. "I'll grab us a table." She drifted toward the back, heels clicking against the warped oak. Smart woman. Knew when to retreat. Liam didn't move. "You look..." He stopped. Started again. "You cut your hair." "Three years ago." "Right." He settled onto the stool beside mine. The leather creaked. Up close, the changes were sharper. Grey threading his temples. A thin scar bisecting his left eyebrow. Something pulled tight around his mouth that hadn't been there before. "Heard you left Evan," he said. "Heard you married a solicitor." "Barrister." A ghost of the old grin. "Dad was thrilled. Finally, a proper Davies." "What happened to the archaeology?" The grin died. Silas set a glass in front of Liam without asking. Water, no ice. He'd been listening. He always listened. "Archaeology doesn't pay mortgages," Liam said. "Archaeology doesn't get Mum into the good care home. Archaeology doesn't..." He drained half the water. "Dad got sick. Lung cancer. Eighteen months of chemo and immunotherapy and experimental treatments that cost more than my entire degree." "Liam." "He died anyway. Last November." I felt the words settle into my chest like stones. Big Davy Davies. Who'd taught us both how to climb trees in Bute Park. Who'd let us camp in the back garden and told ghost stories until we were too scared to sleep. "I didn't know." "No reason you would." He spun the glass between his palms. "You were gone by then. London. New life. No forwarding address, according to your mum." "Mum doesn't have my address because Mum would give it to Evan." The spinning stopped. "He still looking?" "Last I heard, he'd convinced himself I was in Edinburgh. Working at a bookshop." I took a sip of the whisky. Cheap, Silas had said. Tasted like regret and peat. "He sent a letter to every bookshop in Edinburgh. Thirty-seven of them. All addressed to 'Aurora, dark hair, about yea high.'" "Christ." "One of the shop owners forwarded it to Eva. Evan had included a photo of us. From that trip to Tenby. Remember? When your dad drove us in that ancient Volvo and the exhaust fell off outside Carmarthen?" Liam closed his eyes. "I remember," he said. "Dad made us push it two miles to the garage. You sang 'Bohemian Rhapsody' the whole way. Terribly." "I'm an excellent singer." "You sounded like a cat in a washing machine." The laugh surprised us both. Short. Half-choked. It hung between us like smoke. His wife, the barrister, glanced over from her corner table. Her expression flickered, something unreadable passing across her features before she returned to her phone. "She seems nice," I said. "Claire. We met at a fundraiser. She was arguing with a judge about the ethics of mandatory minimums. I was hiding from the canapés." He shrugged. "Two years married. Mum adores her." "But?" "I didn't say but." "You didn't need to." Silas had drifted to the far end of the bar, busy with inventory that didn't need doing. The other patrons existed in their own bubbles of muted conversation and jazz. We could've been alone. "Remember the summer we tried to dig up the Roman ruins behind St. Fagans?" Liam's voice dropped. "You stole your dad's metal detector. I brought my mum's garden trowels. We were convinced we'd find a villa. Mosaics. Treasure." "We found a Victorian penny and a buried dog collar." "We thought we'd change the world. Or at least understand it." He stared into his water glass. "Now I defend insurance companies against personal injury claims. Eighteen-hour days. Claire says I'm building something. Equity. Stability." "What do you say?" He didn't answer. The green neon buzzed outside. Rain streaked the windows like tears. "I saw your name in the paper last year," I said. "That big case. The factory fire." His jaw tightened. "Don't." "Fifteen workers injured. Three dead. You got the company a reduced settlement because their safety violations were, what was the phrase? 'Procedural rather than malicious.'" "I was doing my job." "I'm sure you were." "That's not fair." "No." I finished the whisky. The burn was honest, at least. "It's not.4847. Dad's number." Liam frowned. "What?" "His home number. After he died. 4847. You've been tapping it against your glass this whole time. Four beats. Pause. Eight. Four. Seven. Pause." He looked down at his fingers, still pressed against the sweating glass. Jerked his hand away like it had burned him. "Jesus." "Some things stick." Claire appeared beside him. Silent. Precise. Her hand settled on his shoulder with the weight of property. "We should go. Reservation's in twenty minutes." Liam nodded. Stood. Pulled out his wallet and placed a twenty on the bar. More than water cost. Less than what he owed. "Rory." "Liam." He turned. Walked three steps. Stopped. "The Volvo's still in Mum's garage. Dad wouldn't let her sell it. Said he'd fix it up someday." A pause. "Said a lot of things." Then Claire tugged his arm, and the door swung shut, and the bell above it chimed once, twice, and I was alone with my empty glass and Silas pretending not to watch. "Old friend?" Silas asked. "Old ghost." He poured another two fingers without asking. This time, the good stuff. "Ghosts drink free?" "Ghosts are the only ones who can't." He set the bottle down between us. "What's archaeology?" The word hung in the air. "Hope," I said. "It was hope."
