NC Bench
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Run: 2026-04-27-01KQ7092K6AK01R6YVQYQJWNR8
Run Details
Model:
Qwen 3.5 Plus (2026-04-20)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
1m 39s
Cost:
$0.017453
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
61.77%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
42.68%
Sentence opener variety
(details)
26.88%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
40.32%
Subordinate conjunction sentence starts
(details)
96.77%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
82.2810%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The knuckles rapped the mahogany
bar in a rhythm that stopped Rory's breath. Three rapid hits, a pause, two more.
Her fingers tightened around the
tumbler, knuckles bleaching white, as the code dragged ghosts from the gut of her memory. A flat in Canton. A fist matching the beat.
The scent of sour beer
and old sweat.
She rose, chair scraping a
harsh note against the floorboards, ready to bolt, until the figure stepped from the shadow of a corner booth. Evan's face wasn't there.
Something sharper wore the space
beneath the hood.
A familiar curve of a
jaw.
Eyes that had once crinkled
at the corners now sat flat as flint.
The tremor in the left
hand betrayed a history of stimulants the Rory from Cardiff would never have recognised. Eva.
The air in The Raven's
Nest thickened, pressing against Rory's eardrums. Silas stood behind the bar, his rag frozen on a beer glass.
The silver signet ring on
his right hand caught the low amber light.
He didn't look up, but
his shoulders squared.
The slight limp in his
left leg would vanish the moment he moved. He waited. "You look like hell," Rory said. "London agrees with you. Or perhaps the company keeps you soft."
Eva slid onto the stool
. Her movements jerked, disjointed.
She hid the tremor by
gripping the brass rail.
Her coat smelled of damp
wool and stale smoke. The collarbones cut sharp lines against her throat, a starvation the old Eva would have fought off with pasta and laughter. This Eva had made room for poison. "Since you stopped answering," Eva continued.
Her voice grated, sand in
gears. A rasp that hadn't been there when they packed Rory's bags for the train three years ago. "I burned the numbers. Said you wanted me clean." "I wanted you safe. There's a difference." Rory
traced
the crescent-shaped scar on her left wrist with her thumb. The skin was smooth, raised. Eva's eyes dropped to the mark. A flinch rippled through her jaw. "Did he do that?" Eva whispered. "I did. To keep from running back." Eva reached into her coat. Rory's body coiled. Silas's hand drifted below the bar rail, fingers wrapping around the grip of the knife he kept taped beneath the wood. Eva pulled a matchbook. The Golden Empress logo bled grease stains. Rory's delivery uniform. Eva twisted the cardboard until it tore, the sound loud in the sudden
silence
of the dimly lit room. "They're looking for Evan," Eva said. "But they found the girl who ran." "Evan's dead. You checked the morgue yourself." "I checked a list. The list lied." Eva leaned forward.
Her breath carried the sweet
rot of absinthe. "He has a name now. Malphora. You think a new skin hides your bones?" Rory kept her face still. Cool-headed. She didn't blink. Malphora was a ghost name. A deep alias buried in the architecture of her new life. Only Silas knew that one. "Drink's on the house, love." Silas's voice rumbled, warm syrup over gravel.
He slid a whiskey toward
Eva. The liquid sloshed.
His fingers brushed the signet
ring again. A habit, or a signal to the maps and photographs that lined the walls?
His hazel eyes locked onto
Eva's pupils. Jaundiced yellow. Chemical bleed. "I remember the Spymaster," Eva said.
Her gaze flicked to Silas's
left leg. "Prague treated you kindly." Silas's jaw tightened. A vein
pulsed
in his neck. "Prague's closed. London's open." Eva didn't take the drink.
She pushed the torn matchbook
aside and revealed a key. Brass. Heavy. Old. The bow worn smooth by anxiety. "Locker 404 at King's Cross. Yours for ten years. I kept paying." Rory stared at the metal. A relic. An anchor to the life before the abuse, before the aliases, before the flat above this bar.
Before Silas taught her how
to read a room and pick a lock. "Why bring this back?" Rory asked. "Because they're coming for the locker. And you." Eva's composure cracked. A tear tracked through the grime on her cheek. She didn't wipe it. "I told them you were in Cardiff. I gave them a trail of bread to the sea. But the wolves swim now, Rory. They're here." The green neon sign above the entrance buzzed, a dying insect sound. The light
flickered
, casting long, twisting shadows across the old maps on the wall. Rory's eyes darted to the bookshelf near the exit. The mechanism for the secret room hummed faintly, a low thrum only Silas would notice. Or Eva. Eva's smile returned. Broken. Jagged. "You still hide behind books, Si?" Eva laughed. A dry, barking sound. "I know how the Spymaster's nest works. I just needed to make sure you were alone." Rory's
stomach
dropped. The key on the bar wasn't a gift. It was bait. Or a distraction. "Run," Eva hissed. The words lacked conviction.
