Run: 2026-04-27-01KQ7308F6WJSAXJQR72BD181T

Run Details

Duration:
49.9s
Cost:
$0.011516
Provider:
Parasail

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air split with a sound like tearing canvas. A shimmering distortion rippled across the space between the oak stones, and the three figures stepped through the breach. The wind shifted instantly. The damp London chill evaporated, replaced by a heavy, humid heat that clung to skin and fabric. Rory blinked against the sudden brilliance. The sky above them burned in a solid sheet of warm amber, completely devoid of clouds or sun. It radiated a steady, furnace-like glow that painted everything in copper and gold. Nyx drifted forward, their form flickering between a dense human silhouette and a plume of drifting smoke. The faint violet light in their eyes caught the amber haze, throwing sharp reflections across the alien terrain. They drew a slow breath. The shadow-being exhaled a plume of silver mist that hung suspended in the thick air before dissolving. The ground beneath their boots was not soil. It resembled polished obsidian veined with pulsing crimson threads, warm enough to radiate heat through the soles. Terraced plateaus climbed into the distance, carved with geometric precision from the same dark stone. Every tier held sprawling gardens. Vines thick as man-armed draped over trellises made of twisted bronze. The fruit hanging from them ranged from deep indigo to blistering orange, heavy and swollen, catching the amber light like stained glass. Isolde stepped onto the first terrace. Her bare feet left no marks on the dark stone. She turned slowly, her silver hair spilling over one shoulder, catching the heat. The pale lavender of her eyes swept the horizon. We walk through a mouth that never closes, she murmured. Every bite taken leaves a stain. Rory kept her hands near her coat pockets. Her fingers brushed the cool silver chain of the Heartstone pendant beneath her shirt. The gem pulsed against her sternum, a rhythmic throb that matched her own heartbeat. The stone grew warmer with every step they took away from the rift point. She adjusted her grip on the strap of her delivery bag, the leather creaking in the stillness. The crescent scar on her left wrist twitched in time with the pendant. The air carried a dozen overlapping scents. Roasting garlic. Caramelizing sugar. Smoked paprika. Something metallic and sweet, like blood oranges left to stew in iron pots. A low hum vibrated through the terrace floor. It sounded like a thousand wooden spoons striking copper bowls in perfect unison. Nyx pointed a translucent hand toward a central plaza. The plaza contained a fountain, but no water flowed from it. Thick, glossy syrup spilled over the rim in slow, deliberate sheets, pooling around the base in iridescent puddles. Around the basin, figures moved. Tall, gaunt humans wore aprons stained with every color of the spectrum. Their hands flew across stone counters, kneading dough that shimmered with embedded spices, slicing meat that released clouds of aromatic vapor, stirring cauldrons that bubbled with liquid light. Rory watched a cook lift a ladle and pour a stream of golden liquid over a platter of roasted fowl. The meat sizzled, and the sound echoed across the plaza like distant applause. They contract labor from the mortal plane, Isolde said. The hungry feed the hungry. The feasting grounds never sleep. Rory stepped past the fountain. The heat pressed against her cheeks. She kept her boots angled to avoid the sticky pools near the basin. The ground sloped downward toward a network of archways carved from black basalt. Carvings covered every surface. Spiral patterns of wheat and grain wrapped around figures holding scales. Dishes balanced on pedestals. Faces opened their mouths in silent screams or ecstatic rawns. The archways led into a deeper tier. The amber light dimmed slightly, filtered through a canopy of bronze-leaved trees that arched overhead. The branches interlocked, forming a vaulted ceiling. Shadows pooled beneath the leaves, but they did not behave like normal shadows. They pooled and stretched independently of the figures beneath them. Nyx moved closer to the tree line. Their solid form held steady, but the edges of their silhouette frayed into wisps. The temperature dropped another degree. The smell of smoke gave way to something older. Petrichor. Damp earth. Crushed herbs. Rory pulled the Fae-forged blade from its sheath. The moonsilver metal gleamed faintly, cold enough to frost the air around the hilt. She kept the point angled downward, but ready. The path ahead descended into a courtyard. Stone benches surrounded a central dais. On the dais sat a table carved from a single slab of pale wood. The surface bore intricate inlays of mother-of-pearl and crushed gemstones. Plates arranged across it held foods that defied normal categorization. Pastries that drifted upward an inch before