Run: 2026-04-27-01KQ740Z6EMER4D5YJ26BYCD9Q

Run Details

Duration:
1m 12s
Cost:
$0.007468
Provider:
AtlasCloud

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The iron doors groaned open, exhaling a breath of ozone and crushed orchids. Aurora stepped over the threshold, her boots sinking into moss that pulsed like slow breath. Nyx melted through the doorway behind her, a silhouette of living shadow that left no footprints on the damp stone. Isolde drifted past them, bare feet grazing the ancient flagstones without disturbing the dust. The air grew thick, tasting of copper and summer rain. Aurora pressed her palm against her chest. The Heartstone pendant warmed against her ribs, a steady thrum that matched the low hum vibrating through the floor. She followed the sound down a corridor arched like the ribcage of a leviathan. Bioluminescent fungi clung to the ceiling in spiraling constellations, casting everything in a violet haze. The geometry refuses to sit right. Nyx whispered, the sound sliding across the walls like dry leaves. Angles fold inward. Space shortcuts. It remembers the old maps. Isolde murmured, her lavender eyes tracking invisible currents. Stone forgets time. It only remembers pressure. Aurora kept her hand on the Fae-forged blade at her hip. The cold metal seeped through her jacket lining, a grounding weight. She scanned the walls. Mosaics of fractured porcelain and black glass formed patterns that shifted when she looked away. Feasts without hosts. Cups overflowing into stone basins that drained upward. Helbound art. Or pre-Hel. She muttered. Both bleed into each other. Isolde replied. The Veil tears. The old things slip through. A corridor opened into a vast chamber. Aurora stopped. Her boots scraped against glassy sand. The ceiling vanished into darkness, punctuated by floating islands of root and stone. Waterfalls cascaded upward, defying gravity, dissolving into mist before they reached the height. Beneath her feet, a lattice of veins pulsed with amber light. The air vibrated with a low, rhythmic chime. Nyx extended a hand. Shadow dripped from the fingers, pooling into shapes of forgotten architecture. This place feeds on attention. Look too long at the arches, and they lean closer. Aurora forced her gaze to the floor. She tracked the amber veins toward a central dais. A massive mechanism of interlocking gears and obsidian rings sat dormant. Frost clung to its edges. She approached, boots echoing in the hollow space. The Heartstone grew hotter. It pulsed in time with the amber veins. It is a lock. Or a keyhole. She said. Keys do not ask permission. They simply turn. Isolde stepped beside her. Silver hair fell over her shoulder like spun moonlight. Aurora reached out. Her fingers hovered over the central ring. Cold radiated from the stone. She withdrew her hand. The pendant flared. A line of crimson light traced the rim of the obsidian. It wants blood. Nyx whispered. Or memory. It wants truth. Isolde corrected. Fae metal cuts deception. Mortal flesh reveals it. Aurora unclipped the blade. The moonsilver caught the ambient violet light. She pressed the flat of the dagger against the obsidian ring. The metal hissed. Frost shattered. The ring rotated with a sound like grinding bone. Amber light surged through the veins beneath their feet. The chamber trembled. Waterfalls reversed direction for a single beat, then resumed their upward fall. Do not stop. Isolde warned. The stone wakes. It will forget you if you hesitate. Aurora twisted the blade. Gears groaned. Dust rained from the ceiling. The obsidian ring split open, revealing a shaft of descending stairs carved from a single piece of pale wood. The air rushing up from below carried the scent of burnt sugar and old rain. That is not Hel. Nyx said. Shadow lengthened, stretching toward the stairs. That is deeper. The old courts. Isolde replied. Before the courts split. Before the binding. Aurora holstered the blade. She adjusted her jacket. The crescent scar on her left wrist throbbed in time with the Heartstone. She stepped onto the first stair. The wood felt warm, almost alive. She descended. Nyx flowed down the wall, shadows peeling off the stone to guide their footing. Isolde followed, her bare feet making no sound on the carved steps. The stairs spiraled downward into a cavern that defied scale. Crystals grew from the walls in jagged formations, refracting the Heartstone glow into fractured rainbows. The floor stretched into a shallow pool of still water. On the far side, a bridge of woven roots spanned the gap. Figures moved in the distance. Tall, draped in woven vines and shattered glass. They did not turn. They carried offerings of light and bone toward a central altar. They do not see us. Nyx whispered. Or they choose not to. Aurora kept her pace steady. She watched the figures