NC Bench
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Run: 2026-04-27-01KQ732EWVQ4A1VVTPTK76HJYV
Run Details
Model:
Qwen 3.6 35B
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
48.3s
Cost:
$0.006480
Provider:
AtlasCloud
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
90.65%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
57.90%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
33.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
78.79%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
44.77%
Sentence opener variety
(details)
38.99%
Adverb-first sentence starts
(details)
44.56%
Pronoun-first sentence starts
(details)
50.64%
Subject-first sentence starts
(details)
100.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
87.9876%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass shattered against the
brick wall behind Julian’s head.
Rory kept her grip on
the broken stem, knuckles white.
She had not planned to
stop in Soho.
The Golden Empress order sat
heavy against her ribs, cardboard warm through her jacket.
The green neon sign above
the door painted the pavement in bruised light.
She pushed inside to escape
the sudden London drizzle.
The air smelled of aged
oak, spilled gin, and damp wool. Old maps covered every inch of the peeling wallpaper. Black and white photographs stared down from the rafters. Julian stood near the bar. Five years aged him, but the posture stayed the same. Shoulders squared.
Eyes scanning the room like
he expected an ambush.
He wore a charcoal suit
that cost more than Rory’s monthly rent.
His hair, once dyed violent
crimson, now matched the steel in his jaw. Rory. Julian. You
look
like hell.
You look like a bill
I cannot pay. He laughed.
The sound lacked the old
warmth
.
It scraped against the low
hum of the jukebox.
Silas wiped a glass behind
the counter.
His silver signet ring caught
the light as he set it down.
The spymaster did not look
up.
He knew better than to
interfere when old ghosts walked in. I heard you vanished. Cardiff. London. Evan finally got what he wanted. Evan got what he deserved.
I got a flat above
a pub and a job carrying stir-fry. Stir-fry keeps the lights on. Admirable. Practical. Practical pays rent. Idealism pays for nothing. He stepped closer. The floorboards groaned under his
weight
. Rory kept her back straight.
She tracked the tremor in
his left hand. A habit he developed when he lied. Or when he remembered. Do you still write? Still
think
. Writing took a backseat. To what? To surviving. Silas poured two fingers of amber liquid onto a slate coaster.
He slid it across the
polished wood. Julian stared at it. The ice cubes clicked against the glass walls. Slow tick-tock. You left your journals behind. I left everything behind. Including me. Rory’s breath hitched. She forced it out steady.
I left a version of
me that believed you would stay. That version stopped existing months before I packed my bags. Julian’s gaze dropped to the coaster.
His fingers hovered over the
glass. I stayed. I tried.
You applied to the City
firms. You took the internship. I saw the letter. I sent it back. You sent me a postcard. Three words. Long life and prosperous future. It was the best I could manage at the time. The time was now. The opportunity was here. He finally picked up the glass. The ice melted against his thumb. You
think
in black and white. Always did. Good and evil. Justice and corruption. The world does not
work that way
anymore. The world worked fine until you decided to monetise it. I decided to survive it. There is a difference. There is none when you sleep at night. Julian’s throat moved. He swallowed hard. I do not sleep much. Rory leaned forward. The scar on her left wrist pulled tight under her sleeve. Then why are you here? I heard you
were working
for a delivery driver. Thought I might buy you a drink. Pay old debts. You do not pay debts. You leverage them. He smiled. It did not reach his eyes. You still see the board game in everything.