settling. Bowls containing swirling mists that changed color when the wind shifted. A central loaf, dark and dense, radiated a steady heat that warped the air above it. Nyx hovered near the table. The shade extended a hand. The fingers passed through the edge of a plate. Frost formed on Nyx's wrist where the cold metal of the blade had brushed it earlier. They withdrew their hand. The violet glow in their eyes dimmed. This place remembers every meal, they whispered. The air tastes of centuries. Isolde approached the dais. She traced a finger along the rim of a glass bowl. The liquid inside rippled, showing a reflection of a stormy sea. She pulled her hand back. The reflection settled into calm water. The feast never ends, she said. Only the plates change. Rory set the blade back in its sheath. The cold metal warmed against her thigh. She pulled the Heartstone pendant out and held it up. The crimson gem flared, casting a deep red light across the table. The pulsing quickened. The light reflected in the swirling mists of the bowls, turning them to blood-orange. A sound cracked through the courtyard. Heavy footsteps. The rhythm was deliberate, measured. Rory turned. A figure emerged from the archway. Tall. Wearing a long coat dyed in gradients of saffron and rust. A silver chain hung around their neck, holding a heavy iron key. Their face bore the sharp angles of exhaustion, but their eyes burned with restless energy. They carried a tray stacked with porcelain dishes, each covered by a silver dome. The figure stopped ten paces from the dais. They set the tray down. The hinges on the domes clicked open in sequence. Steam rose in thick ribbons. The scent of caramelized onions and seared fat flooded the space. You crossed the Veil at dusk, the figure said. The sky holds that color best when the hunger is sharpest. Rory kept her hands visible. She nodded once. The gesture felt insufficient against the weight of the amber sky and the endless terraces climbing above them. We are looking for a rift point, she said. The stone reacts to it. The figure tapped a finger against one of the domes. The silver lid lifted fully. Inside lay a roast, glistening with herbs and rendered fat. The flesh parted at the touch, revealing meat that pulsed with a faint blue vein. Rifts bloom where appetite meets consequence, the figure replied. You follow the pulse. It leads to the larder. The larder leads to the pit. The pit feeds the garden. The garden feeds the sky. Nyx drifted closer to the figure. The shade's form solidified, shoulders rising, head tilting. The violet eyes locked onto the iron key at the figure's neck. You wear the lock of the deep cellar, Nyx whispered. Does the key turn for us? The figure smiled. The expression did not reach their eyes. Their gaze fixed on the Heartstone in Rory's hand. The crimson glow reflected in their pupils. Keys turn only for those who carry the taste of the first bite, they said. The stone warms for the hungry. It cools for the sated. Your chain beats like a drum. Rory slipped the pendant back inside her coat. The metal against her skin felt heavier now. The pulsing had synchronized with the distant hum of the copper bowls. The ground beneath her boots vibrated in response. We need passage, she said. Past the garden. Through the pit. The figure reached behind them and pulled a second tray from the shadows of the archway. This one held small, round pastries dusted with white powder. They broke one in half. The interior glowed with a soft, steady light. The scent of wild cinnamon and toasted nuts filled the space between them. Passage requires payment, the figure said. Not coin. Memory. Taste. A moment you would willingly sacrifice. Isolde stepped forward. The pale lavender of her eyes tracked the broken pastry. The silver strands of her hair caught the amber light, turning to spun copper. I offer the scent of rain on dry earth, she said. The last time I watched it fall before the Courts took my sight. The figure tilted their head. They reached out and plucked the pastry from Rory's coat pocket where she had set it after checking the stone. They held it up. The inner light flared, then dimmed to a steady ember. Memory accepted, they said. The path opens. The larder awaits. The garden waits. They turned and walked toward the archway. Their footsteps echoed on the dark stone. The silver domes on the central table lifted on their own. Steam poured out in thick columns, weaving together into a dense fog that rolled down the steps toward the lower tier. The fog parted as the figure walked through it, revealing a staircase carved into the bedrock. The steps descended into a darkness that smelled of damp stone and ancient grain. Rory adjusted her coat. The Heartstone pressed against her ribs, still warm, still pulsing. Nyx moved to her left, their form shifting to match her stride. Isolde followed, her bare feet making no sound on the steps. The air grew cooler as