Run: 2026-04-27-01KQ6ZNSA4ZPVANDF7CRCKY517

Run Details

Duration:
1m 5s
Cost:
$0.010744
Provider:
Alibaba

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory pushed past the final boundary stone and felt the air change. The London smog vanished. Cold seeped through her jacket and settled against her ribs. Wildflowers carpeted the clearing in impossible clusters. Petals bled violet and gold into the dark. No wind moved them. They sat still as resin. She checked her boots. Mud clung to the treads. The city hum disappeared. Silence dropped like a stone into water. She tapped the earpiece. Static hissed. White noise filled the canal. Readings stable. Mark the stones. Silas voice cut through the interference. Flat. Grounded. Coordinates locked. North edge. She kept her voice low. The words felt too loud in the dead air. She unclipped her flashlight and let it hang against her thigh. The beam stayed dark. Batteries checked. She trusted her eyes more anyway. The grove swallowed depth. Distance bent. She stepped forward. The soil yielded. Soft. Spongy. She counted her breaths. One. Two. Three. The watch on her wrist ticked. The second hand jumped back. Reset. Ticked again. Time dragged. She noted the gap between ticks. Long. Unnatural. The codex warning echoed in her skull. An hour inside could stretch to days out here. She kept moving. Pulse check. Silas broke the quiet. Heartstone warm. Steady. She pressed two fingers against the silver chain. The gem rested against her sternum. Crimson glass. Thumbnail size. It held a faint inner light. She rubbed her thumb over the metal links. The warmth climbed. Fingers to wrist to throat. She unbuttoned her collar. Let the pendant rest on bare skin. It hummed. Low frequency. Vibrated in her jaw. Proximity warning. Hel gate sits past the oaks. Keep your line straight. She adjusted her pace. Shoulders rolled back. She tracked the standing stones. Ancient oak trunks twisted upward. Branches fused into arches. Roots buckled the earth. The stones formed a perimeter. No gaps. No trails. She walked parallel to the trunks. Her left wrist caught the air. The crescent scar itched. Cold sweat traced the line. She ignored it. Focused on the dirt. Roots crossed her path. Pale. Thick. Veined. They pulsed under her boots. Slow rhythm. Matched the pendant. Something snapped behind her. High pitch. Dry. She stopped. Shoulders locked. Listened. Nothing. No wind. No insects. Just the wet drag of soil settling. She turned. Empty space. Shadows clung to the tree bases. Dark pools. They didn't shift with her movement. They stayed fixed. Wrong angles. She faced forward again. The pendant flared. Heat spiked. Crimson light bled through her jacket. She didn't flinch. Breathed through her nose. In. Out. Kept walking. Terrain report. Silas came through. Clearer now. Less static. Ground soft. Roots active. Heat climbing. I'm at the second ring of stones. She spoke to the air. Let the mic pick it up. Her boots sank deeper. Mud sucked at her heels. She lifted her knees higher. Felt resistance in the calves. The flowers trembled. Not from wind. From below. Ripples spread through the soil. Concentric. Fading fast. She dropped to one knee. Pressed her palm to the dirt. Warm. Slick. She rubbed her fingers together. Thick. Oily. Not dew. Not sap. Metallic scent coated her tongue. She pulled her hand back. Wiped it on her trousers. Dark stain remained. Do not touch the flora. Note the viscosity. Maintain bearing. She stood. The pendant pulsed harder. Each beat synced with the ground. Thump. Thump. Thump. She matched her steps to it. Deliberate. Heavy. The grove stretched. The oaks leaned inward. Branches wove together. Canopy closed above. No stars. No moon. Just flat black. She checked her watch again. The hands spun backward. Stalled. Ticked forward one notch. She ignored it. Time meant nothing in the boundary. She focused on the weight against her chest. The guide. The anchor. Branch overhead scraped stone. She froze. Hair on her arms stood straight. The sound dragged. Slow. Weightless. She didn't look up. Kept her eyes on the path. Mud reflected the pendant glow. Red light spilled into the dirt. Shapes moved at the edge of her vision. Thin. Tall. Slender legs. No torsos. Just limbs that didn't cast shadows. She tracked them. They drifted parallel. Stopped when she stopped. Moved when she moved. No sound from them. Only the scratch above. The breathing below. Status. Silas voice cut sharp. Something tracks me. Parallel line. Can't see faces. Just shadows. Pendant hot. Ground wet. I'm past the third stone cluster. She kept her tone even. Voice steady. Hands stayed at her sides. She refused to reach for them. She needed her hands free. Felt the crescent scar throb. Warm blood. She flexed her fingers. Knuckles popped. The grove shifted. The oaks slid. Roots reknit. The path narrowed. Walls of bark closed in. She walked straight. Didn't veer. The pendant burned now. Not warm. Scalding. She unbuttoned her jacket. Let it hang open. Air hit the gem. Sizzled. Faint hiss. Smoke curled up. She didn't wipe it away. Gate proximity maximum. Cross if you can. Hold position if the geometry breaks. She nodded. The motion felt heavy. Neck muscles locked. The shadows drifted closer. Within arm's reach. She could see their outlines now. Pale wood. Knotted joints. They stood perfectly still. Waiting. She stepped forward. Mud gave way. Hard pack beneath. Solid. She crossed the threshold. The stones aligned. Five trunks. Perfect circle. The pendant flashed. Crimson spill lit the clearing. Bright as a flare. She blinked. Spots danced in her eyes. The shadows froze. Heads tilted. Not faces. Just knots. Cracks in the wood. Dark hollows where eyes should sit. The branch above dropped. It didn't fall. Dangled. Thin. Bare. Scraped her shoulder. Cold. Wet. She turned. Nothing there. Just air. The pendant throbbed. Fierce. Rapid. Matched a heartbeat not hers. Fast. Erratic. She pressed her back against the nearest oak. Bark bit into her spine. Resin seeped through her shirt. Sticky. Sweet. Rot and honey. She breathed shallow. Chest tight. The pendant heat seared her collarbone. She couldn't lift it. Couldn't drop it. Bound to the skin. Bound to the groove. The shadows circled. Slow. Deliberate. Knuckles tapped stone. Rhythm matched the throb. She kept her eyes forward. Focused on the gap between two trunks. Dark. Narrow. Passage out. Or in. She stepped forward. Boots hit stone. Solid. The pendant flared blinding. Red washed the world. Shadows blurred. Branches groaned. Something inhaled. Deep. Wet. From behind her. From above. From the stones. From the dirt. All at once. She didn't turn. Didn't breathe out. Waited.