created_at"2026-04-25T15:00:31.578Z" 4/25/2026, 3:00:31 PM
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native_tokens_reasoning0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences79
tagDensity0.253
leniency0.506
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1196
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
66.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1196
totalAiIsms8
found
0
word"flickered"
count2
1
word"footsteps"
count2
2
word"calculated"
count1
3
word"eyebrow"
count1
4
word"unreadable"
count1
5
word"weight"
count1
highlights
0"flickered"
1"footsteps"
2"calculated"
3"eyebrow"
4"unreadable"
5"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences107
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences163
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1196
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
79.91% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount642
uniqueNames13
maxNameDensity1.4
worstName"Liam"
maxWindowNameDensity2.5
worstWindowName"Liam"
discoveredNames
Amber1
Raven1
Nest1
Soho1
Davies2
Started1
Liam9
Davy1
Bute1
Park1
Cheap1
Silas7
Claire2
persons
0"Amber"
1"Raven"
2"Nest"
3"Davies"
4"Liam"
5"Davy"
6"Silas"
7"Claire"
places
0"Soho"
1"Bute"
2"Park"
globalScore0.799
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1196
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences163
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs87
mean13.75
std13.02
cv0.947
sampleLengths
013
11
218
310
417
54
629
743
83
931
104
113
1220
1335
141
1540
1619
178
1817
193
2010
213
221
2338
246
255
2614
275
283
2919
3043
311
325
3343
343
3526
3612
373
383
3951
401
4138
424
4322
444
459
4613
4725
485
4932
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences107
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs126
matches
0"was polishing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences163
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount588
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.03741496598639456
lyAdverbCount2
lyAdverbRatio0.003401360544217687
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences163
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences163
mean7.34
std6.59
cv0.898
sampleLengths
013
11
210
38
410
511
66
74
812
92
102
112
1211
137
142
1518
1616
173
1812
191
204
2114
224
233
248
251
265
276
2811
293
309
315
321
336
341
3523
3617
374
388
397
403
415
4211
432
444
453
464
472
484
493
73.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.49079754601226994
totalSentences163
uniqueOpeners80
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences77
matches
0"Then the footsteps stopped."
1"More than water cost."
2"Then Claire tugged his arm,"
ratio0.039
95.32% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences77
matches
0"He reached beneath the bar"
1"I wrapped my fingers around"
2"I knew it before I"
3"She looked between us with"
4"She drifted toward the back,"
5"He settled onto the stool"
6"He'd been listening."
7"He always listened."
8"He drained half the water"
9"I felt the words settle"
10"He spun the glass between"
11"I took a sip of"
12"It hung between us like"
13"His wife, the barrister, glanced"
14"Her expression flickered, something unreadable"
15"We could've been alone."
16"He stared into his water"
17"He didn't answer."
18"His jaw tightened."
19"I finished the whisky"
ratio0.312
89.87% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences77
matches
0"The brass foot rail caught"
1"Silas didn't look up from"
2"The cloth moved in slow"
3"He reached beneath the bar"
4"I wrapped my fingers around"
5"The Raven's Nest hummed its"
6"The green neon sign outside"
7"The door opened."
8"Silas glanced up, did his"
9"The voice landed somewhere between"
10"Welsh accent, valleys-bred but university-sanded."
11"I knew it before I"
12"Liam Davies stood three feet"
13"The woman on his arm"
14"She looked between us with"
15"The pause before"
16"She drifted toward the back,"
17"Liam didn't move."
18"He settled onto the stool"
19"The leather creaked."
ratio0.74
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
45.45% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences22
technicalSentenceCount3
matches
0"The Raven's Nest hummed its usual weeknight rhythm, eight people scattered across tables that had seen better decades."
1"She looked between us with the calculated neutrality of someone who'd read too many relationship advice columns."
2"Silas had drifted to the far end of the bar, busy with inventory that didn't need doing."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences79
tagDensity0.101
leniency0.203
rawRatio0
effectiveRatio0
91.6978%