work. One raised a chalice. Liquid spilled onto the roots. The plant matter darkened, then bloomed with pale flowers that wilted in seconds. The cycle repeated. A feast that consumed itself. Gluttony. She said. But not for flesh. For time. Prince Dymas hoards moments. Isolde observed. He lets them rot on the vine. The bridge groaned as Aurora stepped onto it. The roots shifted under her weight, tightening like sinew. She kept her center low. Nyx hovered beside her, a cool draft brushing her cheek. Isolde moved ahead, her silhouette sharp against the crystal light. They reached the far bank. The pool water remained undisturbed. The figures continued their ritual. One of them turned. Glass fragments shifted across its face like a fractured mask. It spoke without moving its mouth. The voice echoed in Aurora teeth. The threshold remembers what the veil forgets. Nyx recoiled. Shadow rippled. It speaks through the water. It speaks through the memory of the place. Isolde corrected. Listen. The words do not ask. They declare. Aurora stepped toward the altar. The Heartstone burned against her chest. She pulled the pendant free. The crimson gem flared, casting long shadows across the pool. The figures halted. Their glass masks turned toward her. The air grew heavy. Static prickled along her arms. She held the pendant out. The gemlight caught on the water. Ripples expanded outward. The pool surface turned to liquid glass. Beneath it, a map of the city spread out. Streets. Rivers. The bar. The restaurant. The grove. A web of silver thread connected them all, converging on a single point beneath the water. The anchor. Aurora said. It is not a door. It is a tether. Nyx stepped forward. Shadow pooled around the altar. Then we cut it. Cutting severs the path. Isolde countered. Binding breaks it. We need neither. The Heartstone pulsed violently. Heat radiated through Aurora palm. She lowered the pendant into the water. The surface accepted it. The gem sank. The silver threads flared. The pool began to drain. Water rushed toward a grate at the far end. The grate lifted. Below, a new corridor opened, lined with stone that wept condensation. The figures dissolved into mist. The bridge softened. Aurora stepped off the roots. They held. She walked toward the weeping stone. Nyx flowed ahead, shadow illuminating the path. Isolde followed, her lavender gaze fixed on the corridor depth. The air grew colder. Frost crept along the walls in fractal patterns. Aurora breath plumed. She touched the wall. The stone felt smooth, polished by centuries of damp. She followed the condensation downward. The corridor narrowed. The ceiling dropped. The sound of dripping water echoed like a metronome. A chamber opened ahead. Massive doors of black iron stood sealed. Carved into the surface were symbols that matched the mosaics above. Aurora approached. The Heartstone warmth faded. The pendant hung cold against her skin. She pressed her palm to the iron. The metal yielded. Not to force. To recognition. Nyx stood at her shoulder. Shadow stretched across the doors. It knows us now. It knows what we carry. Isolde said. And what we leave behind. Aurora pushed. The doors groaned, then parted. Cold air rushed out, carrying the scent of crushed herbs and old parchment. Inside, shelves stretched into darkness. Vessels lined the walls. Some held liquid. Some held dust. Some held silence. Aurora stepped inside. Her boots clicked on stone. She followed the path between the shelves. A desk sat in the center. A single book lay open. The pages turned in a draft that did not exist. She approached. The ink shimmered. The script shifted as she read. Names. Dates. Coordinates. Her name sat in the margin. Written in a hand that matched her own. Nyx leaned over her shoulder. Shadow blurred the edges of the page. You wrote this. I have not. Aurora said. Yet. Isolde stood in the doorway. Silver hair caught the faint light from the corridor. Time loops here. The past writes itself for the future. Aurora traced the margin. The ink cooled. The page stilled. She turned it. The next entry described a location. A street. A building. A time. The winter solstice. She closed the book. The sound echoed in the silent room. She placed the Heartstone on the desk. The gem pulsed once. Then dimmed. Nyx backed away. Shadow retreated to the corners. The room remembers us. It is learning our shape. Isolde stepped inside. Her bare feet touched the stone floor. Learning is a beginning. Understanding is a burden. Aurora picked up the Fae blade. The cold metal grounded her. She slid it into its sheath. She turned toward the far wall. A passage yawned beyond the shelves. Darkness waited. The air hummed. She stepped forward. Nyx followed. Isolde drifted beside her. The corridor stretched ahead. The walls breathed. The floor tilted. They moved deeper.