created_at"2026-04-27T08:07:45.227Z" 4/27/2026, 8:07:45 AM
model"qwen/qwen3.5-plus-20260420"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1260
moderation_latency(null)
generation_time65355
tokens_prompt1038
tokens_completion4627
native_tokens_prompt987
native_tokens_completion4312
native_tokens_completion_images(null)
native_tokens_reasoning2717
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0107436
router(null)
provider_responses
0
endpoint_id"8b4a0fbb-6705-4f8d-a7f1-ad18ecc0edbc"
id"chatcmpl-50d0f094-b8b9-9bc5-8aac-7c0ab9a7c528"
is_byokfalse
latency840
model_permaslug"qwen/qwen3.5-plus-20260420"
provider_name"Alibaba"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777277265-XURu7aSmnBPjEvTxOhxy"
session_id(null)
api_type"completions"
id"gen-1777277265-P9uu5GvBohzcDL6PogWo"
upstream_id"chatcmpl-50d0f094-b8b9-9bc5-8aac-7c0ab9a7c528"
total_cost0.0107436
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
95.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1083
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
30.75% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1083
totalAiIsms15
found
0
word"silence"
count1
1
word"echoed"
count1
2
word"pulse"
count1
3
word"warmth"
count1
4
word"vibrated"
count1
5
word"traced"
count1
6
word"pulsed"
count2
7
word"trembled"
count1
8
word"weight"
count1
9
word"throb"
count2
10
word"aligned"
count1
11
word"perfect"
count1
12
word"throbbed"
count1
highlights
0"silence"
1"echoed"
2"pulse"
3"warmth"
4"vibrated"
5"traced"
6"pulsed"
7"trembled"
8"weight"
9"throb"
10"aligned"
11"perfect"
12"throbbed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences326
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences326
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences326
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen12
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1083
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount1083
uniqueNames11
maxNameDensity0.37
worstName"Mud"
maxWindowNameDensity1.5
worstWindowName"Roots"
discoveredNames
London1
Cold3
Mud4
Silas4
Crimson3
Let3
Branches3
Roots4
Slow3
Dark4
Thump3
persons
0"Cold"
1"Mud"
2"Silas"
3"Branches"
4"Roots"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences45
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1083
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences326
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean34.94
std40.55
cv1.161
sampleLengths
070
111
25
38
44
5101
62
74
83
959
1012
1179
127
135
1461
152
167
1713
1888
1910
2078
214
2279
231
244
2520
2687
2713
2890
294
30152
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences326
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs227
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences326
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1083
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.02123730378578024
lyAdverbCount3
lyAdverbRatio0.002770083102493075
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences326
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences326
mean3.32
std1.95
cv0.588
sampleLengths
012
14
210
37
48
54
65
74
85
94
107
114
122
135
142
153
166
171
181
192
202
215
229
2311
244
252
266
274
282
293
303
311
321
334
341
351
361
376
385
391
402
412
426
431
441
457
469
473
482
494
77.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.4938650306748466
totalSentences326
uniqueOpeners161
70.18% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences190
matches
0"Just the wet drag of"
1"Just flat black."
2"Just limbs that didn't cast"
3"Only the scratch above."
ratio0.021
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount57
totalSentences190
matches
0"They sat still as resin."
1"She checked her boots."
2"She tapped the earpiece."
3"She kept her voice low."
4"She unclipped her flashlight and"
5"She trusted her eyes more"
6"She stepped forward."
7"She counted her breaths."
8"She noted the gap between"
9"She kept moving."
10"She pressed two fingers against"
11"It held a faint inner"
12"She rubbed her thumb over"
13"She unbuttoned her collar."
14"She adjusted her pace."
15"She tracked the standing stones."
16"She walked parallel to the"
17"Her left wrist caught the"
18"She ignored it."
19"They pulsed under her boots."
ratio0.3
96.84% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount138
totalSentences190
matches
0"Rory pushed past the final"
1"The London smog vanished."
2"Wildflowers carpeted the clearing in"
3"Petals bled violet and gold"
4"They sat still as resin."
5"She checked her boots."
6"Mud clung to the treads."
7"The city hum disappeared."
8"Silence dropped like a stone"
9"She tapped the earpiece."
10"Silas voice cut through the"
11"She kept her voice low."
12"The words felt too loud"
13"She unclipped her flashlight and"
14"The beam stayed dark."
15"She trusted her eyes more"
16"The grove swallowed depth."
17"She stepped forward."
18"The soil yielded."
19"She counted her breaths."
ratio0.726
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences190
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences3
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
92.3517%