NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-04-27-01KQ76QEJN7CQHTWD7Q14ZBAW6
Run Details
Model:
Qwen 3.6 Flash
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
1m 3s
Cost:
$0.016023
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
53.38%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
69.84%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
83.47%
Sentence opener variety
(details)
41.15%
Adverb-first sentence starts
(details)
96.54%
Pronoun-first sentence starts
(details)
46.42%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.6936%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The door groaned open.
I caught the brass handle
before it swung wide. Lucien Moreau blocked the landing.
Rain darkened the shoulders of
his tailored charcoal suit.
His slicked-back platinum hair gleamed
under the dim landing light. One eye burned amber, the other swallowed by a void-black pupil.
He leaned on an ivory-handled
cane, but I focused on his right hand. Knuckles gripped the wood. White. Tension. "You unlocked the bolt." "I had a key." "You promised never to use it." "Promises are for barristers." "And you're no lawyer." "I'm a fixer." "You're a thief." "I retrieve what belongs in the light." "I live in the dark now." "You live above a bar." "Silas sells drinks." "Silas sells information." "Silas sells safety." "Silas sells lies." He stepped forward. I didn't move. "Move." "You broke three rules." "Invitation is overrated." "Blood claims the threshold." "My floorboards don't care." He smiled. A thin curve of lips. No
warmth
. "The old laws still hold, Aurora." "Call me Rory." "Rory."
He tested the name
. "Soft." "Rory is what they call the fool who runs." "Lucien is the monster who bites." "I bit to save you." "You bit to take." "I took Evan." "You made him bleed." "He threatened your mother." "He was a drunk. I handled him." "You left a warning carved in his car." "That was art." "That was terror." He shifted
weight
. The cane tapped. Tap, tap. The old grandfather clock tick-tocked, mocking our stalemate. He moved past me. Into the flat. I followed.
Books piled like sandbags on
the shelves.
Scrolls spilled from the reading
desk. The air hung heavy. Turmeric from the curry house below. Stale coffee. Dust. Silas' bass thrummed through the ceiling. Brick Lane roared outside. Yellow taxis hissed on wet tarmac.
Neon signs bled red and
green across the skirting boards. Lucien paused by the work desk.
He ran a finger over
a stack of legal notes. Clean lines. Precise script. "Still organised." "Chaos is a luxury." "You hide behind order." "Order keeps the demons out." "Demons don't knock." "The Syndicate does." He turned. Amber and black eyes locked on mine. "They're close." "You brought them." "I led them away. Barely." "Why here?" "Because you hold the key." "I hold nothing." "Your mind holds the decryption code." "I don't know any code." "You do. You just forgot." "Memories aren't currency." "Yours are." He stepped close. Heat radiated from him. Ozone and sulfur. Demon blood. Avaros stench. I held my ground. "Step back." "You think I can't?" "I think you need me." He laughed. Low. Dangerous. "Need is a weak word." "Want is weaker." "I want the ledger." "I want my life back." "Your life changed." "I didn't consent." "Consent is for the living." He reached out. Hand hovered near my wrist. I flinched. The scar
throbbed
. Small crescent shape. White against black skin. "You remember the price." "I remember the betrayal." "I saved you." "You owned me." "Ownership implies value." "You valued control." He withdrew his hand. Fingers curled. "Control is survival." "Freedom is worth the risk." "Freedom got them this close." Knock. Three sharp raps. Metal on wood. We froze. "Silas?" I asked. "Silas knocks like a battering ram." "This is civil." "Civil is cover." "Who is it?" Silence. Lucien raised the cane. Ivory capped. He twisted the handle. Blade slid out. Thin. Wicked. Silver singing. "Don't," I whispered. "They know." "I'll talk." "Talk dies." I stepped to the door. "Stay behind me." "You're prey." "I'm prey with instincts."
I pressed my eye to
the peephole. Hallway lamp
flickered
. Shadows lengthened. A figure stood there. Tall. Cloaked. Face hidden. No, face visible. Pale skin. Blonde hair. Leather gloves. She held a wooden box. Carvings writhed across the lid. Avaros runes. My blood cooled. "Lucien." "That's a death warrant." "She's smiling." "Smiles hide blades." She looked up. Eyes locked to the lens. Blue. Cold. Dead. "Aurora Carter. Lucien Moreau. You disappoint." "We don't disappoint." "You hesitate." Lucien gripped my shoulder. Squeezed hard. Pain flared. "Shut it." "Or what?" "Or I open the door and feed you to the rats." She laughed. Light. Musical. She raised her left arm. A pistol gleamed in her gloved hand. Silencer attached. Black matte. Tick-tock. The woman fired. The bullet punched through the deadbolt. Brass
shattered
. Wood splintered. "Down!" Lucien tackled me. We hit the floorboards. Hard. Impact knocked the wind from my lungs. The door buckled inward. Glass shrieked. Splinters rained. "Move!" He shoved me backward. Toward the window. Another shot tore through the armchair. Feathers burst. Heavy boots crunched on the threshold. The bass from Silas' bar cut dead. Silence swallowed the flat.
