Run: 2026-04-27-01KQ73FDYG3PKR613FCJM4JZGN

Run Details

Duration:
1m 13s
Cost:
$0.019297
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn kicked the rusted barrier aside and stepped into the gloom. The metallic tang of fresh blood mixed with damp concrete and something sweeter. Charred resin. She kept her boots steady. Eighteen years on the Met taught her to trust her footing over uneven ballast. Ahead, a young man lay sprawled across the old platform edge. His chest bore a precise incision. Clean. Surgical. DS Vance crouched near the body. He flipped a small black notebook open and tapped a biro against the cover. Rough work, Vance said. Amateurs slash and pray. Look at the wound margins. Ragged. Hesitation marks everywhere. They wanted to hurt him first. Quinn didn't answer. She knelt and examined the pavement. The blood pooled in the drainage grates. It moved. Slow. Deliberate. It followed the grooves between the cracked tiles. This isn't a flat surface, she said. It's a ruined tube station, Vance replied. Abandoned since the nineties. Camden line used to run right through here before they capped it. The council sold the land to developers who never broke ground. Quinn traced the blood with a gloved finger. The liquid tracked toward a corroded steel signpost. The ink had faded, but the letters remained. PLATFORM THREE. She noted the spacing between the drainage channels. Uniform. Deliberate. Not built by drainage engineers. Built by architects. Look closer, Quinn said. Vance leaned forward. He squinted. The blood formed a series of intersecting lines. Not random. Geometric. Ritualistic, Vance said. Some new cult doing turf wars. They carve symbols. Drain the life. Cults don't use surgical scalpels, Quinn said. They use crude blades. Look at the wound edges. No bruising. No hesitation marks. This killer knew anatomy. She stood and paced the platform. The station stretched into darkness. Overhead, corroded iron pipes wept condensation onto the tracks. The walls bore layers of peeling posters and faded safety notices. A heavy iron grate blocked the far exit. Rust flaked onto the concrete. The scent of copper grew stronger. Recent. Always recent. Her left wrist caught the dim light. The worn leather watch band stretched tight against her bone. She adjusted it. The habit came from DS Morris. Three years had passed. Three years since he vanished into a cellar with a locked door and a whisper that still echoed in her dreams. You're seeing ghosts again, Vance said. He closed his notebook with a sharp snap. Quinn ignored him. She walked toward the collapsed maintenance door. Beneath it lay a small wooden crate. Unmarked. Unlocked. She lifted the lid. Inside rested a brass instrument. Small. Heavy. The casing bore a thick verdigris patina. The glass face held etched protective sigils. Faint. Worn. What is that? Vance asked. He approached and peered over her shoulder. A compass, Quinn said. A broken one, Vance corrected. Probably stolen from a tourist shop. They left it as a trophy. Quinn picked up the device. The metal felt warm. Alive. She turned it over. The needle trembled. Then it snapped upright. It pointed away from magnetic north. It pointed down. Into the tunnel. The needle's stuck, Vance said. Quinn tilted the compass. The needle swung. It held its position. Steady. Unwavering. Magnetic north doesn't shift, Quinn said. But ley lines do. Vance stared at her. He shook his head. You're chasing phantoms again, Harlow. This is a murder. A clean one. We catalogue the wound, bag the weapon, write the report, and go home. We don't need a history degree to solve it. Quinn dropped the compass into her evidence bag. She sealed it. The plastic crinkled. The blood channels, she said. Follow the grooves. They converge at a central point. Under the tracks. So what? Someone dug a drain? Someone dug a conduit. Quinn turned and faced him. Her sharp jaw set hard. The incision matches the alignment of the platform markers. The blood flows toward the tunnel entrance. This isn't a ritual. It's a calibration. Vance frowned. He stepped back. His boots scuffed against loose gravel. Calibration for what? The Camden clique doesn't leave surgical wounds, Quinn said. She didn't raise her voice. She rarely did. They leave messes. They leave bodies in skips. This body was positioned. Measured. Calculated. Vance opened his mouth. He closed it. He stepped back again. His knuckles turned white around the notebook. Quinn didn't answer. She walked toward the tunnel entrance. The darkness swallowed the platform light. Cold air rushed out. It carried a low hum. Vibrational. Subsonic. She pulled her torch from her belt. She clicked it on. The beam cut through the dust. It illuminated the tunnel walls. The brickwork bore fresh scratches. Deep. Parallel. Three lines. Each spaced exactly six inches apart. Six feet, Vance murmured. He followed her into the tunnel. The distance between the markers. Quinn nodded. She kept walking. The hum grew louder. It ticked. A slow, mechanical rhythm. Tick-tock. Stop, Vance said. He grabbed her arm. Quinn. This is a crime scene. We need forensics. We need a warrant to enter the maintenance shafts. Quinn shook him off. She didn't look back. Morris walked into a cellar with a warrant and a flashlight. He didn't come out. I'm not making the same mistake. She reached the maintenance shaft. The door hung off its hinges. A narrow staircase spiralled down into blackness. She descended. The air grew colder. Thicker. The scent of resin overwhelmed her. She counted the steps. Seventeen. Eighteen. Nineteen. The platform above echoed with Vance's heavy breathing. He stayed near the top. Smart. Quinn reached the bottom. The chamber opened into a circular room. Brick walls. Stone floor. A shallow pit occupied the centre. Dry. Clean. She stepped inside. The compass in her pocket vibrated. A low buzz against her thigh. She pulled it out. The needle spun. Fast. Frantic. It pointed directly at the pit. I told you, Vance called down. His voice echoed. Thin. Terrified. It's just a hole. Quinn ignored him. She leaned over the pit. The walls bore carvings. Small. Intricate. Symbols she'd seen only in restricted archives. Oxford texts. Banned alchemical texts. The Veil Market catalogues. These aren't random, she whispered. She dropped a stone into the pit. It fell. Slow. Silent. No splash. No impact. The hum stopped. Silence pressed against her eardrums. Heavy. Absolute. Then the stone bounced back. It hit the rim with a sharp crack. It skidded across the stone floor. It stopped against her boot. Quinn didn't move. She stared at the compass. The needle flattened. It pointed straight up. Into the ceiling. A sound echoed from above. Distant. Wet. Guttural. Vance's flashlight beam cut through the darkness. He stood at the top of the stairs. His face went pale. His knees buckled. He dropped the torch. It rolled down the steps. Glass shattered. Quinn, he stammered. His voice cracked. Look at the wall. Quinn turned. The carvings glowed. Faint. Amber. The light pulsed. Slow. Rhythmic. The pit filled. Liquid rose from nowhere. Dark. Viscous. It spread across the floor. It moved against gravity. It climbed the stone walls. It formed a shape. Tall. Thin. Humanoid. The compass in Quinn's hand grew hot. The protective sigils burned her palm. She dropped it. The brass device clattered against the stone. The needle shattered. The shape stepped forward. It carried a blade. Clean. Surgical. Quinn raised her service pistol. She checked the chamber. Loaded. Five rounds. The figure tilted its head. It recognised her. It knew her name. It smiled.