Because everything is a board
game. You just stopped telling me the rules. Silas cleared his throat. The sound cut through the thick air. Last round, Julian. Kitchen closes at nine. Ten more minutes, Si. Silas nodded once. His limp shifted as he turned toward the back room. The hidden door swung shut behind him. The heavy oak sealed itself with a quiet click. Julian set the glass down. The liquid sloshed over the rim. Evan is gone. Properly gone. Good. He left traces. Loose threads. I cleaned them up. Rory’s
pulse
spiked. You touched his file. I closed it. Permanently. You had no right. I had every right. You
were drowning
. I pulled you out. You pulled me under deeper. I work for a restaurant owner. I deliver to bankers who bribe councilmen. I read the fine print on contracts that bleed people dry. And you send me postcards from Monaco while I count my pennies. Monaco was a mistake. So
was leaving
. So
was expecting
me to wait. Rory reached into her jacket. Her fingers brushed the cold metal of a heavy key. She did not pull it out. She kept it pressed against her thigh. What do you want now? A drink. A conversation. An apology. Apologies do not rewind time. They just stain the carpet. He leaned in. The scent of expensive cologne and stale tobacco wrapped around her. I have a proposition. Safe house work. Discretion pays triple. You have the mind for it. The legal background. The need. I do not need. You do. Your rent is due. Your shoes have holes. Your father writes letters you never answer. Rory’s jaw tightened. You have been watching me. I
look
after what matters. I am not yours to
look
after. You never stopped being mine. Not
really
. The statement hung between them. Heavy. Wrong. Rory’s hand drifted toward her coat pocket. Her thumb found the ridge of the key. If I say no? You will say yes. Why? Because the alternative is worse. Evan had partners. Men who do not send postcards. Men who take. Rory’s
eyes narrowed
. You warned me about him. I warned you about his shadows. You ignored me. I do not repeat myself. Silas returned. A tray of glasses balanced on his forearm. He placed them on the counter without a sound. His hazel eyes
flicked
between them. He said nothing. His
silence
carried more
weight
than a shout. The offer stands until midnight. Julian slid a cream envelope across the wood. The paper smelled of ozone and burnt matches. Sign it. Or burn it. But choose
quickly
. Why the rush? Because they are already outside. Rory’s head snapped up. The green neon light
flickered
. The door handle rattled. Heavy boots scraped against the pavement. Three sets. All moving in. Julian did not move. He watched her. Waiting. The envelope sat between them like a loaded gun. Open it. The front window exploded inward. Glass rained onto the floorboards.
created_at
"2026-04-27T09:07:06.28Z"
4/27/2026, 9:07:06 AM
model
"qwen/qwen3.6-35b-a3b-20260415"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1186
moderation_latency
(null)
generation_time
48174
tokens_prompt
4618
tokens_completion
6359
native_tokens_prompt
4477
native_tokens_completion
5966
native_tokens_completion_images
(null)
native_tokens_reasoning
4522
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.006480373
router
(null)
provider_responses
0
endpoint_id
"179c6985-3a1c-48f1-a009-9f3e3e402cdd"
id
"371c85f64ece4993a099bff72f01ddfd"
is_byok
false
latency
1186
model_permaslug
"qwen/qwen3.6-35b-a3b-20260415"
provider_name
"AtlasCloud"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
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request_id
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session_id
(null)
api_type
"completions"
id
"gen-1777280826-XLgahraNSYEWyVByYp4B"
upstream_id
"371c85f64ece4993a099bff72f01ddfd"
total_cost
0.006480373
cache_discount
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upstream_inference_cost
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provider_name
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response_cache_source_id
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Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
90.65%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1069
totalAiIsmAdverbs
2
found
0
adverb
"really"
count
1
1
adverb
"quickly"
count
1
highlights
0
"really"
1
"quickly"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
57.90%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1069
totalAiIsms
9
found
0
word
"shattered"
count
1
1
word
"scanning"
count
1
2
word
"warmth"
count
1
3
word
"weight"
count
2
4
word
"pulse"
count
1
5
word
"flicked"
count
1