they descended. The amber light faded, replaced by a faint, bioluminescent glow emanating from mushrooms clustered along the stone walls. The caps pulsed in time with the pendant. The fog thickened, clinging to their clothes, dampening their hair. The hum from above faded, replaced by a new sound. Water dripping. Slow. Measured. Echoing off curved surfaces. Rory stepped onto the lowest platform. The space opened into a cavernous chamber. The ceiling vanished into shadows. The walls curved inward, lined with shelves carved directly into the rock. The shelves held jars, crates, sacks, and hanging bundles. Dried herbs. Salted meats. Crystals of sugar. Whole spices wrapped in oiled cloth. The air here was sharp, dry, and cold. Frost coated the metal handles of the iron doors set into the walls. Nyx hovered near a stack of woven baskets. The shade extended a hand. The basket inside contained seeds that glowed with a faint green light. Nyx withdrew their hand. The violet in their eyes flared briefly. Seeds from the first garden, they whispered. Before the soil turned to stone. Isolde stood before an iron door. She pressed her palm against the cold metal. The frost cracked under her touch. She pulled back. Her fingers came away clean, but the metal beneath her hand gleamed with a faint luminescence. The lock remembers every hand that touches it, she said. It counts the years. It counts the hungry. Rory stepped to the door. She pulled the Heartstone from her coat. The crimson gem flared again, brighter this time. The light reflected off the frost, casting sharp red angles across the cavern floor. The pulsing quickened. The pendant vibrated against her skin. She pressed the stone against the center of the door. The metal groaned. A seam appeared along the edge. Cold air rushed out, carrying the scent of ozone and old parchment. The iron door began to slide inward on rusted hinges. Beyond the threshold lay a corridor lined with glass panels. Inside the panels rested objects that caught the pendant's light. A silver chalice. A tarnished crown. A vial containing swirling smoke. A single white feather. The corridor stretched forward, flanked by rows of these displays. The floor was polished marble, veined with silver. The ceiling arched overhead, painted with constellations that moved in slow, deliberate patterns. Rory crossed the threshold. The marble was cold under her boots. The air inside the corridor was still, sterile, stripped of spice and smoke. The only sound was the soft click of the door sealing behind them. The amber glow from above vanished completely. The only light came from the pendant and the faint luminescence of the objects in the glass cases. Nyx moved to the first case. The shade's silhouette blurred as they pressed their face close to the glass. The silver chalice inside reflected the violet glow in their eyes. This vessel held the first pour, they whispered. Before the wine turned to vinegar. Before the cup cracked. Isolde stepped past the chalice case. She stopped at a display containing a leather-bound book. The pages were sealed behind glass, but she could see the edges were stained with something dark. She traced a finger along the outside of the glass. The leather cover seemed to shift, the spine relaxing like a sleeping animal. Stories trapped in silence, she said. Words that forgot their owners. Rory kept walking. The pendant pulled her forward. The pulsing grew stronger, guiding her past each case, past each artifact. The corridor widened ahead. The marble floor gave way to dark wood planks. The air grew warmer again. A low murmur filled the space, layered and rhythmic. Voices speaking in overlapping tongues. The sound of pages turning. The scrape of chairs on floorboards. At the end of the corridor, a heavy wooden door stood slightly ajar. Light spilled through the crack. It was not amber. It was not cold blue. It was the pale, steady glow of candlelight. The murmur grew louder. The scent of old paper, beeswax, and dried lavender drifted into the corridor. Rory stopped before the door. She set her hand against the wood. The grain was rough, worn smooth by centuries of touching. The Heartstone burned against her chest, a steady drumbeat in the quiet air. She pushed the door open. The hinges groaned. The space beyond revealed rows of tall bookshelves stretching into darkness. A long table dominated the center. Lanterns hung from iron chains, casting long, dancing shadows. Figures sat at the table. Their faces were hidden by hoods. Their hands moved across scrolls. The murmur resolved into quiet reading. Into the scratch of quills. Into the turning of pages. Rory stepped inside. The wood planks creaked under her weight. The air smelled of ink and time. The figures at the table did not look up. Their quills continued to scratch. The pages continued to turn. The Heartstone pulsed once, twice, then settled into a steady, rhythmic warmth against her skin.