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1242
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
11.43% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1242
totalAiIsms22
found
0
word"gloom"
count1
1
word"traced"
count1
2
word"whisper"
count1
3
word"echoed"
count4
4
word"etched"
count1
5
word"trembled"
count1
6
word"magnetic"
count2
7
word"unwavering"
count1
8
word"measured"
count1
9
word"calculated"
count1
10
word"mechanical"
count1
11
word"vibrated"
count1
12
word"intricate"
count1
13
word"silence"
count1
14
word"shattered"
count2
15
word"pulsed"
count1
16
word"rhythmic"
count1
highlights
0"gloom"
1"traced"
2"whisper"
3"echoed"
4"etched"
5"trembled"
6"magnetic"
7"unwavering"
8"measured"
9"calculated"
10"mechanical"
11"vibrated"
12"intricate"
13"silence"
14"shattered"
15"pulsed"
16"rhythmic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"knuckles turned white"
count1
highlights
0"knuckles turned white"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences295
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences295
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences295
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1242
ratio0
matches(empty)
0.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions10
matches
0"Rough work, Vance said."
1"Look closer, Quinn said."
2"Ritualistic, Vance said."
3"A compass, Quinn said."
4"A broken one, Vance corrected."
5"The blood channels, she said."
6"Six feet, Vance murmured."
7"Stop, Vance said."
8"I told you, Vance called down."
9"Quinn, he stammered."
53.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions62
wordCount1242
uniqueNames12
maxNameDensity1.93
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Met1
Vance17
Quinn24
Morris2
Harlow1
Camden2
Veil1
Market1
Clean3
Look4
Slow3
Three3
persons
0"Met"
1"Vance"
2"Quinn"
3"Morris"
4"Look"
places(empty)
globalScore0.534
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences79
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1242
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences295
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean21.05
std13.67
cv0.649
sampleLengths
064
120
223
328
47
534
644
74
816
915
1025
1153
1251
1314
1446
1512
164
1717
1833
195
2013
2110
2242
2314
2417
256
2637
2714
2831
2918
3026
3137
3215
3316
3425
3529
3618
3734
3823
3930
4015
4130
425
4315
443
457
465
4719
4818
498
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences295
matches
0"was positioned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs258
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences295
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1243
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.016090104585679808
lyAdverbCount5
lyAdverbRatio0.004022526146419952
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences295
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences295
mean4.21
std2.79
cv0.663
sampleLengths
011
113
22
35
414
511
66
71
81
96
1014
114
124
135
141
153
166
173
186
197
202
211
221
238
247
257
264
2712
2811
298
308
318
322
338
341
351
365
373
384
393
402
418
422
431
443
456
463
473
487
494
52.99% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats27
diversityRatio0.3728813559322034
totalSentences295
uniqueOpeners110
46.95% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences213
matches
0"Probably stolen from a tourist"
1"Then it snapped upright."
2"Then the stone bounced back."
ratio0.014
62.25% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount84
totalSentences213
matches
0"She kept her boots steady."
1"His chest bore a precise"
2"He flipped a small black"
3"They wanted to hurt him"
4"She knelt and examined the"
5"It followed the grooves between"
6"It's a ruined tube station,"
7"She noted the spacing between"
8"They carve symbols."
9"They use crude blades."
10"She stood and paced the"
11"Her left wrist caught the"
12"She adjusted it."
13"You're seeing ghosts again, Vance"
14"He closed his notebook with"
15"She walked toward the collapsed"
16"She lifted the lid."
17"He approached and peered over"
18"They left it as a"
19"She turned it over."
ratio0.394
37.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount180
totalSentences213
matches
0"Quinn kicked the rusted barrier"
1"The metallic tang of fresh"
2"She kept her boots steady."
3"His chest bore a precise"
4"DS Vance crouched near the"
5"He flipped a small black"
6"Amateurs slash and pray."
7"Hesitation marks everywhere."
8"They wanted to hurt him"
9"Quinn didn't answer."
10"She knelt and examined the"
11"The blood pooled in the"
12"It followed the grooves between"
13"This isn't a flat surface,"
14"It's a ruined tube station,"
15"Camden line used to run"
16"The council sold the land"
17"Quinn traced the blood with"
18"The liquid tracked toward a"
19"The ink had faded, but"
ratio0.845
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences213
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences12
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
82.1492%