6
word
"silence"
count
1
7
word
"flickered"
count
1
highlights
0
"shattered"
1
"scanning"
2
"warmth"
3
"weight"
4
"pulse"
5
"flicked"
6
"silence"
7
"flickered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"eyes widened/narrowed"
count
1
highlights
0
"eyes narrowed"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
207
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
4
hedgeCount
0
narrationSentences
207
filterMatches
0
"look"
1
"think"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
207
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
14
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1069
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
1
unquotedAttributions
0
matches
(empty)
33.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
62
wordCount
1069
uniqueNames
12
maxNameDensity
2.06
worstName
"You"
maxWindowNameDensity
4
worstWindowName
"You"
discoveredNames
Julian
10
Soho
1
Golden
1
Empress
1
London
2
Rory
12
City
1
Si
1
Monaco
2
You
22
Silas
5
Evan
4
persons
0
"Julian"
1
"Rory"
2
"You"
3
"Silas"
4
"Evan"
places
0
"Soho"
1
"London"
2
"Monaco"
globalScore
0.471
windowScore
0.333
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
76
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1069
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
207
matches
0
"work that way"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
76
mean
14.07
std
13.61
cv
0.967
sampleLengths
0
20
1
73
2
51
3
1
4
1
5
4
6
8
7
53
8
12
9
17
10
7
11
7
12
33
13
4
14
6
15
2
16
2
17
32
18
5
19
4
20
2
21
29
22
16
23
14
24
4
25
12
26
10
27
8
28
34
29
10
30
9
31
8
32
11
33
19
34
19
35
8
36
16
37
13
38
18
39
4
40
29
41
16
42
1
43
9
44
7
45
4
46
4
47
11
48
41
49
4
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
207
matches
(empty)
78.79%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
4
totalVerbs
220
matches
0
"were working"
1
"were drowning"
2
"was leaving"
3
"was expecting"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
207
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1072
adjectiveStacks
0
stackExamples
(empty)
adverbCount
26
adverbRatio
0.024253731343283583
lyAdverbCount
7
lyAdverbRatio
0.0065298507462686565
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
207
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
207
mean
5.16
std
2.9
cv
0.562
sampleLengths
0
10
1
10
2
8
3
14
4
13
5
9
6
11
7
9
8
9
9
5
10
10
11
2
12
9
13
12
14
13
15
1
16
1
17
4
18
8
19
2
20
6
21
9
22
7
23
12
24
6
25
11
26
4
27
1
28
1
29
6
30
5
31
12
32
5
33
1
34
1
35
3
36
4
37
3
38
6
39
5
40
8
41
7
42
4
43
4
44
2
45
4
46
2
47
2
48
11
49
7
44.77%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
24
diversityRatio
0.33816425120772947
totalSentences
207
uniqueOpeners
70
38.99%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
171
matches
0
"Then why are you here?"
1
"All moving in."
ratio
0.012
44.56%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
75
totalSentences
171
matches
0
"She had not planned to"
1
"She pushed inside to escape"
2
"He wore a charcoal suit"
3
"His hair, once dyed violent"
4
"You look like hell."
5
"You look like a bill"
6
"It scraped against the low"
7
"His silver signet ring caught"
8
"He knew better than to"
9
"I heard you vanished."
10
"I got a flat above"
11
"He stepped closer."
12
"She tracked the tremor in"
13
"He slid it across the"
14
"You left your journals behind."
15
"I left everything behind."
16
"She forced it out steady."
17
"I left a version of"
18
"His fingers hovered over the"
19
"You applied to the City"
ratio
0.439
50.64%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
140
totalSentences
171
matches
0
"The glass shattered against the"
1
"Rory kept her grip on"
2
"She had not planned to"
3
"The Golden Empress order sat"
4
"The green neon sign above"
5
"She pushed inside to escape"
6
"The air smelled of aged"
7
"Julian stood near the bar."
8
"Eyes scanning the room like"
9
"He wore a charcoal suit"
10
"His hair, once dyed violent"
11
"You look like hell."
12
"You look like a bill"
13
"The sound lacked the old"
14
"It scraped against the low"
15
"Silas wiped a glass behind"
16
"His silver signet ring caught"
17
"The spymaster did not look"
18
"He knew better than to"
19
"I heard you vanished."
ratio
0.819
100.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
4
totalSentences
171
matches
0
"Because everything is a board"
1
"If I say no?"
2
"Because the alternative is worse."
3
"Because they are already outside."
ratio
0.023
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
22
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
87.9876%