Her hand drifted back to
her coat. The front door didn't open. The glass
shattered
inward, a shower of diamond dust catching the neon glow. A figure stood in the frame. Broad shoulders. A rifle barrel sweeping the room. The green light washed over a face Rory recognised from a file Silas had burned. Evan's brother. Or what was left of him. Eva moved faster than her gaunt frame allowed. She didn't draw a weapon. She drew a phone. Her thumb jabbed the screen. A high-pitched whine erupted from her pocket, scrambling the air, setting teeth on edge. A jammer. Silas vaulted the bar. His limp vanished. He crossed the floor in three strides, rag in hand, aiming for the rifle barrel. The stranger fired. A thud. A spray of red mist hit the back wall, splattering a black-and-white photograph of a rainy street in Prague. Rory grabbed the whiskey bottle. The neck felt cool. She hurled it. The stranger ducked. The bottle smashed against the doorframe. He swung the rifle barrel toward Rory. Eva lunged, tackling Rory's legs. They hit the floor hard. The impact knocked the wind from Rory's chest. She tasted gin and blood. Eva's grip was iron. "Get to the bookshelf!" Eva screamed. Her face pressed into Rory's chest. Her eyes were wide, terrified, alive with the friend Rory thought she'd buried. "Silas can't hold them!" Boots crunched on glass. Two more figures filled the doorway. Silas lay motionless near the bar, his signet ring
glinting
in a pool of darkening blood. The knife
was gone
. Eva shoved Rory. "Move, Rory!" Rory scrambled up. Her hand brushed the key on the floor. She snatched it. The brass bit into her palm. She kicked the bookshelf. The mechanism groaned. The shelves slid aside, revealing the dark mouth of the passage. Evan's brother raised his rifle. He aimed at Eva. Eva didn't flinch. She pulled a pistol from her coat. She didn't aim at the killers. She aimed at Rory. The barrel shook, a violent tremor shaking her entire arm. "Malphora dies tonight," Eva whispered. Tears streamed into her mouth. "For Cardiff." The gun roared. Rory threw herself into the darkness.
created_at
"2026-04-27T08:18:17.331Z"
4/27/2026, 8:18:17 AM
model
"qwen/qwen3.5-plus-20260420"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
748
moderation_latency
(null)
generation_time
98626
tokens_prompt
4618
tokens_completion
6494
native_tokens_prompt
4477
native_tokens_completion
6526
native_tokens_completion_images
(null)
native_tokens_reasoning
4875
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0174532
router
(null)
provider_responses
0
endpoint_id
"8b4a0fbb-6705-4f8d-a7f1-ad18ecc0edbc"
id
"chatcmpl-ead2012d-3f0a-905c-9f40-f32098ab60cd"
is_byok
false
latency
748
model_permaslug
"qwen/qwen3.5-plus-20260420"
provider_name
"Alibaba"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777277897-rSf2LG72uhY1Zqz3txg5"
session_id
(null)
api_type
"completions"
id
"gen-1777277897-nOk96Ajt1FDh8oMqnFCo"
upstream_id
"chatcmpl-ead2012d-3f0a-905c-9f40-f32098ab60cd"
total_cost
0.0174532
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
14
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
28
tagDensity
0.5
leniency
1
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1177
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
61.77%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1177
totalAiIsms
9
found
0
word
"familiar"
count
1
1
word
"traced"
count
1
2
word
"silence"
count
1
3
word
"flicked"
count
1
4
word
"pulsed"
count
1
5
word
"flickered"
count
1
6
word
"stomach"
count
1
7
word
"shattered"
count
1
8
word
"glinting"
count
1
highlights
0
"familiar"
1
"traced"
2
"silence"
3
"flicked"
4
"pulsed"
5
"flickered"
6
"stomach"
7
"shattered"
8
"glinting"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"stomach dropped/sank"
count
1
highlights
0
"stomach dropped"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
150
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
150
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
164
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
25
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1177
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