Then the hiss of metal
sliding free. Multiple blades. "Go!" I scrambled up. Lucien spun the cane. The door exploded. Figures streamed in. Knives drawn. Eyes glowing. Red. Not amber. Red. Human demons. Lucien lunged. Blade met blade. Sparks flew. "Rory, the window!" I grabbed my bag. Keys jangled. Coins clattered and ping-ponged against the zipper. I reached the sill. Cold wind bit my face. Below, the pavement waited. The blades flashed in the doorframe. Lucien roared. Red eyes locked on me. The Syndicate surged.
created_at
"2026-04-27T10:10:59.952Z"
4/27/2026, 10:10:59 AM
model
"qwen/qwen3.6-flash"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
868
moderation_latency
(null)
generation_time
62583
tokens_prompt
4556
tokens_completion
10104
native_tokens_prompt
4417
native_tokens_completion
9946
native_tokens_completion_images
(null)
native_tokens_reasoning
8520
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.01602325
router
(null)
provider_responses
0
endpoint_id
"2435bec9-c808-4f27-9fc8-12f3460d7b66"
id
"chatcmpl-a679e4bb-2ba1-9acc-90df-2f7956839f8a"
is_byok
false
latency
868
model_permaslug
"qwen/qwen3.6-flash"
provider_name
"Alibaba"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777284660-EaJXwxQpKDKml1plZoQm"
session_id
(null)
api_type
"completions"
id
"gen-1777284660-WwGVbUZKdl0Npe0W3Oyc"
upstream_id
"chatcmpl-a679e4bb-2ba1-9acc-90df-2f7956839f8a"
total_cost
0.01602325
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
96
tagDensity
0.031
leniency
0.063
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
858
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
53.38%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
858
totalAiIsms
8
found
0
word
"tension"
count
1
1
word
"warmth"
count
1
2
word
"weight"
count
1
3
word
"throbbed"
count
1
4
word
"silence"
count
2
5
word
"flickered"
count
1
6
word
"shattered"
count
1
highlights
0
"tension"
1
"warmth"
2
"weight"
3
"throbbed"
4
"silence"
5
"flickered"
6
"shattered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
144
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
144
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
238
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
14
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
858
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
69.84%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
16
wordCount
499
uniqueNames
6
maxNameDensity
1.6
worstName
"Lucien"
maxWindowNameDensity
2.5
worstWindowName
"Lucien"
discoveredNames
Moreau
1
Lane
1
Silence
2
Syndicate
1
Lucien
8
Red
3
persons
0
"Moreau"
1
"Syndicate"
2
"Lucien"
places
0
"Lane"
globalScore
0.698
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
23
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
858
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
238
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
113
mean
7.59
std
10.68
cv
1.406
sampleLengths
0
67
1
4
2
4
3
6
4
4
5
4
6
3
7
3
8
7
9
6
10
5
11
3
12
3
13
3
14
3
15
7
16
4
17
3
18
4
19
4
20
15
21
3
22
6
23
9
24
6
25
5
26
4
27
3
28
4
29
4
30
7
31
8
32
3
33
3
34
16
35
61
36
20
37
2
38
4
39
4
40
5
41
3
42
3
43
11
44
3
45
5
46
2
47
5
48
3
49
6
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
144
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
108
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
238
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
231
adjectiveStacks
0
stackExamples
(empty)
adverbCount
4
adverbRatio
0.017316017316017316
lyAdverbCount
0
lyAdverbRatio
0
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
238
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
238
mean
3.61
std
2.09
cv
0.581
sampleLengths
0
4
1
9
2
5
3
9
4
10
5
11
6
13
7
4
8
1
9
1
10
4
11
4
12
6
13
4
14
4
15
3
16
3
17
7
18
6
19
5
20
3
21
3
22
3
23
3
24
3
25
3
26
1
27
4
28
3
29
4
30
4
31
2
32
5
33
2
34
6
35
3
36
5
37
1
38
9
39
6
40
5
41
4
42
3
43
4
44
4
45
7
46
8
47
3
48
3
49
3
83.47%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
13
diversityRatio
0.5336134453781513
totalSentences
238
uniqueOpeners
127
41.15%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
81
matches
0
"Then the hiss of metal"
ratio
0.012
96.54%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
25
totalSentences
81
matches
0
"I caught the brass handle"
1
"His slicked-back platinum hair gleamed"
2
"He leaned on an ivory-handled"
3
"He stepped forward."
4
"I didn't move."
5
"He tested the name"
6
"He shifted weight."
7
"He moved past me."
8
"He ran a finger over"
9
"He stepped close."
10
"I held my ground."
11
"He reached out."
12
"He withdrew his hand."
13
"He twisted the handle."
14
"I stepped to the door."
15
"I pressed my eye to"
16
"She held a wooden box."
17
"My blood cooled."
18
"She looked up."
19
"She raised her left arm."
ratio
0.309
46.42%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
67
totalSentences
81
matches
0
"The door groaned open."
1
"I caught the brass handle"
2
"Lucien Moreau blocked the landing."
3
"Rain darkened the shoulders of"
4
"His slicked-back platinum hair gleamed"
5
"He leaned on an ivory-handled"
6
"Knuckles gripped the wood."
7
"He stepped forward."
8
"I didn't move."
9
"A thin curve of lips."
10
"He tested the name"
11
"He shifted weight."
12
"The cane tapped."
13
"The old grandfather clock tick-tocked,"
14
"He moved past me."
15
"Books piled like sandbags on"
16
"Scrolls spilled from the reading"
17
"The air hung heavy."
18
"Brick Lane roared outside."
19
"Neon signs bled red and"
ratio
0.827
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
81
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
5
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
3
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"I whispered (whisper)"
dialogueSentences
96
tagDensity
0.021
leniency
0.042
rawRatio
0.5
effectiveRatio
0.021
89.6936%