created_at"2026-04-27T09:05:54.156Z" 4/27/2026, 9:05:54 AM
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generation_time49712
tokens_prompt1816
tokens_completion6150
native_tokens_prompt1828
native_tokens_completion5438
native_tokens_completion_images(null)
native_tokens_reasoning2371
native_tokens_cached0
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num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
89.90% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2476
totalAiIsmAdverbs5
found
0
adverb"completely"
count2
1
adverb"slowly"
count1
2
adverb"slightly"
count2
highlights
0"completely"
1"slowly"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
21.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2476
totalAiIsms39
found
0
word"chill"
count1
1
word"pulsed"
count4
2
word"rhythmic"
count3
3
word"throb"
count1
4
word"vibrated"
count3
5
word"perfect"
count1
6
word"shimmered"
count1
7
word"echoed"
count2
8
word"intricate"
count1
9
word"traced"
count2
10
word"quickened"
count2
11
word"footsteps"
count2
12
word"measured"
count2
13
word"porcelain"
count1
14
word"weight"
count2
15
word"glistening"
count1
16
word"pulse"
count1
17
word"synchronized"
count1
18
word"echoing"
count1
19
word"marble"
count3
20
word"silence"
count1
21
word"dancing"
count1
22
word"resolved"
count1
23
word"warmth"
count1
highlights
0"chill"
1"pulsed"
2"rhythmic"
3"throb"
4"vibrated"
5"perfect"
6"shimmered"
7"echoed"
8"intricate"
9"traced"
10"quickened"
11"footsteps"
12"measured"
13"porcelain"
14"weight"
15"glistening"
16"pulse"
17"synchronized"
18"echoing"
19"marble"
20"silence"
21"dancing"
22"resolved"
23"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences297
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences297
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences297
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2476
ratio0
matches(empty)
0.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions14
matches
0"We walk through a mouth that never closes, she murmured."
1"They contract labor from the mortal plane, Isolde said."
2"This place remembers every meal, they whispered."
3"The feast never ends, she said."
4"We are looking for a rift point, she said."
5"You wear the lock of the deep cellar, Nyx whispered."
6"Keys turn only for those who carry the taste of the first bite, they said."
7"We need passage, she said."
8"I offer the scent of rain on dry earth, she said."
9"Memory accepted, they said."
10"Seeds from the first garden, they whispered."
11"The lock remembers every hand that touches it, she said."
12"This vessel held the first pour, they whispered."