75
wordCount
988
uniqueNames
12
maxNameDensity
2.94
worstName
"Eva"
maxWindowNameDensity
5.5
worstWindowName
"Eva"
discoveredNames
Rory
24
Canton
1
Cardiff
1
Raven
1
Nest
1
Eva
29
Golden
1
Empress
1
Silas
11
Prague
1
Tears
1
Evan
3
persons
0
"Rory"
1
"Nest"
2
"Eva"
3
"Silas"
4
"Tears"
5
"Evan"
places
0
"Canton"
1
"Cardiff"
2
"Raven"
3
"Prague"
globalScore
0.032
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
69
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1177
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
164
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
43
mean
27.37
std
20.63
cv
0.754
sampleLengths
0
93
1
38
2
1
3
59
4
6
5
66
6
29
7
9
8
7
9
29
10
6
11
7
12
29
13
33
14
13
15
7
16
32
17
30
18
70
19
13
20
24
21
12
22
37
23
6
24
49
25
52
26
5
27
28
28
17
29
14
30
55
31
38
32
46
33
12
34
43
35
29
36
30
37
5
38
38
39
9
40
30
41
12
42
9
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
150
matches
0
"was gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
171
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
164
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
993
adjectiveStacks
0
stackExamples
(empty)
adverbCount
12
adverbRatio
0.012084592145015106
lyAdverbCount
4
lyAdverbRatio
0.004028197381671702
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
164
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
164
mean
7.18
std
4.96
cv
0.692
sampleLengths
0
13
1
7
2
20
3
4
4
5
5
8
6
24
7
4
8
8
9
6
10
13
11
19
12
1
13
11
14
12
15
13
16
8
17
13
18
2
19
6
20
16
21
4
22
9
23
9
24
21
25
7
26
6
27
6
28
17
29
9
30
7
31
12
32
5
33
6
34
6
35
6
36
7
37
5
38
3
39
21
40
4
41
7
42
3
43
19
44
6
45
7
46
7
47
10
48
8
49
14
42.68%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
12
diversityRatio
0.2926829268292683
totalSentences
164
uniqueOpeners
48
26.88%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
124
matches
0
"Only Silas knew that one."
ratio
0.008
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
35
totalSentences
124
matches
0
"Her fingers tightened around the"
1
"She rose, chair scraping a"
2
"He didn't look up, but"
3
"Her movements jerked, disjointed."
4
"She hid the tremor by"
5
"Her coat smelled of damp"
6
"Her voice grated, sand in"
7
"Her breath carried the sweet"
8
"She didn't blink."
9
"He slid a whiskey toward"
10
"His fingers brushed the signet"
11
"His hazel eyes locked onto"
12
"Her gaze flicked to Silas's"
13
"She pushed the torn matchbook"
14
"She didn't wipe it."
15
"It was bait."
16
"Her hand drifted back to"
17
"She didn't draw a weapon."
18
"She drew a phone."
19
"Her thumb jabbed the screen."
ratio
0.282
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
118
totalSentences
124
matches
0
"The knuckles rapped the mahogany"
1
"Her fingers tightened around the"
2
"A flat in Canton."
3
"A fist matching the beat."
4
"The scent of sour beer"
5
"She rose, chair scraping a"
6
"Evan's face wasn't there."
7
"Something sharper wore the space"
8
"A familiar curve of a"
9
"Eyes that had once crinkled"
10
"The tremor in the left"
11
"The air in The Raven's"
12
"Silas stood behind the bar,"
13
"The silver signet ring on"
14
"He didn't look up, but"
15
"The slight limp in his"
16
"Eva slid onto the stool"
17
"Her movements jerked, disjointed."
18
"She hid the tremor by"
19
"Her coat smelled of damp"
ratio
0.952
40.32%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
124
matches
0
"Before Silas taught her how"
ratio
0.008
96.77%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
31
technicalSentenceCount
2
matches
0
"The knuckles rapped the mahogany bar in a rhythm that stopped Rory's breath."
1
"A high-pitched whine erupted from her pocket, scrambling the air, setting teeth on edge."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
14
uselessAdditionCount
0
matches
(empty)
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
10
fancyCount
6
fancyTags
0
"Eva continued (continue)"
1
"Eva whispered (whisper)"
2
"Eva laughed (laugh)"
3
"Eva hissed (hiss)"
4
"Eva screamed (scream)"
5
"Eva whispered (whisper)"
dialogueSentences
28
tagDensity
0.357
leniency
0.714
rawRatio
0.6
effectiveRatio
0.429
82.2810%