created_at"2026-04-27T09:23:46.006Z" 4/27/2026, 9:23:46 AM
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external_user(null)
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cancelledfalse
latency1026
moderation_latency(null)
generation_time72290
tokens_prompt1816
tokens_completion8035
native_tokens_prompt1828
native_tokens_completion7432
native_tokens_completion_images(null)
native_tokens_reasoning5257
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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origin"https://ncbench.com/"
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finish_reason"stop"
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provider_responses
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latency1026
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1583
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.40% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1583
totalAiIsms29
found
0
word"pulsed"
count5
1
word"weight"
count2
2
word"scanned"
count1
3
word"fractured"
count3
4
word"porcelain"
count1
5
word"vibrated"
count1
6
word"rhythmic"
count1
7
word"echoing"
count1
8
word"traced"
count2
9
word"shattered"
count2
10
word"trembled"
count1
11
word"throbbed"
count1
12
word"almost alive"
count1
13
word"crystal"
count1
14
word"echoed"
count3
15
word"warmth"
count1
16
word"silence"
count1
17
word"shimmered"
count1
highlights
0"pulsed"
1"weight"
2"scanned"
3"fractured"
4"porcelain"
5"vibrated"
6"rhythmic"
7"echoing"
8"traced"
9"shattered"
10"trembled"
11"throbbed"
12"almost alive"
13"crystal"
14"echoed"
15"warmth"
16"silence"
17"shimmered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences288
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences288
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences288
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen20
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1583
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
77.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions81
wordCount1583
uniqueNames11
maxNameDensity1.45
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Heartstone8
Fae-forged1
Veil1
Hel2
Dymas1
Aurora23
Fae3
Nyx15
Isolde17
Shadow7
Frost3
persons
0"Heartstone"
1"Veil"
2"Dymas"
3"Aurora"
4"Nyx"
5"Isolde"
6"Shadow"
7"Frost"
places(empty)
globalScore0.774
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences101
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1583
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences288
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean28.78
std18.62
cv0.647
sampleLengths
062
165
222
320
452
56
615
760
830
952
109
1121
1233
137
1413
1560
1615
1745
1815
1912
2061
2175
2212
2340
249
2513
2642
2741
287
299
3018
3144
3254
3313
3412
3512
3655
3738
3848
3942
408
4114
4212
4338
4436
4528
4615
476
4824
4928
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences288
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs324
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences288
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1584
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.015151515151515152
lyAdverbCount3
lyAdverbRatio0.001893939393939394
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences288
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences288
mean5.5
std3.58
cv0.651
sampleLengths
013
115
220
314
410
57
619
714
815
96
1011
113
122
135
148
153
164
1711
1811
194
2015
213
228
232
242
252
265
272
283
295
307
312
326
3313
3413
3511
368
374
3811
395
4010
417
429
4311
445
458
464
478
484
493
38.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats33
diversityRatio0.2777777777777778
totalSentences288
uniqueOpeners80
14.06% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences237
matches
0"Then we cut it."
ratio0.004
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount55
totalSentences237
matches
0"She followed the sound down"
1"It remembers the old maps."
2"It only remembers pressure."
3"She scanned the walls."
4"Her boots scraped against glassy"
5"She tracked the amber veins"
6"She approached, boots echoing in"
7"It pulsed in time with"
8"It is a lock."
9"They simply turn."
10"Her fingers hovered over the"
11"She withdrew her hand."
12"It wants blood."
13"It wants truth."
14"She pressed the flat of"
15"It will forget you if"
16"She adjusted her jacket."
17"She stepped onto the first"
18"They did not turn."
19"They carried offerings of light"
ratio0.232
19.07% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount209
totalSentences237
matches
0"The iron doors groaned open,"
1"Aurora stepped over the threshold,"
2"Nyx melted through the doorway"
3"Isolde drifted past them, bare"
4"The air grew thick, tasting"
5"Aurora pressed her palm against"
6"The Heartstone pendant warmed against"
7"She followed the sound down"
8"Bioluminescent fungi clung to the"
9"The geometry refuses to sit"
10"Nyx whispered, the sound sliding"
11"Angles fold inward."
12"It remembers the old maps."
13"Isolde murmured, her lavender eyes"
14"Stone forgets time."
15"It only remembers pressure."
16"Aurora kept her hand on"
17"The cold metal seeped through"
18"She scanned the walls."
19"Mosaics of fractured porcelain and"
ratio0.882
42.19% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences237
matches
0"Before the courts split."
1"Before the binding."
ratio0.008
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount2
matches
0"The Heartstone pendant warmed against her ribs, a steady thrum that matched the low hum vibrating through the floor."
1"Mosaics of fractured porcelain and black glass formed patterns that shifted when she looked away."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.6542%