13"Stories trapped in silence, she said."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount2476
uniqueNames9
maxNameDensity0.73
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
London1
Heartstone7
Isolde7
Fae-forged1
Nyx11
Veil1
Rory18
Courts1
You3
persons
0"Heartstone"
1"Isolde"
2"Nyx"
3"Rory"
4"Courts"
5"You"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences199
glossingSentenceCount1
matches
0"sounded like a thousand wooden spoons stri"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2476
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences297
matches
0"holds that color"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean42.69
std23.27
cv0.545
sampleLengths
086
157
278
338
416
580
647
783
833
919
1066
1173
1249
1382
1446
1512
1637
1710
1854
1974
2038
2120
2226
2314
2440
2534
2626
2716
2826
2932
3036
3111
3252
3316
3427
3524
3639
3713
3876
3937
4061
4173
4236
4313
4439
4518
4653
4731
4866
4962
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences297
matches
0"being exhaled"
1"were hidden"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs439
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences297
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2484
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.01610305958132045
lyAdverbCount16
lyAdverbRatio0.00644122383252818
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences297
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences297
mean8.34
std4.54
cv0.545
sampleLengths
09
119
24
317
46
518
613
717
818
95
1017
118
1217
1315
145
1511
1622
176
1810
1913
209
2110
226
238
2414
2514
2614
2717
2813
297
302
312
322
3313
348
3513
369
3711
3818
395
4012
4128
4220
4313
449
455
465
475
486
4913
28.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats65
diversityRatio0.24579124579124578
totalSentences297
uniqueOpeners73
11.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences280
matches
0"Only the plates change."
ratio0.004
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount55
totalSentences280
matches
0"It radiated a steady, furnace-like"
1"They drew a slow breath."
2"It resembled polished obsidian veined"
3"Her bare feet left no"
4"She turned slowly, her silver"
5"We walk through a mouth"
6"Her fingers brushed the cool"
7"She adjusted her grip on"
8"It sounded like a thousand"
9"Their hands flew across stone"
10"They contract labor from the"
11"She kept her boots angled"
12"They pooled and stretched independently"
13"Their solid form held steady,"
14"She kept the point angled"
15"They withdrew their hand."
16"She traced a finger along"
17"She pulled her hand back."
18"She pulled the Heartstone pendant"
19"Their face bore the sharp"
ratio0.196
1.07% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount257
totalSentences280
matches
0"The air split with a"
1"A shimmering distortion rippled across"
2"The wind shifted instantly."
3"The damp London chill evaporated,"
4"Rory blinked against the sudden"
5"The sky above them burned"
6"It radiated a steady, furnace-like"
7"Nyx drifted forward, their form"
8"The faint violet light in"
9"They drew a slow breath."
10"The shadow-being exhaled a plume"
11"The ground beneath their boots"
12"It resembled polished obsidian veined"
13"Every tier held sprawling gardens."
14"Vines thick as man-armed draped"
15"The fruit hanging from them"
16"Isolde stepped onto the first"
17"Her bare feet left no"
18"She turned slowly, her silver"
19"The pale lavender of her"
ratio0.918
53.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences280
matches
0"Before the soil turned to"
1"Before the wine turned to"
2"Before the cup cracked."
ratio0.011
83.88% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences109
technicalSentenceCount9
matches
0"The damp London chill evaporated, replaced by a heavy, humid heat that clung to skin and fabric."
1"The shadow-being exhaled a plume of silver mist that hung suspended in the thick air before dissolving."
2"The gem pulsed against her sternum, a rhythmic throb that matched her own heartbeat."
3"Their hands flew across stone counters, kneading dough that shimmered with embedded spices, slicing meat that released clouds of aromatic vapor, stirring cauldr…"
4"The amber light dimmed slightly, filtered through a canopy of bronze-leaved trees that arched overhead."
5"Bowls containing swirling mists that changed color when the wind shifted."
6"Steam poured out in thick columns, weaving together into a dense fog that rolled down the steps toward the lower tier."
7"The fog thickened, clinging to their clothes, dampening their hair."
8"The basket inside contained seeds that glowed with a faint green light."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
82.9896%